Updated import/id sync error handling and messaging
This commit is contained in:
@@ -818,7 +818,7 @@ Public Class mgrMonitorList
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End Function
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End Function
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Private Shared Sub ImportMonitorList(ByVal sLocation As String, Optional ByVal bWebRead As Boolean = False)
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Private Shared Sub ImportMonitorList(ByVal sLocation As String, Optional ByVal bWebRead As Boolean = False)
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Dim hshCompareFrom As Hashtable
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Dim hshCompareFrom As New Hashtable
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Dim hshCompareTo As Hashtable
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Dim hshCompareTo As Hashtable
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Dim hshSyncItems As Hashtable
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Dim hshSyncItems As Hashtable
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Dim oFromItem As clsGame
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Dim oFromItem As clsGame
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@@ -827,7 +827,9 @@ Public Class mgrMonitorList
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Cursor.Current = Cursors.WaitCursor
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Cursor.Current = Cursors.WaitCursor
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hshCompareFrom = mgrXML.ReadMonitorList(sLocation, oExportInfo, bWebRead)
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If Not mgrXML.ReadMonitorList(sLocation, oExportInfo, hshCompareFrom, bWebRead) Then
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Exit Sub
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End If
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If oExportInfo.AppVer < 110 Then
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If oExportInfo.AppVer < 110 Then
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If mgrCommon.ShowMessage(mgrMonitorList_ImportVersionWarning, MsgBoxStyle.YesNo) = MsgBoxResult.No Then
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If mgrCommon.ShowMessage(mgrMonitorList_ImportVersionWarning, MsgBoxStyle.YesNo) = MsgBoxResult.No Then
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@@ -884,7 +886,7 @@ Public Class mgrMonitorList
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Dim sSQL As String
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Dim sSQL As String
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Dim hshParams As Hashtable
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Dim hshParams As Hashtable
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Dim oParamList As New List(Of Hashtable)
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Dim oParamList As New List(Of Hashtable)
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Dim hshCompareFrom As Hashtable
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Dim hshCompareFrom As New Hashtable
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Dim hshCompareTo As Hashtable
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Dim hshCompareTo As Hashtable
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Dim hshSyncIDs As New Hashtable
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Dim hshSyncIDs As New Hashtable
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Dim oFromItem As clsGame
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Dim oFromItem As clsGame
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@@ -893,7 +895,9 @@ Public Class mgrMonitorList
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Cursor.Current = Cursors.WaitCursor
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Cursor.Current = Cursors.WaitCursor
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hshCompareFrom = mgrXML.ReadMonitorList(sLocation, oExportInfo, bWebRead)
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If Not mgrXML.ReadMonitorList(sLocation, oExportInfo, hshCompareFrom, bWebRead) Then
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Exit Sub
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End If
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If oExportInfo.AppVer < 110 Then
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If oExportInfo.AppVer < 110 Then
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mgrCommon.ShowMessage(mgrMonitorList_ErrorGameIDVerFailure, MsgBoxStyle.Exclamation)
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mgrCommon.ShowMessage(mgrMonitorList_ErrorGameIDVerFailure, MsgBoxStyle.Exclamation)
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+11
-10
@@ -6,20 +6,22 @@ Imports System.Net
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Public Class mgrXML
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Public Class mgrXML
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Public Shared Function ReadMonitorList(ByVal sLocation As String, ByRef oExportInfo As ExportData, Optional ByVal bWebRead As Boolean = False) As Hashtable
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Public Shared Function ReadMonitorList(ByVal sLocation As String, ByRef oExportInfo As ExportData, ByRef hshList As Hashtable, Optional ByVal bWebRead As Boolean = False) As Boolean
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Dim oList As List(Of Game)
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Dim oList As List(Of Game)
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Dim hshList As New Hashtable
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Dim hshDupeList As New Hashtable
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Dim hshDupeList As New Hashtable
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Dim oExportData As ExportData
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Dim oExportData As New ExportData
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Dim oGame As clsGame
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Dim oGame As clsGame
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'If the file doesn't exist return an empty list
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'If the file doesn't exist return an empty list
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If Not File.Exists(sLocation) And Not bWebRead Then
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If Not File.Exists(sLocation) And Not bWebRead Then
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Return hshList
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Return False
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End If
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If Not ImportandDeserialize(sLocation, oExportData, bWebRead) Then
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Return False
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End If
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End If
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oExportData = ImportandDeserialize(sLocation, bWebRead)
