FirelanceMgr now handles and inits CRUD and GFS
This commit is contained in:
+14
-18
@@ -14,7 +14,6 @@ namespace DevConsole
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public static GsmMgr gsmMgr = new GsmMgr();
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public static GsmRO gsmRO;
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public static FirelanceMgr flcMgr = new FirelanceMgr();
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public static FirelanceCRUD flcCRUD;
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static void Main(string[] args)
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{
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@@ -66,7 +65,6 @@ namespace DevConsole
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private static void ConnectToFirelanceManager()
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{
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flcMgr.OpenConnection("sr3", 27017);
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flcCRUD = new FirelanceCRUD(flcMgr.Database);
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Console.WriteLine($"FireLance Connection State: {flcMgr.IsConnectionOpen()}");
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}
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@@ -216,12 +214,12 @@ namespace DevConsole
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masterGameRecord.GameEntry = gameEntry;
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masterGameRecord.SaveGameEntries = saveGameEntries;
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flcCRUD.InsertRecord(Firelance.Collections.GameRecords, masterGameRecord);
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flcMgr.CRUD.InsertRecord(Firelance.Collections.GameRecords, masterGameRecord);
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}
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static void FlcReadMasterGameRecordAction()
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{
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var masterGameRecords = flcCRUD.LoadRecordsFromTable<MasterGameRecordModel>(Firelance.Collections.GameRecords);
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var masterGameRecords = flcMgr.CRUD.LoadRecordsFromTable<MasterGameRecordModel>(Firelance.Collections.GameRecords);
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foreach (var record in masterGameRecords)
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{
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Console.WriteLine(record.Id);
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@@ -245,45 +243,44 @@ namespace DevConsole
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private static void FlcRemoveFirstSaveEntryAction()
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{
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Guid firstMasterGameRecordGuid = flcCRUD.LoadRecordsFromTable<MasterGameRecordModel>(
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Guid firstMasterGameRecordGuid = flcMgr.CRUD.LoadRecordsFromTable<MasterGameRecordModel>(
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Firelance.Collections.GameRecords).First().Id;
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MasterGameRecordModel masterGameRecordToRemove = flcCRUD.LoadRecordById<MasterGameRecordModel>(
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MasterGameRecordModel masterGameRecordToRemove = flcMgr.CRUD.LoadRecordById<MasterGameRecordModel>(
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Firelance.Collections.GameRecords, firstMasterGameRecordGuid);
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ObjectId firstSaveGameEntryObjId = masterGameRecordToRemove.SaveGameEntries.Select(x => x.SaveDataID).First();
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masterGameRecordToRemove.SaveGameEntries.RemoveAll(x => x.SaveDataID == firstSaveGameEntryObjId);
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flcCRUD.UpsertRecordById(Firelance.Collections.GameRecords,
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flcMgr.CRUD.UpsertRecordById(Firelance.Collections.GameRecords,
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firstMasterGameRecordGuid,
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masterGameRecordToRemove);
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var result = new FirelanceGFS(flcMgr.Database).DeleteFile(firstSaveGameEntryObjId);
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var result = flcMgr.GFS.DeleteFile(firstSaveGameEntryObjId);
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}
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private static void FlcInsertBlankSaveEntryAction()
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{
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Guid firstMasterGameRecordGuid = flcCRUD.LoadRecordsFromTable<MasterGameRecordModel>(
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Guid firstMasterGameRecordGuid = flcMgr.CRUD.LoadRecordsFromTable<MasterGameRecordModel>(
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Firelance.Collections.GameRecords).First().Id;
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MasterGameRecordModel masterGameRecordToInsert = flcCRUD.LoadRecordById<MasterGameRecordModel>(
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MasterGameRecordModel masterGameRecordToInsert = flcMgr.CRUD.LoadRecordById<MasterGameRecordModel>(
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Firelance.Collections.GameRecords, firstMasterGameRecordGuid);
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masterGameRecordToInsert.SaveGameEntries.Add(new SaveGameEntriesModel());
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flcCRUD.UpsertRecordById(Firelance.Collections.GameRecords,
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flcMgr.CRUD.UpsertRecordById(Firelance.Collections.GameRecords,
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firstMasterGameRecordGuid,
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masterGameRecordToInsert);
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}
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private static void FlcUploadToGridFsAction()
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{
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var flcGFS = new FirelanceGFS(flcMgr.Database);
