Uploading save game automatically creates SaveGameEntry.
This commit is contained in:
+20
-6
@@ -1,6 +1,7 @@
|
|||||||
using Firelance;
|
using Firelance;
|
||||||
using Firelance.Models;
|
using Firelance.Models;
|
||||||
using Gsm;
|
using Gsm;
|
||||||
|
using MongoDB.Bson;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.ComponentModel;
|
using System.ComponentModel;
|
||||||
@@ -246,21 +247,23 @@ namespace DevConsole
|
|||||||
{
|
{
|
||||||
Guid firstMasterGameRecordGuid = flcCRUD.LoadRecordsFromTable<MasterGameRecordModel>(
|
Guid firstMasterGameRecordGuid = flcCRUD.LoadRecordsFromTable<MasterGameRecordModel>(
|
||||||
Firelance.Collections.GameRecords).First().Id;
|
Firelance.Collections.GameRecords).First().Id;
|
||||||
var masterGameRecordToRemove = flcCRUD.LoadRecordById<MasterGameRecordModel>(
|
MasterGameRecordModel masterGameRecordToRemove = flcCRUD.LoadRecordById<MasterGameRecordModel>(
|
||||||
Firelance.Collections.GameRecords, firstMasterGameRecordGuid);
|
Firelance.Collections.GameRecords, firstMasterGameRecordGuid);
|
||||||
Guid firstSaveGameEntryGuid = masterGameRecordToRemove.SaveGameEntries.Select(x => x.SaveDataID).First();
|
ObjectId firstSaveGameEntryObjId = masterGameRecordToRemove.SaveGameEntries.Select(x => x.SaveDataID).First();
|
||||||
masterGameRecordToRemove.SaveGameEntries.RemoveAll(x => x.SaveDataID == firstSaveGameEntryGuid);
|
masterGameRecordToRemove.SaveGameEntries.RemoveAll(x => x.SaveDataID == firstSaveGameEntryObjId);
|
||||||
|
|
||||||
flcCRUD.UpsertRecordById(Firelance.Collections.GameRecords,
|
flcCRUD.UpsertRecordById(Firelance.Collections.GameRecords,
|
||||||
firstMasterGameRecordGuid,
|
firstMasterGameRecordGuid,
|
||||||
masterGameRecordToRemove);
|
masterGameRecordToRemove);
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void FlcInsertSaveEntryAction()
|
private static void FlcInsertSaveEntryAction()
|
||||||
{
|
{
|
||||||
Guid firstMasterGameRecordGuid = flcCRUD.LoadRecordsFromTable<MasterGameRecordModel>(
|
Guid firstMasterGameRecordGuid = flcCRUD.LoadRecordsFromTable<MasterGameRecordModel>(
|
||||||
Firelance.Collections.GameRecords).First().Id;
|
Firelance.Collections.GameRecords).First().Id;
|
||||||
var masterGameRecordToInsert = flcCRUD.LoadRecordById<MasterGameRecordModel>(
|
MasterGameRecordModel masterGameRecordToInsert = flcCRUD.LoadRecordById<MasterGameRecordModel>(
|
||||||
Firelance.Collections.GameRecords, firstMasterGameRecordGuid);
|
Firelance.Collections.GameRecords, firstMasterGameRecordGuid);
|
||||||
masterGameRecordToInsert.SaveGameEntries.Add(new SaveGameEntriesModel());
|
masterGameRecordToInsert.SaveGameEntries.Add(new SaveGameEntriesModel());
|
||||||
|
|
||||||
@@ -272,8 +275,19 @@ namespace DevConsole
|
|||||||
private static void FlcUploadToGridFsAction()
|
private static void FlcUploadToGridFsAction()
|
||||||
{
|
{
|
||||||
var flcGFS = new FirelanceGFS(flcMgr.Database);
|
var flcGFS = new FirelanceGFS(flcMgr.Database);
|
||||||
var ulResult = flcGFS.UploadFile("TestFile", @"C:\Users\Dunestorm\Downloads\OpenMW-0.46.0-win64.exe");
|
var ulObjId = new ObjectId(flcGFS.UploadFile("TestFile", @"C:\Users\Dunestorm\Downloads\OpenMW-0.46.0-win64.exe").Result);
|
||||||
Console.WriteLine(ulResult.Result);
|
|
||||||
|
Guid firstMasterGameRecordGuid = flcCRUD.LoadRecordsFromTable<MasterGameRecordModel>(
|
||||||
|
Firelance.Collections.GameRecords).First().Id;
|
||||||
|
var saveGameEntry = flcCRUD.LoadRecordById<MasterGameRecordModel>(
|
||||||
|
Firelance.Collections.GameRecords, firstMasterGameRecordGuid);
|
||||||
|
saveGameEntry.SaveGameEntries.Add(new SaveGameEntriesModel() { SaveDataID = ulObjId });
|
||||||
|
|
||||||
|
flcCRUD.UpsertRecordById(Firelance.Collections.GameRecords,
|
||||||
|
firstMasterGameRecordGuid,
|
||||||
|
saveGameEntry);
|
||||||
|
|
||||||
|
Console.WriteLine(ulObjId);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void FlcDownloadToGridFsAction()
|
private static void FlcDownloadToGridFsAction()
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using MongoDB.Bson.Serialization.Attributes;
|
using MongoDB.Bson;
|
||||||
|
using MongoDB.Bson.Serialization.Attributes;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
|
||||||
@@ -6,10 +7,7 @@ namespace Firelance.Models
|
|||||||
{
|
{
|
||||||
public class SaveGameEntriesModel
|
public class SaveGameEntriesModel
|
||||||
{
|
{
|
||||||
//[BsonId]
|
public ObjectId SaveDataID { get; set; }
|
||||||
//public Guid Id { get; set; }
|
|
||||||
|
|
||||||
public Guid SaveDataID { get; set; }
|
|
||||||
public Dictionary<string,uint> SaveDirectoryTreeSize { get; set; }
|
public Dictionary<string,uint> SaveDirectoryTreeSize { get; set; }
|
||||||
public string Description { get; set; }
|
public string Description { get; set; }
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user