Files
Dunestorm 132d9a74f2 MESwitcher (Python) v0.9
- Fully functional Python implementation of original PowerShell script.
- Renamed PowerShell script.
2020-08-27 18:22:19 +01:00

98 lines
3.4 KiB
Python

import os
import shutil
import enum
import psutil
origin_library_path = "R:\\Games\\Origin\\"
config_path = "C:\\Users\\Dunestorm\\Documents\\BioWare\\"
me3_vanilla_dir = "Mass Effect 3.vanilla"
me3_mod_dir = "Mass Effect 3.mod"
me3_symlink_dir = "Mass Effect 3"
print("Mass Effect 3 Switcher v0.9\n")
class ActiveGame(enum.Enum):
Vanilla = 0
Mod = 1
def CreateSymlink(root_path, symlink_rel_path, src_rel_path):
full_symlink_path = os.path.join(root_path, symlink_rel_path)
full_src_path = os.path.join(root_path, src_rel_path)
if os.path.exists(full_symlink_path):
os.unlink(full_symlink_path)
os.symlink(full_src_path, full_symlink_path, True)
def MigrateSaves(full_src_path, full_dst_path):
backup_ext = ".backup"
_full_backup_path = full_dst_path + backup_ext
if os.path.exists(_full_backup_path):
shutil.rmtree(_full_backup_path)
shutil.copytree(full_dst_path, _full_backup_path, False)
if os.path.exists(full_dst_path):
shutil.rmtree(full_dst_path)
shutil.copytree(full_src_path, full_dst_path, False)
def IdentifyInstallation(path):
active_game = ActiveGame.Vanilla
if os.path.exists(os.path.join(path, "cmm_vanilla")):
active_game = ActiveGame.Vanilla
else:
active_game = ActiveGame.Mod
return active_game
def IsExecutableBlocking():
result = False
while result == False:
for p in psutil.process_iter():
if p.name() == "Origin.exe":
result = True
break
if p.name() == "MassEffect3.exe":
result = True
break
break
return result
if IsExecutableBlocking():
print("Please exit Origin and Mass Effect 3 before running this script!")
input("Press the enter key to exit...")
exit()
if os.path.islink(os.path.join(origin_library_path, me3_symlink_dir)) == False:
CreateSymlink(origin_library_path, me3_symlink_dir, me3_vanilla_dir)
CreateSymlink(config_path, me3_symlink_dir, me3_vanilla_dir)
print("First time setup complete")
active_game = IdentifyInstallation(os.path.join(origin_library_path, me3_symlink_dir))
user_selection = None
if active_game == ActiveGame.Mod:
user_selection = input("Modded game is currently active, would you like to switch to vanilla? [y/N]\n")
else:
user_selection = input("Vanilla game is currently active, would you like to switch to modded? [y/N]\n")
if user_selection.lower() == "y":
if active_game == ActiveGame.Mod:
CreateSymlink(origin_library_path, me3_symlink_dir, me3_vanilla_dir)
CreateSymlink(config_path, me3_symlink_dir, me3_vanilla_dir)
print("Identified modded ME3 as active game, switched to vanilla")
MigrateSaves(os.path.join(config_path, me3_mod_dir, "Save"),
os.path.join(config_path, me3_vanilla_dir, "Save"))
print("Save games have been migrated from modded ME3 to vanilla")
else:
CreateSymlink(origin_library_path, me3_symlink_dir, me3_mod_dir)
CreateSymlink(config_path, me3_symlink_dir, me3_mod_dir)
print("Identified vanilla ME3 as active game, switched to modded")
MigrateSaves(os.path.join(config_path, me3_vanilla_dir, "Save"),
os.path.join(config_path, me3_mod_dir, "Save"))
print("Save games have been migrated from vanilla ME3 to modded")
input("Press the enter key to exit...")