Allow unlimited backups on Add Game Wizard
This commit is contained in:
Generated
+2
-4
@@ -228,19 +228,17 @@ Partial Class frmAddWizard
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Me.lblLimit.AutoSize = True
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Me.lblLimit.AutoSize = True
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Me.lblLimit.Location = New System.Drawing.Point(203, 109)
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Me.lblLimit.Location = New System.Drawing.Point(203, 109)
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Me.lblLimit.Name = "lblLimit"
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Me.lblLimit.Name = "lblLimit"
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Me.lblLimit.Size = New System.Drawing.Size(68, 13)
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Me.lblLimit.Size = New System.Drawing.Size(138, 13)
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Me.lblLimit.TabIndex = 15
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Me.lblLimit.TabIndex = 15
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Me.lblLimit.Text = "Backup Limit"
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Me.lblLimit.Text = "Backup Limit (0 = Unlimited)"
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Me.lblLimit.Visible = False
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Me.lblLimit.Visible = False
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'
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'
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'nudLimit
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'nudLimit
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'
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'
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Me.nudLimit.Location = New System.Drawing.Point(157, 107)
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Me.nudLimit.Location = New System.Drawing.Point(157, 107)
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Me.nudLimit.Minimum = New Decimal(New Integer() {2, 0, 0, 0})
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Me.nudLimit.Name = "nudLimit"
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Me.nudLimit.Name = "nudLimit"
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Me.nudLimit.Size = New System.Drawing.Size(40, 20)
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Me.nudLimit.Size = New System.Drawing.Size(40, 20)
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Me.nudLimit.TabIndex = 14
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Me.nudLimit.TabIndex = 14
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Me.nudLimit.Value = New Decimal(New Integer() {2, 0, 0, 0})
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Me.nudLimit.Visible = False
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Me.nudLimit.Visible = False
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'
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'
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'lblStep3Title
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'lblStep3Title
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@@ -75,10 +75,8 @@ Public Class frmAddWizard
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If chkTimeStamp.Checked Then
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If chkTimeStamp.Checked Then
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nudLimit.Visible = True
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nudLimit.Visible = True
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lblLimit.Visible = True
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lblLimit.Visible = True
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nudLimit.Value = 5
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Else
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Else
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nudLimit.Visible = False
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nudLimit.Visible = False
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nudLimit.Value = nudLimit.Minimum
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lblLimit.Visible = False
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lblLimit.Visible = False
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End If
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End If
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End Sub
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End Sub
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@@ -87,7 +85,11 @@ Public Class frmAddWizard
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Dim sLimit As String = String.Empty
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Dim sLimit As String = String.Empty
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If bTimeStamp Then
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If bTimeStamp Then
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If iLimit <> 0 Then
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Return mgrCommon.BooleanYesNo(bTimeStamp) & " (" & iLimit & ")"
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Return mgrCommon.BooleanYesNo(bTimeStamp) & " (" & iLimit & ")"
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Else
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Return mgrCommon.BooleanYesNo(bTimeStamp) & " (" & frmAddWizard_Summary_NoLimit & ")"
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End If
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Else
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Else
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Return mgrCommon.BooleanYesNo(bTimeStamp)
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Return mgrCommon.BooleanYesNo(bTimeStamp)
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End If
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End If
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Generated
+5
-5
@@ -313,9 +313,9 @@ Partial Class frmGameManager
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Me.lblLimit.AutoSize = True
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Me.lblLimit.AutoSize = True
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Me.lblLimit.Location = New System.Drawing.Point(376, 229)
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Me.lblLimit.Location = New System.Drawing.Point(376, 229)
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Me.lblLimit.Name = "lblLimit"
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Me.lblLimit.Name = "lblLimit"
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Me.lblLimit.Size = New System.Drawing.Size(68, 13)
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Me.lblLimit.Size = New System.Drawing.Size(138, 13)
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Me.lblLimit.TabIndex = 23
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Me.lblLimit.TabIndex = 23
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Me.lblLimit.Text = "Backup Limit"
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Me.lblLimit.Text = "Backup Limit (0 = Unlimited)"
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Me.lblLimit.Visible = False
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Me.lblLimit.Visible = False
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'
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'
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'nudLimit
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'nudLimit
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@@ -981,18 +981,18 @@ Partial Class frmGameManager
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Me.cmsOpenBackup.Items.AddRange(New System.Windows.Forms.ToolStripItem() {Me.cmsOpenBackupFile, Me.cmsOpenBackupFolder})
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Me.cmsOpenBackup.Items.AddRange(New System.Windows.Forms.ToolStripItem() {Me.cmsOpenBackupFile, Me.cmsOpenBackupFolder})
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Me.cmsOpenBackup.Name = "cmsOpenBackup"
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Me.cmsOpenBackup.Name = "cmsOpenBackup"
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Me.cmsOpenBackup.ShowImageMargin = False
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Me.cmsOpenBackup.ShowImageMargin = False
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Me.cmsOpenBackup.Size = New System.Drawing.Size(156, 70)
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Me.cmsOpenBackup.Size = New System.Drawing.Size(83, 48)
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'
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'
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'cmsOpenBackupFile
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'cmsOpenBackupFile
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'
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'
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Me.cmsOpenBackupFile.Name = "cmsOpenBackupFile"
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Me.cmsOpenBackupFile.Name = "cmsOpenBackupFile"
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Me.cmsOpenBackupFile.Size = New System.Drawing.Size(155, 22)
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Me.cmsOpenBackupFile.Size = New System.Drawing.Size(82, 22)
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Me.cmsOpenBackupFile.Text = "&File"
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Me.cmsOpenBackupFile.Text = "&File"
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'
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'
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'cmsOpenBackupFolder
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'cmsOpenBackupFolder
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'
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'
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Me.cmsOpenBackupFolder.Name = "cmsOpenBackupFolder"
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Me.cmsOpenBackupFolder.Name = "cmsOpenBackupFolder"
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Me.cmsOpenBackupFolder.Size = New System.Drawing.Size(155, 22)
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Me.cmsOpenBackupFolder.Size = New System.Drawing.Size(82, 22)
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Me.cmsOpenBackupFolder.Text = "F&older"
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Me.cmsOpenBackupFolder.Text = "F&older"
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'
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'
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'frmGameManager
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'frmGameManager
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Generated
+11
-2
@@ -547,7 +547,7 @@ Namespace My.Resources
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End Property
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End Property
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'''<summary>
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'''<summary>
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''' Looks up a localized string similar to Backup Limit.
