HeadMeld 0.0.0.1

- Initial submit, functionality is incomplete
This commit is contained in:
2022-03-27 11:04:13 +01:00
commit ae9fbc6d97
23 changed files with 613 additions and 0 deletions
Vendored
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obj
bin
.vs
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<Application x:Class="HeadMeld.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:ui="http://schemas.modernwpf.com/2019"
xmlns:local="clr-namespace:HeadMeld"
StartupUri="Startup.xaml">
<Application.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<ui:ThemeResources />
<ui:XamlControlsResources />
<!-- Other merged dictionaries here -->
</ResourceDictionary.MergedDictionaries>
<!-- Other app resources here -->
</ResourceDictionary>
</Application.Resources>
</Application>
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using System;
using System.Collections.Generic;
using System.Configuration;
using System.Data;
using System.Linq;
using System.Threading.Tasks;
using System.Windows;
namespace HeadMeld
{
/// <summary>
/// Interaction logic for App.xaml
/// </summary>
public partial class App : Application
{
}
}
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using System.Windows;
[assembly: ThemeInfo(
ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
//(used if a resource is not found in the page,
// or application resource dictionaries)
ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
//(used if a resource is not found in the page,
// app, or any theme specific resource dictionaries)
)]
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using System.Collections.Generic;
using System.IO;
using System.Linq;
namespace HeadMeld
{
internal class ConfigManager
{
private readonly string configPath = @"C:\Program Files\EqualizerAPO\config\config.txt";
internal List<string> configFile = new();
public ConfigManager()
{
configFile = File.ReadAllLines(configPath).ToList();
/*
ToggleProfiles(new List<string>
{
"# Include: ATH-M50x.txt",
"Include: 900ProX.txt"
}, false);
Write();
*/
}
public void Write()
{
File.WriteAllLines(configPath, configFile);
}
public void ToggleProfiles(List<string> profiles, bool enableProfile)
{
foreach (var profile in profiles)
{
string rawProfile = profile.Replace("# ", string.Empty);
var filter = configFile.FindIndex(x => x.Contains(rawProfile));
if (enableProfile)
{
configFile[filter] = rawProfile.Replace("# ", string.Empty);
}
else
{
configFile[filter] = rawProfile.Insert(0, "# ");
}
}
}
}
}
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net5.0-windows10.0.18362.0</TargetFramework>
<Nullable>enable</Nullable>
<UseWPF>true</UseWPF>
<AssemblyVersion>0.0.0.1</AssemblyVersion>
<FileVersion>0.0.0.1</FileVersion>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Hardcodet.NotifyIcon.Wpf" Version="1.1.0" />
<PackageReference Include="ModernWpfUI" Version="0.9.4" />
</ItemGroup>
<ItemGroup>
<Compile Update="Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Resources.resx">
<Generator>PublicResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<None Update="Resources\headphones_dark.ico">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="Resources\headphones_light.ico">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="Resources\loudspeakers_dark.ico">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="Resources\loudspeakers_light.ico">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
</ItemGroup>
</Project>
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup />
<ItemGroup>
<ApplicationDefinition Update="App.xaml">
<SubType>Designer</SubType>
</ApplicationDefinition>
</ItemGroup>
<ItemGroup>
<Compile Update="MainWindow.xaml.cs">
<SubType>Code</SubType>
</Compile>
</ItemGroup>
<ItemGroup>
<Page Update="MainWindow.xaml">
<SubType>Designer</SubType>
</Page>
<Page Update="Startup.xaml">
<SubType>Designer</SubType>
</Page>
</ItemGroup>
</Project>
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.1.32319.34
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "HeadMeld", "HeadMeld.csproj", "{59252E1F-C598-4A62-8E03-26ED4D1468EF}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{59252E1F-C598-4A62-8E03-26ED4D1468EF}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{59252E1F-C598-4A62-8E03-26ED4D1468EF}.Debug|Any CPU.Build.0 = Debug|Any CPU
{59252E1F-C598-4A62-8E03-26ED4D1468EF}.Release|Any CPU.ActiveCfg = Release|Any CPU
{59252E1F-C598-4A62-8E03-26ED4D1468EF}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {9D75AEA6-B515-4F8F-B62E-5814099D0232}
EndGlobalSection
EndGlobal
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<Window x:Class="HeadMeld.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:ui="http://schemas.modernwpf.com/2019"
ui:WindowHelper.UseModernWindowStyle="True"
mc:Ignorable="d" Height="450" Width="300"
Loaded="Window_Loaded" ResizeMode="NoResize" ShowInTaskbar="False" Activated="Window_Activated" Closing="Window_Closing">
<Grid>
<ui:SimpleStackPanel Margin="12" Spacing="24" ScrollViewer.VerticalScrollBarVisibility="Auto" ScrollViewer.CanContentScroll="True">
<TextBlock Text="🎧HeadMeld" Style="{StaticResource HeaderTextBlockStyle}" />
<ui:NavigationViewItemHeader Content="Equalizer APO Status"/>
<ui:ToggleSwitch Margin="15,-15,0,0" x:Name="toggleAPOEnabled" HorizontalAlignment="Stretch" OffContent="Disabled" OnContent="Enabled" Toggled="toggleAPOEnabled_Toggled"/>
