27 Commits

Author SHA1 Message Date
Michael J. Seiferling
1e2f4de816 Fixed another issue with renaming backups 2018-07-05 11:04:44 -06:00
MikeMaximus
b9b959f96c Fixed renaming backup files and sub-folders 2018-07-02 10:05:58 -06:00
MikeMaximus
2ae705be18 Fixed removing sub-folders when game name includes unsafe characters 2018-07-02 09:23:39 -06:00
MikeMaximus
ccade84b65 Removed sync warning when manually deleting all game configurations 2018-07-02 09:08:56 -06:00
MikeMaximus
017c5def56 Fixed removing empty sub-folders 2018-07-02 08:39:16 -06:00
MikeMaximus
1f9dc18c49 Updated readme.txt 2018-07-01 08:53:15 -06:00
MikeMaximus
bc1630a122 Changes for issue #141 2018-07-01 08:39:27 -06:00
MikeMaximus
478721dbd1 Fixed updated import flag for issue #140 2018-06-26 09:48:57 -06:00
MikeMaximus
8ad4810011 Updated readme.txt 2018-06-26 09:32:25 -06:00
MikeMaximus
93bc974cc3 Changes for issues #138 and #140 2018-06-26 09:24:22 -06:00
MikeMaximus
c9463c3a36 Fixes for issue #138 and #139 2018-06-25 18:56:48 -06:00
MikeMaximus
8b2c5f376b Updated readme.txt 2018-06-25 14:31:21 -06:00
MikeMaximus
9e329476a2 Allow restoring selected backups for issue #138 2018-06-25 13:47:28 -06:00
MikeMaximus
626fca3e1e Allow infinite backups for issue #138 2018-06-25 13:15:20 -06:00
MikeMaximus
039f91cd6f Fixed an optional sync field issue 2018-06-25 13:02:21 -06:00
MikeMaximus
f98a98af99 Added backup file verify for issue #138 2018-06-25 12:48:42 -06:00
MikeMaximus
d9bd7f38f5 Merge pull request #136 from basxto/master
Check in linux start script whether gbm is running
2018-06-21 22:28:14 -06:00
Sebastian Riedel
4e2ab9a0fb Check in linux start script whether gbm is running
Fix #112 for linux
2018-06-22 04:45:15 +02:00
MikeMaximus
218ce3f367 Changes for issue #135 2018-06-21 11:08:10 -06:00
MikeMaximus
b3cfab7ee6 Merge pull request #134 from basxto/master
Fix info for raw edit, colon is the delimiter
2018-06-20 15:04:03 -06:00
Sebastian Riedel
39440e1f98 Fix info for raw edit, colon is the delimiter 2018-06-20 01:21:24 +02:00
MikeMaximus
9b9d3f9125 Changes for issue #131 2018-06-15 16:02:31 -06:00
Michael J. Seiferling
7eab3b8841 Updated readme.txt for v1.1.2 2018-06-07 10:50:26 -06:00
Michael J. Seiferling
539009c5de Updated SQLite to 3.23.1 2018-05-20 21:07:00 -06:00
MikeMaximus
01b46107ad Fixed a possible issue with Game Manager quick filter 2018-05-12 23:14:31 -06:00
MikeMaximus
a5d2ce2255 Minor UI change for Game Manager 2018-05-07 20:59:06 -06:00
MikeMaximus
c0764d0c08 Fixed rare crash situation in Game Manager 2018-05-07 16:24:23 -06:00
21 changed files with 285 additions and 169 deletions
+20
View File
@@ -6,6 +6,8 @@
Private sPath As String Private sPath As String
Private bAbsolutePath As Boolean Private bAbsolutePath As Boolean
Private bFolderSave As Boolean Private bFolderSave As Boolean
Private bAppendTimeStamp As Boolean
Private iBackupLimit As Integer
Private sFileType As String Private sFileType As String
Private sExcludeList As String Private sExcludeList As String
Private bMonitorOnly As Boolean Private bMonitorOnly As Boolean
@@ -76,6 +78,24 @@
End Get End Get
End Property End Property
Property AppendTimeStamp As Boolean
Set(value As Boolean)
bAppendTimeStamp = value
End Set
Get
Return bAppendTimeStamp
End Get
End Property
Property BackupLimit As Integer
Set(value As Integer)
iBackupLimit = value
End Set
Get
Return iBackupLimit
End Get
End Property
Property FileType As String Property FileType As String
Set(value As String) Set(value As String)
sFileType = value sFileType = value
+6
View File
@@ -47,6 +47,12 @@
End Get End Get
End Property End Property
ReadOnly Property FileSafeName As String
Get
Return mgrPath.ValidateFileNameForOS(sName)
End Get
End Property
Property FileName As String Property FileName As String
Get Get
If mgrCommon.IsUnix Then If mgrCommon.IsUnix Then
+10 -12
View File
@@ -9,7 +9,7 @@ Public Class clsGame
Private bFolderSave As Boolean = False Private bFolderSave As Boolean = False
Private sFileType As String = String.Empty Private sFileType As String = String.Empty
Private bAppendTimeStamp As Boolean = False Private bAppendTimeStamp As Boolean = False
Private iBackupLimit As Integer = 2 Private iBackupLimit As Integer = 0
Private bCleanFolder As Boolean = False Private bCleanFolder As Boolean = False
Private sExcludeList As String = String.Empty Private sExcludeList As String = String.Empty
Private sProcessPath As String = String.Empty Private sProcessPath As String = String.Empty
@@ -31,7 +31,7 @@ Public Class clsGame
Company = 2 Company = 2
Version = 4 Version = 4
Icon = 16 Icon = 16
TimeStamp = 32 Unused = 32 'Do not remove to maintain compatability, re-use for a future field.
MonitorGame = 64 MonitorGame = 64
End Enum End Enum
@@ -340,10 +340,13 @@ Public Class clsGame
If FolderSave <> oGame.FolderSave Then If FolderSave <> oGame.FolderSave Then
Return False Return False
End If End If
If CleanFolder <> oGame.CleanFolder Then If AppendTimeStamp <> oGame.AppendTimeStamp Then
Return False Return False
End If End If
If AppendTimeStamp <> oGame.AppendTimeStamp Then If BackupLimit <> oGame.BackupLimit Then
Return False
End If
If CleanFolder <> oGame.CleanFolder Then
Return False Return False
End If End If
If Hours <> oGame.Hours Then If Hours <> oGame.Hours Then
@@ -380,14 +383,6 @@ Public Class clsGame
Return False Return False
End If End If
End If End If
If (eSyncFields And eOptionalSyncFields.TimeStamp) = eOptionalSyncFields.TimeStamp Then
If AppendTimeStamp <> oGame.AppendTimeStamp Then
Return False
End If
If BackupLimit <> oGame.BackupLimit Then
Return False
End If
End If
If (eSyncFields And eOptionalSyncFields.Version) = eOptionalSyncFields.Version Then If (eSyncFields And eOptionalSyncFields.Version) = eOptionalSyncFields.Version Then
If Version <> oGame.Version Then If Version <> oGame.Version Then
Return False Return False
@@ -430,6 +425,9 @@ Public Class clsGame
If FolderSave <> oGame.FolderSave Then If FolderSave <> oGame.FolderSave Then
Return False Return False
End If End If
If AppendTimeStamp <> oGame.AppendTimeStamp Then
Return False
End If
If MonitorOnly <> oGame.MonitorOnly Then If MonitorOnly <> oGame.MonitorOnly Then
Return False Return False
End If End If
-2
View File
@@ -267,11 +267,9 @@ Partial Class frmGameManager
'nudLimit 'nudLimit
' '
Me.nudLimit.Location = New System.Drawing.Point(330, 155) Me.nudLimit.Location = New System.Drawing.Point(330, 155)
