Mass refactoring and reworking of DevConsole.

- Implemented exception for attempting to close the MongoDB connection as it's an officially unsupported feature.
This commit is contained in:
2020-07-02 11:27:44 +01:00
parent 5f7eff3466
commit b492f7bffd
2 changed files with 128 additions and 117 deletions
+112 -102
View File
@@ -14,150 +14,160 @@ namespace DevConsole
static void Main(string[] args)
{
ConnectToGsmDb();
ConnectToFlcDb();
Console.WriteLine("");
while (true) { CommandsMenu(); }
}
private static void CommandsMenu()
{
Console.WriteLine("Please select an option below:\n");
Console.WriteLine("A. GSMParser Database connection");
Console.WriteLine("B. Query game by ID");
Console.WriteLine("C. Query directory by ID");
Console.WriteLine("D. Query game by NAME");
Console.WriteLine("E. FireLance Database connection");
Console.WriteLine("F. FireLance Import Predefined SaveData Entry");
Console.WriteLine("A. Manage DB Connections --->");
Console.WriteLine("B. GSM Actions --->");
Console.WriteLine("C. FLC Actions --->");
Console.WriteLine("X. Exit application\n");
Console.Write(":");
var userInput = Console.ReadKey();
var userInput = Console.ReadLine();
Console.Write("\n\n");
switch (userInput.Key)
switch (userInput.ToUpper())
{
case ConsoleKey.A:
OptionA();
case "A":
CmdDbMgr();
break;
case ConsoleKey.B:
OptionB();
case "B":
CmdGsmActions();
break;
case ConsoleKey.C:
OptionC();
case "C":
CmdFlcActions();
break;
case ConsoleKey.D:
OptionD();
break;
case ConsoleKey.E:
OptionE();
break;
case ConsoleKey.F:
OptionF();
break;
case ConsoleKey.X:
case "G":
Environment.Exit(0);
break;
default:
Console.WriteLine("Invalid selection, please enter a listed command.");
break;
}
}
private static void ConnectToGsmDb()
{
gsmRO.OpenConnection(@"C:\Users\Dunestorm\Projects\FireLance\GSMParser\games.db", 0);
Console.WriteLine($"GSMParser Connection State: {gsmRO.IsConnectionOpen()}");
}
private static void ConnectToFlcDb()
{
fireLanceCRUD.OpenConnection("sr3", 27017);
Console.WriteLine($"FireLance Connection State: {fireLanceCRUD.IsConnectionOpen()}");
}
#region Command Options
private static void OptionA()
private static void CmdDbMgr()
{
Console.WriteLine("[GsmDb]------------");
Console.WriteLine("A. Open DB");
Console.WriteLine("B. Close DB");
Console.WriteLine("[FlcDb]------------");
Console.WriteLine("C. Open DB");
Console.WriteLine("D. Close DB (Unsupported)");
Console.WriteLine("X. <--- Go back\n");
Console.Write(":");
var userInput = Console.ReadKey();
var userInput = Console.ReadLine();
Console.Write("\n\n");
switch (userInput.Key)
switch (userInput.ToUpper())
{
case ConsoleKey.A:
Console.WriteLine("Connect to database");
gsmRO.OpenConnection(@"C:\Users\Dunestorm\Projects\FireLance\GSMParser\games.db", 0);
case "A":
ConnectToGsmDb();
break;
case ConsoleKey.B:
case "B":
gsmRO.CloseCurrentConnection();
break;
}
Console.WriteLine($"GSMParser Connection State: {gsmRO.IsConnectionOpen()}\n");
}
private static void OptionB()
{
Console.WriteLine("Enter a game ID:");
string r = Console.ReadLine();
Console.Write("\n");
PrintGameEntries(gsmRO.LoadRecords<GameEntryModel>( GsmDbStruct.Columns.GameName,
GsmDbStruct.Tables.GameEntry,
GsmDbStruct.Columns.ID,
r,
true));
}
private static void OptionC()
{
Console.WriteLine("Enter a game ID:");
string r = Console.ReadLine();
Console.Write("\n");
PrintDirectories(gsmRO.LoadRecords<DirectoriesModel>( "*",
GsmDbStruct.Tables.Directories,
GsmDbStruct.Columns.GameID,
r,
true));
}
private static void OptionD()
{
Console.WriteLine("Enter game title to search:");