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var ulObjId = new ObjectId(flcGFS.UploadFile("TestFile", @"C:\Users\Dunestorm\Downloads\OpenMW-0.46.0-win64.exe").Result);
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var ulObjId = new ObjectId(flcMgr.GFS.UploadFile("TestFile", @"C:\Users\Dunestorm\Downloads\OpenMW-0.46.0-win64.exe").Result);
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Guid firstMasterGameRecordGuid = flcCRUD.LoadRecordsFromTable<MasterGameRecordModel>(
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Guid firstMasterGameRecordGuid = flcMgr.CRUD.LoadRecordsFromTable<MasterGameRecordModel>(
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Firelance.Collections.GameRecords).First().Id;
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var saveGameEntry = flcCRUD.LoadRecordById<MasterGameRecordModel>(
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var saveGameEntry = flcMgr.CRUD.LoadRecordById<MasterGameRecordModel>(
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Firelance.Collections.GameRecords, firstMasterGameRecordGuid);
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saveGameEntry.SaveGameEntries.Add(new SaveGameEntriesModel() { SaveDataID = ulObjId });
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flcCRUD.UpsertRecordById(Firelance.Collections.GameRecords,
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flcMgr.CRUD.UpsertRecordById(Firelance.Collections.GameRecords,
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firstMasterGameRecordGuid,
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saveGameEntry);
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@@ -294,8 +291,7 @@ namespace DevConsole
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{
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var objId = "5f00a560b65a2f02d0c7996e";
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var flcGFC = new FirelanceGFS(flcMgr.Database);
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var dlResult = flcGFC.DownloadFile(new MongoDB.Bson.ObjectId(objId), @$"D:\Temp\{objId}.exe");
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var dlResult = flcMgr.GFS.DownloadFile(new MongoDB.Bson.ObjectId(objId), @$"D:\Temp\{objId}.exe");
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Console.WriteLine($"Download Successful: {dlResult.Result}");
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}
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#endregion
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@@ -8,7 +8,7 @@ namespace Firelance
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public class FirelanceCRUD : IFlcMongoDBConnecton
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{
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public IMongoDatabase Database { get; private set; }
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public FirelanceCRUD(IMongoDatabase db)
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public void SetDatabaseInstance(IMongoDatabase db)
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{
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Database = db;
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}
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@@ -7,11 +7,10 @@ using System.Threading.Tasks;
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namespace Firelance
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{
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public class FirelanceGFS
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public class FirelanceGFS : IFlcMongoDBConnecton
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{
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private GridFSBucket gridFSBucket;
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public FirelanceGFS(IMongoDatabase db)
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public void SetDatabaseInstance(IMongoDatabase db)
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{
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gridFSBucket = new GridFSBucket(db, new GridFSBucketOptions
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{
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@@ -5,9 +5,20 @@ using System;
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namespace Firelance
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{
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public class FirelanceMgr : IFlcBaseDBConnection, IFlcMongoDBConnecton
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public class FirelanceMgr : IFlcBaseDBConnection
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{
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public IMongoDatabase Database { get; private set; }
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private IMongoDatabase _database;
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public IMongoDatabase Database {
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get { return _database; }
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private set
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{
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_database = value;
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CRUD.SetDatabaseInstance(_database);
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GFS.SetDatabaseInstance(_database);
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}
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}
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public FirelanceCRUD CRUD = new FirelanceCRUD();
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public FirelanceGFS GFS = new FirelanceGFS();
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public void OpenConnection(string dbLocation, int port)
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{
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@@ -4,6 +4,6 @@ namespace Firelance
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{
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public interface IFlcMongoDBConnecton
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{
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public IMongoDatabase Database { get; }
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void SetDatabaseInstance(IMongoDatabase db);
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}
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}
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