Me.nudLimit.Minimum = New Decimal(New Integer() {2, 0, 0, 0})
Me.nudLimit.Name = "nudLimit" Me.nudLimit.Name = "nudLimit"
Me.nudLimit.Size = New System.Drawing.Size(40, 20) Me.nudLimit.Size = New System.Drawing.Size(40, 20)
Me.nudLimit.TabIndex = 17 Me.nudLimit.TabIndex = 17
Me.nudLimit.Value = New Decimal(New Integer() {2, 0, 0, 0})
Me.nudLimit.Visible = False Me.nudLimit.Visible = False
' '
'btnExclude 'btnExclude
+95 -34
View File
@@ -175,40 +175,33 @@ Public Class frmGameManager
Return sPath Return sPath
End Function End Function
Private Sub CheckManifestandUpdate(ByVal oOriginalApp As clsGame, ByVal oNewApp As clsGame) Private Sub CheckManifestandUpdate(ByVal oOriginalApp As clsGame, ByVal oNewApp As clsGame, ByVal bUseGameID As Boolean)
Dim oBackupItems As List(Of clsBackup) Dim oBackupItems As List(Of clsBackup)
Dim sDirectory As String Dim sDirectory As String
Dim sNewDirectory As String Dim sNewDirectory As String
Dim sFileName As String Dim sFileName As String
Dim sNewFileName As String Dim sNewFileName As String
Dim sNewAppItem As String
Dim sOriginalAppItem As String
'If there is a valid change, check and update the manifest
If (oNewApp.ID <> oOriginalApp.ID) Or (oNewApp.FileSafeName <> oOriginalApp.FileSafeName) Then
'Choose how to perform file & folder renames
If bUseGameID Then
sNewAppItem = oNewApp.ID
sOriginalAppItem = oOriginalApp.ID
Else
sNewAppItem = oNewApp.FileSafeName
sOriginalAppItem = oOriginalApp.FileSafeName
End If
'If there is an ID change, check and update the manifest
If oNewApp.ID <> oOriginalApp.ID Then
'Local 'Local
If mgrManifest.DoManifestCheck(oOriginalApp.ID, mgrSQLite.Database.Local) Then If mgrManifest.DoManifestCheck(oOriginalApp.ID, mgrSQLite.Database.Local) Then
oBackupItems = mgrManifest.DoManifestGetByMonitorID(oOriginalApp.ID, mgrSQLite.Database.Local) oBackupItems = mgrManifest.DoManifestGetByMonitorID(oOriginalApp.ID, mgrSQLite.Database.Local)
'The local manifest will only have one entry per game, therefore this runs only once 'The local manifest will only have one entry per game, therefore this runs only once
For Each oBackupItem As clsBackup In oBackupItems For Each oBackupItem As clsBackup In oBackupItems
'Rename Current Backup File & Folder
sFileName = BackupFolder & oBackupItem.FileName
'Rename Backup File
sNewFileName = Path.GetDirectoryName(sFileName) & Path.DirectorySeparatorChar & Path.GetFileName(sFileName).Replace(oOriginalApp.ID, oNewApp.ID)
If File.Exists(sFileName) And Not sFileName = sNewFileName Then
FileSystem.Rename(sFileName, sNewFileName)
End If
'Rename Directory
sDirectory = Path.GetDirectoryName(sFileName)
sNewDirectory = sDirectory.Replace(oOriginalApp.ID, oNewApp.ID)
If sDirectory <> sNewDirectory Then
If Directory.Exists(sDirectory) And Not sDirectory = sNewDirectory Then
FileSystem.Rename(sDirectory, sNewDirectory)
End If
End If
oBackupItem.MonitorID = oNewApp.ID oBackupItem.MonitorID = oNewApp.ID
oBackupItem.FileName = oBackupItem.FileName.Replace(oOriginalApp.ID, oNewApp.ID) oBackupItem.FileName = oBackupItem.FileName.Replace(sOriginalAppItem, sNewAppItem)
mgrManifest.DoManifestUpdateByManifestID(oBackupItem, mgrSQLite.Database.Local) mgrManifest.DoManifestUpdateByManifestID(oBackupItem, mgrSQLite.Database.Local)
Next Next
End If End If
@@ -218,10 +211,24 @@ Public Class frmGameManager
oBackupItems = mgrManifest.DoManifestGetByMonitorID(oOriginalApp.ID, mgrSQLite.Database.Remote) oBackupItems = mgrManifest.DoManifestGetByMonitorID(oOriginalApp.ID, mgrSQLite.Database.Remote)
For Each oBackupItem As clsBackup In oBackupItems For Each oBackupItem As clsBackup In oBackupItems
'Rename Current Backup File
sFileName = BackupFolder & oBackupItem.FileName
sNewFileName = Path.GetDirectoryName(sFileName) & Path.DirectorySeparatorChar & Path.GetFileName(sFileName).Replace(sOriginalAppItem, sNewAppItem)
If File.Exists(sFileName) And Not sFileName = sNewFileName Then
FileSystem.Rename(sFileName, sNewFileName)
End If
oBackupItem.MonitorID = oNewApp.ID oBackupItem.MonitorID = oNewApp.ID
oBackupItem.FileName = oBackupItem.FileName.Replace(oOriginalApp.ID, oNewApp.ID) oBackupItem.FileName = oBackupItem.FileName.Replace(sOriginalAppItem, sNewAppItem)
mgrManifest.DoManifestUpdateByManifestID(oBackupItem, mgrSQLite.Database.Remote) mgrManifest.DoManifestUpdateByManifestID(oBackupItem, mgrSQLite.Database.Remote)
Next Next
'Rename folder if there is one
sDirectory = BackupFolder & sOriginalAppItem
sNewDirectory = sDirectory.Replace(sOriginalAppItem, sNewAppItem)
If Directory.Exists(sDirectory) And Not sDirectory = sNewDirectory Then
FileSystem.Rename(sDirectory, sNewDirectory)
End If
End If End If
End If End If
End Sub End Sub
@@ -675,6 +682,36 @@ Public Class frmGameManager
End Sub End Sub
Public Sub VerifyBackups(ByVal oApp As clsGame)
Dim oCurrentBackup As clsBackup
Dim oCurrentBackups As List(Of clsBackup)
Dim oBackupsRemoved As New List(Of clsBackup)
oCurrentBackups = mgrManifest.DoManifestGetByMonitorID(oApp.ID, mgrSQLite.Database.Remote)
Cursor.Current = Cursors.WaitCursor
For Each oCurrentBackup In oCurrentBackups
If Not File.Exists(BackupFolder & oCurrentBackup.FileName) Then
oBackupsRemoved.Add(oCurrentBackup)
mgrManifest.DoManifestDeleteByManifestID(oCurrentBackup, mgrSQLite.Database.Remote)
End If
Next
If oBackupsRemoved.Count > 0 Then
For Each oCurrentBackup In oBackupsRemoved
oCurrentBackups.Remove(oCurrentBackup)
If oCurrentBackups.Count = 0 Then
mgrManifest.DoManifestDeleteByMonitorID(oCurrentBackup, mgrSQLite.Database.Local)
End If
Next
LoadBackupData()
GetBackupInfo(oApp)
End If
Cursor.Current = Cursors.Default
End Sub
Private Sub GetBackupInfo(ByVal oApp As clsGame) Private Sub GetBackupInfo(ByVal oApp As clsGame)
Dim oBackupInfo As clsBackup Dim oBackupInfo As clsBackup
Dim oCurrentBackup As clsBackup Dim oCurrentBackup As clsBackup
@@ -847,14 +884,14 @@ Public Class frmGameManager
End Sub End Sub
Private Sub FillTagsbyID(ByVal sID As String) Private Sub FillTagsbyID(ByVal sID As String)
Dim hshTags As Hashtable Dim slTags As SortedList
Dim oTag As clsTag Dim oTag As clsTag
Dim sTags As String = String.Empty Dim sTags As String = String.Empty
Dim cTrim() As Char = {",", " "} Dim cTrim() As Char = {",", " "}
hshTags = mgrGameTags.GetTagsByGame(sID) slTags = mgrGameTags.GetTagsByGame(sID)
For Each de As DictionaryEntry In hshTags For Each de As DictionaryEntry In slTags
oTag = DirectCast(de.Value, clsTag) oTag = DirectCast(de.Value, clsTag)
