Changes for issue #61
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+2
-2
@@ -333,9 +333,9 @@ Partial Class frmGameManager
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Me.chkMonitorOnly.AutoSize = True
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Me.chkMonitorOnly.Location = New System.Drawing.Point(362, 340)
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Me.chkMonitorOnly.Name = "chkMonitorOnly"
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Me.chkMonitorOnly.Size = New System.Drawing.Size(145, 17)
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Me.chkMonitorOnly.Size = New System.Drawing.Size(83, 17)
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Me.chkMonitorOnly.TabIndex = 11
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Me.chkMonitorOnly.Text = "Monitor only (No backup)"
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Me.chkMonitorOnly.Text = "Monitor only"
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Me.chkMonitorOnly.UseVisualStyleBackColor = True
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'
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'grpExtra
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@@ -984,39 +984,6 @@ Public Class frmGameManager
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End If
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End Sub
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Private Sub MonitorOnlyModeChange()
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If chkMonitorOnly.Checked Then
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txtSavePath.Text = String.Empty
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chkFolderSave.Checked = True
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chkTimeStamp.Checked = False
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If txtFileType.Text <> String.Empty Then
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txtFileType.Text = String.Empty
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UpdateBuilderButtonLabel(txtFileType.Text, frmGameManager_IncludeShortcut, btnInclude, False)
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End If
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If txtExclude.Text <> String.Empty Then
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txtExclude.Text = String.Empty
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UpdateBuilderButtonLabel(txtExclude.Text, frmGameManager_ExcludeShortcut, btnExclude, False)
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End If
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lblSavePath.Enabled = False
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btnSavePathBrowse.Enabled = False
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txtSavePath.Enabled = False
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chkFolderSave.Enabled = False
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chkTimeStamp.Enabled = False
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btnInclude.Enabled = False
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btnExclude.Enabled = False
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Else
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lblSavePath.Enabled = True
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btnSavePathBrowse.Enabled = True
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txtSavePath.Enabled = True
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chkFolderSave.Enabled = True
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chkTimeStamp.Enabled = True
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btnInclude.Enabled = True
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btnExclude.Enabled = True
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End If
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End Sub
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Private Sub TimeStampModeChange()
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If chkTimeStamp.Checked Then
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nudLimit.Visible = True
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@@ -1278,8 +1245,7 @@ Public Class frmGameManager
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For Each oData In lstGames.SelectedItems
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oGame = DirectCast(AppData(oData.Key), clsGame)
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'Filter out any games set to monitor only
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If Not oGame.MonitorOnly Then BackupList.Add(oGame)
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BackupList.Add(oGame)
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Next
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If BackupList.Count = 1 Then
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@@ -1317,15 +1283,13 @@ Public Class frmGameManager
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RestoreList.Clear()
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If lstGames.SelectedItems.Count = 1 Then
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'Filter out any games set to monitor only
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If Not CurrentGame.MonitorOnly Then RestoreList.Add(CurrentGame, CurrentBackupItem)
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RestoreList.Add(CurrentGame, CurrentBackupItem)
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Else
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For Each oData In lstGames.SelectedItems
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If oRemoteBackupData.Contains(oData.Value) Then
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oGame = DirectCast(AppData(oData.Key), clsGame)
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oBackup = DirectCast(oRemoteBackupData(oData.Value), clsBackup)
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'Filter out any games set to monitor only
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If Not oGame.MonitorOnly Then RestoreList.Add(oGame, oBackup)
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RestoreList.Add(oGame, oBackup)
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End If
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Next
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End If
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@@ -1610,10 +1574,6 @@ Public Class frmGameManager
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FolderSaveModeChange()
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End Sub
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Private Sub chkMonitorOnly_CheckedChanged(sender As Object, e As EventArgs) Handles chkMonitorOnly.CheckedChanged
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MonitorOnlyModeChange()
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End Sub
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Private Sub chkTimeStamp_CheckedChanged(sender As Object, e As EventArgs) Handles chkTimeStamp.CheckedChanged
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TimeStampModeChange()
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End Sub
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@@ -12,6 +12,7 @@ New in 0.98
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- (Linux) 64-bit games running in Wine will now be properly detected.
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- (Linux) Add Game Wizard will no longer remove all extensions when selecting an executable.
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- (All) Using "Monitor Only" no longer puts anys limitations on the game configuration or available features.
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- (All) Redesigned GBM's ability to manage multiple backups per game.
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- The "Timestamp each backup" option has been renamed "Save multiple backups".
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- You can limit the amount of backups you keep for each game by setting a limit (2 to 100).
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