84 Commits

Author SHA1 Message Date
MikeMaximus
d8aa35491d Updated readme.txt for v115 release 2018-10-10 13:21:37 -06:00
MikeMaximus
b7d62f38af Fixed broken process debugging 2018-10-09 20:43:28 -06:00
MikeMaximus
58e4c3f3f2 Merge branch 'master' of https://github.com/MikeMaximus/gbm 2018-10-04 23:47:05 -06:00
MikeMaximus
9d439e3d12 Fixed include/exclude builder not resolving paths 2018-10-04 23:46:10 -06:00
Michael J. Seiferling
9a046bcb4c Changed label for new path setting 2018-10-04 10:33:49 -06:00
Michael J. Seiferling
a556fa5da1 Improved import backup file functionality for #150 2018-10-04 09:51:57 -06:00
MikeMaximus
42726ac0ab Merge pull request #157 from MikeMaximus/v115_linux_changes
Merge v115 changes into master
2018-10-01 10:19:50 -06:00
Michael J. Seiferling
58ac76eba0 Fixed broken filtering on import 2018-10-01 09:02:48 -06:00
Michael J. Seiferling
f9b325ae67 Import tag mods for #148 2018-09-30 14:58:53 -06:00
Michael J. Seiferling
8d82b2efd3 Updated import version warning 2018-09-30 13:37:58 -06:00
MikeMaximus
cb49434a46 Allow importing official Windows configurations in Linux for #148 2018-09-28 10:34:48 -06:00
MikeMaximus
f659edff64 Updated readme.txt with current changes 2018-09-22 11:15:32 -06:00
Michael J. Seiferling
e325678e76 Handle LocalLow save locations for #148 2018-09-14 14:41:54 -06:00
Michael J. Seiferling
854d2ed537 Changed wine save path detection for #148 2018-09-14 12:43:57 -06:00
Michael J. Seiferling
c7e3e62ce1 Fix Windows save path detection for #148 2018-09-14 12:33:14 -06:00
Michael J. Seiferling
898e72f163 Restricted backup import functionality for #150 2018-09-14 11:46:20 -06:00
Michael J. Seiferling
333f7ac36a Prevent use of reserved variable names for custom variables for #148 and #152 2018-09-14 09:50:24 -06:00
Michael J. Seiferling
ace287f42a Fixed restore path display issue with multiple backups for #152 2018-09-14 09:01:56 -06:00
MikeMaximus
0f800565fe Added one-time warning for #150 2018-09-09 11:34:25 -06:00
MikeMaximus
7a4caab5a5 FIxed broken custom variable feature 2018-09-09 11:04:02 -06:00
MikeMaximus
c1b81585a0 Fixed Include button shortcut key 2018-09-09 09:11:58 -06:00
MikeMaximus
0fcbfbe430 Minor form design fixes 2018-09-08 23:52:06 -06:00
MikeMaximus
26d33206df Changes for issue #150 - Pass 1 2018-09-08 23:35:11 -06:00
MikeMaximus
dcbfad7513 Add path display support to "Restore Path" field for #152 2018-09-08 13:44:58 -06:00
MikeMaximus
8ab209c1a9 Added path display tooltip and options for #152 2018-09-08 13:20:02 -06:00
MikeMaximus
b674e4e82b Display variable path on Game Manager for #152 2018-09-08 11:30:55 -06:00
MikeMaximus
9fc53e74b1 Use linux variables in db upgrade for issue #152 2018-09-08 09:35:46 -06:00
MikeMaximus
fd6ddd4b85 Updated path replacing for #152 2018-09-08 08:16:34 -06:00
MikeMaximus
8800c4ebf4 Merge pull request #155 from basxto/v115_linux_changes
Export with Linux variables
2018-09-07 23:37:56 -06:00
Sebastian Riedel
9b89af931f Keep Windows variables untouched on Linux 2018-09-08 06:31:46 +02:00
Sebastian Riedel
874dfd4c86 Replace ~ only outside of variables 2018-09-08 06:11:50 +02:00
Sebastian Riedel
cc8d16f4a9 Export with Linux variables for #152 2018-09-08 05:11:13 +02:00
MikeMaximus
748a921d1c Changes for issue #152 - Pass 1 2018-09-06 12:35:14 -06:00
MikeMaximus
d74a6d50b1 Detection rewrite for issue #153 - Pass 3 2018-09-04 09:16:49 -06:00
MikeMaximus
7ca4178631 Detection rewrite for issue #153 - Pass 2 2018-09-03 15:57:01 -06:00
MikeMaximus
63da6eba19 Detection rewrite for issue #153 - Pass 1 2018-09-03 12:36:25 -06:00
MikeMaximus
3e141cebb5 Changes for issue #153 2018-09-01 14:40:05 -06:00
Michael J. Seiferling
52c9fe506f More detection fixes for issue #149 2018-08-31 08:54:54 -06:00
Michael J. Seiferling
b04c1bc18b Added new strings for issue #148 and #149 2018-08-30 10:53:29 -06:00
Michael J. Seiferling
647193f933 Changes for issues #148 and#149 2018-08-30 10:26:27 -06:00
Michael J. Seiferling
e6277f1ae4 Typo and comment fixes for issue #147 2018-08-25 19:58:09 -06:00
Michael J. Seiferling
ccd6d1fd39 Changes for issue #147 2018-08-25 19:40:17 -06:00
Michael J. Seiferling
0ed067e36f Updated readme for v1.1.4 2018-08-23 13:27:53 -06:00
Michael J. Seiferling
bca2fe2239 Removed ico compression for issue #146 2018-08-23 12:42:28 -06:00
Michael J. Seiferling
fa5d03ef52 Fixed sort logic for issue #145 2018-08-23 10:26:50 -06:00
Michael J. Seiferling
998a680999 Removed icon file extraction 2018-08-22 11:18:58 -06:00
Michael J. Seiferling
f5972da9eb Prevent file locking of custom icons 2018-08-22 10:26:19 -06:00
MikeMaximus
794b0f9908 Stop useless manifest conflict checks 2018-08-01 10:02:46 -06:00
Michael J. Seiferling
daa5f928bf Fixes and changes for issue #142 2018-07-30 08:44:39 -06:00
Michael J. Seiferling
72e3ccb661 Fixed precision of total hours on session viewer 2018-07-29 16:00:57 -06:00
Michael J. Seiferling
9e7a4b5efc Tweaks to icon extraction and error handling 2018-07-29 09:06:33 -06:00
Michael J. Seiferling
692deaaef9 Changes for issue #142 2018-07-25 09:21:50 -06:00
Michael J. Seiferling
a3572abb3d Add special folder verification for issue #144 2018-07-24 13:53:52 -06:00
MikeMaximus
2680f857a9 Update README.md 2018-07-08 09:43:18 -06:00
Michael J. Seiferling
1e2f4de816 Fixed another issue with renaming backups 2018-07-05 11:04:44 -06:00
MikeMaximus
b9b959f96c Fixed renaming backup files and sub-folders 2018-07-02 10:05:58 -06:00
MikeMaximus
2ae705be18 Fixed removing sub-folders when game name includes unsafe characters 2018-07-02 09:23:39 -06:00
MikeMaximus
ccade84b65 Removed sync warning when manually deleting all game configurations 2018-07-02 09:08:56 -06:00
MikeMaximus
017c5def56 Fixed removing empty sub-folders 2018-07-02 08:39:16 -06:00
MikeMaximus
1f9dc18c49 Updated readme.txt 2018-07-01 08:53:15 -06:00
MikeMaximus
bc1630a122 Changes for issue #141 2018-07-01 08:39:27 -06:00
MikeMaximus
478721dbd1 Fixed updated import flag for issue #140 2018-06-26 09:48:57 -06:00
MikeMaximus
8ad4810011 Updated readme.txt 2018-06-26 09:32:25 -06:00
MikeMaximus
93bc974cc3 Changes for issues #138 and #140 2018-06-26 09:24:22 -06:00
MikeMaximus
c9463c3a36 Fixes for issue #138 and #139 2018-06-25 18:56:48 -06:00
MikeMaximus
8b2c5f376b Updated readme.txt 2018-06-25 14:31:21 -06:00
MikeMaximus
9e329476a2 Allow restoring selected backups for issue #138 2018-06-25 13:47:28 -06:00
MikeMaximus
626fca3e1e Allow infinite backups for issue #138 2018-06-25 13:15:20 -06:00
MikeMaximus
039f91cd6f Fixed an optional sync field issue 2018-06-25 13:02:21 -06:00
MikeMaximus
f98a98af99 Added backup file verify for issue #138 2018-06-25 12:48:42 -06:00
MikeMaximus
d9bd7f38f5 Merge pull request #136 from basxto/master
Check in linux start script whether gbm is running
2018-06-21 22:28:14 -06:00
Sebastian Riedel
4e2ab9a0fb Check in linux start script whether gbm is running
Fix #112 for linux
2018-06-22 04:45:15 +02:00
MikeMaximus
218ce3f367 Changes for issue #135 2018-06-21 11:08:10 -06:00
MikeMaximus
b3cfab7ee6 Merge pull request #134 from basxto/master
Fix info for raw edit, colon is the delimiter
2018-06-20 15:04:03 -06:00
Sebastian Riedel
39440e1f98 Fix info for raw edit, colon is the delimiter 2018-06-20 01:21:24 +02:00
MikeMaximus
9b9d3f9125 Changes for issue #131 2018-06-15 16:02:31 -06:00
Michael J. Seiferling
7eab3b8841 Updated readme.txt for v1.1.2 2018-06-07 10:50:26 -06:00
Michael J. Seiferling
539009c5de Updated SQLite to 3.23.1 2018-05-20 21:07:00 -06:00
MikeMaximus
01b46107ad Fixed a possible issue with Game Manager quick filter 2018-05-12 23:14:31 -06:00
MikeMaximus
a5d2ce2255 Minor UI change for Game Manager 2018-05-07 20:59:06 -06:00
MikeMaximus
c0764d0c08 Fixed rare crash situation in Game Manager 2018-05-07 16:24:23 -06:00
MikeMaximus
35ea6fb74b Updated 7z to 18.05 / v1.1.1 Release 2018-05-04 08:45:55 -06:00
MikeMaximus
a51a7bea89 Merge pull request #128 from elonbing/master
Fixed minor typo ("manaul"=>"manual")
2018-04-25 15:45:37 -06:00
Elon Bing
b5f3408261 Fixed minor typo ("manaul"=>"manual") 2018-04-25 14:12:32 +02:00
41 changed files with 1728 additions and 655 deletions
Vendored
+1 -3
View File
@@ -186,6 +186,4 @@ FakesAssemblies/
GeneratedArtifacts/ GeneratedArtifacts/
_Pvt_Extensions/ _Pvt_Extensions/
ModelManifest.xml ModelManifest.xml
/.vs/slnx.sqlite /.vs
/.vs/VSWorkspaceState.json
/.vs/Game Backup Monitor/v15
+20
View File
@@ -6,6 +6,8 @@
Private sPath As String Private sPath As String
Private bAbsolutePath As Boolean Private bAbsolutePath As Boolean
Private bFolderSave As Boolean Private bFolderSave As Boolean
Private bAppendTimeStamp As Boolean
Private iBackupLimit As Integer
Private sFileType As String Private sFileType As String
Private sExcludeList As String Private sExcludeList As String
Private bMonitorOnly As Boolean Private bMonitorOnly As Boolean
@@ -76,6 +78,24 @@
End Get End Get
End Property End Property
Property AppendTimeStamp As Boolean
Set(value As Boolean)
bAppendTimeStamp = value
End Set
Get
Return bAppendTimeStamp
End Get
End Property
Property BackupLimit As Integer
Set(value As Integer)
iBackupLimit = value
End Set
Get
Return iBackupLimit
End Get
End Property
Property FileType As String Property FileType As String
Set(value As String) Set(value As String)
sFileType = value sFileType = value
+6
View File
@@ -47,6 +47,12 @@
End Get End Get
End Property End Property
ReadOnly Property FileSafeName As String
Get
Return mgrPath.ValidateFileNameForOS(sName)
End Get
End Property
Property FileName As String Property FileName As String
Get Get
If mgrCommon.IsUnix Then If mgrCommon.IsUnix Then
+13 -46
View File
@@ -9,7 +9,7 @@ Public Class clsGame
Private bFolderSave As Boolean = False Private bFolderSave As Boolean = False
Private sFileType As String = String.Empty Private sFileType As String = String.Empty
Private bAppendTimeStamp As Boolean = False Private bAppendTimeStamp As Boolean = False
Private iBackupLimit As Integer = 2 Private iBackupLimit As Integer = 0
Private bCleanFolder As Boolean = False Private bCleanFolder As Boolean = False
Private sExcludeList As String = String.Empty Private sExcludeList As String = String.Empty
Private sProcessPath As String = String.Empty Private sProcessPath As String = String.Empty
@@ -21,7 +21,6 @@ Public Class clsGame
Private bMonitorOnly As Boolean = False Private bMonitorOnly As Boolean = False
Private sComments As String = String.Empty Private sComments As String = String.Empty
Private bIsRegEx As Boolean = False Private bIsRegEx As Boolean = False
Private bDuplicate As Boolean = False
Private oImportTags As New List(Of Tag) Private oImportTags As New List(Of Tag)
Private bImportUpdate As Boolean = False Private bImportUpdate As Boolean = False
@@ -31,7 +30,7 @@ Public Class clsGame
Company = 2 Company = 2
Version = 4 Version = 4
Icon = 16 Icon = 16
TimeStamp = 32 Unused = 32 'Do not remove to maintain compatability, re-use for a future field.