sTags &= "#" & oTag.Name & ", " sTags &= "#" & oTag.Name & ", "
Next Next
@@ -913,7 +950,7 @@ Public Class frmGameManager
Next Next
End Sub End Sub
Private Sub ModeChange() Private Sub ModeChange(Optional ByVal bNoFocusChange As Boolean = False)
IsLoading = True IsLoading = True
Select Case eCurrentMode Select Case eCurrentMode
@@ -1060,7 +1097,7 @@ Public Class frmGameManager
btnExport.Enabled = True btnExport.Enabled = True
End Select End Select
lstGames.Focus() If Not bNoFocusChange Then lstGames.Focus()
IsLoading = False IsLoading = False
End Sub End Sub
@@ -1082,28 +1119,34 @@ Public Class frmGameManager
If chkMonitorOnly.Checked Then If chkMonitorOnly.Checked Then
chkFolderSave.Enabled = False chkFolderSave.Enabled = False
chkTimeStamp.Enabled = False chkTimeStamp.Enabled = False
lblLimit.Enabled = False
nudLimit.Enabled = False
lblSavePath.Enabled = False lblSavePath.Enabled = False
txtSavePath.Enabled = False txtSavePath.Enabled = False
btnSavePathBrowse.Enabled = False btnSavePathBrowse.Enabled = False
btnInclude.Enabled = False btnInclude.Enabled = False
btnExclude.Enabled = False btnExclude.Enabled = False
chkCleanFolder.Enabled = False
Else Else
chkFolderSave.Enabled = True chkFolderSave.Enabled = True
chkTimeStamp.Enabled = True chkTimeStamp.Enabled = True
lblLimit.Enabled = True
nudLimit.Enabled = True
lblSavePath.Enabled = True lblSavePath.Enabled = True
txtSavePath.Enabled = True txtSavePath.Enabled = True
btnSavePathBrowse.Enabled = True btnSavePathBrowse.Enabled = True
btnInclude.Enabled = True btnInclude.Enabled = True
btnExclude.Enabled = True btnExclude.Enabled = True
FolderSaveModeChange()
VerifyCleanFolder()
End If End If
VerifyCleanFolder()
End Sub End Sub
Private Sub TimeStampModeChange() Private Sub TimeStampModeChange()
If chkTimeStamp.Checked Then If chkTimeStamp.Checked Then
nudLimit.Visible = True nudLimit.Visible = True
lblLimit.Visible = True lblLimit.Visible = True
nudLimit.Value = 5 nudLimit.Value = 0
Else Else
nudLimit.Visible = False nudLimit.Visible = False
nudLimit.Value = nudLimit.Minimum nudLimit.Value = nudLimit.Minimum
@@ -1249,7 +1292,7 @@ Public Class frmGameManager
Case eModes.Edit Case eModes.Edit
If CoreValidatation(oApp, False) Then If CoreValidatation(oApp, False) Then
bSuccess = True bSuccess = True
CheckManifestandUpdate(oCurrentGame, oApp) CheckManifestandUpdate(oCurrentGame, oApp, oSettings.UseGameID)
mgrMonitorList.DoListUpdate(oApp, CurrentGame.ID) mgrMonitorList.DoListUpdate(oApp, CurrentGame.ID)
eCurrentMode = eModes.View eCurrentMode = eModes.View
End If End If
@@ -1294,7 +1337,7 @@ Public Class frmGameManager
If mgrCommon.ShowMessage(frmGameManager_ConfirmGameDelete, oApp.Name, MsgBoxStyle.YesNo) = MsgBoxResult.Yes Then If mgrCommon.ShowMessage(frmGameManager_ConfirmGameDelete, oApp.Name, MsgBoxStyle.YesNo) = MsgBoxResult.Yes Then
mgrMonitorList.DoListDelete(oApp.ID) mgrMonitorList.DoListDelete(oApp.ID)
mgrMonitorList.SyncMonitorLists(Settings) mgrMonitorList.SyncMonitorLists(Settings,, False)
LoadData() LoadData()
eCurrentMode = eModes.Disabled eCurrentMode = eModes.Disabled
ModeChange() ModeChange()
@@ -1309,7 +1352,7 @@ Public Class frmGameManager
If mgrCommon.ShowMessage(frmGameManager_ConfirmMultiGameDelete, sMonitorIDs.Count, MsgBoxStyle.YesNo) = MsgBoxResult.Yes Then If mgrCommon.ShowMessage(frmGameManager_ConfirmMultiGameDelete, sMonitorIDs.Count, MsgBoxStyle.YesNo) = MsgBoxResult.Yes Then
mgrMonitorList.DoListDeleteMulti(sMonitorIDs) mgrMonitorList.DoListDeleteMulti(sMonitorIDs)
mgrMonitorList.SyncMonitorLists(Settings) mgrMonitorList.SyncMonitorLists(Settings,, False)
LoadData() LoadData()
eCurrentMode = eModes.Disabled eCurrentMode = eModes.Disabled
ModeChange() ModeChange()
@@ -1479,7 +1522,6 @@ Public Class frmGameManager
If lstGames.SelectedItems.Count > 0 Then If lstGames.SelectedItems.Count > 0 Then
RestoreList.Clear() RestoreList.Clear()
For Each oData In lstGames.SelectedItems For Each oData In lstGames.SelectedItems
If oRemoteBackupData.Contains(oData.Key) Then If oRemoteBackupData.Contains(oData.Key) Then
oGame = DirectCast(GameData(oData.Key), clsGame) oGame = DirectCast(GameData(oData.Key), clsGame)
@@ -1494,6 +1536,12 @@ Public Class frmGameManager
For Each de As DictionaryEntry In RestoreList For Each de As DictionaryEntry In RestoreList
oGame = DirectCast(de.Key, clsGame) oGame = DirectCast(de.Key, clsGame)
Next Next
'FIXME: This is a really lazy fix. This whole function needs a rewrite at some point.
'Replace backup entry with currently selected backup item in case the user wants to restore an older backup.
RestoreList.Clear()
RestoreList.Add(oGame, oCurrentBackupItem)
If Not mgrRestore.CheckManifest(oGame.Name) Then If Not mgrRestore.CheckManifest(oGame.Name) Then
sMsg = mgrCommon.FormatString(frmGameManager_ConfirmRestoreAnyway, oGame.Name) sMsg = mgrCommon.FormatString(frmGameManager_ConfirmRestoreAnyway, oGame.Name)
Else Else
@@ -1785,6 +1833,10 @@ Public Class frmGameManager
TimeStampModeChange() TimeStampModeChange()
End Sub End Sub
Private Sub cboRemoteBackup_Enter(sender As Object, e As EventArgs) Handles cboRemoteBackup.Enter, cboRemoteBackup.Click
If Not oCurrentGame Is Nothing Then VerifyBackups(oCurrentGame)
End Sub
Private Sub cboRemoteBackup_SelectedIndexChanged(sender As Object, e As EventArgs) Handles cboRemoteBackup.SelectedIndexChanged Private Sub cboRemoteBackup_SelectedIndexChanged(sender As Object, e As EventArgs) Handles cboRemoteBackup.SelectedIndexChanged
If Not bIsLoading Then If Not bIsLoading Then
UpdateBackupInfo(DirectCast(cboRemoteBackup.SelectedItem, KeyValuePair(Of String, String)).Key) UpdateBackupInfo(DirectCast(cboRemoteBackup.SelectedItem, KeyValuePair(Of String, String)).Key)
@@ -1812,7 +1864,14 @@ Public Class frmGameManager
End Sub End Sub
Private Sub txtQuickFilter_TextChanged(sender As Object, e As EventArgs) Handles txtQuickFilter.TextChanged Private Sub txtQuickFilter_TextChanged(sender As Object, e As EventArgs) Handles txtQuickFilter.TextChanged
If Not eCurrentMode = eModes.Disabled Then
eCurrentMode = eModes.Disabled
ModeChange(True)
lstGames.ClearSelected()
End If
If Not tmFilterTimer.Enabled Then If Not tmFilterTimer.Enabled Then
lstGames.Enabled = False
tmFilterTimer.Enabled = True tmFilterTimer.Enabled = True
tmFilterTimer.Start() tmFilterTimer.Start()
End If End If
@@ -1827,6 +1886,7 @@ Public Class frmGameManager
FormatAndFillList() FormatAndFillList()