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''' Looks up a localized string similar to Backup Limit (0 = Unlimited).
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'''</summary>
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'''</summary>
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Friend ReadOnly Property frmAddWizard_lblLimit() As String
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Friend ReadOnly Property frmAddWizard_lblLimit() As String
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Get
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Get
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@@ -744,6 +744,15 @@ Namespace My.Resources
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End Get
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End Get
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End Property
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End Property
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'''<summary>
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''' Looks up a localized string similar to Unlimited.
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'''</summary>
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Friend ReadOnly Property frmAddWizard_Summary_NoLimit() As String
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Get
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Return ResourceManager.GetString("frmAddWizard_Summary_NoLimit", resourceCulture)
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End Get
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End Property
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'''<summary>
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'''<summary>
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''' Looks up a localized string similar to Process.
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''' Looks up a localized string similar to Process.
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'''</summary>
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'''</summary>
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@@ -2410,7 +2419,7 @@ Namespace My.Resources
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End Property
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End Property
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'''<summary>
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'''<summary>
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''' Looks up a localized string similar to Backup Limit.
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''' Looks up a localized string similar to Backup Limit (0 = Unlimited).
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'''</summary>
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'''</summary>
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Friend ReadOnly Property frmGameManager_lblLimit() As String
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Friend ReadOnly Property frmGameManager_lblLimit() As String
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Get
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Get
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@@ -1682,7 +1682,7 @@
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<value>You cannot choose a file located outside the current [PARAM] backup folder.</value>
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<value>You cannot choose a file located outside the current [PARAM] backup folder.</value>
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</data>
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</data>
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<data name="frmGameManager_lblLimit" xml:space="preserve">
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<data name="frmGameManager_lblLimit" xml:space="preserve">
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<value>Backup Limit</value>
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<value>Backup Limit (0 = Unlimited)</value>
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</data>
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</data>
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<data name="mgrBackup_BackupLimitExceeded" xml:space="preserve">
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<data name="mgrBackup_BackupLimitExceeded" xml:space="preserve">
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<value>[PARAM] was automatically removed.</value>
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<value>[PARAM] was automatically removed.</value>
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@@ -1697,7 +1697,7 @@
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<value>This will delete all backup files for [PARAM]. This cannot be undone. [BR][BR]Do you want to continue?</value>
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<value>This will delete all backup files for [PARAM]. This cannot be undone. [BR][BR]Do you want to continue?</value>
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</data>
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</data>
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<data name="frmAddWizard_lblLimit" xml:space="preserve">
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<data name="frmAddWizard_lblLimit" xml:space="preserve">
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<value>Backup Limit</value>
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<value>Backup Limit (0 = Unlimited)</value>
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</data>
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</data>
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<data name="frmGameManager_Unknown" xml:space="preserve">
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<data name="frmGameManager_Unknown" xml:space="preserve">
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<value>Unknown</value>
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<value>Unknown</value>
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@@ -2389,4 +2389,7 @@
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<data name="frmGameManager_ErrorNoBackupFolderExists" xml:space="preserve">
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<data name="frmGameManager_ErrorNoBackupFolderExists" xml:space="preserve">
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<value>The backup folder does not exist.</value>
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<value>The backup folder does not exist.</value>
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</data>
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</data>
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<data name="frmAddWizard_Summary_NoLimit" xml:space="preserve">
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<value>Unlimited</value>
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</data>
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</root>
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</root>
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@@ -9,6 +9,8 @@ New in 1.1.9
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All Platforms:
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All Platforms:
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- Fixed a bug on the Game Manager that caused the "Save Entire Folder" checkbox to be unchecked anytime the "Save Path" field was changed.
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- Fixed a bug on the Game Manager that caused the "Save Entire Folder" checkbox to be unchecked anytime the "Save Path" field was changed.
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- The "Add Game Wizard" now allows you to set an unlimited number of backups.
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- The "Backup Limit" label has been updated to indicate that 0 means unlimited.
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- The "Open Backup File" button on the Game Manager is now called "Open Backup". It now gives a choice between opening the backup file or the folder containing the file.
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- The "Open Backup File" button on the Game Manager is now called "Open Backup". It now gives a choice between opening the backup file or the folder containing the file.
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- Set rules are now used for backup folder and file names, regardless of the operating system GBM is running on.
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- Set rules are now used for backup folder and file names, regardless of the operating system GBM is running on.
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- GBM now always filters out NTFS reserved characters and allows a maximum file name length of 255.
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- GBM now always filters out NTFS reserved characters and allows a maximum file name length of 255.
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