diff --git a/GBM/Managers/mgrMonitorList.vb b/GBM/Managers/mgrMonitorList.vb
index 353f2fc..eb17a5b 100644
--- a/GBM/Managers/mgrMonitorList.vb
+++ b/GBM/Managers/mgrMonitorList.vb
@@ -818,7 +818,7 @@ Public Class mgrMonitorList
End Function
Private Shared Sub ImportMonitorList(ByVal sLocation As String, Optional ByVal bWebRead As Boolean = False)
- Dim hshCompareFrom As Hashtable
+ Dim hshCompareFrom As New Hashtable
Dim hshCompareTo As Hashtable
Dim hshSyncItems As Hashtable
Dim oFromItem As clsGame
@@ -827,7 +827,9 @@ Public Class mgrMonitorList
Cursor.Current = Cursors.WaitCursor
- hshCompareFrom = mgrXML.ReadMonitorList(sLocation, oExportInfo, bWebRead)
+ If Not mgrXML.ReadMonitorList(sLocation, oExportInfo, hshCompareFrom, bWebRead) Then
+ Exit Sub
+ End If
If oExportInfo.AppVer < 110 Then
If mgrCommon.ShowMessage(mgrMonitorList_ImportVersionWarning, MsgBoxStyle.YesNo) = MsgBoxResult.No Then
@@ -884,7 +886,7 @@ Public Class mgrMonitorList
Dim sSQL As String
Dim hshParams As Hashtable
Dim oParamList As New List(Of Hashtable)
- Dim hshCompareFrom As Hashtable
+ Dim hshCompareFrom As New Hashtable
Dim hshCompareTo As Hashtable
Dim hshSyncIDs As New Hashtable
Dim oFromItem As clsGame
@@ -893,7 +895,9 @@ Public Class mgrMonitorList
Cursor.Current = Cursors.WaitCursor
- hshCompareFrom = mgrXML.ReadMonitorList(sLocation, oExportInfo, bWebRead)
+ If Not mgrXML.ReadMonitorList(sLocation, oExportInfo, hshCompareFrom, bWebRead) Then
+ Exit Sub
+ End If
If oExportInfo.AppVer < 110 Then
mgrCommon.ShowMessage(mgrMonitorList_ErrorGameIDVerFailure, MsgBoxStyle.Exclamation)
diff --git a/GBM/Managers/mgrXML.vb b/GBM/Managers/mgrXML.vb
index 5b1e91e..69b7a6a 100644
--- a/GBM/Managers/mgrXML.vb
+++ b/GBM/Managers/mgrXML.vb
@@ -6,20 +6,22 @@ Imports System.Net
Public Class mgrXML
- Public Shared Function ReadMonitorList(ByVal sLocation As String, ByRef oExportInfo As ExportData, Optional ByVal bWebRead As Boolean = False) As Hashtable
+ Public Shared Function ReadMonitorList(ByVal sLocation As String, ByRef oExportInfo As ExportData, ByRef hshList As Hashtable, Optional ByVal bWebRead As Boolean = False) As Boolean
Dim oList As List(Of Game)
- Dim hshList As New Hashtable
Dim hshDupeList As New Hashtable
- Dim oExportData As ExportData
+ Dim oExportData As New ExportData
Dim oGame As clsGame
'If the file doesn't exist return an empty list
If Not File.Exists(sLocation) And Not bWebRead Then
- Return hshList
+ Return False
+ End If
+
+ If Not ImportandDeserialize(sLocation, oExportData, bWebRead) Then
+ Return False
End If
- oExportData = ImportandDeserialize(sLocation, bWebRead)
oList = oExportData.Configurations
oExportInfo = oExportData
@@ -49,7 +51,7 @@ Public Class mgrXML
End Try
Next
- Return hshList
+ Return True
End Function
Private Shared Function ReadImportData(ByVal sLocation As String, ByVal bWebRead As Boolean)
@@ -66,10 +68,9 @@ Public Class mgrXML
Return oReader
End Function
- Public Shared Function ImportandDeserialize(ByVal sLocation As String, Optional ByVal bWebRead As Boolean = False) As ExportData
+ Public Shared Function ImportandDeserialize(ByVal sLocation As String, ByRef oExportData As ExportData, Optional ByVal bWebRead As Boolean = False) As Boolean
Dim oReader As StreamReader
Dim oSerializer As XmlSerializer
- Dim oExportData As New ExportData
Try
oReader = ReadImportData(sLocation, bWebRead)
@@ -84,12 +85,12 @@ Public Class mgrXML
oExportData.Configurations = oSerializer.Deserialize(oReader)
oReader.Close()
End If
-
+ Return True
Catch ex As Exception
mgrCommon.ShowMessage(mgrXML_ErrorImportFailure, ex.Message, MsgBoxStyle.Exclamation)
+ Return False
End Try
- Return oExportData
End Function
Public Shared Function SerializeAndExport(ByVal oList As List(Of Game), ByVal sLocation As String) As Boolean
diff --git a/GBM/My Project/Resources.Designer.vb b/GBM/My Project/Resources.Designer.vb
index 77f5fb0..d1f6800 100644
--- a/GBM/My Project/Resources.Designer.vb
+++ b/GBM/My Project/Resources.Designer.vb
@@ -5512,7 +5512,7 @@ Namespace My.Resources
End Property
'''
- ''' Looks up a localized string similar to Do you want to sync your identifiers with this export file?[BR][BR]You should only do this if you're managing your own game configurations..