tmFilterTimer.Stop() tmFilterTimer.Stop()
tmFilterTimer.Enabled = False tmFilterTimer.Enabled = False
lstGames.Enabled = True
End Sub End Sub
Private Sub frmGameManager_Shown(sender As Object, e As EventArgs) Handles MyBase.Shown Private Sub frmGameManager_Shown(sender As Object, e As EventArgs) Handles MyBase.Shown
@@ -1836,4 +1896,5 @@ Public Class frmGameManager
Private Sub chkMonitorOnly_CheckedChanged(sender As Object, e As EventArgs) Handles chkMonitorOnly.CheckedChanged Private Sub chkMonitorOnly_CheckedChanged(sender As Object, e As EventArgs) Handles chkMonitorOnly.CheckedChanged
MonitorOnlyModeChange() MonitorOnlyModeChange()
End Sub End Sub
End Class End Class
+19 -14
View File
@@ -587,6 +587,20 @@ Public Class frmMain
lblStatus2.Text = String.Empty lblStatus2.Text = String.Empty
lblStatus3.Text = String.Empty lblStatus3.Text = String.Empty
'Get Process Information
Try
Dim ic As Icon = System.Drawing.Icon.ExtractAssociatedIcon(oProcess.FoundProcess.MainModule.FileName)
pbIcon.Image = ic.ToBitmap
'Set Game Details
sFileName = oProcess.FoundProcess.MainModule.FileName
sFileVersion = oProcess.FoundProcess.MainModule.FileVersionInfo.FileVersion
sCompanyName = oProcess.FoundProcess.MainModule.FileVersionInfo.CompanyName
Catch ex As Exception
pbIcon.Image = Icon_Unknown
End Try
'Get Game Details 'Get Game Details
If bMulti Then If bMulti Then
bAllowIcon = False bAllowIcon = False
@@ -595,25 +609,16 @@ Public Class frmMain
pbTime.Visible = False pbTime.Visible = False
lblTimeSpent.Visible = False lblTimeSpent.Visible = False
pbIcon.Image = Icon_Unknown pbIcon.Image = Icon_Unknown
lblStatus1.Text = frmMain_NoDetails If sFileName = String.Empty Then
lblStatus1.Text = frmMain_NoDetails
Else
lblStatus1.Text = sFileName
End If
Else Else
bAllowIcon = True bAllowIcon = True
bAllowDetails = True bAllowDetails = True
lblGameTitle.Text = oProcess.GameInfo.Name lblGameTitle.Text = oProcess.GameInfo.Name
Try
Dim ic As Icon = System.Drawing.Icon.ExtractAssociatedIcon(oProcess.FoundProcess.MainModule.FileName)
pbIcon.Image = ic.ToBitmap
'Set Game Details
sFileName = oProcess.FoundProcess.MainModule.FileName
sFileVersion = oProcess.FoundProcess.MainModule.FileVersionInfo.FileVersion
sCompanyName = oProcess.FoundProcess.MainModule.FileVersionInfo.CompanyName
Catch ex As Exception
pbIcon.Image = Icon_Unknown
End Try
'Check for a custom icon & details 'Check for a custom icon & details
If File.Exists(oProcess.GameInfo.Icon) Then If File.Exists(oProcess.GameInfo.Icon) Then
pbIcon.Image = Image.FromFile(oProcess.GameInfo.Icon) pbIcon.Image = Image.FromFile(oProcess.GameInfo.Icon)
+9 -22
View File
@@ -28,7 +28,6 @@ Partial Class frmSyncFields
Me.chkVersion = New System.Windows.Forms.CheckBox() Me.chkVersion = New System.Windows.Forms.CheckBox()
Me.chkCompany = New System.Windows.Forms.CheckBox() Me.chkCompany = New System.Windows.Forms.CheckBox()
Me.chkGamePath = New System.Windows.Forms.CheckBox() Me.chkGamePath = New System.Windows.Forms.CheckBox()
Me.chkTimeStamp = New System.Windows.Forms.CheckBox()
Me.btnCancel = New System.Windows.Forms.Button() Me.btnCancel = New System.Windows.Forms.Button()
Me.btnSave = New System.Windows.Forms.Button() Me.btnSave = New System.Windows.Forms.Button()
Me.grpFields.SuspendLayout() Me.grpFields.SuspendLayout()
@@ -41,10 +40,9 @@ Partial Class frmSyncFields
Me.grpFields.Controls.Add(Me.chkVersion) Me.grpFields.Controls.Add(Me.chkVersion)
Me.grpFields.Controls.Add(Me.chkCompany) Me.grpFields.Controls.Add(Me.chkCompany)
Me.grpFields.Controls.Add(Me.chkGamePath) Me.grpFields.Controls.Add(Me.chkGamePath)
Me.grpFields.Controls.Add(Me.chkTimeStamp)
Me.grpFields.Location = New System.Drawing.Point(12, 12) Me.grpFields.Location = New System.Drawing.Point(12, 12)
Me.grpFields.Name = "grpFields" Me.grpFields.Name = "grpFields"
Me.grpFields.Size = New System.Drawing.Size(195, 162) Me.grpFields.Size = New System.Drawing.Size(195, 135)
Me.grpFields.TabIndex = 0 Me.grpFields.TabIndex = 0
Me.grpFields.TabStop = False Me.grpFields.TabStop = False
Me.grpFields.Text = "Available Fields" Me.grpFields.Text = "Available Fields"
@@ -52,7 +50,7 @@ Partial Class frmSyncFields
'chkMonitorGame 'chkMonitorGame
' '
Me.chkMonitorGame.AutoSize = True Me.chkMonitorGame.AutoSize = True
Me.chkMonitorGame.Location = New System.Drawing.Point(6, 134) Me.chkMonitorGame.Location = New System.Drawing.Point(6, 111)
Me.chkMonitorGame.Name = "chkMonitorGame" Me.chkMonitorGame.Name = "chkMonitorGame"
Me.chkMonitorGame.Size = New System.Drawing.Size(109, 17) Me.chkMonitorGame.Size = New System.Drawing.Size(109, 17)
Me.chkMonitorGame.TabIndex = 5 Me.chkMonitorGame.TabIndex = 5
@@ -62,7 +60,7 @@ Partial Class frmSyncFields
'chkIcon 'chkIcon
' '
Me.chkIcon.AutoSize = True Me.chkIcon.AutoSize = True
Me.chkIcon.Location = New System.Drawing.Point(6, 111) Me.chkIcon.Location = New System.Drawing.Point(6, 88)
Me.chkIcon.Name = "chkIcon" Me.chkIcon.Name = "chkIcon"
Me.chkIcon.Size = New System.Drawing.Size(148, 17) Me.chkIcon.Size = New System.Drawing.Size(148, 17)
Me.chkIcon.TabIndex = 4 Me.chkIcon.TabIndex = 4
@@ -72,7 +70,7 @@ Partial Class frmSyncFields
'chkVersion 'chkVersion
' '
Me.chkVersion.AutoSize = True Me.chkVersion.AutoSize = True
Me.chkVersion.Location = New System.Drawing.Point(6, 88) Me.chkVersion.Location = New System.Drawing.Point(6, 65)
Me.chkVersion.Name = "chkVersion" Me.chkVersion.Name = "chkVersion"
Me.chkVersion.Size = New System.Drawing.Size(61, 17) Me.chkVersion.Size = New System.Drawing.Size(61, 17)
Me.chkVersion.TabIndex = 3 Me.chkVersion.TabIndex = 3
@@ -82,7 +80,7 @@ Partial Class frmSyncFields
'chkCompany 'chkCompany
' '
Me.chkCompany.AutoSize = True Me.chkCompany.AutoSize = True
Me.chkCompany.Location = New System.Drawing.Point(6, 65) Me.chkCompany.Location = New System.Drawing.Point(6, 42)
Me.chkCompany.Name = "chkCompany" Me.chkCompany.Name = "chkCompany"
Me.chkCompany.Size = New System.Drawing.Size(70, 17) Me.chkCompany.Size = New System.Drawing.Size(70, 17)
Me.chkCompany.TabIndex = 2 Me.chkCompany.TabIndex = 2
@@ -92,27 +90,17 @@ Partial Class frmSyncFields
'chkGamePath 'chkGamePath
' '
Me.chkGamePath.AutoSize = True Me.chkGamePath.AutoSize = True
Me.chkGamePath.Location = New System.Drawing.Point(6, 42) Me.chkGamePath.Location = New System.Drawing.Point(6, 19)
Me.chkGamePath.Name = "chkGamePath" Me.chkGamePath.Name = "chkGamePath"
