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2019-06-27 19:47:29 +01:00

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![#f03c15](https://placehold.it/15/f03c15/000000?text=+) ***dunestorm333:*** Due to reliability issues in syncing the database with cloud storage providers, I will no longer be supporting GBM. For optimal reliability, architecturally the database should be hosted on a dedicated instance rather than trusting your sync software of choice to make that decision.
***dunestorm333:*** My branch simply contains an updated icon set, I plan to make a couple other UI changes in the future.
# [Game Backup Monitor](http://mikemaximus.github.io/gbm-web/)
Light Theme:
![Screenshot](https://i.imgur.com/VgREJks.png)
Dark Theme:
![Screnshot](https://i.imgur.com/worTQ3W.png)
Game Backup Monitor is a simple, but flexible application that detects games as you play them. Once you finish playing a game, a backup of the saved games will be made automatically using 7-Zip compression. GBM can be used on a single computer, or on multiple computers to effectively add cloud support to any game or application.
**License**: GNU General Public License version 3.0 (GPLv3)<br />
**Language**: English ([Translation FAQ](http://mikemaximus.github.io/gbm-web/translations.html))<br />
**Platform**: Windows (.NET 4) & Linux (Mono)
[About Game Backup Monitor](http://mikemaximus.github.io/gbm-web/about.html) <br />
[Contribute to Game Backup Monitor](http://mikemaximus.github.io/gbm-web/contribute.html) <br />
[Game Backup Monitor FAQ](http://mikemaximus.github.io/gbm-web/faq.html) <br />
[Game Backup Monitor Manual](http://mikemaximus.github.io/gbm-web/manual.html) <br />
[Preconfigured Windows Games](http://mikemaximus.github.io/gbm-web/GBM_Official.xml) <br />
[Preconfigured Linux Games](http://mikemaximus.github.io/gbm-web/GBM_Official_Linux.xml) <br /> <br />
Updates regarding this project are available via the [Game Backup Monitor web site](http://mikemaximus.github.io/gbm-web/).