MonitorGame = 64 MonitorGame = 64
End Enum End Enum
@@ -46,12 +45,6 @@ Public Class clsGame
End Get End Get
End Property End Property
ReadOnly Property CompoundKey As String
Get
Return ProcessName & ":" & ID
End Get
End Property
ReadOnly Property CroppedName As String ReadOnly Property CroppedName As String
Get Get
If Name.Length > 40 Then If Name.Length > 40 Then
@@ -248,27 +241,15 @@ Public Class clsGame
End Set End Set
End Property End Property
Property Duplicate As Boolean Property TruePath As String
Get Set(value As String)
Return bDuplicate sPath = value
End Get
Set(value As Boolean)
bDuplicate = value
End Set End Set
End Property
ReadOnly Property TruePath As String
Get Get
Return sPath Return sPath
End Get End Get
End Property End Property
ReadOnly Property TrueProcess As String
Get
Return HandleProcessDuplicates()
End Get
End Property
Property ImportTags As List(Of Tag) Property ImportTags As List(Of Tag)
Get Get
Return oImportTags Return oImportTags
@@ -340,10 +321,13 @@ Public Class clsGame
If FolderSave <> oGame.FolderSave Then If FolderSave <> oGame.FolderSave Then
Return False Return False
End If End If
If CleanFolder <> oGame.CleanFolder Then If AppendTimeStamp <> oGame.AppendTimeStamp Then
Return False Return False
End If End If
If AppendTimeStamp <> oGame.AppendTimeStamp Then If BackupLimit <> oGame.BackupLimit Then
Return False
End If
If CleanFolder <> oGame.CleanFolder Then
Return False Return False
End If End If
If Hours <> oGame.Hours Then If Hours <> oGame.Hours Then
@@ -380,14 +364,6 @@ Public Class clsGame
Return False Return False
End If End If
End If End If
If (eSyncFields And eOptionalSyncFields.TimeStamp) = eOptionalSyncFields.TimeStamp Then
If AppendTimeStamp <> oGame.AppendTimeStamp Then
Return False
End If
If BackupLimit <> oGame.BackupLimit Then
Return False
End If
End If
If (eSyncFields And eOptionalSyncFields.Version) = eOptionalSyncFields.Version Then If (eSyncFields And eOptionalSyncFields.Version) = eOptionalSyncFields.Version Then
If Version <> oGame.Version Then If Version <> oGame.Version Then
Return False Return False
@@ -430,6 +406,9 @@ Public Class clsGame
If FolderSave <> oGame.FolderSave Then If FolderSave <> oGame.FolderSave Then
Return False Return False
End If End If
If AppendTimeStamp <> oGame.AppendTimeStamp Then
Return False
End If
If MonitorOnly <> oGame.MonitorOnly Then If MonitorOnly <> oGame.MonitorOnly Then
Return False Return False
End If End If
@@ -459,18 +438,6 @@ Public Class clsGame
Return DirectCast(Me.MemberwiseClone(), clsGame) Return DirectCast(Me.MemberwiseClone(), clsGame)
End Function End Function
Private Function HandleProcessDuplicates() As String
Dim sProcessName As String
'Handle Duplicates
sProcessName = Me.ProcessName
If Me.Duplicate Then
sProcessName = Me.ProcessName.Split(":")(0)
End If
Return sProcessName
End Function
Public Shared Function SetSyncField(ByVal eSyncFields As eOptionalSyncFields, ByVal eSyncField As eOptionalSyncFields) As eOptionalSyncFields Public Shared Function SetSyncField(ByVal eSyncFields As eOptionalSyncFields, ByVal eSyncField As eOptionalSyncFields) As eOptionalSyncFields
Return eSyncFields Or eSyncField Return eSyncFields Or eSyncField
End Function End Function
+1 -1
View File
@@ -24,7 +24,7 @@
ReadOnly Property FormattedName As String ReadOnly Property FormattedName As String
Get Get
Return "*" & sVariableName & "*" Return "%" & sVariableName & "%"
End Get End Get
End Property End Property
+1 -1
View File
@@ -416,7 +416,7 @@ Public Class frmAddWizard
End If End If
sNewPath = mgrCommon.OpenFileBrowser("Wizard_Process_Path", frmAddWizard_ChooseProcess, "exe", sNewPath = mgrCommon.OpenFileBrowser("Wizard_Process_Path", frmAddWizard_ChooseProcess, "exe",
frmAddWizard_Executable, sDefaultFolder, False, False) frmAddWizard_Executable, sDefaultFolder, False)
If sNewPath <> String.Empty Then txtProcessPath.Text = sNewPath If sNewPath <> String.Empty Then txtProcessPath.Text = sNewPath
End Sub End Sub
+79 -2
View File
@@ -6,6 +6,7 @@ Public Class frmAdvancedImport
Private oImportData As ExportData Private oImportData As ExportData
Private hshImportData As Hashtable Private hshImportData As Hashtable
Private hshFinalData As New Hashtable Private hshFinalData As New Hashtable
Private bModWinConfigsForLinux As Boolean
Private bSelectAll As Boolean = True Private bSelectAll As Boolean = True
Private bIsLoading As Boolean = False Private bIsLoading As Boolean = False
Private iCurrentSort As Integer = 0 Private iCurrentSort As Integer = 0
@@ -30,6 +31,15 @@ Public Class frmAdvancedImport
End Get End Get
End Property End Property
Public Property ModWinConfigsForLinux As Boolean
Set(value As Boolean)
bModWinConfigsForLinux = value
End Set
Get
Return bModWinConfigsForLinux
End Get
End Property
Public ReadOnly Property FinalData As Hashtable Public ReadOnly Property FinalData As Hashtable
Get Get
Return hshFinalData Return hshFinalData
@@ -56,6 +66,62 @@ Public Class frmAdvancedImport
End If End If
End Sub End Sub
Private Sub ModTags(ByRef oTags As List(Of Tag))
Dim bExists As Boolean
Dim oTag As Tag
Dim oNewTag As Tag
Dim oRemoveTag As New Tag
Dim sTag As String
Dim sAddTags() As String = {"Wine"}
Dim sRemoveTags() As String = {"Official"}
For Each sTag In sAddTags
bExists = False
For Each oTag In oTags
If oTag.Name = sTag Then
bExists = True
Exit For
End If
Next
If Not bExists Then
oNewTag = New Tag
oNewTag.Name = sTag
oTags.Add(oNewTag)
End If
Next
For Each sTag In sRemoveTags
bExists = False
For Each oTag In oTags
If oTag.Name = sTag Then
bExists = True
oRemoveTag = oTag
Exit For
End If
Next
If bExists Then
oTags.Remove(oRemoveTag)
End If
Next
End Sub
Private Function CheckIgnoreTags(ByVal oTags As List(Of Tag)) As Boolean
Dim oTag As Tag
Dim sTag As String
Dim sIgnoreTags() As String = {"DOSBox", "ScummVM"}
For Each oTag In oTags
For Each sTag In sIgnoreTags
If oTag.Name = sTag Then
Return False
End If
Next
Next
Return True
End Function
Private Sub LoadData(Optional ByVal sFilter As String = "", Optional ByVal bAutoDetect As Boolean = False) Private Sub LoadData(Optional ByVal sFilter As String = "", Optional ByVal bAutoDetect As Boolean = False)
Dim oApp As clsGame Dim oApp As clsGame
Dim oListViewItem As ListViewItem Dim oListViewItem As ListViewItem
@@ -75,6 +141,12 @@ Public Class frmAdvancedImport
For Each de As DictionaryEntry In ImportData For Each de As DictionaryEntry In ImportData
bAddItem = False bAddItem = False
oApp = DirectCast(de.Value, clsGame) oApp = DirectCast(de.Value, clsGame)
'Run any required tag mods
If ModWinConfigsForLinux Then
ModTags(oApp.ImportTags)
End If
sTags = String.Empty sTags = String.Empty
oApp.ImportTags.Sort(AddressOf mgrCommon.CompareImportTagsByName) oApp.ImportTags.Sort(AddressOf mgrCommon.CompareImportTagsByName)
For Each oTag As Tag In oApp.ImportTags For Each oTag As Tag In oApp.ImportTags
@@ -82,7 +154,7 @@ Public Class frmAdvancedImport
Next Next
sTags = sTags.TrimEnd(New Char() {",", " "}) sTags = sTags.TrimEnd(New Char() {",", " "})
oListViewItem = New ListViewItem(New String() {oApp.Name, oApp.TrueProcess, sTags}) oListViewItem = New ListViewItem(New String() {oApp.Name, oApp.ProcessName, sTags})
oListViewItem.Tag = oApp.ID oListViewItem.Tag = oApp.ID
If FinalData.ContainsKey(oApp.ID) Then If FinalData.ContainsKey(oApp.ID) Then
@@ -114,11 +186,16 @@ Public Class frmAdvancedImport
If sFilter = String.Empty Then If sFilter = String.Empty Then
bAddItem = True bAddItem = True
Else Else
If oApp.Name.ToLower.Contains(sFilter.ToLower) Or oApp.TrueProcess.ToLower.Contains(sFilter.ToLower) Or sTags.ToLower.Contains(sFilter.ToLower) Then If oApp.Name.ToLower.Contains(sFilter.ToLower) Or oApp.ProcessName.ToLower.Contains(sFilter.ToLower) Or sTags.ToLower.Contains(sFilter.ToLower) Then
bAddItem = True bAddItem = True
End If End If
End If End If
'Check for hardcoded ignore tags
If bAddItem And ModWinConfigsForLinux Then
bAddItem = CheckIgnoreTags(oApp.ImportTags)
End If
If bAddItem Then If bAddItem Then
If oListViewItem.Checked Then bResetSelectAll = True If oListViewItem.Checked Then bResetSelectAll = True
lstGames.Items.Add(oListViewItem) lstGames.Items.Add(oListViewItem)
+1 -1
View File
@@ -38,7 +38,7 @@ Public Class frmChooseGame
End Sub End Sub
Private Sub SaveSelection() Private Sub SaveSelection()
oGame.ProcessPath = oProcess.GameInfo.ProcessPath oGame.ProcessPath = oProcess.ProcessPath
mgrMonitorList.DoListUpdate(oGame) mgrMonitorList.DoListUpdate(oGame)
End Sub End Sub
+51 -16
View File
@@ -70,6 +70,7 @@ Partial Class frmGameManager
Me.lblHours = New System.Windows.Forms.Label() Me.lblHours = New System.Windows.Forms.Label()
Me.btnTags = New System.Windows.Forms.Button() Me.btnTags = New System.Windows.Forms.Button()
Me.grpStats = New System.Windows.Forms.GroupBox() Me.grpStats = New System.Windows.Forms.GroupBox()
Me.btnImportBackup = New System.Windows.Forms.Button()
Me.cboRemoteBackup = New System.Windows.Forms.ComboBox() Me.cboRemoteBackup = New System.Windows.Forms.ComboBox()
Me.lblRestorePathData = New System.Windows.Forms.Label() Me.lblRestorePathData = New System.Windows.Forms.Label()
Me.lblBackupFileData = New System.Windows.Forms.Label() Me.lblBackupFileData = New System.Windows.Forms.Label()
@@ -96,6 +97,8 @@ Partial Class frmGameManager
Me.btnExport = New System.Windows.Forms.Button() Me.btnExport = New System.Windows.Forms.Button()
Me.cmsImport = New System.Windows.Forms.ContextMenuStrip(Me.components) Me.cmsImport = New System.Windows.Forms.ContextMenuStrip(Me.components)
Me.cmsOfficial = New System.Windows.Forms.ToolStripMenuItem() Me.cmsOfficial = New System.Windows.Forms.ToolStripMenuItem()
Me.cmsOfficialWindows = New System.Windows.Forms.ToolStripMenuItem()
Me.cmsOfficialLinux = New System.Windows.Forms.ToolStripMenuItem()
Me.cmsFile = New System.Windows.Forms.ToolStripMenuItem() Me.cmsFile = New System.Windows.Forms.ToolStripMenuItem()
Me.txtQuickFilter = New System.Windows.Forms.TextBox() Me.txtQuickFilter = New System.Windows.Forms.TextBox()
Me.lblQuickFilter = New System.Windows.Forms.Label() Me.lblQuickFilter = New System.Windows.Forms.Label()
@@ -103,6 +106,7 @@ Partial Class frmGameManager
Me.cmsDeleteOne = New System.Windows.Forms.ToolStripMenuItem() Me.cmsDeleteOne = New System.Windows.Forms.ToolStripMenuItem()
Me.cmsDeleteAll = New System.Windows.Forms.ToolStripMenuItem() Me.cmsDeleteAll = New System.Windows.Forms.ToolStripMenuItem()
Me.btnProcesses = New System.Windows.Forms.Button() Me.btnProcesses = New System.Windows.Forms.Button()
Me.ttFullPath = New System.Windows.Forms.ToolTip(Me.components)
Me.grpConfig.SuspendLayout() Me.grpConfig.SuspendLayout()
CType(Me.nudLimit, System.ComponentModel.ISupportInitialize).BeginInit() CType(Me.nudLimit, System.ComponentModel.ISupportInitialize).BeginInit()
Me.grpExtra.SuspendLayout() Me.grpExtra.SuspendLayout()
@@ -142,7 +146,7 @@ Partial Class frmGameManager
Me.btnBackup.Location = New System.Drawing.Point(616, 626) Me.btnBackup.Location = New System.Drawing.Point(616, 626)
Me.btnBackup.Name = "btnBackup" Me.btnBackup.Name = "btnBackup"
Me.btnBackup.Size = New System.Drawing.Size(75, 23) Me.btnBackup.Size = New System.Drawing.Size(75, 23)
Me.btnBackup.TabIndex = 18 Me.btnBackup.TabIndex = 19
Me.btnBackup.Text = "&Backup" Me.btnBackup.Text = "&Backup"
Me.btnBackup.UseVisualStyleBackColor = True Me.btnBackup.UseVisualStyleBackColor = True
' '
@@ -152,7 +156,7 @@ Partial Class frmGameManager
Me.btnClose.Location = New System.Drawing.Point(697, 626) Me.btnClose.Location = New System.Drawing.Point(697, 626)
Me.btnClose.Name = "btnClose" Me.btnClose.Name = "btnClose"
Me.btnClose.Size = New System.Drawing.Size(75, 23) Me.btnClose.Size = New System.Drawing.Size(75, 23)
Me.btnClose.TabIndex = 19 Me.btnClose.TabIndex = 20
Me.btnClose.Text = "C&lose" Me.btnClose.Text = "C&lose"
Me.btnClose.UseVisualStyleBackColor = True Me.btnClose.UseVisualStyleBackColor = True
' '
@@ -267,11 +271,9 @@ Partial Class frmGameManager
'nudLimit 'nudLimit
' '
Me.nudLimit.Location = New System.Drawing.Point(330, 155) Me.nudLimit.Location = New System.Drawing.Point(330, 155)
Me.nudLimit.Minimum = New Decimal(New Integer() {2, 0, 0, 0})
Me.nudLimit.Name = "nudLimit" Me.nudLimit.Name = "nudLimit"
Me.nudLimit.Size = New System.Drawing.Size(40, 20) Me.nudLimit.Size = New System.Drawing.Size(40, 20)
Me.nudLimit.TabIndex = 17 Me.nudLimit.TabIndex = 17
Me.nudLimit.Value = New Decimal(New Integer() {2, 0, 0, 0})
Me.nudLimit.Visible = False Me.nudLimit.Visible = False
' '
'btnExclude 'btnExclude
@@ -289,7 +291,7 @@ Partial Class frmGameManager
Me.btnInclude.Name = "btnInclude" Me.btnInclude.Name = "btnInclude"
Me.btnInclude.Size = New System.Drawing.Size(175, 23) Me.btnInclude.Size = New System.Drawing.Size(175, 23)
Me.btnInclude.TabIndex = 12 Me.btnInclude.TabIndex = 12
Me.btnInclude.Text = "In&clude Items..." Me.btnInclude.Text = "Incl&ude Items..."
Me.btnInclude.UseVisualStyleBackColor = True Me.btnInclude.UseVisualStyleBackColor = True
' '
'txtID 'txtID
@@ -567,13 +569,14 @@ Partial Class frmGameManager
Me.btnTags.Location = New System.Drawing.Point(535, 437) Me.btnTags.Location = New System.Drawing.Point(535, 437)
Me.btnTags.Name = "btnTags" Me.btnTags.Name = "btnTags"
Me.btnTags.Size = New System.Drawing.Size(75, 23) Me.btnTags.Size = New System.Drawing.Size(75, 23)
Me.btnTags.TabIndex = 12 Me.btnTags.TabIndex = 13
Me.btnTags.Text = "Tags..." Me.btnTags.Text = "&Tags..."
