Mass refactoring and reworking of DevConsole.
- Implemented exception for attempting to close the MongoDB connection as it's an officially unsupported feature.
This commit is contained in:
+112
-102
@@ -14,150 +14,160 @@ namespace DevConsole
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static void Main(string[] args)
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{
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ConnectToGsmDb();
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ConnectToFlcDb();
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Console.WriteLine("");
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while (true) { CommandsMenu(); }
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}
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private static void CommandsMenu()
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{
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Console.WriteLine("Please select an option below:\n");
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Console.WriteLine("A. GSMParser Database connection");
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Console.WriteLine("B. Query game by ID");
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Console.WriteLine("C. Query directory by ID");
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Console.WriteLine("D. Query game by NAME");
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Console.WriteLine("E. FireLance Database connection");
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Console.WriteLine("F. FireLance Import Predefined SaveData Entry");
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Console.WriteLine("A. Manage DB Connections --->");
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Console.WriteLine("B. GSM Actions --->");
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Console.WriteLine("C. FLC Actions --->");
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Console.WriteLine("X. Exit application\n");
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Console.Write(":");
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var userInput = Console.ReadKey();
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var userInput = Console.ReadLine();
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Console.Write("\n\n");
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switch (userInput.Key)
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switch (userInput.ToUpper())
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{
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case ConsoleKey.A:
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OptionA();
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case "A":
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CmdDbMgr();
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break;
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case ConsoleKey.B:
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OptionB();
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case "B":
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CmdGsmActions();
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break;
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case ConsoleKey.C:
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OptionC();
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case "C":
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CmdFlcActions();
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break;
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case ConsoleKey.D:
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OptionD();
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break;
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case ConsoleKey.E:
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OptionE();
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break;
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case ConsoleKey.F:
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OptionF();
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break;
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case ConsoleKey.X:
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case "G":
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Environment.Exit(0);
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break;
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default:
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Console.WriteLine("Invalid selection, please enter a listed command.");
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break;
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}
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}
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private static void ConnectToGsmDb()
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{
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gsmRO.OpenConnection(@"C:\Users\Dunestorm\Projects\FireLance\GSMParser\games.db", 0);
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Console.WriteLine($"GSMParser Connection State: {gsmRO.IsConnectionOpen()}");
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}
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private static void ConnectToFlcDb()
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{
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fireLanceCRUD.OpenConnection("sr3", 27017);
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Console.WriteLine($"FireLance Connection State: {fireLanceCRUD.IsConnectionOpen()}");
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}
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#region Command Options
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private static void OptionA()
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private static void CmdDbMgr()
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{
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Console.WriteLine("[GsmDb]------------");
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Console.WriteLine("A. Open DB");
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Console.WriteLine("B. Close DB");
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Console.WriteLine("[FlcDb]------------");
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Console.WriteLine("C. Open DB");
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Console.WriteLine("D. Close DB (Unsupported)");
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Console.WriteLine("X. <--- Go back\n");
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Console.Write(":");
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var userInput = Console.ReadKey();
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var userInput = Console.ReadLine();
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Console.Write("\n\n");
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switch (userInput.Key)
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switch (userInput.ToUpper())
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{
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case ConsoleKey.A:
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Console.WriteLine("Connect to database");
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gsmRO.OpenConnection(@"C:\Users\Dunestorm\Projects\FireLance\GSMParser\games.db", 0);
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case "A":
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ConnectToGsmDb();
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break;
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case ConsoleKey.B:
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case "B":
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gsmRO.CloseCurrentConnection();
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break;
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}
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Console.WriteLine($"GSMParser Connection State: {gsmRO.IsConnectionOpen()}\n");
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}
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private static void OptionB()
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{
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Console.WriteLine("Enter a game ID:");
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string r = Console.ReadLine();
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Console.Write("\n");
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PrintGameEntries(gsmRO.LoadRecords<GameEntryModel>( GsmDbStruct.Columns.GameName,
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GsmDbStruct.Tables.GameEntry,
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GsmDbStruct.Columns.ID,
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r,
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true));
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}
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private static void OptionC()
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{
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Console.WriteLine("Enter a game ID:");
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string r = Console.ReadLine();
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Console.Write("\n");
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PrintDirectories(gsmRO.LoadRecords<DirectoriesModel>( "*",
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GsmDbStruct.Tables.Directories,
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GsmDbStruct.Columns.GameID,
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r,
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true));
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}
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private static void OptionD()
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{
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Console.WriteLine("Enter game title to search:");
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string r = Console.ReadLine();
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Console.Write("\n");
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PrintGameEntries(gsmRO.LoadRecords<GameEntryModel>( GsmDbStruct.Columns.GameName,
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GsmDbStruct.Tables.GameEntry,
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GsmDbStruct.Columns.GameName,
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r,
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false));
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}