Me.chkGamePath.Size = New System.Drawing.Size(180, 17) Me.chkGamePath.Size = New System.Drawing.Size(180, 17)
Me.chkGamePath.TabIndex = 1 Me.chkGamePath.TabIndex = 1
Me.chkGamePath.Text = "Game Path (Not Recommended)" Me.chkGamePath.Text = "Game Path (Not Recommended)"
Me.chkGamePath.UseVisualStyleBackColor = True Me.chkGamePath.UseVisualStyleBackColor = True
' '
'chkTimeStamp
'
Me.chkTimeStamp.AutoSize = True
Me.chkTimeStamp.Location = New System.Drawing.Point(6, 19)
Me.chkTimeStamp.Name = "chkTimeStamp"
Me.chkTimeStamp.Size = New System.Drawing.Size(133, 17)
Me.chkTimeStamp.TabIndex = 0
Me.chkTimeStamp.Text = "Save multiple backups"
Me.chkTimeStamp.UseVisualStyleBackColor = True
'
'btnCancel 'btnCancel
' '
Me.btnCancel.DialogResult = System.Windows.Forms.DialogResult.Cancel Me.btnCancel.DialogResult = System.Windows.Forms.DialogResult.Cancel
Me.btnCancel.Location = New System.Drawing.Point(132, 180) Me.btnCancel.Location = New System.Drawing.Point(132, 153)
Me.btnCancel.Name = "btnCancel" Me.btnCancel.Name = "btnCancel"
Me.btnCancel.Size = New System.Drawing.Size(75, 23) Me.btnCancel.Size = New System.Drawing.Size(75, 23)
Me.btnCancel.TabIndex = 2 Me.btnCancel.TabIndex = 2
@@ -122,7 +110,7 @@ Partial Class frmSyncFields
'btnSave 'btnSave
' '
Me.btnSave.DialogResult = System.Windows.Forms.DialogResult.OK Me.btnSave.DialogResult = System.Windows.Forms.DialogResult.OK
Me.btnSave.Location = New System.Drawing.Point(52, 180) Me.btnSave.Location = New System.Drawing.Point(52, 153)
Me.btnSave.Name = "btnSave" Me.btnSave.Name = "btnSave"
Me.btnSave.Size = New System.Drawing.Size(75, 23) Me.btnSave.Size = New System.Drawing.Size(75, 23)
Me.btnSave.TabIndex = 1 Me.btnSave.TabIndex = 1
@@ -133,7 +121,7 @@ Partial Class frmSyncFields
' '
Me.AutoScaleDimensions = New System.Drawing.SizeF(6.0!, 13.0!) Me.AutoScaleDimensions = New System.Drawing.SizeF(6.0!, 13.0!)
Me.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font Me.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font
Me.ClientSize = New System.Drawing.Size(219, 211) Me.ClientSize = New System.Drawing.Size(219, 186)
Me.Controls.Add(Me.btnCancel) Me.Controls.Add(Me.btnCancel)
Me.Controls.Add(Me.btnSave) Me.Controls.Add(Me.btnSave)
Me.Controls.Add(Me.grpFields) Me.Controls.Add(Me.grpFields)
@@ -157,7 +145,6 @@ Partial Class frmSyncFields
Friend WithEvents chkVersion As CheckBox Friend WithEvents chkVersion As CheckBox
Friend WithEvents chkCompany As CheckBox Friend WithEvents chkCompany As CheckBox
Friend WithEvents chkGamePath As CheckBox Friend WithEvents chkGamePath As CheckBox
Friend WithEvents chkTimeStamp As CheckBox
Friend WithEvents btnCancel As Button Friend WithEvents btnCancel As Button
Friend WithEvents btnSave As Button Friend WithEvents btnSave As Button
End Class End Class
-12
View File
@@ -26,9 +26,6 @@ Public Class frmSyncFields
If (eSyncFields And clsGame.eOptionalSyncFields.MonitorGame) = clsGame.eOptionalSyncFields.MonitorGame Then If (eSyncFields And clsGame.eOptionalSyncFields.MonitorGame) = clsGame.eOptionalSyncFields.MonitorGame Then
chkMonitorGame.Checked = True chkMonitorGame.Checked = True
End If End If
If (eSyncFields And clsGame.eOptionalSyncFields.TimeStamp) = clsGame.eOptionalSyncFields.TimeStamp Then
chkTimeStamp.Checked = True
End If
If (eSyncFields And clsGame.eOptionalSyncFields.Version) = clsGame.eOptionalSyncFields.Version Then If (eSyncFields And clsGame.eOptionalSyncFields.Version) = clsGame.eOptionalSyncFields.Version Then
chkVersion.Checked = True chkVersion.Checked = True
End If End If
@@ -47,7 +44,6 @@ Public Class frmSyncFields
chkVersion.Text = frmSyncFields_chkVersion chkVersion.Text = frmSyncFields_chkVersion
chkCompany.Text = frmSyncFields_chkCompany chkCompany.Text = frmSyncFields_chkCompany
chkGamePath.Text = frmSyncFields_chkGamePath chkGamePath.Text = frmSyncFields_chkGamePath
chkTimeStamp.Text = frmSyncFields_chkTimeStamp
End Sub End Sub
Private Sub frmSyncFields_Load(sender As Object, e As EventArgs) Handles MyBase.Load Private Sub frmSyncFields_Load(sender As Object, e As EventArgs) Handles MyBase.Load
@@ -65,14 +61,6 @@ Public Class frmSyncFields
Me.Close() Me.Close()
End Sub End Sub
Private Sub chkTimeStamp_CheckedChanged(sender As Object, e As EventArgs) Handles chkTimeStamp.CheckedChanged
If chkTimeStamp.Checked Then
SyncFields = clsGame.SetSyncField(SyncFields, clsGame.eOptionalSyncFields.TimeStamp)
Else
SyncFields = clsGame.RemoveSyncField(SyncFields, clsGame.eOptionalSyncFields.TimeStamp)
End If
End Sub
Private Sub chkGamePath_CheckedChanged(sender As Object, e As EventArgs) Handles chkGamePath.CheckedChanged Private Sub chkGamePath_CheckedChanged(sender As Object, e As EventArgs) Handles chkGamePath.CheckedChanged
If chkGamePath.Checked Then If chkGamePath.Checked Then
SyncFields = clsGame.SetSyncField(SyncFields, clsGame.eOptionalSyncFields.GamePath) SyncFields = clsGame.SetSyncField(SyncFields, clsGame.eOptionalSyncFields.GamePath)
+10 -3
View File
@@ -116,6 +116,7 @@ Public Class mgrBackup
Public Function CheckBackupPrereq(ByVal oGame As clsGame) As Boolean Public Function CheckBackupPrereq(ByVal oGame As clsGame) As Boolean
Dim sBackupFile As String = oSettings.BackupFolder Dim sBackupFile As String = oSettings.BackupFolder
Dim sSavePath As String Dim sSavePath As String
Dim sOverwriteMessage As String
Dim lAvailableSpace As Long Dim lAvailableSpace As Long
Dim lFolderSize As Long Dim lFolderSize As Long
@@ -150,13 +151,19 @@ Public Class mgrBackup
End If End If
If oSettings.ShowOverwriteWarning And File.Exists(sBackupFile) And Not oGame.AppendTimeStamp Then If oSettings.ShowOverwriteWarning And File.Exists(sBackupFile) And Not oGame.AppendTimeStamp Then
If mgrCommon.ShowMessage(mgrBackup_ConfirmOverwrite, MsgBoxStyle.YesNo) = MsgBoxResult.No Then If oGame.AbsolutePath Then
sOverwriteMessage = mgrBackup_ConfirmOverwrite
Else
sOverwriteMessage = mgrBackup_ConfirmOverwriteRelative
End If
If mgrCommon.ShowMessage(sOverwriteMessage, MsgBoxStyle.YesNo) = MsgBoxResult.No Then
RaiseEvent UpdateLog(mgrCommon.FormatString(mgrBackup_ErrorOverwriteAbort, oGame.Name), False, ToolTipIcon.Error, True) RaiseEvent UpdateLog(mgrCommon.FormatString(mgrBackup_ErrorOverwriteAbort, oGame.Name), False, ToolTipIcon.Error, True)
Return False Return False
End If End If
End If End If
Return True Return True
End Function End Function
Private Sub CheckOldBackups(ByVal oGame As clsGame) Private Sub CheckOldBackups(ByVal oGame As clsGame)