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oList = oExportData.Configurations
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oList = oExportData.Configurations
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oExportInfo = oExportData
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oExportInfo = oExportData
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@@ -49,7 +51,7 @@ Public Class mgrXML
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End Try
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End Try
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Next
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Next
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Return hshList
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Return True
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End Function
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End Function
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Private Shared Function ReadImportData(ByVal sLocation As String, ByVal bWebRead As Boolean)
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Private Shared Function ReadImportData(ByVal sLocation As String, ByVal bWebRead As Boolean)
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@@ -66,10 +68,9 @@ Public Class mgrXML
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Return oReader
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Return oReader
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End Function
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End Function
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Public Shared Function ImportandDeserialize(ByVal sLocation As String, Optional ByVal bWebRead As Boolean = False) As ExportData
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Public Shared Function ImportandDeserialize(ByVal sLocation As String, ByRef oExportData As ExportData, Optional ByVal bWebRead As Boolean = False) As Boolean
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Dim oReader As StreamReader
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Dim oReader As StreamReader
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Dim oSerializer As XmlSerializer
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Dim oSerializer As XmlSerializer
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Dim oExportData As New ExportData
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Try
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Try
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oReader = ReadImportData(sLocation, bWebRead)
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oReader = ReadImportData(sLocation, bWebRead)
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@@ -84,12 +85,12 @@ Public Class mgrXML
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oExportData.Configurations = oSerializer.Deserialize(oReader)
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oExportData.Configurations = oSerializer.Deserialize(oReader)
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oReader.Close()
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oReader.Close()
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End If
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End If
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Return True
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Catch ex As Exception
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Catch ex As Exception
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mgrCommon.ShowMessage(mgrXML_ErrorImportFailure, ex.Message, MsgBoxStyle.Exclamation)
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mgrCommon.ShowMessage(mgrXML_ErrorImportFailure, ex.Message, MsgBoxStyle.Exclamation)
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Return False
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End Try
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End Try
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Return oExportData
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End Function
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End Function
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Public Shared Function SerializeAndExport(ByVal oList As List(Of Game), ByVal sLocation As String) As Boolean
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Public Shared Function SerializeAndExport(ByVal oList As List(Of Game), ByVal sLocation As String) As Boolean
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Generated
+3
-3
@@ -5512,7 +5512,7 @@ Namespace My.Resources
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End Property
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End Property
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'''<summary>
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'''<summary>
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''' Looks up a localized string similar to Do you want to sync your identifiers with this export file?[BR][BR]You should only do this if you're managing your own game configurations..
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''' Looks up a localized string similar to Do you want to sync your game identifiers with this export file?[BR][BR]You should only do this if you're managing your own game configurations. Please see the online manual for more information..
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'''</summary>
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'''</summary>
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Friend ReadOnly Property mgrMonitorList_ConfirmFileGameIDSync() As String
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Friend ReadOnly Property mgrMonitorList_ConfirmFileGameIDSync() As String
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Get
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Get
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@@ -5521,7 +5521,7 @@ Namespace My.Resources
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End Property
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End Property
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'''<summary>
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'''<summary>
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''' Looks up a localized string similar to GBM now uses a unique identifier for each game. For the import feature to work as intended, your existing game configurations should use the same identifiers.[BR][BR]Do you want to sync your identifiers with the official list?[BR][BR]This warning will only be displayed once, but the option is available anytime from the "Tools" menu..
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''' Looks up a localized string similar to GBM now uses a unique identifier for each game. For the import feature to recognize game configurations from a prior version, they need to use the same identifiers.[BR][BR]Do you want to sync your game identifiers with the official list?[BR][BR]This question will only be displayed once, but the option is available anytime from the "Tools" menu. Please see the online manual for more information..
