Uploading save game automatically creates SaveGameEntry.

This commit is contained in:
2020-07-05 16:11:44 +01:00
parent 88cb929501
commit 99465c51b6
2 changed files with 23 additions and 11 deletions
+20 -6
View File
@@ -1,6 +1,7 @@
using Firelance;
using Firelance.Models;
using Gsm;
using MongoDB.Bson;
using System;
using System.Collections.Generic;
using System.ComponentModel;
@@ -246,21 +247,23 @@ namespace DevConsole
{
Guid firstMasterGameRecordGuid = flcCRUD.LoadRecordsFromTable<MasterGameRecordModel>(
Firelance.Collections.GameRecords).First().Id;
var masterGameRecordToRemove = flcCRUD.LoadRecordById<MasterGameRecordModel>(
MasterGameRecordModel masterGameRecordToRemove = flcCRUD.LoadRecordById<MasterGameRecordModel>(
Firelance.Collections.GameRecords, firstMasterGameRecordGuid);
Guid firstSaveGameEntryGuid = masterGameRecordToRemove.SaveGameEntries.Select(x => x.SaveDataID).First();
masterGameRecordToRemove.SaveGameEntries.RemoveAll(x => x.SaveDataID == firstSaveGameEntryGuid);
ObjectId firstSaveGameEntryObjId = masterGameRecordToRemove.SaveGameEntries.Select(x => x.SaveDataID).First();
masterGameRecordToRemove.SaveGameEntries.RemoveAll(x => x.SaveDataID == firstSaveGameEntryObjId);
flcCRUD.UpsertRecordById(Firelance.Collections.GameRecords,
firstMasterGameRecordGuid,
masterGameRecordToRemove);
}
private static void FlcInsertSaveEntryAction()
{
Guid firstMasterGameRecordGuid = flcCRUD.LoadRecordsFromTable<MasterGameRecordModel>(
Firelance.Collections.GameRecords).First().Id;
var masterGameRecordToInsert = flcCRUD.LoadRecordById<MasterGameRecordModel>(
MasterGameRecordModel masterGameRecordToInsert = flcCRUD.LoadRecordById<MasterGameRecordModel>(
Firelance.Collections.GameRecords, firstMasterGameRecordGuid);
masterGameRecordToInsert.SaveGameEntries.Add(new SaveGameEntriesModel());
@@ -272,8 +275,19 @@ namespace DevConsole
private static void FlcUploadToGridFsAction()
{
var flcGFS = new FirelanceGFS(flcMgr.Database);
var ulResult = flcGFS.UploadFile("TestFile", @"C:\Users\Dunestorm\Downloads\OpenMW-0.46.0-win64.exe");
Console.WriteLine(ulResult.Result);
var ulObjId = new ObjectId(flcGFS.UploadFile("TestFile", @"C:\Users\Dunestorm\Downloads\OpenMW-0.46.0-win64.exe").Result);
Guid firstMasterGameRecordGuid = flcCRUD.LoadRecordsFromTable<MasterGameRecordModel>(
Firelance.Collections.GameRecords).First().Id;
var saveGameEntry = flcCRUD.LoadRecordById<MasterGameRecordModel>(
Firelance.Collections.GameRecords, firstMasterGameRecordGuid);
saveGameEntry.SaveGameEntries.Add(new SaveGameEntriesModel() { SaveDataID = ulObjId });
flcCRUD.UpsertRecordById(Firelance.Collections.GameRecords,
firstMasterGameRecordGuid,
saveGameEntry);
Console.WriteLine(ulObjId);
}
private static void FlcDownloadToGridFsAction()
+3 -5
View File
@@ -1,4 +1,5 @@
using MongoDB.Bson.Serialization.Attributes;
using MongoDB.Bson;
using MongoDB.Bson.Serialization.Attributes;
using System;
using System.Collections.Generic;
@@ -6,10 +7,7 @@ namespace Firelance.Models
{
public class SaveGameEntriesModel
{
//[BsonId]
//public Guid Id { get; set; }
public Guid SaveDataID { get; set; }
public ObjectId SaveDataID { get; set; }
public Dictionary<string,uint> SaveDirectoryTreeSize { get; set; }
public string Description { get; set; }
}