@@ -223,7 +230,7 @@ Public Class mgrBackup
End If End If
If oGame.AppendTimeStamp Then If oGame.AppendTimeStamp Then
CheckOldBackups(oGame) If oGame.BackupLimit > 0 Then CheckOldBackups(oGame)
sBackupFile = sBackupFile & Path.DirectorySeparatorChar & GetFileName(oGame) & sTimeStamp & ".7z" sBackupFile = sBackupFile & Path.DirectorySeparatorChar & GetFileName(oGame) & sTimeStamp & ".7z"
Else Else
sBackupFile = sBackupFile & Path.DirectorySeparatorChar & GetFileName(oGame) & ".7z" sBackupFile = sBackupFile & Path.DirectorySeparatorChar & GetFileName(oGame) & ".7z"
+15 -8
View File
@@ -434,15 +434,22 @@ Public Class mgrCommon
Dim oDir As DirectoryInfo Dim oDir As DirectoryInfo
Dim sDir As String = sBackupFolder & oBackup.MonitorID Dim sDir As String = sBackupFolder & oBackup.MonitorID
'Delete sub directory if it's empty 'Check if the sub-folder is an ID or Name
If oBackup.FileName.StartsWith(oBackup.MonitorID & Path.DirectorySeparatorChar) Then If oBackup.FileName.StartsWith(oBackup.MonitorID & Path.DirectorySeparatorChar) Then
If Directory.Exists(sDir) Then sDir = sBackupFolder & oBackup.MonitorID
'Check if there's any sub-directories or files remaining ElseIf oBackup.FileName.StartsWith(oBackup.FileSafeName & Path.DirectorySeparatorChar) Then
oDir = New DirectoryInfo(sDir) sDir = sBackupFolder & oBackup.FileSafeName
If oDir.GetDirectories.Length = 0 And oDir.GetFiles.Length = 0 Then Else
'Folder is empty, delete the empty sub-folder Exit Sub
If Directory.Exists(sDir) Then DeleteDirectory(sDir) End If
End If
'Delete sub directory if it's empty
If Directory.Exists(sDir) Then
'Check if there's any sub-directories or files remaining
oDir = New DirectoryInfo(sDir)
If oDir.GetDirectories.Length = 0 And oDir.GetFiles.Length = 0 Then
'Folder is empty, delete the empty sub-folder
If Directory.Exists(sDir) Then DeleteDirectory(sDir)
End If End If
End If End If
End Sub End Sub
+5 -5
View File
@@ -76,11 +76,11 @@
End Sub End Sub
Public Shared Function GetTagsByGame(ByVal sMonitorID As String) As Hashtable Public Shared Function GetTagsByGame(ByVal sMonitorID As String) As SortedList
Dim oDatabase As New mgrSQLite(mgrSQLite.Database.Local) Dim oDatabase As New mgrSQLite(mgrSQLite.Database.Local)
Dim oData As DataSet Dim oData As DataSet
Dim sSQL As String Dim sSQL As String
Dim hshList As New Hashtable Dim slList As New SortedList
Dim hshParams As New Hashtable Dim hshParams As New Hashtable
Dim oTag As clsTag Dim oTag As clsTag
@@ -94,10 +94,10 @@
oTag = New clsTag oTag = New clsTag
oTag.ID = CStr(dr("TagID")) oTag.ID = CStr(dr("TagID"))
oTag.Name = CStr(dr("Name")) oTag.Name = CStr(dr("Name"))
hshList.Add(oTag.Name, oTag) slList.Add(oTag.Name, oTag)
Next Next
Return hshList Return slList
End Function End Function
Public Shared Function GetTagsByGameForExport(ByVal sMonitorID As String) As List(Of Tag) Public Shared Function GetTagsByGameForExport(ByVal sMonitorID As String) As List(Of Tag)
@@ -108,7 +108,7 @@
Dim hshParams As New Hashtable Dim hshParams As New Hashtable
Dim oTag As Tag Dim oTag As Tag
sSQL = "SELECT TagID, tags.Name FROM gametags NATURAL JOIN tags WHERE MonitorID = @ID" sSQL = "SELECT TagID, tags.Name FROM gametags NATURAL JOIN tags WHERE MonitorID = @ID ORDER BY tags.Name ASC"
hshParams.Add("ID", sMonitorID) hshParams.Add("ID", sMonitorID)
+16 -21
View File
@@ -373,8 +373,6 @@ Public Class mgrMonitorList
Dim sVersion As String Dim sVersion As String
Dim sCompany As String Dim sCompany As String
Dim sMonitorGame As String Dim sMonitorGame As String
Dim sTimeStamp As String
Dim sBackupLimit As String
'Setup SQL for optional fields 'Setup SQL for optional fields
If (eSyncFields And clsGame.eOptionalSyncFields.Company) = clsGame.eOptionalSyncFields.Company Then If (eSyncFields And clsGame.eOptionalSyncFields.Company) = clsGame.eOptionalSyncFields.Company Then
@@ -397,13 +395,6 @@ Public Class mgrMonitorList
Else Else
sMonitorGame = "COALESCE((SELECT Enabled FROM monitorlist WHERE MonitorID=@ID),1)" sMonitorGame = "COALESCE((SELECT Enabled FROM monitorlist WHERE MonitorID=@ID),1)"
End If End If
If (eSyncFields And clsGame.eOptionalSyncFields.TimeStamp) = clsGame.eOptionalSyncFields.TimeStamp Then
sTimeStamp = "@TimeStamp"
sBackupLimit = "@BackupLimit"
Else
sTimeStamp = "COALESCE((SELECT TimeStamp FROM monitorlist WHERE MonitorID=@ID),0)"
sBackupLimit = "COALESCE((SELECT BackupLimit FROM monitorlist WHERE MonitorID=@ID),2)"
End If
If (eSyncFields And clsGame.eOptionalSyncFields.Version) = clsGame.eOptionalSyncFields.Version Then If (eSyncFields And clsGame.eOptionalSyncFields.Version) = clsGame.eOptionalSyncFields.Version Then
sVersion = "@Version" sVersion = "@Version"
Else Else
@@ -412,9 +403,9 @@ Public Class mgrMonitorList
sSQL = "INSERT OR REPLACE INTO monitorlist (MonitorID, Name, Process, Path, AbsolutePath, FolderSave, FileType, TimeStamp, ExcludeList, ProcessPath, Icon, Hours, Version, Company, Enabled, MonitorOnly, BackupLimit, CleanFolder, Parameter, Comments, IsRegEx) " sSQL = "INSERT OR REPLACE INTO monitorlist (MonitorID, Name, Process, Path, AbsolutePath, FolderSave, FileType, TimeStamp, ExcludeList, ProcessPath, Icon, Hours, Version, Company, Enabled, MonitorOnly, BackupLimit, CleanFolder, Parameter, Comments, IsRegEx) "
sSQL &= "VALUES (@ID, @Name, @Process, @Path, @AbsolutePath, @FolderSave, @FileType, " sSQL &= "VALUES (@ID, @Name, @Process, @Path, @AbsolutePath, @FolderSave, @FileType, "
sSQL &= sTimeStamp & ", @ExcludeList, " & sGamePath & ", " sSQL &= "@TimeStamp, @ExcludeList, " & sGamePath & ", "
sSQL &= sIcon & ", @Hours, " & sVersion & ", " sSQL &= sIcon & ", @Hours, " & sVersion & ", "
sSQL &= sCompany & ", " & sMonitorGame & ", @MonitorOnly, " & sBackupLimit & ", @CleanFolder, @Parameter, @Comments, @IsRegEx);" sSQL &= sCompany & ", " & sMonitorGame & ", @MonitorOnly, @BackupLimit, @CleanFolder, @Parameter, @Comments, @IsRegEx);"
For Each oGame As clsGame In hshGames.Values For Each oGame As clsGame In hshGames.Values
hshParams = New Hashtable hshParams = New Hashtable
@@ -426,6 +417,8 @@ Public Class mgrMonitorList
hshParams.Add("Path", oGame.TruePath) hshParams.Add("Path", oGame.TruePath)
hshParams.Add("AbsolutePath", oGame.AbsolutePath) hshParams.Add("AbsolutePath", oGame.AbsolutePath)
hshParams.Add("FolderSave", oGame.FolderSave) hshParams.Add("FolderSave", oGame.FolderSave)
hshParams.Add("TimeStamp", oGame.AppendTimeStamp)
hshParams.Add("BackupLimit", oGame.BackupLimit)