Me.btnTags.UseVisualStyleBackColor = True Me.btnTags.UseVisualStyleBackColor = True
' '
'grpStats 'grpStats
' '
Me.grpStats.Anchor = CType((System.Windows.Forms.AnchorStyles.Top Or System.Windows.Forms.AnchorStyles.Right), System.Windows.Forms.AnchorStyles) Me.grpStats.Anchor = CType((System.Windows.Forms.AnchorStyles.Top Or System.Windows.Forms.AnchorStyles.Right), System.Windows.Forms.AnchorStyles)
Me.grpStats.Controls.Add(Me.btnImportBackup)
Me.grpStats.Controls.Add(Me.cboRemoteBackup) Me.grpStats.Controls.Add(Me.cboRemoteBackup)
Me.grpStats.Controls.Add(Me.lblRestorePathData) Me.grpStats.Controls.Add(Me.lblRestorePathData)
Me.grpStats.Controls.Add(Me.lblBackupFileData) Me.grpStats.Controls.Add(Me.lblBackupFileData)
@@ -588,10 +591,19 @@ Partial Class frmGameManager
Me.grpStats.Location = New System.Drawing.Point(248, 466) Me.grpStats.Location = New System.Drawing.Point(248, 466)
Me.grpStats.Name = "grpStats" Me.grpStats.Name = "grpStats"
Me.grpStats.Size = New System.Drawing.Size(525, 154) Me.grpStats.Size = New System.Drawing.Size(525, 154)
Me.grpStats.TabIndex = 15 Me.grpStats.TabIndex = 16
Me.grpStats.TabStop = False Me.grpStats.TabStop = False
Me.grpStats.Text = "Backup Information" Me.grpStats.Text = "Backup Information"
' '
'btnImportBackup
'
Me.btnImportBackup.Location = New System.Drawing.Point(9, 125)
Me.btnImportBackup.Name = "btnImportBackup"
Me.btnImportBackup.Size = New System.Drawing.Size(114, 23)
Me.btnImportBackup.TabIndex = 8
Me.btnImportBackup.Text = "Import B&ackup Files"
Me.btnImportBackup.UseVisualStyleBackColor = True
'
'cboRemoteBackup 'cboRemoteBackup
' '
Me.cboRemoteBackup.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList Me.cboRemoteBackup.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList
@@ -666,7 +678,7 @@ Partial Class frmGameManager
Me.btnDeleteBackup.Location = New System.Drawing.Point(129, 125) Me.btnDeleteBackup.Location = New System.Drawing.Point(129, 125)
Me.btnDeleteBackup.Name = "btnDeleteBackup" Me.btnDeleteBackup.Name = "btnDeleteBackup"
Me.btnDeleteBackup.Size = New System.Drawing.Size(114, 23) Me.btnDeleteBackup.Size = New System.Drawing.Size(114, 23)
Me.btnDeleteBackup.TabIndex = 8 Me.btnDeleteBackup.TabIndex = 9
Me.btnDeleteBackup.Text = "&Delete Backup" Me.btnDeleteBackup.Text = "&Delete Backup"
Me.btnDeleteBackup.UseVisualStyleBackColor = True Me.btnDeleteBackup.UseVisualStyleBackColor = True
' '
@@ -703,7 +715,7 @@ Partial Class frmGameManager
Me.btnMarkAsRestored.Location = New System.Drawing.Point(429, 626) Me.btnMarkAsRestored.Location = New System.Drawing.Point(429, 626)
Me.btnMarkAsRestored.Name = "btnMarkAsRestored" Me.btnMarkAsRestored.Name = "btnMarkAsRestored"
Me.btnMarkAsRestored.Size = New System.Drawing.Size(100, 23) Me.btnMarkAsRestored.Size = New System.Drawing.Size(100, 23)
Me.btnMarkAsRestored.TabIndex = 16 Me.btnMarkAsRestored.TabIndex = 17
Me.btnMarkAsRestored.Text = "&Mark as Restored" Me.btnMarkAsRestored.Text = "&Mark as Restored"
Me.btnMarkAsRestored.UseVisualStyleBackColor = True Me.btnMarkAsRestored.UseVisualStyleBackColor = True
' '
@@ -713,7 +725,7 @@ Partial Class frmGameManager
Me.btnRestore.Location = New System.Drawing.Point(535, 626) Me.btnRestore.Location = New System.Drawing.Point(535, 626)
Me.btnRestore.Name = "btnRestore" Me.btnRestore.Name = "btnRestore"
Me.btnRestore.Size = New System.Drawing.Size(75, 23) Me.btnRestore.Size = New System.Drawing.Size(75, 23)
Me.btnRestore.TabIndex = 17 Me.btnRestore.TabIndex = 18
Me.btnRestore.Text = "&Restore" Me.btnRestore.Text = "&Restore"
Me.btnRestore.UseVisualStyleBackColor = True Me.btnRestore.UseVisualStyleBackColor = True
' '
@@ -723,7 +735,7 @@ Partial Class frmGameManager
Me.btnSave.Location = New System.Drawing.Point(616, 437) Me.btnSave.Location = New System.Drawing.Point(616, 437)
Me.btnSave.Name = "btnSave" Me.btnSave.Name = "btnSave"
Me.btnSave.Size = New System.Drawing.Size(75, 23) Me.btnSave.Size = New System.Drawing.Size(75, 23)
Me.btnSave.TabIndex = 13 Me.btnSave.TabIndex = 14
Me.btnSave.Text = "&Save" Me.btnSave.Text = "&Save"
Me.btnSave.UseVisualStyleBackColor = True Me.btnSave.UseVisualStyleBackColor = True
' '
@@ -742,8 +754,8 @@ Partial Class frmGameManager
Me.btnCancel.Location = New System.Drawing.Point(697, 437) Me.btnCancel.Location = New System.Drawing.Point(697, 437)
Me.btnCancel.Name = "btnCancel" Me.btnCancel.Name = "btnCancel"
Me.btnCancel.Size = New System.Drawing.Size(75, 23) Me.btnCancel.Size = New System.Drawing.Size(75, 23)
Me.btnCancel.TabIndex = 14 Me.btnCancel.TabIndex = 15
Me.btnCancel.Text = "&Cancel" Me.btnCancel.Text = "Ca&ncel"
Me.btnCancel.UseVisualStyleBackColor = True Me.btnCancel.UseVisualStyleBackColor = True
' '
'chkEnabled 'chkEnabled
@@ -840,10 +852,23 @@ Partial Class frmGameManager
' '
'cmsOfficial 'cmsOfficial
' '
Me.cmsOfficial.DropDownItems.AddRange(New System.Windows.Forms.ToolStripItem() {Me.cmsOfficialWindows, Me.cmsOfficialLinux})
Me.cmsOfficial.Name = "cmsOfficial" Me.cmsOfficial.Name = "cmsOfficial"
Me.cmsOfficial.Size = New System.Drawing.Size(117, 22) Me.cmsOfficial.Size = New System.Drawing.Size(117, 22)
Me.cmsOfficial.Text = "&Official List..." Me.cmsOfficial.Text = "&Official List..."
' '
'cmsOfficialWindows
'
Me.cmsOfficialWindows.Name = "cmsOfficialWindows"
Me.cmsOfficialWindows.Size = New System.Drawing.Size(180, 22)
Me.cmsOfficialWindows.Text = "&Windows..."
'
'cmsOfficialLinux
'
Me.cmsOfficialLinux.Name = "cmsOfficialLinux"
Me.cmsOfficialLinux.Size = New System.Drawing.Size(180, 22)
Me.cmsOfficialLinux.Text = "&Linux..."
'
'cmsFile 'cmsFile
' '
Me.cmsFile.Name = "cmsFile" Me.cmsFile.Name = "cmsFile"
@@ -890,10 +915,16 @@ Partial Class frmGameManager
Me.btnProcesses.Location = New System.Drawing.Point(454, 437) Me.btnProcesses.Location = New System.Drawing.Point(454, 437)
Me.btnProcesses.Name = "btnProcesses" Me.btnProcesses.Name = "btnProcesses"
Me.btnProcesses.Size = New System.Drawing.Size(75, 23) Me.btnProcesses.Size = New System.Drawing.Size(75, 23)
Me.btnProcesses.TabIndex = 20 Me.btnProcesses.TabIndex = 12
Me.btnProcesses.Text = "Processes..." Me.btnProcesses.Text = "Pro&cesses..."
Me.btnProcesses.UseVisualStyleBackColor = True Me.btnProcesses.UseVisualStyleBackColor = True
' '
'ttFullPath
'
Me.ttFullPath.AutoPopDelay = 5000
Me.ttFullPath.InitialDelay = 300
Me.ttFullPath.ReshowDelay = 60
'
'frmGameManager 'frmGameManager
' '
Me.AutoScaleDimensions = New System.Drawing.SizeF(6.0!, 13.0!) Me.AutoScaleDimensions = New System.Drawing.SizeF(6.0!, 13.0!)
@@ -1024,4 +1055,8 @@ Partial Class frmGameManager
Friend WithEvents chkRegEx As CheckBox Friend WithEvents chkRegEx As CheckBox
Friend WithEvents btnGameID As Button Friend WithEvents btnGameID As Button
Friend WithEvents btnProcesses As Button Friend WithEvents btnProcesses As Button
Friend WithEvents ttFullPath As ToolTip
Friend WithEvents btnImportBackup As Button
Friend WithEvents cmsOfficialWindows As ToolStripMenuItem
Friend WithEvents cmsOfficialLinux As ToolStripMenuItem
End Class End Class
+3
View File
@@ -123,4 +123,7 @@
<metadata name="cmsDeleteBackup.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a"> <metadata name="cmsDeleteBackup.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>127, 17</value> <value>127, 17</value>
</metadata> </metadata>
<metadata name="ttFullPath.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>275, 17</value>
</metadata>
</root> </root>
+292 -84
View File
@@ -14,8 +14,10 @@ Public Class frmGameManager
Private bDisableExternalFunctions As Boolean = False Private bDisableExternalFunctions As Boolean = False
Private bTriggerBackup As Boolean = False Private bTriggerBackup As Boolean = False
Private bTriggerRestore As Boolean = False Private bTriggerRestore As Boolean = False
Private bTriggerImportBackup As Boolean = False
Private oBackupList As New List(Of clsGame) Private oBackupList As New List(Of clsGame)
Private oRestoreList As New Hashtable Private oRestoreList As New Hashtable
Private oImportBackupList As New Hashtable
Private oGameData As OrderedDictionary Private oGameData As OrderedDictionary
Private oLocalBackupData As SortedList Private oLocalBackupData As SortedList
Private oRemoteBackupData As SortedList Private oRemoteBackupData As SortedList
@@ -121,6 +123,15 @@ Public Class frmGameManager
End Set End Set
End Property End Property
Property TriggerImportBackup As Boolean
Get
Return bTriggerImportBackup
End Get
Set(value As Boolean)
bTriggerImportBackup = value
End Set
End Property
Property BackupList As List(Of clsGame) Property BackupList As List(Of clsGame)
Get Get
Return oBackupList Return oBackupList
@@ -139,6 +150,15 @@ Public Class frmGameManager
End Set End Set
End Property End Property
Property ImportBackupList As Hashtable
Get
Return oImportBackupList
End Get
Set(value As Hashtable)
oImportBackupList = value
End Set
End Property
Private Property IsDirty As Boolean Private Property IsDirty As Boolean
Get Get
Return bIsDirty Return bIsDirty
@@ -162,69 +182,105 @@ Public Class frmGameManager
oLocalBackupData = mgrManifest.ReadLatestManifest(mgrSQLite.Database.Local) oLocalBackupData = mgrManifest.ReadLatestManifest(mgrSQLite.Database.Local)
End Sub End Sub
Private Function ConvertToRelativePath(ByVal sSavePath As String, ByVal sAppPath As String) As String Private Function HandleSavePath(ByVal sSavePath As String, ByVal sAppPath As String) As String
Dim sPath As String = sSavePath Dim sPath As String = sSavePath
If Not mgrPath.IsAbsolute(sSavePath) Then
'Determine a relative path if possible 'Determine a relative path if possible
If sAppPath <> String.Empty And sSavePath <> String.Empty Then If sAppPath <> String.Empty And sSavePath <> String.Empty Then
If Not mgrPath.IsAbsolute(sSavePath) Then
sPath = mgrPath.DetermineRelativePath(sAppPath, sSavePath) sPath = mgrPath.DetermineRelativePath(sAppPath, sSavePath)
End If End If
Else
If Not oSettings.ShowResolvedPaths Then
sPath = mgrPath.ReverseSpecialPaths(sPath)
End If
End If End If
Return sPath Return sPath
End Function End Function
Private Sub CheckManifestandUpdate(ByVal oOriginalApp As clsGame, ByVal oNewApp As clsGame) Private Function CheckManifestandUpdate(ByVal oOriginalApp As clsGame, ByVal oNewApp As clsGame, ByVal bUseGameID As Boolean) As Boolean
Dim oBackupItems As List(Of clsBackup) Dim oBackupItems As List(Of clsBackup)
Dim sDirectory As String Dim sDirectory As String
Dim sNewDirectory As String Dim sNewDirectory As String
Dim sFileName As String Dim sFileName As String
Dim sNewFileName As String Dim sNewFileName As String
Dim sNewAppItem As String
Dim sOriginalAppItem As String
'If there is an ID change, check and update the manifest 'If there is a valid change, check and update the manifest
If oNewApp.ID <> oOriginalApp.ID Then If (oNewApp.ID <> oOriginalApp.ID) Or (oNewApp.FileSafeName <> oOriginalApp.FileSafeName) Then
'Local 'Choose how to perform file & folder renames
If mgrManifest.DoManifestCheck(oOriginalApp.ID, mgrSQLite.Database.Local) Then If bUseGameID Then
oBackupItems = mgrManifest.DoManifestGetByMonitorID(oOriginalApp.ID, mgrSQLite.Database.Local) sNewAppItem = oNewApp.ID
'The local manifest will only have one entry per game, therefore this runs only once sOriginalAppItem = oOriginalApp.ID
For Each oBackupItem As clsBackup In oBackupItems Else
'Rename Current Backup File & Folder sNewAppItem = oNewApp.FileSafeName
sFileName = BackupFolder & oBackupItem.FileName sOriginalAppItem = oOriginalApp.FileSafeName
'Rename Backup File
sNewFileName = Path.GetDirectoryName(sFileName) & Path.DirectorySeparatorChar & Path.GetFileName(sFileName).Replace(oOriginalApp.ID, oNewApp.ID)
If File.Exists(sFileName) And Not sFileName = sNewFileName Then
FileSystem.Rename(sFileName, sNewFileName)
End If End If
'Rename Directory 'Remote
sDirectory = Path.GetDirectoryName(sFileName) If mgrManifest.DoManifestCheck(oOriginalApp.ID, mgrSQLite.Database.Remote) Then
sNewDirectory = sDirectory.Replace(oOriginalApp.ID, oNewApp.ID)
If sDirectory <> sNewDirectory Then 'Check for existing folder
sDirectory = BackupFolder & sOriginalAppItem
sNewDirectory = sDirectory.Replace(sOriginalAppItem, sNewAppItem)
If Directory.Exists(sNewDirectory) Then
