Game Backup Monitor v1.1.8 Readme http://mikemaximus.github.io/gbm-web/ gamebackupmonitor@gmail.com March 22, 2019 New in 1.1.8 All Platforms: - Added the ability to backup and restore saved games that are stored in the Windows registry: - This feature is also supported in Linux for Windows games running in Wine/Proton. - Please see the online manual for more details on how to use this feature. - On startup, GBM now waits up to one minute for the current backup location to become available before displaying an error message. - The error message can now be canceled to continue waiting. - This is useful for delayed network shares on startup or if you forgot to plug in an external backup drive. - The "Choose Game" window now displays tags in addition to the game name when multiple configurations are detected. - The "Backup Confirmation" window should now always get top focus after a gaming session ends. - This fix has also been applied to other important messages to make sure they don't get hidden behind other windows. - The Game Manager and Custom Variable Manager now use a different folder browser where applicable. - The new browser provides better usability for power users, other areas of the app will still use the classic folder browser. - The new browser allows Linux users to "Show Hidden Folders", which can't be done using the classic Folder Browser. - When a UNC path is used for the backup folder, the disk space check prior to backups will be automatically disabled because it cannot be done. - The disk space check prior to backups can now be disabled in the "Backup and Restore" settings. - Added "Operating System" field to game configurations: - "Windows" and "Linux" are the only valid choices at this time and only Linux users are allowed to change this field. - Changed how GBM initilizes on startup to fix some long standing issues. - Fixed some inconsistencies with form icons and when forms are shown in the task bar. - GBM no longer provides a warning about "Syncing Game IDs" when importing configurations in the Game Manager. - The warning was very confusing and is no longer relevant to most users. - The "Sync Game IDs" Tool will continue to be available for now, but the messaging has been changed warning not to use it without reading the manual first. Windows: - Updated SQLite to 3.27.2 - Updated 7-Zip to 19.00 Linux: - You can now set GBM to automatically start on log-in via the "Startup" settings. - This requires that GBM be installed via a package manager or the makefile, so any required files are in a known location. The option will be disabled otherwise. - The "Start Minimized" option is now available in "Startup" settings. - GBM now stores all Wine configuration data seperately from the core game configuration: - The core configuration is no longer altered in any way when a game is detected running in Wine or Proton. - The Wine configuration data is now automatically updated each time a game is detected, such as when running the game from a new prefix. - This data can be viewed and manually modified on the Game Manager. - Fixed the handling of Wine/Proton games when multiple configurations are detected. - Fixed a crash when using "Backup Only" and "New Backups Pending" filters on the Game Manager. - The Mono and GBM process will now exit cleanly if a critical error occurs during startup. - GBM will no longer show the exit dialog when a critical error occurs. The entire version history of GBM releases is available at http://mikemaximus.github.io/gbm-web/versionhistory.html