Renamed FireLance library to GSMParser

This commit is contained in:
2020-06-27 18:49:18 +01:00
parent aaff08bae4
commit d3b8cd1b6b
27 changed files with 813 additions and 5 deletions
+40
View File
@@ -0,0 +1,40 @@
using Microsoft.Data.Sqlite;
using System;
using System.Collections.Generic;
using System.IO;
using Dapper;
public class GSMParser
{
private SqliteConnection DBConnection = new SqliteConnection();
public void OpenConnection(string dbLocation)
{
if (File.Exists(dbLocation) == false)
{
throw new FileNotFoundException(dbLocation);
}
DBConnection = new SqliteConnection($"Data Source={dbLocation};Mode=ReadOnly");
DBConnection.Open();
}
public void CloseCurrentConnection() { DBConnection.Close(); }
public string GetConnectionState() { return Convert.ToString(DBConnection.State); }
public List<GameEntry> QueryGameById(string id)
{
return (List<GameEntry>)DBConnection.Query<GameEntry>(QueryBuilder.GameById(id), new DynamicParameters());
}
public List<Directories> QueryDirectoryById(string id)
{
return (List<Directories>)DBConnection.Query<Directories>(QueryBuilder.DirectoryById(id), new DynamicParameters());
}
public List<GameEntry> QueryGameByName(string name)
{
return (List<GameEntry>) DBConnection.Query<GameEntry>(QueryBuilder.GameByName(name), new DynamicParameters());
}
}