If mgrCommon.ShowMessage(frmGameManager_ErrorRenameFolderExists, New String() {sDirectory, sNewDirectory}, MsgBoxStyle.YesNo) = MsgBoxResult.Yes Then
mgrCommon.DeleteDirectory(sNewDirectory, True)
Else
Return False
End If
End If
oBackupItems = mgrManifest.DoManifestGetByMonitorID(oOriginalApp.ID, mgrSQLite.Database.Remote)
'Check for existing files
For Each oBackupItem As clsBackup In oBackupItems
sFileName = BackupFolder & oBackupItem.FileName
sNewFileName = Path.GetDirectoryName(sFileName) & Path.DirectorySeparatorChar & Path.GetFileName(sFileName).Replace(sOriginalAppItem, sNewAppItem)
If File.Exists(sNewFileName) Then
If mgrCommon.ShowMessage(frmGameManager_ErrorRenameFilesExist, New String() {sOriginalAppItem, sNewAppItem}, MsgBoxStyle.YesNo) = MsgBoxResult.No Then
Return False
End If
Exit For
End If
Next
'Rename files
For Each oBackupItem As clsBackup In oBackupItems
'Rename Current Backup File
sFileName = BackupFolder & oBackupItem.FileName
sNewFileName = Path.GetDirectoryName(sFileName) & Path.DirectorySeparatorChar & Path.GetFileName(sFileName).Replace(sOriginalAppItem, sNewAppItem)
If File.Exists(sFileName) And Not sFileName = sNewFileName Then
If File.Exists(sNewFileName) Then mgrCommon.DeleteFile(sNewFileName)
FileSystem.Rename(sFileName, sNewFileName)
End If
oBackupItem.MonitorID = oNewApp.ID
oBackupItem.FileName = oBackupItem.FileName.Replace(sOriginalAppItem, sNewAppItem)
mgrManifest.DoManifestUpdateByManifestID(oBackupItem, mgrSQLite.Database.Remote)
Next
'Rename folder
If Directory.Exists(sDirectory) And Not sDirectory = sNewDirectory Then If Directory.Exists(sDirectory) And Not sDirectory = sNewDirectory Then
FileSystem.Rename(sDirectory, sNewDirectory) FileSystem.Rename(sDirectory, sNewDirectory)
End If End If
End If End If
'Local
If mgrManifest.DoManifestCheck(oOriginalApp.ID, mgrSQLite.Database.Local) Then
oBackupItems = mgrManifest.DoManifestGetByMonitorID(oOriginalApp.ID, mgrSQLite.Database.Local)
'The local manifest will only have one entry per game, therefore this runs only once
For Each oBackupItem As clsBackup In oBackupItems
oBackupItem.MonitorID = oNewApp.ID oBackupItem.MonitorID = oNewApp.ID
oBackupItem.FileName = oBackupItem.FileName.Replace(oOriginalApp.ID, oNewApp.ID) oBackupItem.FileName = oBackupItem.FileName.Replace(sOriginalAppItem, sNewAppItem)
mgrManifest.DoManifestUpdateByManifestID(oBackupItem, mgrSQLite.Database.Local) mgrManifest.DoManifestUpdateByManifestID(oBackupItem, mgrSQLite.Database.Local)
Next Next
End If End If
'Remote
If mgrManifest.DoManifestCheck(oOriginalApp.ID, mgrSQLite.Database.Remote) Then
oBackupItems = mgrManifest.DoManifestGetByMonitorID(oOriginalApp.ID, mgrSQLite.Database.Remote)
For Each oBackupItem As clsBackup In oBackupItems
oBackupItem.MonitorID = oNewApp.ID
oBackupItem.FileName = oBackupItem.FileName.Replace(oOriginalApp.ID, oNewApp.ID)
mgrManifest.DoManifestUpdateByManifestID(oBackupItem, mgrSQLite.Database.Remote)
Next
End If End If
End If
End Sub Return True
End Function
Private Sub LoadData(Optional ByVal bRetainFilter As Boolean = True) Private Sub LoadData(Optional ByVal bRetainFilter As Boolean = True)
Dim oRestoreData As New SortedList Dim oRestoreData As New SortedList
@@ -308,7 +364,7 @@ Public Class frmGameManager
End If End If
sNewPath = mgrCommon.OpenFileBrowser("GM_Process", frmGameManager_ChooseExe, "exe", sNewPath = mgrCommon.OpenFileBrowser("GM_Process", frmGameManager_ChooseExe, "exe",
frmGameManager_Executable, sDefaultFolder, False, False) frmGameManager_Executable, sDefaultFolder, False)
If sNewPath <> String.Empty Then If sNewPath <> String.Empty Then
txtAppPath.Text = Path.GetDirectoryName(sNewPath) txtAppPath.Text = Path.GetDirectoryName(sNewPath)
@@ -348,7 +404,7 @@ Public Class frmGameManager
If sNewPath <> String.Empty Then If sNewPath <> String.Empty Then
txtSavePath.Text = sNewPath txtSavePath.Text = sNewPath
txtSavePath.Text = ConvertToRelativePath(txtSavePath.Text, txtAppPath.Text) txtSavePath.Text = HandleSavePath(txtSavePath.Text, txtAppPath.Text)
End If End If
End Sub End Sub
@@ -366,16 +422,16 @@ Public Class frmGameManager
'Unix Handler 'Unix Handler
If Not mgrCommon.IsUnix Then If Not mgrCommon.IsUnix Then
sNewPath = mgrCommon.OpenFileBrowser("GM_Icon", frmGameManager_ChooseCustomIcon, "ico", sNewPath = mgrCommon.OpenFileBrowser("GM_Icon", frmGameManager_ChooseCustomIcon, "ico",
frmGameManager_Icon, sDefaultFolder, False, False) frmGameManager_Icon, sDefaultFolder, False)
Else Else
sNewPath = mgrCommon.OpenFileBrowser("GM_Icon", frmGameManager_ChooseCustomIcon, "png", sNewPath = mgrCommon.OpenFileBrowser("GM_Icon", frmGameManager_ChooseCustomIcon, "png",
"PNG", sDefaultFolder, False, False) "PNG", sDefaultFolder, False)
End If End If
If sNewPath <> String.Empty Then If sNewPath <> String.Empty Then
txtIcon.Text = sNewPath txtIcon.Text = sNewPath
If IO.File.Exists(sNewPath) Then If IO.File.Exists(sNewPath) Then
pbIcon.Image = Image.FromFile(sNewPath) pbIcon.Image = mgrCommon.SafeIconFromFile(sNewPath)
End If End If
End If End If
End Sub End Sub
@@ -505,15 +561,18 @@ Public Class frmGameManager
Private Function GetBuilderRoot() As String Private Function GetBuilderRoot() As String
Dim sRoot As String = String.Empty Dim sRoot As String = String.Empty
Dim sPath As String = txtSavePath.Text
If Path.IsPathRooted(txtSavePath.Text) Then If Not Settings.ShowResolvedPaths Then sPath = mgrPath.ReplaceSpecialPaths(txtSavePath.Text)
If Directory.Exists(txtSavePath.Text) Then
sRoot = txtSavePath.Text If Path.IsPathRooted(sPath) Then
If Directory.Exists(sPath) Then
sRoot = sPath
End If End If
Else Else
If txtAppPath.Text <> String.Empty Then If txtAppPath.Text <> String.Empty Then
If Directory.Exists(txtAppPath.Text & Path.DirectorySeparatorChar & txtSavePath.Text) Then If Directory.Exists(txtAppPath.Text & Path.DirectorySeparatorChar & sPath) Then
sRoot = txtAppPath.Text & Path.DirectorySeparatorChar & txtSavePath.Text sRoot = txtAppPath.Text & Path.DirectorySeparatorChar & sPath
End If End If
End If End If
End If End If
@@ -542,7 +601,7 @@ Public Class frmGameManager
If CurrentGame.ProcessPath <> String.Empty Then If CurrentGame.ProcessPath <> String.Empty Then
CurrentBackupItem.RelativeRestorePath = CurrentGame.ProcessPath & Path.DirectorySeparatorChar & CurrentBackupItem.RestorePath CurrentBackupItem.RelativeRestorePath = CurrentGame.ProcessPath & Path.DirectorySeparatorChar & CurrentBackupItem.RestorePath
Else Else
sProcess = CurrentGame.TrueProcess sProcess = CurrentGame.ProcessName
If mgrCommon.IsProcessNotSearchable(CurrentGame) Then bNoAuto = True If mgrCommon.IsProcessNotSearchable(CurrentGame) Then bNoAuto = True
sRestorePath = mgrPath.ProcessPathSearch(CurrentBackupItem.Name, sProcess, mgrCommon.FormatString(frmGameManager_ErrorPathNotSet, CurrentBackupItem.Name), bNoAuto) sRestorePath = mgrPath.ProcessPathSearch(CurrentBackupItem.Name, sProcess, mgrCommon.FormatString(frmGameManager_ErrorPathNotSet, CurrentBackupItem.Name), bNoAuto)
@@ -656,23 +715,51 @@ Public Class frmGameManager
End Sub End Sub
Private Sub UpdateBackupInfo(ByVal sManifestID As String) Public Sub VerifyBackups(ByVal oApp As clsGame)
Dim sFileName As String Dim oCurrentBackup As clsBackup
Dim oCurrentBackups As List(Of clsBackup)
Dim oBackupsRemoved As New List(Of clsBackup)
If sManifestID <> String.Empty Then oCurrentBackups = mgrManifest.DoManifestGetByMonitorID(oApp.ID, mgrSQLite.Database.Remote)
CurrentBackupItem = mgrManifest.DoManifestGetByManifestID(sManifestID, mgrSQLite.Database.Remote)
sFileName = BackupFolder & CurrentBackupItem.FileName Cursor.Current = Cursors.WaitCursor
If File.Exists(sFileName) Then For Each oCurrentBackup In oCurrentBackups
lblBackupFileData.Text = Path.GetFileName(CurrentBackupItem.FileName) & " (" & mgrCommon.FormatDiskSpace(mgrCommon.GetFileSize(sFileName)) & ")" If Not File.Exists(BackupFolder & oCurrentBackup.FileName) Then
oBackupsRemoved.Add(oCurrentBackup)
mgrManifest.DoManifestDeleteByManifestID(oCurrentBackup, mgrSQLite.Database.Remote)
End If
Next
If oBackupsRemoved.Count > 0 Then
For Each oCurrentBackup In oBackupsRemoved
oCurrentBackups.Remove(oCurrentBackup)
If oCurrentBackups.Count = 0 Then
mgrManifest.DoManifestDeleteByMonitorID(oCurrentBackup, mgrSQLite.Database.Local)
End If
Next
LoadBackupData()
GetBackupInfo(oApp)
End If
Cursor.Current = Cursors.Default
End Sub
Private Sub SetBackupRestorePath(ByVal oApp As clsGame)
Dim sttRestorePath As String
If Not CurrentBackupItem.AbsolutePath And oApp.ProcessPath <> String.Empty Then
lblRestorePathData.Text = oApp.ProcessPath & Path.DirectorySeparatorChar & CurrentBackupItem.RestorePath
Else Else
lblBackupFileData.Text = frmGameManager_ErrorNoBackupExists If oSettings.ShowResolvedPaths Then
End If
lblRestorePathData.Text = CurrentBackupItem.RestorePath lblRestorePathData.Text = CurrentBackupItem.RestorePath
sttRestorePath = CurrentBackupItem.TruePath
Else
lblRestorePathData.Text = CurrentBackupItem.TruePath
sttRestorePath = CurrentBackupItem.RestorePath
End If
If CurrentBackupItem.AbsolutePath Then ttFullPath.SetToolTip(lblRestorePathData, sttRestorePath)
End If End If
End Sub End Sub
Private Sub GetBackupInfo(ByVal oApp As clsGame) Private Sub GetBackupInfo(ByVal oApp As clsGame)
@@ -684,6 +771,7 @@ Public Class frmGameManager
Dim bLocalData As Boolean = False Dim bLocalData As Boolean = False
Dim bRemoteData As Boolean = False Dim bRemoteData As Boolean = False
'cboRemoteBackup 'cboRemoteBackup
cboRemoteBackup.ValueMember = "Key" cboRemoteBackup.ValueMember = "Key"
cboRemoteBackup.DisplayMember = "Value" cboRemoteBackup.DisplayMember = "Value"
@@ -711,7 +799,7 @@ Public Class frmGameManager
lblBackupFileData.Text = frmGameManager_ErrorNoBackupExists lblBackupFileData.Text = frmGameManager_ErrorNoBackupExists
End If End If
lblRestorePathData.Text = CurrentBackupItem.RestorePath SetBackupRestorePath(oApp)
Else Else
oComboItems.Add(New KeyValuePair(Of String, String)(String.Empty, frmGameManager_None)) oComboItems.Add(New KeyValuePair(Of String, String)(String.Empty, frmGameManager_None))
lblBackupFileData.Text = String.Empty lblBackupFileData.Text = String.Empty
@@ -748,6 +836,24 @@ Public Class frmGameManager
End Sub End Sub
Private Sub UpdateBackupInfo(ByVal sManifestID As String)
Dim sFileName As String
If sManifestID <> String.Empty Then
CurrentBackupItem = mgrManifest.DoManifestGetByManifestID(sManifestID, mgrSQLite.Database.Remote)
sFileName = BackupFolder & CurrentBackupItem.FileName
If File.Exists(sFileName) Then
lblBackupFileData.Text = Path.GetFileName(CurrentBackupItem.FileName) & " (" & mgrCommon.FormatDiskSpace(mgrCommon.GetFileSize(sFileName)) & ")"
Else
lblBackupFileData.Text = frmGameManager_ErrorNoBackupExists
End If
SetBackupRestorePath(CurrentGame)
End If
End Sub
Private Sub DeleteAllBackups() Private Sub DeleteAllBackups()
Dim oBackupData As List(Of clsBackup) Dim oBackupData As List(Of clsBackup)
Dim oBackup As clsBackup Dim oBackup As clsBackup
@@ -757,7 +863,7 @@ Public Class frmGameManager
For Each oBackup In oBackupData For Each oBackup In oBackupData
'Delete the specific remote manifest entry 'Delete the specific remote manifest entry
mgrManifest.DoManifestDeletebyManifestID(oBackup, mgrSQLite.Database.Remote) mgrManifest.DoManifestDeleteByManifestID(oBackup, mgrSQLite.Database.Remote)
'Delete referenced backup file from the backup folder 'Delete referenced backup file from the backup folder
mgrCommon.DeleteFile(BackupFolder & oBackup.FileName) mgrCommon.DeleteFile(BackupFolder & oBackup.FileName)
'Check for sub-directory and delete if empty (we need to do this every pass just in case the user had a mix of settings at one point) 'Check for sub-directory and delete if empty (we need to do this every pass just in case the user had a mix of settings at one point)
@@ -765,7 +871,7 @@ Public Class frmGameManager
Next Next
'Delete local manifest entry 'Delete local manifest entry
mgrManifest.DoManifestDeletebyMonitorID(CurrentBackupItem, mgrSQLite.Database.Local) mgrManifest.DoManifestDeleteByMonitorID(CurrentBackupItem, mgrSQLite.Database.Local)
LoadBackupData() LoadBackupData()
FillData() FillData()
@@ -798,14 +904,22 @@ Public Class frmGameManager
Dim oData As KeyValuePair(Of String, String) = lstGames.SelectedItems(0) Dim oData As KeyValuePair(Of String, String) = lstGames.SelectedItems(0)
