Consistent Interface added to GsmMgr.

This commit is contained in:
2020-07-06 17:39:44 +01:00
parent 0b5e174785
commit 62b29d3aff
4 changed files with 19 additions and 15 deletions
+5 -7
View File
@@ -12,7 +12,6 @@ namespace DevConsole
class Program
{
public static GsmMgr gsmMgr = new GsmMgr();
public static GsmRO gsmRO;
public static FirelanceMgr flcMgr = new FirelanceMgr();
static void Main(string[] args)
@@ -58,7 +57,6 @@ namespace DevConsole
private static void ConnectToGsmDb()
{
gsmMgr.OpenConnection(@"C:\Users\Dunestorm\Projects\FireLance\GSMParser\games.db", 0);
gsmRO = new GsmRO(gsmMgr.Database);
Console.WriteLine($"GSMParser Connection State: {gsmMgr.IsConnectionOpen()}");
}
@@ -118,7 +116,7 @@ namespace DevConsole
case "A":
Console.WriteLine("Enter a game ID:");
var queryId = gsmRO.LoadRecords<GameEntryModel>( Gsm.Collections.Columns.GameName,
var queryId = gsmMgr.RO.LoadRecords<GameEntryModel>( Gsm.Collections.Columns.GameName,
Gsm.Collections.Tables.GameEntry,
Gsm.Collections.Columns.ID,
Console.ReadLine(),
@@ -129,7 +127,7 @@ namespace DevConsole
case "B":
Console.WriteLine("Enter a game ID:");
var queryDirectoryId = gsmRO.LoadRecords<DirectoriesModel>( Gsm.Collections.Options.All,
var queryDirectoryId = gsmMgr.RO.LoadRecords<DirectoriesModel>( Gsm.Collections.Options.All,
Gsm.Collections.Tables.Directories,
Gsm.Collections.Columns.GameID,
Console.ReadLine(),
@@ -139,7 +137,7 @@ namespace DevConsole
case "C":
Console.WriteLine("Enter game title to search:");
var queryGameByName = gsmRO.LoadRecords<GameEntryModel>( Gsm.Collections.Columns.GameName,
var queryGameByName = gsmMgr.RO.LoadRecords<GameEntryModel>( Gsm.Collections.Columns.GameName,
Gsm.Collections.Tables.GameEntry,
Gsm.Collections.Columns.GameName,
Console.ReadLine(),
@@ -195,13 +193,13 @@ namespace DevConsole
private static void FlcWriteMasterGameRecordAction()
{
var masterGameRecord = new MasterGameRecordModel();
List<DirectoriesModel> directories = gsmRO.LoadRecords<DirectoriesModel>( Gsm.Collections.Options.All,
List<DirectoriesModel> directories = gsmMgr.RO.LoadRecords<DirectoriesModel>( Gsm.Collections.Options.All,
Gsm.Collections.Tables.Directories,
Gsm.Collections.Columns.GameID,
"600",
true);
GameEntryModel gameEntry = gsmRO.LoadRecords<GameEntryModel>( Gsm.Collections.Columns.GameName,
GameEntryModel gameEntry = gsmMgr.RO.LoadRecords<GameEntryModel>( Gsm.Collections.Columns.GameName,
Gsm.Collections.Tables.GameEntry,
Gsm.Collections.Columns.ID,
"600",
+12 -3
View File
@@ -2,13 +2,22 @@
using System;
using System.IO;
using Firelance.Interfaces;
using GSMParser.Inferfaces;
namespace Gsm
{
public class GsmMgr : IFlcBaseDBConnection, IGsmSqliteDBConnection
public class GsmMgr : IFlcBaseDBConnection
{
public SqliteConnection Database { get; private set; }
private SqliteConnection _database;
public SqliteConnection Database
{
get { return _database; }
private set
{
_database = value;
RO.SetDatabaseInstance(_database);
}
}
public GsmRO RO = new GsmRO();
public void OpenConnection(string dbLocation, int port)
{
+1 -1
View File
@@ -8,7 +8,7 @@ namespace Gsm
public class GsmRO : IGsmSqliteDBConnection
{
public SqliteConnection Database { get; private set; }
public GsmRO(SqliteConnection db)
public void SetDatabaseInstance(SqliteConnection db)
{
Database = db;
}
@@ -1,12 +1,9 @@
using Microsoft.Data.Sqlite;
using System;
using System.Collections.Generic;
using System.Text;
namespace GSMParser.Inferfaces
{
public interface IGsmSqliteDBConnection
{
public SqliteConnection Database { get; }
void SetDatabaseInstance(SqliteConnection db);
}
}