string r = Console.ReadLine();
Console.Write("\n");
PrintGameEntries(gsmRO.LoadRecords<GameEntryModel>( GsmDbStruct.Columns.GameName,
GsmDbStruct.Tables.GameEntry,
GsmDbStruct.Columns.GameName,
r,
false));
}
private static void OptionE()
{
Console.WriteLine("A. Open DB");
Console.WriteLine("B. Close DB");
Console.Write(":");
var userInput = Console.ReadKey();
Console.Write("\n\n");
switch (userInput.Key)
{
case ConsoleKey.A:
Console.WriteLine("Connect to database");
fireLanceCRUD.OpenConnection("sr3", 27017);
case "C":
ConnectToFlcDb();
break;
case ConsoleKey.B:
case "D":
fireLanceCRUD.CloseCurrentConnection();
break;
case "X":
break;
}
Console.WriteLine($"FireLance Connection State: {fireLanceCRUD.IsConnectionOpen()}\n");
}
private static void OptionF()
private static void CmdGsmActions()
{
//Guid guid = Guid.NewGuid();
List<DirectoriesModel> dm = gsmRO.LoadRecords< DirectoriesModel>("*",
GsmDbStruct.Tables.Directories,
GsmDbStruct.Columns.GameID,
"600",
true);
foreach (var entry in dm)
Console.WriteLine("A. Query game by ID");
Console.WriteLine("B. Query directory by ID");
Console.WriteLine("C. Query game by NAME");
Console.WriteLine("X. <--- Go back\n");
Console.Write(":");
var userInput = Console.ReadLine();
Console.Write("\n\n");
switch (userInput.ToUpper())
{
//entry.Path = guid.ToString();
fireLanceCRUD.InsertRecord("SaveData", entry);
case "A":
Console.WriteLine("Enter a game ID:");
PrintGameEntries(gsmRO.LoadRecords<GameEntryModel>( GsmDbStruct.Columns.GameName,
GsmDbStruct.Tables.GameEntry,
GsmDbStruct.Columns.ID,
Console.ReadLine(),
true));
break;
case "B":
Console.WriteLine("Enter a game ID:");
PrintDirectories(gsmRO.LoadRecords<DirectoriesModel>( "*",
GsmDbStruct.Tables.Directories,
GsmDbStruct.Columns.GameID,
Console.ReadLine(),
true));
break;
case "C":
Console.WriteLine("Enter game title to search:");
PrintGameEntries(gsmRO.LoadRecords<GameEntryModel>( GsmDbStruct.Columns.GameName,
GsmDbStruct.Tables.GameEntry,
GsmDbStruct.Columns.GameName,
Console.ReadLine(),
false));
break;
case "X":
break;
}
}
private static void CmdFlcActions()
{
Console.WriteLine("A. FireLance Import Predefined SaveData Entry");
Console.WriteLine("X. <--- Go back\n");
Console.Write(":");
var userInput = Console.ReadLine();
Console.Write("\n\n");
switch (userInput.ToUpper())
{
case "A":
List<DirectoriesModel> dm = gsmRO.LoadRecords<DirectoriesModel>("*",
GsmDbStruct.Tables.Directories,
GsmDbStruct.Columns.GameID,
"600",
true);
foreach (var entry in dm)
{
//entry.Path = guid.ToString();
fireLanceCRUD.InsertRecord("SaveData", entry);
}
break;
case "X":
break;
}
}
#endregion
+16 -15
View File
@@ -1,27 +1,13 @@
using FireLance.Interfaces;
using MongoDB.Bson;
using MongoDB.Driver;
using System;
namespace FireLance
{
public abstract class FireLanceDB : IDatabaseConnection
{
internal IMongoDatabase db;
public void CloseCurrentConnection()
{
OpenConnection(string.Empty, 0);
}
public bool IsConnectionOpen()
{
int connectionCnt = 0;
try { connectionCnt = db.Client.ListDatabases().ToList().Count; }
catch {}
return (connectionCnt > 0) ? true : false;
}
public void OpenConnection(string dbLocation, int port)
{
@@ -30,5 +16,20 @@ namespace FireLance
db = client.GetDatabase(dbLocation, settings);
}
public void CloseCurrentConnection()
{
throw new NotSupportedException("MongoDB does not support closing connections.");
}
public bool IsConnectionOpen()
{
int connectionCnt = 0;
try { connectionCnt = db.Client.ListDatabases().ToList().Count; }
catch { }
return (connectionCnt > 0) ? true : false;
}
}
}