hshParams.Add("FileType", oGame.FileType) hshParams.Add("FileType", oGame.FileType)
hshParams.Add("ExcludeList", oGame.ExcludeList) hshParams.Add("ExcludeList", oGame.ExcludeList)
hshParams.Add("Hours", oGame.Hours) hshParams.Add("Hours", oGame.Hours)
@@ -448,10 +441,6 @@ Public Class mgrMonitorList
If (eSyncFields And clsGame.eOptionalSyncFields.MonitorGame) = clsGame.eOptionalSyncFields.MonitorGame Then If (eSyncFields And clsGame.eOptionalSyncFields.MonitorGame) = clsGame.eOptionalSyncFields.MonitorGame Then
hshParams.Add("Enabled", oGame.Enabled) hshParams.Add("Enabled", oGame.Enabled)
End If End If
If (eSyncFields And clsGame.eOptionalSyncFields.TimeStamp) = clsGame.eOptionalSyncFields.TimeStamp Then
hshParams.Add("TimeStamp", oGame.AppendTimeStamp)
hshParams.Add("BackupLimit", oGame.BackupLimit)
End If
If (eSyncFields And clsGame.eOptionalSyncFields.Version) = clsGame.eOptionalSyncFields.Version Then If (eSyncFields And clsGame.eOptionalSyncFields.Version) = clsGame.eOptionalSyncFields.Version Then
hshParams.Add("Version", oGame.Version) hshParams.Add("Version", oGame.Version)
End If End If
@@ -491,7 +480,7 @@ Public Class mgrMonitorList
oDatabase.RunMassParamQuery(sSQL, oParamList) oDatabase.RunMassParamQuery(sSQL, oParamList)
End Sub End Sub
Public Shared Sub SyncMonitorLists(ByVal oSettings As mgrSettings, Optional ByVal bToRemote As Boolean = True) Public Shared Sub SyncMonitorLists(ByVal oSettings As mgrSettings, Optional ByVal bToRemote As Boolean = True, Optional ByVal bSyncProtection As Boolean = True)
Dim hshCompareFrom As Hashtable Dim hshCompareFrom As Hashtable
Dim hshCompareTo As Hashtable Dim hshCompareTo As Hashtable
Dim hshSyncItems As Hashtable Dim hshSyncItems As Hashtable
@@ -520,11 +509,15 @@ Public Class mgrMonitorList
End If End If
'Sync Wipe Protection 'Sync Wipe Protection
If hshCompareFrom.Count = 0 And hshCompareTo.Count > 0 Then If bSyncProtection Then
If mgrCommon.ShowMessage(mgrMonitorList_WarningSyncProtection, MsgBoxStyle.YesNo) = MsgBoxResult.No Then If hshCompareFrom.Count = 0 And hshCompareTo.Count > 0 Then
'We will always show this one in the log regardless of setting Cursor.Current = Cursors.Default
RaiseEvent UpdateLog(mgrMonitorList_ErrorSyncCancel, False, ToolTipIcon.Warning, True) If mgrCommon.ShowMessage(mgrMonitorList_WarningSyncProtection, MsgBoxStyle.YesNo) = MsgBoxResult.No Then
Exit Sub 'We will always show this one in the log regardless of setting
RaiseEvent UpdateLog(mgrMonitorList_ErrorSyncCancel, False, ToolTipIcon.Warning, True)
Exit Sub
End If
Cursor.Current = Cursors.WaitCursor
End If End If
End If End If
@@ -778,6 +771,8 @@ Public Class mgrMonitorList
If Not IsDBNull(dr("Path")) Then oGame.Path = CStr(dr("Path")) If Not IsDBNull(dr("Path")) Then oGame.Path = CStr(dr("Path"))
oGame.AbsolutePath = CBool(dr("AbsolutePath")) oGame.AbsolutePath = CBool(dr("AbsolutePath"))
oGame.FolderSave = CBool(dr("FolderSave")) oGame.FolderSave = CBool(dr("FolderSave"))
oGame.AppendTimeStamp = CBool(dr("TimeStamp"))
oGame.BackupLimit = CInt(dr("BackupLimit"))
If Not IsDBNull(dr("FileType")) Then oGame.FileType = CStr(dr("FileType")) If Not IsDBNull(dr("FileType")) Then oGame.FileType = CStr(dr("FileType"))
If Not IsDBNull(dr("ExcludeList")) Then oGame.ExcludeList = CStr(dr("ExcludeList")) If Not IsDBNull(dr("ExcludeList")) Then oGame.ExcludeList = CStr(dr("ExcludeList"))
oGame.MonitorOnly = CBool(dr("MonitorOnly")) oGame.MonitorOnly = CBool(dr("MonitorOnly"))
+1 -1
View File
@@ -19,7 +19,7 @@ Public Class mgrSettings
Private s7zArguments As String = String.Empty Private s7zArguments As String = String.Empty
Private s7zLocation As String = String.Empty Private s7zLocation As String = String.Empty
Private sBackupFolder As String = Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments).TrimEnd(New Char() {"\", "/"}) Private sBackupFolder As String = Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments).TrimEnd(New Char() {"\", "/"})
Private eSyncFields As clsGame.eOptionalSyncFields = clsGame.eOptionalSyncFields.None Or clsGame.eOptionalSyncFields.TimeStamp Private eSyncFields As clsGame.eOptionalSyncFields = clsGame.eOptionalSyncFields.None
Private eMessages As eSuppressMessages = eSuppressMessages.None Private eMessages As eSuppressMessages = eSuppressMessages.None
Private bAutoSaveLog As Boolean = False Private bAutoSaveLog As Boolean = False
Private bBackupOnLaunch As Boolean = True Private bBackupOnLaunch As Boolean = True
+2
View File
@@ -33,6 +33,8 @@ Public Class mgrXML
oGame.AbsolutePath = g.AbsolutePath oGame.AbsolutePath = g.AbsolutePath
oGame.Path = g.Path oGame.Path = g.Path
oGame.FolderSave = g.FolderSave oGame.FolderSave = g.FolderSave
oGame.AppendTimeStamp = g.AppendTimeStamp
oGame.BackupLimit = g.BackupLimit
oGame.FileType = g.FileType oGame.FileType = g.FileType
oGame.ExcludeList = g.ExcludeList oGame.ExcludeList = g.ExcludeList
oGame.MonitorOnly = g.MonitorOnly oGame.MonitorOnly = g.MonitorOnly
+2 -2
View File
@@ -33,7 +33,7 @@ Imports System.Runtime.InteropServices
' by using the '*' as shown below: ' by using the '*' as shown below:
' <Assembly: AssemblyVersion("1.0.*")> ' <Assembly: AssemblyVersion("1.0.*")>
<Assembly: AssemblyVersion("1.1.1.*")> <Assembly: AssemblyVersion("1.1.3.*")>
<Assembly: AssemblyFileVersion("1.1.1.0")> <Assembly: AssemblyFileVersion("1.1.3.0")>
<Assembly: NeutralResourcesLanguageAttribute("en")> <Assembly: NeutralResourcesLanguageAttribute("en")>
+11 -2
View File
@@ -2698,7 +2698,7 @@ Namespace My.Resources
End Property End Property
'''<summary> '''<summary>
''' Looks up a localized string similar to Items are semi-colon delimited.. ''' Looks up a localized string similar to Items are colon delimited..
'''</summary> '''</summary>
Friend ReadOnly Property frmIncludeExclude_RawEditInfo() As String Friend ReadOnly Property frmIncludeExclude_RawEditInfo() As String
Get Get
@@ -5620,7 +5620,7 @@ Namespace My.Resources
End Property End Property
'''<summary> '''<summary>
''' Looks up a localized string similar to The manifest shows the backup folder contains a backup for [PARAM] that has not been restored on this computer.[BR][BR]Do you want to overwrite this file anyway?. ''' Looks up a localized string similar to The manifest shows the backup folder contains a more recent backup for [PARAM] that has not been restored on this computer.[BR][BR]Do you want to overwrite this file anyway?.