Dim oApp As clsGame = DirectCast(GameData(oData.Key), clsGame) Dim oApp As clsGame = DirectCast(GameData(oData.Key), clsGame)
Dim sttPath As String
'Core 'Core
txtID.Text = oApp.ID txtID.Text = oApp.ID
txtName.Text = oApp.Name txtName.Text = oApp.Name
txtProcess.Text = oApp.TrueProcess txtProcess.Text = oApp.ProcessName
chkRegEx.Checked = oApp.IsRegEx chkRegEx.Checked = oApp.IsRegEx
txtParameter.Text = oApp.Parameter txtParameter.Text = oApp.Parameter
If oSettings.ShowResolvedPaths Then
txtSavePath.Text = oApp.Path txtSavePath.Text = oApp.Path
sttPath = oApp.TruePath
Else
txtSavePath.Text = oApp.TruePath
sttPath = oApp.Path
End If
If oApp.AbsolutePath Then ttFullPath.SetToolTip(txtSavePath, sttPath)
txtFileType.Text = oApp.FileType txtFileType.Text = oApp.FileType
txtExclude.Text = oApp.ExcludeList txtExclude.Text = oApp.ExcludeList
chkFolderSave.Checked = oApp.FolderSave chkFolderSave.Checked = oApp.FolderSave
@@ -831,7 +945,7 @@ Public Class frmGameManager
'Icon 'Icon
If IO.File.Exists(oApp.Icon) Then If IO.File.Exists(oApp.Icon) Then
pbIcon.Image = Image.FromFile(oApp.Icon) pbIcon.Image = mgrCommon.SafeIconFromFile(oApp.Icon)
Else Else
pbIcon.Image = Icon_Unknown pbIcon.Image = Icon_Unknown
End If End If
@@ -847,14 +961,14 @@ Public Class frmGameManager
End Sub End Sub
Private Sub FillTagsbyID(ByVal sID As String) Private Sub FillTagsbyID(ByVal sID As String)
Dim hshTags As Hashtable Dim slTags As SortedList
Dim oTag As clsTag Dim oTag As clsTag
Dim sTags As String = String.Empty Dim sTags As String = String.Empty
Dim cTrim() As Char = {",", " "} Dim cTrim() As Char = {",", " "}
hshTags = mgrGameTags.GetTagsByGame(sID) slTags = mgrGameTags.GetTagsByGame(sID)
For Each de As DictionaryEntry In hshTags For Each de As DictionaryEntry In slTags
oTag = DirectCast(de.Value, clsTag) oTag = DirectCast(de.Value, clsTag)
sTags &= "#" & oTag.Name & ", " sTags &= "#" & oTag.Name & ", "
Next Next
@@ -913,7 +1027,7 @@ Public Class frmGameManager
Next Next
End Sub End Sub
Private Sub ModeChange() Private Sub ModeChange(Optional ByVal bNoFocusChange As Boolean = False)
IsLoading = True IsLoading = True
Select Case eCurrentMode Select Case eCurrentMode
@@ -942,6 +1056,7 @@ Public Class frmGameManager
btnBackup.Enabled = False btnBackup.Enabled = False
btnMarkAsRestored.Enabled = False btnMarkAsRestored.Enabled = False
btnRestore.Enabled = False btnRestore.Enabled = False
btnImportBackup.Enabled = False
btnDeleteBackup.Enabled = False btnDeleteBackup.Enabled = False
btnOpenBackupFile.Enabled = False btnOpenBackupFile.Enabled = False
btnOpenRestorePath.Enabled = False btnOpenRestorePath.Enabled = False
@@ -972,6 +1087,7 @@ Public Class frmGameManager
btnBackup.Enabled = False btnBackup.Enabled = False
btnMarkAsRestored.Enabled = False btnMarkAsRestored.Enabled = False
btnRestore.Enabled = False btnRestore.Enabled = False
btnImportBackup.Enabled = False
btnDeleteBackup.Enabled = False btnDeleteBackup.Enabled = False
btnOpenBackupFile.Enabled = False btnOpenBackupFile.Enabled = False
btnOpenRestorePath.Enabled = False btnOpenRestorePath.Enabled = False
@@ -1000,6 +1116,7 @@ Public Class frmGameManager
lblTags.Visible = True lblTags.Visible = True
btnImport.Enabled = True btnImport.Enabled = True
btnExport.Enabled = True btnExport.Enabled = True
btnImportBackup.Enabled = True
Case eModes.Disabled Case eModes.Disabled
grpFilter.Enabled = True grpFilter.Enabled = True
lstGames.Enabled = True lstGames.Enabled = True
@@ -1060,7 +1177,7 @@ Public Class frmGameManager
btnExport.Enabled = True btnExport.Enabled = True
End Select End Select
lstGames.Focus() If Not bNoFocusChange Then lstGames.Focus()
IsLoading = False IsLoading = False
End Sub End Sub
@@ -1082,28 +1199,34 @@ Public Class frmGameManager
If chkMonitorOnly.Checked Then If chkMonitorOnly.Checked Then
chkFolderSave.Enabled = False chkFolderSave.Enabled = False
chkTimeStamp.Enabled = False chkTimeStamp.Enabled = False
lblLimit.Enabled = False
nudLimit.Enabled = False
lblSavePath.Enabled = False lblSavePath.Enabled = False
txtSavePath.Enabled = False txtSavePath.Enabled = False
btnSavePathBrowse.Enabled = False btnSavePathBrowse.Enabled = False
btnInclude.Enabled = False btnInclude.Enabled = False
btnExclude.Enabled = False btnExclude.Enabled = False
chkCleanFolder.Enabled = False
Else Else
chkFolderSave.Enabled = True chkFolderSave.Enabled = True
chkTimeStamp.Enabled = True chkTimeStamp.Enabled = True
lblLimit.Enabled = True
nudLimit.Enabled = True
lblSavePath.Enabled = True lblSavePath.Enabled = True
txtSavePath.Enabled = True txtSavePath.Enabled = True
btnSavePathBrowse.Enabled = True btnSavePathBrowse.Enabled = True
btnInclude.Enabled = True btnInclude.Enabled = True
btnExclude.Enabled = True btnExclude.Enabled = True
End If FolderSaveModeChange()
VerifyCleanFolder() VerifyCleanFolder()
End If
End Sub End Sub
Private Sub TimeStampModeChange() Private Sub TimeStampModeChange()
If chkTimeStamp.Checked Then If chkTimeStamp.Checked Then
nudLimit.Visible = True nudLimit.Visible = True
lblLimit.Visible = True lblLimit.Visible = True
nudLimit.Value = 5 nudLimit.Value = 0
Else Else
nudLimit.Visible = False nudLimit.Visible = False
nudLimit.Value = nudLimit.Minimum nudLimit.Value = nudLimit.Minimum
@@ -1248,11 +1371,12 @@ Public Class frmGameManager
End If End If
Case eModes.Edit Case eModes.Edit
If CoreValidatation(oApp, False) Then If CoreValidatation(oApp, False) Then
If CheckManifestandUpdate(oCurrentGame, oApp, oSettings.UseGameID) Then
bSuccess = True bSuccess = True
CheckManifestandUpdate(oCurrentGame, oApp)
mgrMonitorList.DoListUpdate(oApp, CurrentGame.ID) mgrMonitorList.DoListUpdate(oApp, CurrentGame.ID)
eCurrentMode = eModes.View eCurrentMode = eModes.View
End If End If
End If
Case eModes.MultiSelect Case eModes.MultiSelect
Dim sMonitorIDs As New List(Of String) Dim sMonitorIDs As New List(Of String)
For Each oData In lstGames.SelectedItems For Each oData In lstGames.SelectedItems
@@ -1294,7 +1418,7 @@ Public Class frmGameManager
If mgrCommon.ShowMessage(frmGameManager_ConfirmGameDelete, oApp.Name, MsgBoxStyle.YesNo) = MsgBoxResult.Yes Then If mgrCommon.ShowMessage(frmGameManager_ConfirmGameDelete, oApp.Name, MsgBoxStyle.YesNo) = MsgBoxResult.Yes Then
mgrMonitorList.DoListDelete(oApp.ID) mgrMonitorList.DoListDelete(oApp.ID)
mgrMonitorList.SyncMonitorLists(Settings) mgrMonitorList.SyncMonitorLists(Settings,, False)
LoadData() LoadData()
eCurrentMode = eModes.Disabled eCurrentMode = eModes.Disabled
ModeChange() ModeChange()
@@ -1309,7 +1433,7 @@ Public Class frmGameManager
If mgrCommon.ShowMessage(frmGameManager_ConfirmMultiGameDelete, sMonitorIDs.Count, MsgBoxStyle.YesNo) = MsgBoxResult.Yes Then If mgrCommon.ShowMessage(frmGameManager_ConfirmMultiGameDelete, sMonitorIDs.Count, MsgBoxStyle.YesNo) = MsgBoxResult.Yes Then
mgrMonitorList.DoListDeleteMulti(sMonitorIDs) mgrMonitorList.DoListDeleteMulti(sMonitorIDs)
mgrMonitorList.SyncMonitorLists(Settings) mgrMonitorList.SyncMonitorLists(Settings,, False)
LoadData() LoadData()
eCurrentMode = eModes.Disabled eCurrentMode = eModes.Disabled
ModeChange() ModeChange()
@@ -1431,6 +1555,48 @@ Public Class frmGameManager
End If End If
End Sub End Sub
Private Sub TriggerSelectedImportBackup()
Dim sDefaultFolder As String = Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments)
Dim oBackup As New mgrBackup
Dim sConfirm As String = frmGameManager_ConfirmBackupImport
Dim sFile As String
Dim sFiles As String()
'Show one time warning
If Not (oSettings.SuppressMessages And mgrSettings.eSuppressMessages.BackupImport) = mgrSettings.eSuppressMessages.BackupImport Then
mgrCommon.ShowMessage(frmGameManager_WarningImportBackup, MsgBoxStyle.Information)
oSettings.SuppressMessages = oSettings.SetMessageField(oSettings.SuppressMessages, mgrSettings.eSuppressMessages.BackupImport)
oSettings.SaveSettings()
End If
ImportBackupList.Clear()
sFiles = mgrCommon.OpenMultiFileBrowser("GM_ImportBackup", frmGameManager_Choose7zImport, "7z",
frmGameManager_7zBackup, sDefaultFolder, True)
If sFiles.Length > 0 Then
For Each sFile In sFiles
If Not ImportBackupList.Contains(sFile) Then
ImportBackupList.Add(sFile, oCurrentGame)
End If
Next
If sFiles.Length > 1 And Not CurrentGame.AppendTimeStamp Then
mgrCommon.ShowMessage(frmGameManager_WarningImportBackupSaveMulti, MsgBoxStyle.Exclamation)
Exit Sub
End If
If sFiles.Length = 1 And Not CurrentGame.AppendTimeStamp And mgrManifest.DoManifestCheck(CurrentGame.ID, mgrSQLite.Database.Remote) Then
sConfirm = frmGameManager_ConfirmBackupImportOverwriteSingle
End If
If mgrCommon.ShowMessage(sConfirm, oCurrentGame.CroppedName, MsgBoxStyle.YesNo) = MsgBoxResult.Yes Then
Me.TriggerImportBackup = True
Me.Close()
End If
End If
End Sub
Private Sub TriggerSelectedBackup(Optional ByVal bPrompt As Boolean = True) Private Sub TriggerSelectedBackup(Optional ByVal bPrompt As Boolean = True)
Dim oData As KeyValuePair(Of String, String) Dim oData As KeyValuePair(Of String, String)
Dim sMsg As String = String.Empty Dim sMsg As String = String.Empty
@@ -1479,7 +1645,6 @@ Public Class frmGameManager
If lstGames.SelectedItems.Count > 0 Then If lstGames.SelectedItems.Count > 0 Then
RestoreList.Clear() RestoreList.Clear()
For Each oData In lstGames.SelectedItems For Each oData In lstGames.SelectedItems
If oRemoteBackupData.Contains(oData.Key) Then If oRemoteBackupData.Contains(oData.Key) Then
oGame = DirectCast(GameData(oData.Key), clsGame) oGame = DirectCast(GameData(oData.Key), clsGame)
@@ -1494,6 +1659,12 @@ Public Class frmGameManager
For Each de As DictionaryEntry In RestoreList For Each de As DictionaryEntry In RestoreList
oGame = DirectCast(de.Key, clsGame) oGame = DirectCast(de.Key, clsGame)
Next Next
'FIXME: This is a really lazy fix. This whole function needs a rewrite at some point.
'Replace backup entry with currently selected backup item in case the user wants to restore an older backup.
RestoreList.Clear()
RestoreList.Add(oGame, oCurrentBackupItem)
If Not mgrRestore.CheckManifest(oGame.Name) Then If Not mgrRestore.CheckManifest(oGame.Name) Then
sMsg = mgrCommon.FormatString(frmGameManager_ConfirmRestoreAnyway, oGame.Name) sMsg = mgrCommon.FormatString(frmGameManager_ConfirmRestoreAnyway, oGame.Name)
Else Else
@@ -1546,17 +1717,9 @@ Public Class frmGameManager
End Sub End Sub
Private Sub ImportOfficialGameList() Private Sub ImportOfficialGameList(ByVal sImportUrl As String, ByVal bWinConfigsInLinux As Boolean)
Dim sImportURL As String
If mgrCommon.IsUnix Then
sImportURL = App_URLImportLinux
Else
sImportURL = App_URLImport
End If
If mgrCommon.ShowMessage(frmGameManager_ConfirmOfficialImport, MsgBoxStyle.YesNo) = MsgBoxResult.Yes Then If mgrCommon.ShowMessage(frmGameManager_ConfirmOfficialImport, MsgBoxStyle.YesNo) = MsgBoxResult.Yes Then
If mgrMonitorList.DoImport(sImportURL, True, Settings) Then If mgrMonitorList.DoImport(sImportUrl, True, Settings,, bWinConfigsInLinux) Then
mgrMonitorList.SyncMonitorLists(Settings) mgrMonitorList.SyncMonitorLists(Settings)
LoadData() LoadData()
LoadBackupData() LoadBackupData()
@@ -1616,6 +1779,8 @@ Public Class frmGameManager
btnDelete.Text = frmGameManager_btnDelete btnDelete.Text = frmGameManager_btnDelete
btnAdd.Text = frmGameManager_btnAdd btnAdd.Text = frmGameManager_btnAdd
cmsOfficial.Text = frmGameManager_cmsOfficial cmsOfficial.Text = frmGameManager_cmsOfficial
cmsOfficialLinux.Text = frmGameManager_cmsOfficialLinux
cmsOfficialWindows.Text = frmGameManager_cmsOfficialWindows
cmsFile.Text = frmGameManager_cmsFile cmsFile.Text = frmGameManager_cmsFile
lblQuickFilter.Text = frmGameManager_lblQuickFilter lblQuickFilter.Text = frmGameManager_lblQuickFilter
lblLimit.Text = frmGameManager_lblLimit lblLimit.Text = frmGameManager_lblLimit
@@ -1624,6 +1789,17 @@ Public Class frmGameManager
lblComments.Text = frmGameManager_lblComments lblComments.Text = frmGameManager_lblComments
chkRegEx.Text = frmGameManager_chkRegEx chkRegEx.Text = frmGameManager_chkRegEx
btnGameID.Text = frmGameManager_btnGameID btnGameID.Text = frmGameManager_btnGameID
btnImportBackup.Text = frmGameManager_btnImportBackup
btnProcesses.Text = frmGameManager_btnProcesses
'Init Official Import Menu
If mgrCommon.IsUnix Then
cmsOfficial.Text = cmsOfficial.Text.TrimEnd(".")