+ ''' Looks up a localized string similar to Do you want to sync your game identifiers with this export file?[BR][BR]You should only do this if you're managing your own game configurations. Please see the online manual for more information..
'''
Friend ReadOnly Property mgrMonitorList_ConfirmFileGameIDSync() As String
Get
@@ -5521,7 +5521,7 @@ Namespace My.Resources
End Property
'''
- ''' Looks up a localized string similar to GBM now uses a unique identifier for each game. For the import feature to work as intended, your existing game configurations should use the same identifiers.[BR][BR]Do you want to sync your identifiers with the official list?[BR][BR]This warning will only be displayed once, but the option is available anytime from the "Tools" menu..
+ ''' Looks up a localized string similar to GBM now uses a unique identifier for each game. For the import feature to recognize game configurations from a prior version, they need to use the same identifiers.[BR][BR]Do you want to sync your game identifiers with the official list?[BR][BR]This question will only be displayed once, but the option is available anytime from the "Tools" menu. Please see the online manual for more information..
'''
Friend ReadOnly Property mgrMonitorList_ConfirmInitialOfficialGameIDSync() As String
Get
@@ -5530,7 +5530,7 @@ Namespace My.Resources
End Property
'''
- ''' Looks up a localized string similar to Do you want to sync your identifiers with the official game list?.
+ ''' Looks up a localized string similar to Do you want to sync your game identifiers with the official game list?[BR][BR]This allows the import feature to recognize game configurations from a prior version. Please see the online manual for more information..
'''
Friend ReadOnly Property mgrMonitorList_ConfirmOfficialGameIDSync() As String
Get
diff --git a/GBM/My Project/Resources.resx b/GBM/My Project/Resources.resx
index 23a0358..5f53281 100644
--- a/GBM/My Project/Resources.resx
+++ b/GBM/My Project/Resources.resx
@@ -2024,7 +2024,7 @@
Game ID
- GBM now uses a unique identifier for each game. For the import feature to work as intended, your existing game configurations should use the same identifiers.[BR][BR]Do you want to sync your identifiers with the official list?[BR][BR]This warning will only be displayed once, but the option is available anytime from the "Tools" menu.
+ GBM now uses a unique identifier for each game. For the import feature to recognize game configurations from a prior version, they need to use the same identifiers.[BR][BR]Do you want to sync your game identifiers with the official list?[BR][BR]This question will only be displayed once, but the option is available anytime from the "Tools" menu. Please see the online manual for more information.
This file cannot be used to sync game indentifiers. It was created with an older version of GBM.
@@ -2033,7 +2033,7 @@
This export file was created with a version of GBM prior to 1.1.0 and does not contain unique game identifiers.[BR][BR]Do you still want to import configurations from this file? (Not Recommended)
- Do you want to sync your identifiers with this export file?[BR][BR]You should only do this if you're managing your own game configurations.
+ Do you want to sync your game identifiers with this export file?[BR][BR]You should only do this if you're managing your own game configurations. Please see the online manual for more information.
S&ync Game IDs
@@ -2045,7 +2045,7 @@
&Official List...
- Do you want to sync your identifiers with the official game list?
+ Do you want to sync your game identifiers with the official game list?[BR][BR]This allows the import feature to recognize game configurations from a prior version. Please see the online manual for more information.
&Reset Warnings