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'''</summary>
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'''</summary>
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Friend ReadOnly Property mgrMonitorList_ConfirmInitialOfficialGameIDSync() As String
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Friend ReadOnly Property mgrMonitorList_ConfirmInitialOfficialGameIDSync() As String
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Get
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Get
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@@ -5530,7 +5530,7 @@ Namespace My.Resources
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End Property
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End Property
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'''<summary>
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'''<summary>
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''' Looks up a localized string similar to Do you want to sync your identifiers with the official game list?.
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''' Looks up a localized string similar to Do you want to sync your game identifiers with the official game list?[BR][BR]This allows the import feature to recognize game configurations from a prior version. Please see the online manual for more information..
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'''</summary>
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'''</summary>
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Friend ReadOnly Property mgrMonitorList_ConfirmOfficialGameIDSync() As String
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Friend ReadOnly Property mgrMonitorList_ConfirmOfficialGameIDSync() As String
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Get
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Get
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@@ -2024,7 +2024,7 @@
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<value>Game ID</value>
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<value>Game ID</value>
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</data>
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</data>
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<data name="mgrMonitorList_ConfirmInitialOfficialGameIDSync" xml:space="preserve">
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<data name="mgrMonitorList_ConfirmInitialOfficialGameIDSync" xml:space="preserve">
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<value>GBM now uses a unique identifier for each game. For the import feature to work as intended, your existing game configurations should use the same identifiers.[BR][BR]Do you want to sync your identifiers with the official list?[BR][BR]This warning will only be displayed once, but the option is available anytime from the "Tools" menu.</value>
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<value>GBM now uses a unique identifier for each game. For the import feature to recognize game configurations from a prior version, they need to use the same identifiers.[BR][BR]Do you want to sync your game identifiers with the official list?[BR][BR]This question will only be displayed once, but the option is available anytime from the "Tools" menu. Please see the online manual for more information.</value>
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</data>
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</data>
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<data name="mgrMonitorList_ErrorGameIDVerFailure" xml:space="preserve">
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<data name="mgrMonitorList_ErrorGameIDVerFailure" xml:space="preserve">
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<value>This file cannot be used to sync game indentifiers. It was created with an older version of GBM.</value>
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<value>This file cannot be used to sync game indentifiers. It was created with an older version of GBM.</value>
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@@ -2033,7 +2033,7 @@
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<value>This export file was created with a version of GBM prior to 1.1.0 and does not contain unique game identifiers.[BR][BR]Do you still want to import configurations from this file? (Not Recommended)</value>
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<value>This export file was created with a version of GBM prior to 1.1.0 and does not contain unique game identifiers.[BR][BR]Do you still want to import configurations from this file? (Not Recommended)</value>
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</data>
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</data>
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<data name="mgrMonitorList_ConfirmFileGameIDSync" xml:space="preserve">
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<data name="mgrMonitorList_ConfirmFileGameIDSync" xml:space="preserve">
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<value>Do you want to sync your identifiers with this export file?[BR][BR]You should only do this if you're managing your own game configurations.</value>
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<value>Do you want to sync your game identifiers with this export file?[BR][BR]You should only do this if you're managing your own game configurations. Please see the online manual for more information.</value>
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</data>
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</data>
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<data name="frmMain_gMonToolsSyncGameID" xml:space="preserve">
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<data name="frmMain_gMonToolsSyncGameID" xml:space="preserve">
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<value>S&ync Game IDs</value>
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<value>S&ync Game IDs</value>
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@@ -2045,7 +2045,7 @@
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<value>&Official List...</value>
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<value>&Official List...</value>
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</data>
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</data>
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<data name="mgrMonitorList_ConfirmOfficialGameIDSync" xml:space="preserve">
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<data name="mgrMonitorList_ConfirmOfficialGameIDSync" xml:space="preserve">
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<value>Do you want to sync your identifiers with the official game list?</value>
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<value>Do you want to sync your game identifiers with the official game list?[BR][BR]This allows the import feature to recognize game configurations from a prior version. Please see the online manual for more information.</value>
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</data>
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</data>
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<data name="frmSettings_btnResetMessages" xml:space="preserve">
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<data name="frmSettings_btnResetMessages" xml:space="preserve">
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<value>&Reset Warnings</value>
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<value>&Reset Warnings</value>
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