RemoveHandler cmsOfficial.Click, AddressOf cmsOfficialWindows_Click
Else
cmsOfficialLinux.Visible = False
cmsOfficialWindows.Visible = False
End If
'Init Filter Timer 'Init Filter Timer
tmFilterTimer = New Timer() tmFilterTimer = New Timer()
@@ -1777,6 +1953,10 @@ Public Class frmGameManager
UpdateBuilderButtonLabel(txtExclude.Text, frmGameManager_ExcludeShortcut, btnExclude, (sExclude <> txtExclude.Text)) UpdateBuilderButtonLabel(txtExclude.Text, frmGameManager_ExcludeShortcut, btnExclude, (sExclude <> txtExclude.Text))
End Sub End Sub
Private Sub btnImportBackup_Click(sender As Object, e As EventArgs) Handles btnImportBackup.Click
TriggerSelectedImportBackup()
End Sub
Private Sub chkFolderSave_CheckedChanged(sender As Object, e As EventArgs) Handles chkFolderSave.CheckedChanged Private Sub chkFolderSave_CheckedChanged(sender As Object, e As EventArgs) Handles chkFolderSave.CheckedChanged
FolderSaveModeChange() FolderSaveModeChange()
End Sub End Sub
@@ -1785,6 +1965,10 @@ Public Class frmGameManager
TimeStampModeChange() TimeStampModeChange()
End Sub End Sub
Private Sub cboRemoteBackup_Enter(sender As Object, e As EventArgs) Handles cboRemoteBackup.Enter, cboRemoteBackup.Click
If Not oCurrentGame Is Nothing Then VerifyBackups(oCurrentGame)
End Sub
Private Sub cboRemoteBackup_SelectedIndexChanged(sender As Object, e As EventArgs) Handles cboRemoteBackup.SelectedIndexChanged Private Sub cboRemoteBackup_SelectedIndexChanged(sender As Object, e As EventArgs) Handles cboRemoteBackup.SelectedIndexChanged
If Not bIsLoading Then If Not bIsLoading Then
UpdateBackupInfo(DirectCast(cboRemoteBackup.SelectedItem, KeyValuePair(Of String, String)).Key) UpdateBackupInfo(DirectCast(cboRemoteBackup.SelectedItem, KeyValuePair(Of String, String)).Key)
@@ -1795,8 +1979,23 @@ Public Class frmGameManager
cmsImport.Show(btnImport, New Drawing.Point(btnImport.Size.Width - Math.Floor(btnImport.Size.Width * 0.1), btnImport.Size.Height - Math.Floor(btnImport.Size.Height * 0.5)), ToolStripDropDownDirection.AboveRight) cmsImport.Show(btnImport, New Drawing.Point(btnImport.Size.Width - Math.Floor(btnImport.Size.Width * 0.1), btnImport.Size.Height - Math.Floor(btnImport.Size.Height * 0.5)), ToolStripDropDownDirection.AboveRight)
End Sub End Sub
Private Sub cmsOfficial_Click(sender As Object, e As EventArgs) Handles cmsOfficial.Click Private Sub cmsOfficialWindows_Click(sender As Object, e As EventArgs) Handles cmsOfficialWindows.Click, cmsOfficial.Click
ImportOfficialGameList() Dim bWinConfigsinLinux As Boolean = False
'Show one time warning about Windows configs in Linux
If mgrCommon.IsUnix Then
If Not (oSettings.SuppressMessages And mgrSettings.eSuppressMessages.WinConfigsInLinux) = mgrSettings.eSuppressMessages.WinConfigsInLinux Then
mgrCommon.ShowMessage(frmGameManager_WarningWinConfigsInLinux, MsgBoxStyle.Information)
oSettings.SuppressMessages = oSettings.SetMessageField(oSettings.SuppressMessages, mgrSettings.eSuppressMessages.WinConfigsInLinux)
oSettings.SaveSettings()
End If
bWinConfigsinLinux = True
End If
ImportOfficialGameList(App_URLImport, bWinConfigsinLinux)
End Sub
Private Sub cmsOfficialLinux_Click(sender As Object, e As EventArgs) Handles cmsOfficialLinux.Click
ImportOfficialGameList(App_URLImportLinux, False)
End Sub End Sub
Private Sub cmsFile_Click(sender As Object, e As EventArgs) Handles cmsFile.Click Private Sub cmsFile_Click(sender As Object, e As EventArgs) Handles cmsFile.Click
@@ -1812,13 +2011,21 @@ Public Class frmGameManager
End Sub End Sub
Private Sub txtQuickFilter_TextChanged(sender As Object, e As EventArgs) Handles txtQuickFilter.TextChanged Private Sub txtQuickFilter_TextChanged(sender As Object, e As EventArgs) Handles txtQuickFilter.TextChanged
If Not eCurrentMode = eModes.Disabled Then
eCurrentMode = eModes.Disabled
ModeChange(True)
lstGames.ClearSelected()
End If
If Not tmFilterTimer.Enabled Then If Not tmFilterTimer.Enabled Then
lstGames.Enabled = False
tmFilterTimer.Enabled = True tmFilterTimer.Enabled = True
tmFilterTimer.Start() tmFilterTimer.Start()
End If End If
End Sub End Sub
Private Sub txtSavePath_TextChanged(sender As Object, e As EventArgs) Handles txtSavePath.TextChanged Private Sub txtSavePath_TextChanged(sender As Object, e As EventArgs) Handles txtSavePath.TextChanged
ttFullPath.RemoveAll()
VerifyCleanFolder() VerifyCleanFolder()
End Sub End Sub
@@ -1827,6 +2034,7 @@ Public Class frmGameManager
FormatAndFillList() FormatAndFillList()
tmFilterTimer.Stop() tmFilterTimer.Stop()
tmFilterTimer.Enabled = False tmFilterTimer.Enabled = False
lstGames.Enabled = True
End Sub End Sub
Private Sub frmGameManager_Shown(sender As Object, e As EventArgs) Handles MyBase.Shown Private Sub frmGameManager_Shown(sender As Object, e As EventArgs) Handles MyBase.Shown
+77 -33
View File
@@ -228,7 +228,7 @@ Public Class frmMain
If oGame.AbsolutePath = False Then If oGame.AbsolutePath = False Then
If oGame.ProcessPath = String.Empty Then If oGame.ProcessPath = String.Empty Then
If mgrCommon.IsProcessNotSearchable(oGame) Then bNoAuto = True If mgrCommon.IsProcessNotSearchable(oGame) Then bNoAuto = True
oGame.ProcessPath = mgrPath.ProcessPathSearch(oGame.Name, oGame.TrueProcess, mgrCommon.FormatString(frmMain_ErrorRelativePath, oGame.Name), bNoAuto) oGame.ProcessPath = mgrPath.ProcessPathSearch(oGame.Name, oGame.ProcessName, mgrCommon.FormatString(frmMain_ErrorRelativePath, oGame.Name), bNoAuto)
End If End If
If oGame.ProcessPath <> String.Empty Then If oGame.ProcessPath <> String.Empty Then
@@ -258,6 +258,12 @@ Public Class frmMain
End Sub End Sub
Private Sub RunImportBackup(ByVal oImportBackupList As Hashtable)
PauseScan()
oBackup.ImportBackupFiles(oImportBackupList)
ResumeScan()
End Sub
Private Function DoMultiGameCheck() As Boolean Private Function DoMultiGameCheck() As Boolean
Dim oResult As DialogResult Dim oResult As DialogResult
@@ -266,14 +272,9 @@ Public Class frmMain
frm.Process = oProcess frm.Process = oProcess
oResult = frm.ShowDialog() oResult = frm.ShowDialog()
If oResult = DialogResult.OK Then If oResult = DialogResult.OK Then
Dim sProcessPath As String
'Reload settings 'Reload settings
LoadGameSettings() LoadGameSettings()
'Retain the process path from old object
sProcessPath = oProcess.GameInfo.ProcessPath
oProcess.GameInfo = frm.Game oProcess.GameInfo = frm.Game
'Set the process path into the new object
oProcess.GameInfo.ProcessPath = sProcessPath
'A game was set, return and continue 'A game was set, return and continue
Return True Return True
Else Else
@@ -526,7 +527,7 @@ Public Class frmMain
sIcon = fbBrowser.FileName sIcon = fbBrowser.FileName
If File.Exists(sIcon) Then If File.Exists(sIcon) Then
oProcess.GameInfo.Icon = sIcon oProcess.GameInfo.Icon = sIcon
pbIcon.Image = Image.FromFile(sIcon) pbIcon.Image = mgrCommon.SafeIconFromFile(sIcon)
mgrMonitorList.DoListUpdate(oProcess.GameInfo) mgrMonitorList.DoListUpdate(oProcess.GameInfo)
End If End If
End If End If
@@ -577,6 +578,25 @@ Public Class frmMain
End If End If
End Sub End Sub
Private Sub SetGameIcon()
Dim ic As Icon
Dim oBitmap As Bitmap
Try
'Grab icon from the executable
ic = System.Drawing.Icon.ExtractAssociatedIcon(oProcess.FoundProcess.MainModule.FileName)
oBitmap = New Bitmap(ic.ToBitmap)
ic.Dispose()
'Set the icon, we need to use an intermediary object to prevent file locking
pbIcon.Image = oBitmap
Catch ex As Exception
UpdateLog(mgrCommon.FormatString(frmMain_ErrorGameIcon), False, ToolTipIcon.Error)
UpdateLog(mgrCommon.FormatString(App_GenericError, ex.Message), False,, False)
End Try
End Sub
Private Sub SetGameInfo(Optional ByVal bMulti As Boolean = False) Private Sub SetGameInfo(Optional ByVal bMulti As Boolean = False)
Dim sFileName As String = String.Empty Dim sFileName As String = String.Empty
Dim sFileVersion As String = String.Empty Dim sFileVersion As String = String.Empty
@@ -586,6 +606,20 @@ Public Class frmMain
lblStatus1.Text = String.Empty lblStatus1.Text = String.Empty
lblStatus2.Text = String.Empty lblStatus2.Text = String.Empty
lblStatus3.Text = String.Empty lblStatus3.Text = String.Empty
pbIcon.Image = Icon_Unknown
'Set Game Icon
If Not mgrCommon.IsUnix Then SetGameIcon()
Try
'Set Game Details
sFileName = oProcess.FoundProcess.MainModule.FileName
sFileVersion = oProcess.FoundProcess.MainModule.FileVersionInfo.FileVersion
sCompanyName = oProcess.FoundProcess.MainModule.FileVersionInfo.CompanyName
Catch ex As Exception
UpdateLog(mgrCommon.FormatString(frmMain_ErrorGameDetails), False, ToolTipIcon.Error)
UpdateLog(mgrCommon.FormatString(App_GenericError, ex.Message), False,, False)
End Try
'Get Game Details 'Get Game Details
If bMulti Then If bMulti Then
@@ -595,28 +629,19 @@ Public Class frmMain
pbTime.Visible = False pbTime.Visible = False
lblTimeSpent.Visible = False lblTimeSpent.Visible = False
pbIcon.Image = Icon_Unknown pbIcon.Image = Icon_Unknown
If sFileName = String.Empty Then
lblStatus1.Text = frmMain_NoDetails lblStatus1.Text = frmMain_NoDetails
Else
lblStatus1.Text = sFileName
End If
Else Else
bAllowIcon = True bAllowIcon = True
bAllowDetails = True bAllowDetails = True
lblGameTitle.Text = oProcess.GameInfo.Name lblGameTitle.Text = oProcess.GameInfo.Name
Try
Dim ic As Icon = System.Drawing.Icon.ExtractAssociatedIcon(oProcess.FoundProcess.MainModule.FileName)
pbIcon.Image = ic.ToBitmap
'Set Game Details
sFileName = oProcess.FoundProcess.MainModule.FileName
sFileVersion = oProcess.FoundProcess.MainModule.FileVersionInfo.FileVersion
sCompanyName = oProcess.FoundProcess.MainModule.FileVersionInfo.CompanyName
Catch ex As Exception
pbIcon.Image = Icon_Unknown
End Try
'Check for a custom icon & details 'Check for a custom icon & details
If File.Exists(oProcess.GameInfo.Icon) Then If File.Exists(oProcess.GameInfo.Icon) Then
pbIcon.Image = Image.FromFile(oProcess.GameInfo.Icon) pbIcon.Image = mgrCommon.SafeIconFromFile(oProcess.GameInfo.Icon)
End If End If
If sFileName = String.Empty Then If sFileName = String.Empty Then
If oProcess.GameInfo.ProcessPath <> String.Empty Then If oProcess.GameInfo.ProcessPath <> String.Empty Then
@@ -870,6 +895,11 @@ Public Class frmMain
If frm.TriggerRestore Then If frm.TriggerRestore Then
RunRestore(frm.RestoreList) RunRestore(frm.RestoreList)
End If End If
'Handle import backup trigger
If frm.TriggerImportBackup Then
RunImportBackup(frm.ImportBackupList)
End If
End Sub End Sub
Private Sub OpenSettings() Private Sub OpenSettings()
@@ -916,7 +946,7 @@ Public Class frmMain
Dim frm As New frmVariableManager Dim frm As New frmVariableManager
PauseScan() PauseScan()
frm.ShowDialog() frm.ShowDialog()
mgrPath.CustomVariablesReload() mgrPath.LoadCustomVariables()
mgrMonitorList.SyncMonitorLists(oSettings) mgrMonitorList.SyncMonitorLists(oSettings)
ResumeScan() ResumeScan()
End Sub End Sub
@@ -1046,6 +1076,12 @@ Public Class frmMain
Exit Sub Exit Sub
End If End If
'Check Special Paths
If Not mgrPath.CheckSpecialPaths Then
bInitFail = True
Exit Sub
End If
'Local Database Check 'Local Database Check
VerifyDBVersion(mgrSQLite.Database.Local) VerifyDBVersion(mgrSQLite.Database.Local)
LocalDatabaseCheck() LocalDatabaseCheck()
@@ -1659,15 +1695,6 @@ Public Class frmMain
End Function End Function
Private Sub CheckForSavedDuplicate()
For Each o As clsGame In oProcess.DuplicateList
If o.ProcessPath.ToLower = oProcess.GameInfo.ProcessPath.ToLower Then
oProcess.GameInfo = o
oProcess.Duplicate = False
End If
Next
End Sub
Private Function CheckForSavedPath() As Boolean Private Function CheckForSavedPath() As Boolean
If oProcess.GameInfo.ProcessPath <> String.Empty Then If oProcess.GameInfo.ProcessPath <> String.Empty Then
Return True Return True
@@ -1864,11 +1891,12 @@ Public Class frmMain
Private Sub ScanTimerEventProcessor(myObject As Object, ByVal myEventArgs As EventArgs) Handles tmScanTimer.Tick Private Sub ScanTimerEventProcessor(myObject As Object, ByVal myEventArgs As EventArgs) Handles tmScanTimer.Tick
Dim bNeedsPath As Boolean = False Dim bNeedsPath As Boolean = False
Dim bWineProcess As Boolean = False
Dim bContinue As Boolean = True Dim bContinue As Boolean = True
Dim iErrorCode As Integer = 0 Dim iErrorCode As Integer = 0
Dim sErrorMessage As String = String.Empty Dim sErrorMessage As String = String.Empty
If oProcess.SearchRunningProcesses(hshScanList, bNeedsPath, iErrorCode, bProcessDebugMode) Then If oProcess.SearchRunningProcesses(hshScanList, bNeedsPath, bWineProcess, iErrorCode, bProcessDebugMode) Then
PauseScan(True) PauseScan(True)
If bNeedsPath Then If bNeedsPath Then
@@ -1898,8 +1926,24 @@ Public Class frmMain
End If End If
End If End If
If bWineProcess Then
'Attempt a path conversion if the game configuration is using an absolute windows path that we can convert
If mgrVariables.CheckForReservedVariables(oProcess.GameInfo.TruePath) Then
Dim sWinePrefix As String = mgrPath.GetWinePrefix(oProcess.FoundProcess)
Dim sWineSavePath As String
If Not sWinePrefix = String.Empty Then
UpdateLog(mgrCommon.FormatString(frmMain_WinePrefix, New String() {oProcess.GameInfo.Name, sWinePrefix}), False)
sWineSavePath = mgrPath.GetWineSavePath(sWinePrefix, oProcess.GameInfo.TruePath)
If Not sWineSavePath = oProcess.GameInfo.TruePath Then
oProcess.GameInfo.TruePath = sWineSavePath
oProcess.GameInfo.AbsolutePath = True
UpdateLog(mgrCommon.FormatString(frmMain_WineSavePath, New String() {oProcess.GameInfo.Name, sWineSavePath}), False)
End If
End If
End If
End If
If bContinue = True Then If bContinue = True Then
CheckForSavedDuplicate()
If oProcess.Duplicate Then If oProcess.Duplicate Then
UpdateLog(frmMain_MultipleGamesDetected, oSettings.ShowDetectionToolTips) UpdateLog(frmMain_MultipleGamesDetected, oSettings.ShowDetectionToolTips)
UpdateStatus(frmMain_MultipleGamesDetected) UpdateStatus(frmMain_MultipleGamesDetected)
+1 -1
View File
@@ -56,7 +56,7 @@ Public Class frmProcessManager
End If End If
sNewPath = mgrCommon.OpenFileBrowser("PM_Process", frmProcessManager_ChooseProcess, "exe", sNewPath = mgrCommon.OpenFileBrowser("PM_Process", frmProcessManager_ChooseProcess, "exe",
frmProcessManager_Executable, sDefaultFolder, False, True) frmProcessManager_Executable, sDefaultFolder, True)
If sNewPath <> String.Empty Then If sNewPath <> String.Empty Then
txtPath.Text = sNewPath txtPath.Text = sNewPath
+15 -3
View File