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private static void OptionE()
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{
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Console.WriteLine("A. Open DB");
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Console.WriteLine("B. Close DB");
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Console.Write(":");
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var userInput = Console.ReadKey();
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Console.Write("\n\n");
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switch (userInput.Key)
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{
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case ConsoleKey.A:
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Console.WriteLine("Connect to database");
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fireLanceCRUD.OpenConnection("sr3", 27017);
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case "C":
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ConnectToFlcDb();
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break;
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case ConsoleKey.B:
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case "D":
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fireLanceCRUD.CloseCurrentConnection();
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break;
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case "X":
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break;
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}
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Console.WriteLine($"FireLance Connection State: {fireLanceCRUD.IsConnectionOpen()}\n");
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}
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private static void OptionF()
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private static void CmdGsmActions()
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{
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//Guid guid = Guid.NewGuid();
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List<DirectoriesModel> dm = gsmRO.LoadRecords< DirectoriesModel>("*",
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GsmDbStruct.Tables.Directories,
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GsmDbStruct.Columns.GameID,
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"600",
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true);
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foreach (var entry in dm)
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Console.WriteLine("A. Query game by ID");
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Console.WriteLine("B. Query directory by ID");
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Console.WriteLine("C. Query game by NAME");
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Console.WriteLine("X. <--- Go back\n");
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Console.Write(":");
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var userInput = Console.ReadLine();
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Console.Write("\n\n");
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switch (userInput.ToUpper())
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{
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//entry.Path = guid.ToString();
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fireLanceCRUD.InsertRecord("SaveData", entry);
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case "A":
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Console.WriteLine("Enter a game ID:");
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PrintGameEntries(gsmRO.LoadRecords<GameEntryModel>( GsmDbStruct.Columns.GameName,
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GsmDbStruct.Tables.GameEntry,
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GsmDbStruct.Columns.ID,
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Console.ReadLine(),
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true));
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break;
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case "B":
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Console.WriteLine("Enter a game ID:");
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PrintDirectories(gsmRO.LoadRecords<DirectoriesModel>( "*",
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GsmDbStruct.Tables.Directories,
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GsmDbStruct.Columns.GameID,
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Console.ReadLine(),
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true));
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break;
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case "C":
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Console.WriteLine("Enter game title to search:");
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PrintGameEntries(gsmRO.LoadRecords<GameEntryModel>( GsmDbStruct.Columns.GameName,
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GsmDbStruct.Tables.GameEntry,
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GsmDbStruct.Columns.GameName,
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Console.ReadLine(),
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false));
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break;
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case "X":
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break;
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}
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}
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private static void CmdFlcActions()
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{
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Console.WriteLine("A. FireLance Import Predefined SaveData Entry");
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Console.WriteLine("X. <--- Go back\n");
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Console.Write(":");
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var userInput = Console.ReadLine();
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Console.Write("\n\n");
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switch (userInput.ToUpper())
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{
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case "A":
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List<DirectoriesModel> dm = gsmRO.LoadRecords<DirectoriesModel>("*",
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GsmDbStruct.Tables.Directories,
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GsmDbStruct.Columns.GameID,
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"600",
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true);
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foreach (var entry in dm)
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{
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//entry.Path = guid.ToString();
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fireLanceCRUD.InsertRecord("SaveData", entry);
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}
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break;
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case "X":
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break;
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}
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}
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#endregion
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+16
-15
@@ -1,27 +1,13 @@
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using FireLance.Interfaces;
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using MongoDB.Bson;
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using MongoDB.Driver;
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using System;
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namespace FireLance
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{
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public abstract class FireLanceDB : IDatabaseConnection
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{
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internal IMongoDatabase db;
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public void CloseCurrentConnection()
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{
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OpenConnection(string.Empty, 0);
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}
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public bool IsConnectionOpen()
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{
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int connectionCnt = 0;
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try { connectionCnt = db.Client.ListDatabases().ToList().Count; }
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catch {}
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return (connectionCnt > 0) ? true : false;
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}
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public void OpenConnection(string dbLocation, int port)
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{
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@@ -30,5 +16,20 @@ namespace FireLance
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db = client.GetDatabase(dbLocation, settings);
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}
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public void CloseCurrentConnection()
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{
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throw new NotSupportedException("MongoDB does not support closing connections.");
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}
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public bool IsConnectionOpen()
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{
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int connectionCnt = 0;
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try { connectionCnt = db.Client.ListDatabases().ToList().Count; }
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catch { }
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return (connectionCnt > 0) ? true : false;
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}
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}
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}
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Reference in New Issue
Block a user