<ui:NavigationViewItemHeader Content="Selected Profile"/>
<ui:RadioButtons x:Name="btnRadioProfiles" Margin="15,-15,0,0" d:ItemsSource="{d:SampleData ItemCount=2}" SelectedIndex="0" HorizontalAlignment="Stretch" />
<Button x:Name="btnExit" Content="Exit" HorizontalAlignment="Stretch" Click="btnExit_Click" />
</ui:SimpleStackPanel>
</Grid>
</Window>
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using System.Collections.Generic;
using System.Windows;
namespace HeadMeld
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
ConfigManager configManager = new();
public MainWindow()
{
InitializeComponent();
}
private void Window_Loaded(object sender, RoutedEventArgs e)
{
foreach (var item in configManager.configFile)
{
btnRadioProfiles.Items.Add(item);
}
}
private void btnExit_Click(object sender, RoutedEventArgs e)
{
Application.Current.Shutdown();
}
private void Window_Activated(object sender, System.EventArgs e)
{
// Set window position based on taskbar location
var desktopWorkArea = SystemParameters.WorkArea;
Left = desktopWorkArea.Right - Width - 15;
Top = desktopWorkArea.Bottom - Height - 15;
}
private void toggleAPOEnabled_Toggled(object sender, RoutedEventArgs e)
{
configManager.ToggleProfiles(new List<string>
{
"# Include: ATH-M50x.txt",
"Include: 900ProX.txt"
},
toggleAPOEnabled.IsOn);
configManager.Write();
}
private void Window_Closing(object sender, System.ComponentModel.CancelEventArgs e)
{
Visibility = Visibility.Collapsed;
e.Cancel = true;
}
}
}
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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace HeadMeld {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
public class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("HeadMeld.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] Dark_Headphones {
get {
object obj = ResourceManager.GetObject("Dark_Headphones", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] Dark_Loudspeaker {
get {
object obj = ResourceManager.GetObject("Dark_Loudspeaker", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] Light_Headphones {
get {
object obj = ResourceManager.GetObject("Light_Headphones", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] Light_Loudspeaker {
get {
object obj = ResourceManager.GetObject("Light_Loudspeaker", resourceCulture);
return ((byte[])(obj));
}
}
}
}
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<root>
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Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
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... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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There are any number of "resheader" rows that contain simple
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Each data row contains a name, and value. The row also contains a
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mimetype: application/x-microsoft.net.object.binary.base64
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mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
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<Window x:Class="HeadMeld.Startup"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d"
Visibility ="Hidden" Closed="Window_Closed">
</Window>
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using ModernWpf;
using System.Windows;
namespace HeadMeld
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class Startup : Window
{
MainWindow mainWindow = new();
TrayManager trayManager = new();
public Startup()
{
InitializeComponent();
CreateTray();
}
private void CreateTray()
{
if (ThemeManager.GetActualTheme(this).ToString() == "Dark")
{
trayManager.UseDarkMode = true;
}
else if (ThemeManager.GetActualTheme(this).ToString() == "Light")
{
trayManager.UseDarkMode = false;
}
trayManager.UpdateTrayIcon();
trayManager.Create();
trayManager.ToggleWindowState += TrayManager_ToggleWindowState;
}
private void TrayManager_ToggleWindowState(object? sender, System.EventArgs e)
{
if (mainWindow.Visibility == Visibility.Collapsed)
{
mainWindow.Visibility = Visibility.Visible;
mainWindow.Activate();
}
else
{
mainWindow.Visibility = Visibility.Collapsed;
}
}
private void Window_Closed(object sender, System.EventArgs e)
{
trayManager.Destroy();
}
}
}
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using System;
using System.Windows.Forms;
namespace HeadMeld
{
internal class TrayManager
{
NotifyIcon notifyIcon = new();
public bool UseHeadphoneMode { get; set; } = true;
public bool UseDarkMode { get; set; }
public TrayManager() => notifyIcon.Click += NotifyIcon_Click;
public void Create()
{
notifyIcon.Visible = true;
}
public void Destroy()
{
notifyIcon.Visible = false;
notifyIcon.Dispose();
}
public void UpdateTrayIcon()
{
if (UseHeadphoneMode == true)
{
if (UseDarkMode == true)
notifyIcon.Icon = new System.Drawing.Icon("Resources/headphones_light.ico");
else
notifyIcon.Icon = new System.Drawing.Icon("Resources/headphones_dark.ico");
}
else if (UseHeadphoneMode == false)
{
if (UseDarkMode == true)
notifyIcon.Icon = new System.Drawing.Icon("Resources/loudspeakers_light.ico");
else
notifyIcon.Icon = new System.Drawing.Icon("Resources/loudspeakers_dark.ico");
}
}
public event EventHandler ToggleWindowState;
private void NotifyIcon_Click(object? sender, EventArgs e)
{
ToggleWindowState?.Invoke(this, EventArgs.Empty);
}
}
}