@@ -68,7 +68,7 @@ Public Class frmSessions
dgSessions.Rows.Add(New Object() {dr("MonitorID"), dr("Name"), dr("Start"), dStart, dr("End"), dEnd, dHours}) dgSessions.Rows.Add(New Object() {dr("MonitorID"), dr("Name"), dr("Start"), dStart, dr("End"), dEnd, dHours})
Next Next
lblTotalHours.Text = mgrCommon.FormatString(frmSessions_lblTotalHours, dTotalHours) lblTotalHours.Text = mgrCommon.FormatString(frmSessions_lblTotalHours, Math.Round(dTotalHours, 2))
dgSessions.AutoResizeColumns() dgSessions.AutoResizeColumns()
End Sub End Sub
@@ -290,9 +290,21 @@ Public Class frmSessions
Select Case iDataTypeCol Select Case iDataTypeCol
Case iDataType.DecimalType Case iDataType.DecimalType
iCompareResult = If(CDec(dgRow1.Cells(iSortCol).Value) < CDec(dgRow2.Cells(iSortCol).Value), -1, 1) If (CDec(dgRow1.Cells(iSortCol).Value) = CDec(dgRow2.Cells(iSortCol).Value)) Then
iCompareResult = 0
ElseIf (CDec(dgRow1.Cells(iSortCol).Value) < CDec(dgRow2.Cells(iSortCol).Value)) Then
iCompareResult = -1
Else
iCompareResult = 1
End If
Case iDataType.IntType Case iDataType.IntType
iCompareResult = If(CInt(dgRow1.Cells(iSortCol).Value) < CInt(dgRow2.Cells(iSortCol).Value), -1, 1) If (CInt(dgRow1.Cells(iSortCol).Value) = CInt(dgRow2.Cells(iSortCol).Value)) Then
iCompareResult = 0
ElseIf (CInt(dgRow1.Cells(iSortCol).Value) < CInt(dgRow2.Cells(iSortCol).Value)) Then
iCompareResult = -1
Else
iCompareResult = 1
End If
Case iDataType.StringType Case iDataType.StringType
iCompareResult = String.Compare(CStr(dgRow1.Cells(iSortCol).Value), CStr(dgRow2.Cells(iSortCol).Value)) iCompareResult = String.Compare(CStr(dgRow1.Cells(iSortCol).Value), CStr(dgRow2.Cells(iSortCol).Value))
Case iDataType.DateTimeType Case iDataType.DateTimeType
+17 -4
View File
@@ -64,6 +64,7 @@ Partial Class frmSettings
Me.grpLogOptions = New System.Windows.Forms.GroupBox() Me.grpLogOptions = New System.Windows.Forms.GroupBox()
Me.chkDisableSyncMessages = New System.Windows.Forms.CheckBox() Me.chkDisableSyncMessages = New System.Windows.Forms.CheckBox()
Me.grpGameData = New System.Windows.Forms.GroupBox() Me.grpGameData = New System.Windows.Forms.GroupBox()
Me.chkShowResolvedPaths = New System.Windows.Forms.CheckBox()
Me.chkSessionTracking = New System.Windows.Forms.CheckBox() Me.chkSessionTracking = New System.Windows.Forms.CheckBox()
Me.lstSettings = New System.Windows.Forms.ListBox() Me.lstSettings = New System.Windows.Forms.ListBox()
Me.btnResetMessages = New System.Windows.Forms.Button() Me.btnResetMessages = New System.Windows.Forms.Button()
@@ -102,7 +103,7 @@ Partial Class frmSettings
' '
'btnOptionalFields 'btnOptionalFields
' '
Me.btnOptionalFields.Location = New System.Drawing.Point(6, 65) Me.btnOptionalFields.Location = New System.Drawing.Point(6, 88)
Me.btnOptionalFields.Name = "btnOptionalFields" Me.btnOptionalFields.Name = "btnOptionalFields"
Me.btnOptionalFields.Size = New System.Drawing.Size(216, 23) Me.btnOptionalFields.Size = New System.Drawing.Size(216, 23)
Me.btnOptionalFields.TabIndex = 3 Me.btnOptionalFields.TabIndex = 3
@@ -443,7 +444,7 @@ Partial Class frmSettings
Me.grpGameMonitoringOptions.Controls.Add(Me.lblMinutes) Me.grpGameMonitoringOptions.Controls.Add(Me.lblMinutes)
Me.grpGameMonitoringOptions.Controls.Add(Me.chkShowDetectionTips) Me.grpGameMonitoringOptions.Controls.Add(Me.chkShowDetectionTips)
Me.grpGameMonitoringOptions.Controls.Add(Me.nudSuppressBackupThreshold) Me.grpGameMonitoringOptions.Controls.Add(Me.nudSuppressBackupThreshold)
Me.grpGameMonitoringOptions.Location = New System.Drawing.Point(6, 115) Me.grpGameMonitoringOptions.Location = New System.Drawing.Point(6, 141)
Me.grpGameMonitoringOptions.Name = "grpGameMonitoringOptions" Me.grpGameMonitoringOptions.Name = "grpGameMonitoringOptions"
Me.grpGameMonitoringOptions.Size = New System.Drawing.Size(354, 65) Me.grpGameMonitoringOptions.Size = New System.Drawing.Size(354, 65)
Me.grpGameMonitoringOptions.TabIndex = 1 Me.grpGameMonitoringOptions.TabIndex = 1
@@ -481,7 +482,7 @@ Partial Class frmSettings
' '
Me.grpLogOptions.Controls.Add(Me.chkDisableSyncMessages) Me.grpLogOptions.Controls.Add(Me.chkDisableSyncMessages)
Me.grpLogOptions.Controls.Add(Me.chkAutoSaveLog) Me.grpLogOptions.Controls.Add(Me.chkAutoSaveLog)
Me.grpLogOptions.Location = New System.Drawing.Point(6, 186) Me.grpLogOptions.Location = New System.Drawing.Point(6, 212)
Me.grpLogOptions.Name = "grpLogOptions" Me.grpLogOptions.Name = "grpLogOptions"
Me.grpLogOptions.Size = New System.Drawing.Size(354, 65) Me.grpLogOptions.Size = New System.Drawing.Size(354, 65)
Me.grpLogOptions.TabIndex = 2 Me.grpLogOptions.TabIndex = 2
@@ -500,16 +501,27 @@ Partial Class frmSettings
' '
'grpGameData 'grpGameData
' '
Me.grpGameData.Controls.Add(Me.chkShowResolvedPaths)
Me.grpGameData.Controls.Add(Me.chkSessionTracking) Me.grpGameData.Controls.Add(Me.chkSessionTracking)
Me.grpGameData.Controls.Add(Me.chkTimeTracking) Me.grpGameData.Controls.Add(Me.chkTimeTracking)
Me.grpGameData.Controls.Add(Me.btnOptionalFields) Me.grpGameData.Controls.Add(Me.btnOptionalFields)
Me.grpGameData.Location = New System.Drawing.Point(6, 12) Me.grpGameData.Location = New System.Drawing.Point(6, 12)
Me.grpGameData.Name = "grpGameData" Me.grpGameData.Name = "grpGameData"
Me.grpGameData.Size = New System.Drawing.Size(354, 97) Me.grpGameData.Size = New System.Drawing.Size(354, 123)
Me.grpGameData.TabIndex = 0 Me.grpGameData.TabIndex = 0
Me.grpGameData.TabStop = False Me.grpGameData.TabStop = False
Me.grpGameData.Text = "Game Data Options" Me.grpGameData.Text = "Game Data Options"
' '
'chkShowResolvedPaths
'
Me.chkShowResolvedPaths.AutoSize = True
Me.chkShowResolvedPaths.Location = New System.Drawing.Point(6, 65)
Me.chkShowResolvedPaths.Name = "chkShowResolvedPaths"
Me.chkShowResolvedPaths.Size = New System.Drawing.Size(238, 17)
Me.chkShowResolvedPaths.TabIndex = 2
Me.chkShowResolvedPaths.Text = "Show resolved save paths in Game Manager"
Me.chkShowResolvedPaths.UseVisualStyleBackColor = True
'
'chkSessionTracking 'chkSessionTracking
' '
Me.chkSessionTracking.AutoSize = True Me.chkSessionTracking.AutoSize = True
@@ -698,4 +710,5 @@ Partial Class frmSettings
Friend WithEvents chkStartToTray As CheckBox Friend WithEvents chkStartToTray As CheckBox
Friend WithEvents chkMonitorOnStartup As CheckBox Friend WithEvents chkMonitorOnStartup As CheckBox
Friend WithEvents grpGameMonitoringOptions As GroupBox Friend WithEvents grpGameMonitoringOptions As GroupBox
Friend WithEvents chkShowResolvedPaths As CheckBox
End Class End Class
+3
View File
@@ -60,6 +60,7 @@ Public Class frmSettings
oSettings.AutoMark = chkAutoMark.Checked oSettings.AutoMark = chkAutoMark.Checked
oSettings.TimeTracking = chkTimeTracking.Checked oSettings.TimeTracking = chkTimeTracking.Checked
oSettings.SessionTracking = chkSessionTracking.Checked oSettings.SessionTracking = chkSessionTracking.Checked
oSettings.ShowResolvedPaths = chkShowResolvedPaths.Checked
oSettings.SuppressBackup = chkSuppressBackup.Checked oSettings.SuppressBackup = chkSuppressBackup.Checked
oSettings.SuppressBackupThreshold = nudSuppressBackupThreshold.Value oSettings.SuppressBackupThreshold = nudSuppressBackupThreshold.Value
oSettings.CompressionLevel = cboCompression.SelectedValue oSettings.CompressionLevel = cboCompression.SelectedValue
@@ -189,6 +190,7 @@ Public Class frmSettings
txtBackupFolder.Text = oSettings.BackupFolder txtBackupFolder.Text = oSettings.BackupFolder
chkTimeTracking.Checked = oSettings.TimeTracking chkTimeTracking.Checked = oSettings.TimeTracking
chkSessionTracking.Checked = oSettings.SessionTracking chkSessionTracking.Checked = oSettings.SessionTracking
chkShowResolvedPaths.Checked = oSettings.ShowResolvedPaths
chkSuppressBackup.Checked = oSettings.SuppressBackup chkSuppressBackup.Checked = oSettings.SuppressBackup
nudSuppressBackupThreshold.Value = oSettings.SuppressBackupThreshold nudSuppressBackupThreshold.Value = oSettings.SuppressBackupThreshold
nudSuppressBackupThreshold.Enabled = chkSuppressBackup.Checked nudSuppressBackupThreshold.Enabled = chkSuppressBackup.Checked
@@ -322,6 +324,7 @@ Public Class frmSettings
grpLogOptions.Text = frmSettings_grpLogOptions grpLogOptions.Text = frmSettings_grpLogOptions
chkDisableSyncMessages.Text = frmSettings_chkDisableSyncMessages chkDisableSyncMessages.Text = frmSettings_chkDisableSyncMessages
grpGameMonitoringOptions.Text = frmSettings_grpGameMonitoringOptions grpGameMonitoringOptions.Text = frmSettings_grpGameMonitoringOptions
chkShowResolvedPaths.Text = frmSettings_chkShowResolvedPaths
'Unix Handler 'Unix Handler
If mgrCommon.IsUnix Then If mgrCommon.IsUnix Then
+9 -22
View File
@@ -28,7 +28,6 @@ Partial Class frmSyncFields
Me.chkVersion = New System.Windows.Forms.CheckBox() Me.chkVersion = New System.Windows.Forms.CheckBox()
Me.chkCompany = New System.Windows.Forms.CheckBox() Me.chkCompany = New System.Windows.Forms.CheckBox()
Me.chkGamePath = New System.Windows.Forms.CheckBox() Me.chkGamePath = New System.Windows.Forms.CheckBox()
Me.chkTimeStamp = New System.Windows.Forms.CheckBox()
Me.btnCancel = New System.Windows.Forms.Button() Me.btnCancel = New System.Windows.Forms.Button()
Me.btnSave = New System.Windows.Forms.Button() Me.btnSave = New System.Windows.Forms.Button()
Me.grpFields.SuspendLayout() Me.grpFields.SuspendLayout()
@@ -41,10 +40,9 @@ Partial Class frmSyncFields
Me.grpFields.Controls.Add(Me.chkVersion) Me.grpFields.Controls.Add(Me.chkVersion)
Me.grpFields.Controls.Add(Me.chkCompany) Me.grpFields.Controls.Add(Me.chkCompany)
Me.grpFields.Controls.Add(Me.chkGamePath) Me.grpFields.Controls.Add(Me.chkGamePath)
Me.grpFields.Controls.Add(Me.chkTimeStamp)
Me.grpFields.Location = New System.Drawing.Point(12, 12) Me.grpFields.Location = New System.Drawing.Point(12, 12)
Me.grpFields.Name = "grpFields" Me.grpFields.Name = "grpFields"
Me.grpFields.Size = New System.Drawing.Size(195, 162) Me.grpFields.Size = New System.Drawing.Size(195, 135)
Me.grpFields.TabIndex = 0 Me.grpFields.TabIndex = 0
Me.grpFields.TabStop = False Me.grpFields.TabStop = False
Me.grpFields.Text = "Available Fields" Me.grpFields.Text = "Available Fields"
@@ -52,7 +50,7 @@ Partial Class frmSyncFields
'chkMonitorGame 'chkMonitorGame
' '
Me.chkMonitorGame.AutoSize = True Me.chkMonitorGame.AutoSize = True
Me.chkMonitorGame.Location = New System.Drawing.Point(6, 134) Me.chkMonitorGame.Location = New System.Drawing.Point(6, 111)
Me.chkMonitorGame.Name = "chkMonitorGame" Me.chkMonitorGame.Name = "chkMonitorGame"
Me.chkMonitorGame.Size = New System.Drawing.Size(109, 17) Me.chkMonitorGame.Size = New System.Drawing.Size(109, 17)
Me.chkMonitorGame.TabIndex = 5 Me.chkMonitorGame.TabIndex = 5
@@ -62,7 +60,7 @@ Partial Class frmSyncFields
'chkIcon 'chkIcon
' '
Me.chkIcon.AutoSize = True Me.chkIcon.AutoSize = True
Me.chkIcon.Location = New System.Drawing.Point(6, 111) Me.chkIcon.Location = New System.Drawing.Point(6, 88)
Me.chkIcon.Name = "chkIcon" Me.chkIcon.Name = "chkIcon"
Me.chkIcon.Size = New System.Drawing.Size(148, 17) Me.chkIcon.Size = New System.Drawing.Size(148, 17)
Me.chkIcon.TabIndex = 4 Me.chkIcon.TabIndex = 4
@@ -72,7 +70,7 @@ Partial Class frmSyncFields
'chkVersion 'chkVersion
' '
Me.chkVersion.AutoSize = True Me.chkVersion.AutoSize = True
Me.chkVersion.Location = New System.Drawing.Point(6, 88) Me.chkVersion.Location = New System.Drawing.Point(6, 65)
Me.chkVersion.Name = "chkVersion" Me.chkVersion.Name = "chkVersion"
Me.chkVersion.Size = New System.Drawing.Size(61, 17) Me.chkVersion.Size = New System.Drawing.Size(61, 17)
Me.chkVersion.TabIndex = 3 Me.chkVersion.TabIndex = 3
@@ -82,7 +80,7 @@ Partial Class frmSyncFields
'chkCompany 'chkCompany
' '
Me.chkCompany.AutoSize = True Me.chkCompany.AutoSize = True
Me.chkCompany.Location = New System.Drawing.Point(6, 65) Me.chkCompany.Location = New System.Drawing.Point(6, 42)
Me.chkCompany.Name = "chkCompany" Me.chkCompany.Name = "chkCompany"
Me.chkCompany.Size = New System.Drawing.Size(70, 17) Me.chkCompany.Size = New System.Drawing.Size(70, 17)
Me.chkCompany.TabIndex = 2 Me.chkCompany.TabIndex = 2
@@ -92,27 +90,17 @@ Partial Class frmSyncFields
'chkGamePath 'chkGamePath
' '
Me.chkGamePath.AutoSize = True Me.chkGamePath.AutoSize = True
Me.chkGamePath.Location = New System.Drawing.Point(6, 42) Me.chkGamePath.Location = New System.Drawing.Point(6, 19)
Me.chkGamePath.Name = "chkGamePath" Me.chkGamePath.Name = "chkGamePath"
Me.chkGamePath.Size = New System.Drawing.Size(180, 17) Me.chkGamePath.Size = New System.Drawing.Size(180, 17)
Me.chkGamePath.TabIndex = 1 Me.chkGamePath.TabIndex = 1
Me.chkGamePath.Text = "Game Path (Not Recommended)" Me.chkGamePath.Text = "Game Path (Not Recommended)"
Me.chkGamePath.UseVisualStyleBackColor = True Me.chkGamePath.UseVisualStyleBackColor = True
' '
'chkTimeStamp
'
Me.chkTimeStamp.AutoSize = True
Me.chkTimeStamp.Location = New System.Drawing.Point(6, 19)
Me.chkTimeStamp.Name = "chkTimeStamp"
Me.chkTimeStamp.Size = New System.Drawing.Size(133, 17)
Me.chkTimeStamp.TabIndex = 0
Me.chkTimeStamp.Text = "Save multiple backups"
Me.chkTimeStamp.UseVisualStyleBackColor = True
'
'btnCancel 'btnCancel
' '
Me.btnCancel.DialogResult = System.Windows.Forms.DialogResult.Cancel Me.btnCancel.DialogResult = System.Windows.Forms.DialogResult.Cancel
Me.btnCancel.Location = New System.Drawing.Point(132, 180) Me.btnCancel.Location = New System.Drawing.Point(132, 153)
Me.btnCancel.Name = "btnCancel" Me.btnCancel.Name = "btnCancel"
Me.btnCancel.Size = New System.Drawing.Size(75, 23) Me.btnCancel.Size = New System.Drawing.Size(75, 23)
Me.btnCancel.TabIndex = 2 Me.btnCancel.TabIndex = 2
@@ -122,7 +110,7 @@ Partial Class frmSyncFields
'btnSave 'btnSave
' '
Me.btnSave.DialogResult = System.Windows.Forms.DialogResult.OK Me.btnSave.DialogResult = System.Windows.Forms.DialogResult.OK
Me.btnSave.Location = New System.Drawing.Point(52, 180) Me.btnSave.Location = New System.Drawing.Point(52, 153)
Me.btnSave.Name = "btnSave" Me.btnSave.Name = "btnSave"
Me.btnSave.Size = New System.Drawing.Size(75, 23) Me.btnSave.Size = New System.Drawing.Size(75, 23)
Me.btnSave.TabIndex = 1 Me.btnSave.TabIndex = 1
@@ -133,7 +121,7 @@ Partial Class frmSyncFields
' '
Me.AutoScaleDimensions = New System.Drawing.SizeF(6.0!, 13.0!) Me.AutoScaleDimensions = New System.Drawing.SizeF(6.0!, 13.0!)
