Sync settings warning should be a priority message
This commit is contained in:
@@ -1029,7 +1029,7 @@ Public Class mgrMonitorList
|
||||
|
||||
'If the remote database actually contains a list, then ask what to do
|
||||
If iGameCount > 0 Then
|
||||
If mgrCommon.ShowMessage(mgrMonitorList_ConfirmExistingData, MsgBoxStyle.YesNo) = MsgBoxResult.Yes Then
|
||||
If mgrCommon.ShowPriorityMessage(mgrMonitorList_ConfirmExistingData, MsgBoxStyle.YesNo) = MsgBoxResult.Yes Then
|
||||
mgrMonitorList.SyncMonitorLists(oSettings)
|
||||
Else
|
||||
mgrMonitorList.SyncMonitorLists(oSettings, False)
|
||||
|
||||
@@ -16,6 +16,7 @@ All Platforms:
|
||||
- This is useful for delayed network shares on startup or if you forgot to plug in an external backup drive.
|
||||
- The "Choose Game" window now displays tags in addition to the game name when multiple configurations are detected.
|
||||
- The "Backup Confirmation" window should now always get top focus after a gaming session ends.
|
||||
- This fix has also been applied to other important messages to make sure they don't get hidden behind other windows.
|
||||
- The Game Manager and Custom Variable Manager now use a different folder browser where applicable.
|
||||
- The new browser provides better usability for power users, other areas of the app will still use the classic folder browser.
|
||||
- The new browser allows Linux users to "Show Hidden Folders", which can't be done using the classic Folder Browser.
|
||||
|
||||
Reference in New Issue
Block a user