'''</summary> '''</summary>
Friend ReadOnly Property mgrBackup_ConfirmManifestConflict() As String Friend ReadOnly Property mgrBackup_ConfirmManifestConflict() As String
Get Get
@@ -5637,6 +5637,15 @@ Namespace My.Resources
End Get End Get
End Property End Property
'''<summary>
''' Looks up a localized string similar to A file with the same name already exists in the backup folder.[BR][BR]This game stores saves in a relative location, you may need to restore the current backup if the game was recently re-installed.[BR][BR]Do you want to overwrite this file?.
'''</summary>
Friend ReadOnly Property mgrBackup_ConfirmOverwriteRelative() As String
Get
Return ResourceManager.GetString("mgrBackup_ConfirmOverwriteRelative", resourceCulture)
End Get
End Property
'''<summary> '''<summary>
''' Looks up a localized string similar to Backup aborted due to lack of disk space.. ''' Looks up a localized string similar to Backup aborted due to lack of disk space..
'''</summary> '''</summary>
+6 -3
View File
@@ -986,7 +986,7 @@
<value>Individual Files</value> <value>Individual Files</value>
</data> </data>
<data name="frmIncludeExclude_RawEditInfo" xml:space="preserve"> <data name="frmIncludeExclude_RawEditInfo" xml:space="preserve">
<value>Items are semi-colon delimited.</value> <value>Items are colon delimited.</value>
</data> </data>
<data name="frmIncludeExclude_RawEditTitle" xml:space="preserve"> <data name="frmIncludeExclude_RawEditTitle" xml:space="preserve">
<value>[PARAM] Raw Edit</value> <value>[PARAM] Raw Edit</value>
@@ -1283,7 +1283,7 @@
<value>[PARAM] backup completed with warnings.</value> <value>[PARAM] backup completed with warnings.</value>
</data> </data>
<data name="mgrBackup_ConfirmManifestConflict" xml:space="preserve"> <data name="mgrBackup_ConfirmManifestConflict" xml:space="preserve">
<value>The manifest shows the backup folder contains a backup for [PARAM] that has not been restored on this computer.[BR][BR]Do you want to overwrite this file anyway?</value> <value>The manifest shows the backup folder contains a more recent backup for [PARAM] that has not been restored on this computer.[BR][BR]Do you want to overwrite this file anyway?</value>
</data> </data>
<data name="mgrBackup_ConfirmOverwrite" xml:space="preserve"> <data name="mgrBackup_ConfirmOverwrite" xml:space="preserve">
<value>A file with the same name already exists in the backup folder.[BR][BR]Do you want to overwrite this file?</value> <value>A file with the same name already exists in the backup folder.[BR][BR]Do you want to overwrite this file?</value>
@@ -2188,4 +2188,7 @@
<data name="frmSettings_lstSettings_Startup" xml:space="preserve"> <data name="frmSettings_lstSettings_Startup" xml:space="preserve">
<value>Startup</value> <value>Startup</value>
</data> </data>
</root> <data name="mgrBackup_ConfirmOverwriteRelative" xml:space="preserve">
<value>A file with the same name already exists in the backup folder.[BR][BR]This game stores saves in a relative location, you may need to restore the current backup if the game was recently re-installed.[BR][BR]Do you want to overwrite this file?</value>
</data>
</root>
+15 -8
View File
@@ -1,17 +1,24 @@
Game Backup Monitor v1.1.1 Readme Game Backup Monitor v1.1.3 Readme
http://mikemaximus.github.io/gbm-web/ http://mikemaximus.github.io/gbm-web/
gamebackupmonitor@gmail.com gamebackupmonitor@gmail.com
May 4, 2018 July 5th, 2018
New in 1.1.1 New in 1.1.3
All Platforms: All Platforms:
- Spelling error fixed in manual backup message - Game tags are now sorted alphanumerically on the Game Manager and in XML exports.
- GBM now displays a unique backup overwrite warning for games that use a relative saved game path.
Windows Only: - The "Save Multiple Backups" setting now allows infinite backups when "Backup Limit" is set to 0. This is now the default for new configurations.
- "Save Multiple Backups" and "Backup Limit" are now core fields, they are synced by default and included in the Import/Export.
- Updated 7-Zip to v18.05 - The Game Manager will now clean up it's own manifest when backup files are deleted outside of GBM. As to not affect performance, this only occurs when the "Backup Data" field is accessed.
- When a single game is selected, the Game Manager now restores the currently selected backup, instead of always restoring the latest backup.
- If possible, GBM now displays the full path of the detected process when multiple configurations are triggered.
- Fixed an issue that could cause the certain controls to become enabled incorrectly on the Game Manager.
- Fixed an issue that caused GBM not to remove empty sub-folders unless the "Use Game ID for files and folders" setting was enabled when the folder was created.
- Fixed an issue that caused GBM not to rename backup files or sub-folders unless the "Use Game ID for files and folders" setting was enabled.
- Fixed an issue that caused GBM to only rename the most current backup file when modifying a Name or Game ID.
- GBM no longer displays a sync warning when the user deletes all game configurations from the Game Manager.
The entire version history of GBM releases is available at http://mikemaximus.github.io/gbm-web/versionhistory.html The entire version history of GBM releases is available at http://mikemaximus.github.io/gbm-web/versionhistory.html
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#!/bin/sh -e #!/bin/sh -e
#check for all dependencies # prepare
for prog in mono readlink df 7za;do if [ -z "${XDG_DATA_HOME}" ]; then
[ -n "`whereis -b ${prog} | cut -sd' ' -f2`" ] || (echo "Please install ${prog}" && exit 1); XDG_DATA_HOME="${HOME}/.local/share"
done fi
for lib in libsqlite3;do mkdir -p "${XDG_DATA_HOME}/gbm"
[ -n "`ldconfig -p | grep ${lib}`" ] || (echo "Please install ${lib}" && exit 1); pidfile="${XDG_DATA_HOME}/gbm/pid"
done
dir="$(CDPATH= cd -- "$(dirname -- "$0")" && pwd)" # check whether pid file exists and process is running
echo "Located in ${dir}"; if ( ! [ -e "${pidfile}" ] || ! pgrep -F "${pidfile}" ); then
gbmpath='./';
#locate GBM.exe # check for all dependencies
if [ "${dir}" = '/usr/bin' ] && [ -s '/usr/share/gbm/GBM.exe' ]; then for prog in mono readlink df 7za;do
gbmpath='/usr/share/gbm/'; [ -n "`whereis -b ${prog} | cut -sd' ' -f2`" ] || (echo "Please install ${prog}" && exit 1);
elif [ "${dir}" = '/usr/local/bin' ] && [ -s '/usr/local/share/gbm/GBM.exe' ]; then done
gbmpath='/usr/local/share/gbm/'; for lib in libsqlite3;do
elif [ ! -s './GBM.exe' ]; then [ -n "`ldconfig -p | grep ${lib}`" ] || (echo "Please install ${lib}" && exit 1);
echo 'GBM.exe not found'; done
exit 2;
# directory this script is located in
dir="$(CDPATH= cd -- "$(dirname -- "$0")" && pwd)"
echo "Located in ${dir}";
gbmpath='./';
# locate GBM.exe
if [ "${dir}" = '/usr/bin' ] && [ -s '/usr/share/gbm/GBM.exe' ]; then
gbmpath='/usr/share/gbm/';
elif [ "${dir}" = '/usr/local/bin' ] && [ -s '/usr/local/share/gbm/GBM.exe' ]; then
gbmpath='/usr/local/share/gbm/';
elif [ ! -s './GBM.exe' ]; then
echo 'GBM.exe not found';
exit 2;
fi
# pass our arguments to GBM and run it in background
mono --desktop "${gbmpath}GBM.exe" "$@" &
# store pid and wait for process to end
echo $! > "${pidfile}"
wait $!
rm "${pidfile}"
exit $?;
else
echo "GBM is already running"
exit 1;
fi fi
mono --desktop ${gbmpath}'GBM.exe' "$@";
exit $?;