Implemented initial MongoDB driver
- FireLance DatabaseConnection implementation - Crude test importing from GSMParser to FireLance DB.
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+50
-8
@@ -1,4 +1,5 @@
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using FireLance.Interfaces;
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using FireLance.Model;
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using System;
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using System.Collections.Generic;
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@@ -6,24 +7,23 @@ namespace DevConsole
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{
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class Program
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{
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public static GSMParser gsmParser = new GSMParser();
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public static GSMParser.DatabaseConnection gsmParser = new GSMParser.DatabaseConnection();
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public static FireLance.DatabaseConnection flcParser = new FireLance.DatabaseConnection();
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static void Main(string[] args)
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{
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while (true)
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{
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Console.WriteLine($"Connection State: {gsmParser.IsConnectionOpen()}");
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CommandsMenu();
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}
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while (true) { CommandsMenu(); }
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}
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private static void CommandsMenu()
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{
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Console.WriteLine("Please select an option below:\n");
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Console.WriteLine("A. Database connection");
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Console.WriteLine("A. GSMParser Database connection");
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Console.WriteLine("B. Query game by ID");
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Console.WriteLine("C. Query directory by ID");
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Console.WriteLine("D. Query game by NAME");
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Console.WriteLine("E. FireLance Database connection");
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Console.WriteLine("F. FireLance Import Predefined SaveData Entry");
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Console.WriteLine("X. Exit application\n");
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Console.Write(":");
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@@ -44,6 +44,12 @@ namespace DevConsole
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case ConsoleKey.D:
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OptionD();
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break;
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case ConsoleKey.E:
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OptionE();
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break;
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case ConsoleKey.F:
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OptionF();
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break;
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case ConsoleKey.X:
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Environment.Exit(0);
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break;
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@@ -66,12 +72,14 @@ namespace DevConsole
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{
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case ConsoleKey.A:
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Console.WriteLine("Connect to database");
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gsmParser.OpenConnection(@"C:\Users\Dunestorm\Projects\FireLance\GSMParser\games.db");
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gsmParser.OpenConnection(@"C:\Users\Dunestorm\Projects\FireLance\GSMParser\games.db", 0);
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break;
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case ConsoleKey.B:
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gsmParser.CloseCurrentConnection();
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break;
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}
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Console.WriteLine($"GSMParser Connection State: {gsmParser.IsConnectionOpen()}\n");
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}
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private static void OptionB()
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@@ -100,6 +108,40 @@ namespace DevConsole
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PrintGameEntries(gsmParser.QueryGameByName(r));
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}
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private static void OptionE()
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{
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Console.WriteLine("A. Open DB");
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Console.WriteLine("B. Close DB");
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Console.Write(":");
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var userInput = Console.ReadKey();
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Console.Write("\n\n");
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switch (userInput.Key)
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{
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case ConsoleKey.A:
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Console.WriteLine("Connect to database");
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flcParser.OpenConnection("sr3", 27017);
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break;
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case ConsoleKey.B:
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flcParser.CloseCurrentConnection();
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break;
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}
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Console.WriteLine($"FireLance Connection State: {flcParser.IsConnectionOpen()}\n");
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}
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private static void OptionF()
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{
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Guid guid = Guid.NewGuid();
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IEnumerable<IDirectoriesModel> dm = gsmParser.QueryDirectoryById("600");
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foreach (var entry in dm)
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{
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entry.Path = guid.ToString();
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flcParser.InsertRecord("SaveData", entry);
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}
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}
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#endregion
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private static void PrintGameEntries(IEnumerable<IGameEntryModel> gameEntries)
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