Me.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font Me.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font
Me.ClientSize = New System.Drawing.Size(219, 211) Me.ClientSize = New System.Drawing.Size(219, 186)
Me.Controls.Add(Me.btnCancel) Me.Controls.Add(Me.btnCancel)
Me.Controls.Add(Me.btnSave) Me.Controls.Add(Me.btnSave)
Me.Controls.Add(Me.grpFields) Me.Controls.Add(Me.grpFields)
@@ -157,7 +145,6 @@ Partial Class frmSyncFields
Friend WithEvents chkVersion As CheckBox Friend WithEvents chkVersion As CheckBox
Friend WithEvents chkCompany As CheckBox Friend WithEvents chkCompany As CheckBox
Friend WithEvents chkGamePath As CheckBox Friend WithEvents chkGamePath As CheckBox
Friend WithEvents chkTimeStamp As CheckBox
Friend WithEvents btnCancel As Button Friend WithEvents btnCancel As Button
Friend WithEvents btnSave As Button Friend WithEvents btnSave As Button
End Class End Class
-12
View File
@@ -26,9 +26,6 @@ Public Class frmSyncFields
If (eSyncFields And clsGame.eOptionalSyncFields.MonitorGame) = clsGame.eOptionalSyncFields.MonitorGame Then If (eSyncFields And clsGame.eOptionalSyncFields.MonitorGame) = clsGame.eOptionalSyncFields.MonitorGame Then
chkMonitorGame.Checked = True chkMonitorGame.Checked = True
End If End If
If (eSyncFields And clsGame.eOptionalSyncFields.TimeStamp) = clsGame.eOptionalSyncFields.TimeStamp Then
chkTimeStamp.Checked = True
End If
If (eSyncFields And clsGame.eOptionalSyncFields.Version) = clsGame.eOptionalSyncFields.Version Then If (eSyncFields And clsGame.eOptionalSyncFields.Version) = clsGame.eOptionalSyncFields.Version Then
chkVersion.Checked = True chkVersion.Checked = True
End If End If
@@ -47,7 +44,6 @@ Public Class frmSyncFields
chkVersion.Text = frmSyncFields_chkVersion chkVersion.Text = frmSyncFields_chkVersion
chkCompany.Text = frmSyncFields_chkCompany chkCompany.Text = frmSyncFields_chkCompany
chkGamePath.Text = frmSyncFields_chkGamePath chkGamePath.Text = frmSyncFields_chkGamePath
chkTimeStamp.Text = frmSyncFields_chkTimeStamp
End Sub End Sub
Private Sub frmSyncFields_Load(sender As Object, e As EventArgs) Handles MyBase.Load Private Sub frmSyncFields_Load(sender As Object, e As EventArgs) Handles MyBase.Load
@@ -65,14 +61,6 @@ Public Class frmSyncFields
Me.Close() Me.Close()
End Sub End Sub
Private Sub chkTimeStamp_CheckedChanged(sender As Object, e As EventArgs) Handles chkTimeStamp.CheckedChanged
If chkTimeStamp.Checked Then
SyncFields = clsGame.SetSyncField(SyncFields, clsGame.eOptionalSyncFields.TimeStamp)
Else
SyncFields = clsGame.RemoveSyncField(SyncFields, clsGame.eOptionalSyncFields.TimeStamp)
End If
End Sub
Private Sub chkGamePath_CheckedChanged(sender As Object, e As EventArgs) Handles chkGamePath.CheckedChanged Private Sub chkGamePath_CheckedChanged(sender As Object, e As EventArgs) Handles chkGamePath.CheckedChanged
If chkGamePath.Checked Then If chkGamePath.Checked Then
SyncFields = clsGame.SetSyncField(SyncFields, clsGame.eOptionalSyncFields.GamePath) SyncFields = clsGame.SetSyncField(SyncFields, clsGame.eOptionalSyncFields.GamePath)
+6
View File
@@ -289,6 +289,12 @@ Public Class frmVariableManager
Return False Return False
End If End If
If mgrVariables.GetReservedVariables.Contains(txtName.Text.ToUpper) Then
mgrCommon.ShowMessage(frmVariableManager_ErrorVariableReserved, txtName.Text, MsgBoxStyle.Exclamation)
txtName.Focus()
Return False
End If
Return True Return True
End Function End Function
+92 -12
View File
@@ -42,7 +42,7 @@ Public Class mgrBackup
'Create manifest item 'Create manifest item
oItem.MonitorID = oGameInfo.ID oItem.MonitorID = oGameInfo.ID
'Keep the path relative to the manifest location 'Keep the path relative to the manifest location
oItem.FileName = sBackupFile.Replace(Path.GetDirectoryName(mgrPath.RemoteDatabaseLocation) & Path.DirectorySeparatorChar, "") oItem.FileName = sBackupFile.Replace(Settings.BackupFolder & Path.DirectorySeparatorChar, String.Empty)
oItem.DateUpdated = dTimeStamp oItem.DateUpdated = dTimeStamp
oItem.UpdatedBy = My.Computer.Name oItem.UpdatedBy = My.Computer.Name
oItem.CheckSum = sCheckSum oItem.CheckSum = sCheckSum
@@ -116,6 +116,7 @@ Public Class mgrBackup
Public Function CheckBackupPrereq(ByVal oGame As clsGame) As Boolean Public Function CheckBackupPrereq(ByVal oGame As clsGame) As Boolean
Dim sBackupFile As String = oSettings.BackupFolder Dim sBackupFile As String = oSettings.BackupFolder
Dim sSavePath As String Dim sSavePath As String
Dim sOverwriteMessage As String
Dim lAvailableSpace As Long Dim lAvailableSpace As Long
Dim lFolderSize As Long Dim lFolderSize As Long
@@ -142,15 +143,24 @@ Public Class mgrBackup
End If End If
End If End If
'A manifest check is only required when "Save Multiple Backups" is disabled
If Not oGame.AppendTimeStamp Then
If mgrRestore.CheckManifest(oGame.ID) Then If mgrRestore.CheckManifest(oGame.ID) Then
If mgrCommon.ShowMessage(mgrBackup_ConfirmManifestConflict, oGame.Name, MsgBoxStyle.YesNo) = MsgBoxResult.No Then If mgrCommon.ShowMessage(mgrBackup_ConfirmManifestConflict, oGame.Name, MsgBoxStyle.YesNo) = MsgBoxResult.No Then
RaiseEvent UpdateLog(mgrBackup_ErrorManifestConflict, False, ToolTipIcon.Error, True) RaiseEvent UpdateLog(mgrBackup_ErrorManifestConflict, False, ToolTipIcon.Error, True)
Return False Return False
End If End If
End If End If
End If
If oSettings.ShowOverwriteWarning And File.Exists(sBackupFile) And Not oGame.AppendTimeStamp Then If oSettings.ShowOverwriteWarning And File.Exists(sBackupFile) And Not oGame.AppendTimeStamp Then
If mgrCommon.ShowMessage(mgrBackup_ConfirmOverwrite, MsgBoxStyle.YesNo) = MsgBoxResult.No Then If oGame.AbsolutePath Then
sOverwriteMessage = mgrBackup_ConfirmOverwrite
Else
sOverwriteMessage = mgrBackup_ConfirmOverwriteRelative
End If
If mgrCommon.ShowMessage(sOverwriteMessage, MsgBoxStyle.YesNo) = MsgBoxResult.No Then
RaiseEvent UpdateLog(mgrCommon.FormatString(mgrBackup_ErrorOverwriteAbort, oGame.Name), False, ToolTipIcon.Error, True) RaiseEvent UpdateLog(mgrCommon.FormatString(mgrBackup_ErrorOverwriteAbort, oGame.Name), False, ToolTipIcon.Error, True)
Return False Return False
End If End If
@@ -186,6 +196,83 @@ Public Class mgrBackup
End If End If
End Sub End Sub
Private Function BuildFileTimeStamp(ByVal dDate As Date) As String
Return " " & dDate.Month & "-" & dDate.Day & "-" & dDate.Year & "-" & dDate.Hour & "-" & dDate.Minute & "-" & dDate.Second
End Function
Private Function HandleSubFolder(ByVal oGame As clsGame, ByVal sPath As String) As Boolean
Try
If Not Directory.Exists(sPath) Then
Directory.CreateDirectory(sPath)
End If
Catch ex As Exception
RaiseEvent UpdateLog(mgrCommon.FormatString(mgrBackup_ErrorSubFolderCreate, New String() {oGame.Name, ex.Message}), False, ToolTipIcon.Error, True)
Return False
End Try
Return True
End Function
Public Sub ImportBackupFiles(ByVal hshImportList As Hashtable)
Dim oGame As clsGame
Dim bOverwriteCurrent As Boolean = False
Dim bContinue As Boolean = True
Dim sFileToImport As String
Dim sBackupFile As String
Dim oBackup As clsBackup
For Each de As DictionaryEntry In hshImportList
sFileToImport = CStr(de.Key)
oGame = DirectCast(de.Value, clsGame)
'Enter overwite mode if we are importing a single backup and "Save Multiple Backups" is not enabled.
If hshImportList.Count = 1 And Not oGame.AppendTimeStamp Then bOverwriteCurrent = True
If File.Exists(sFileToImport) Then
sBackupFile = oSettings.BackupFolder
If oSettings.CreateSubFolder Then
sBackupFile = sBackupFile & Path.DirectorySeparatorChar & GetFileName(oGame)
bContinue = HandleSubFolder(oGame, sBackupFile)
End If
If bContinue Then
oBackup = New clsBackup
oBackup.MonitorID = oGame.ID
oBackup.DateUpdated = File.GetLastWriteTime(sFileToImport)
oBackup.UpdatedBy = mgrBackup_ImportedFile
If bOverwriteCurrent Then
sBackupFile = sBackupFile & Path.DirectorySeparatorChar & GetFileName(oGame) & ".7z"
Else
sBackupFile = sBackupFile & Path.DirectorySeparatorChar & GetFileName(oGame) & BuildFileTimeStamp(oBackup.DateUpdated) & ".7z"
End If
oBackup.FileName = sBackupFile.Replace(Settings.BackupFolder & Path.DirectorySeparatorChar, String.Empty)
If bOverwriteCurrent Then
If mgrCommon.CopyFile(sFileToImport, sBackupFile, True) Then
oBackup.CheckSum = mgrHash.Generate_SHA256_Hash(sBackupFile)
If Not mgrManifest.DoUpdateLatestManifest(oBackup, mgrSQLite.Database.Remote) Then
mgrManifest.DoManifestAdd(oBackup, mgrSQLite.Database.Remote)
End If
RaiseEvent UpdateLog(mgrCommon.FormatString(mgrBackup_ImportSuccess, New String() {sFileToImport, oGame.Name}), False, ToolTipIcon.Info, True)
Else
RaiseEvent UpdateLog(mgrCommon.FormatString(mgrBackup_ErrorImportBackupCopy, sFileToImport), False, ToolTipIcon.Error, True)
End If
Else
If mgrCommon.CopyFile(sFileToImport, sBackupFile, False) Then
oBackup.CheckSum = mgrHash.Generate_SHA256_Hash(sBackupFile)
mgrManifest.DoManifestAdd(oBackup, mgrSQLite.Database.Remote)
RaiseEvent UpdateLog(mgrCommon.FormatString(mgrBackup_ImportSuccess, New String() {sFileToImport, oGame.Name}), False, ToolTipIcon.Info, True)
Else
RaiseEvent UpdateLog(mgrCommon.FormatString(mgrBackup_ErrorImportBackupCopy, sFileToImport), False, ToolTipIcon.Error, True)
End If
End If
End If
End If
Next
End Sub
Public Sub DoBackup(ByVal oBackupList As List(Of clsGame)) Public Sub DoBackup(ByVal oBackupList As List(Of clsGame))
Dim oGame As clsGame Dim oGame As clsGame
Dim bDoBackup As Boolean Dim bDoBackup As Boolean
@@ -203,7 +290,7 @@ Public Class mgrBackup
sBackupFile = oSettings.BackupFolder sBackupFile = oSettings.BackupFolder
sSavePath = String.Empty sSavePath = String.Empty
dTimeStamp = Date.Now dTimeStamp = Date.Now
sTimeStamp = " " & dTimeStamp.Month & "-" & dTimeStamp.Day & "-" & dTimeStamp.Year & "-" & dTimeStamp.Hour & "-" & dTimeStamp.Minute & "-" & dTimeStamp.Second sTimeStamp = BuildFileTimeStamp(dTimeStamp)
sHash = String.Empty sHash = String.Empty
bDoBackup = True bDoBackup = True
bBackupCompleted = False bBackupCompleted = False
@@ -212,18 +299,11 @@ Public Class mgrBackup
If oSettings.CreateSubFolder Then If oSettings.CreateSubFolder Then
sBackupFile = sBackupFile & Path.DirectorySeparatorChar & GetFileName(oGame) sBackupFile = sBackupFile & Path.DirectorySeparatorChar & GetFileName(oGame)
Try bDoBackup = HandleSubFolder(oGame, sBackupFile)
If Not Directory.Exists(sBackupFile) Then
Directory.CreateDirectory(sBackupFile)
End If
Catch ex As Exception
RaiseEvent UpdateLog(mgrCommon.FormatString(mgrBackup_ErrorSubFolderCreate, New String() {oGame.Name, ex.Message}), False, ToolTipIcon.Error, True)
bDoBackup = False
End Try
End If End If
If oGame.AppendTimeStamp Then If oGame.AppendTimeStamp Then
CheckOldBackups(oGame) If oGame.BackupLimit > 0 Then CheckOldBackups(oGame)
sBackupFile = sBackupFile & Path.DirectorySeparatorChar & GetFileName(oGame) & sTimeStamp & ".7z" sBackupFile = sBackupFile & Path.DirectorySeparatorChar & GetFileName(oGame) & sTimeStamp & ".7z"
Else Else
sBackupFile = sBackupFile & Path.DirectorySeparatorChar & GetFileName(oGame) & ".7z" sBackupFile = sBackupFile & Path.DirectorySeparatorChar & GetFileName(oGame) & ".7z"
+70 -17
View File
@@ -9,8 +9,8 @@ Imports System.Runtime.Serialization.Formatters.Binary
Public Class mgrCommon Public Class mgrCommon
'These need to be updated when upgrading the packaged 7z utility 'These need to be updated when upgrading the packaged 7z utility
Private Shared sUtility64Hash As String = "F558DFBB7F2BF5D9A002AC68843A2E79E4EC045EDD7F56213562ACFA75CC77AD" 'v18.01 7za.exe x64 Private Shared sUtility64Hash As String = "8BC2A3D6C37C4DB9BD487AD35039AE0DC8A1DDF2C3B1F0B76B3E678FEBB9F223" 'v18.05 7za.exe x64
Private Shared sUtility32Hash As String = "E6855553350FA6FB23E05839C7F3EF140DAD29D9A0E3495DE4D1B17A9FBF5CA4" 'v18.01 7za.exe x86 Private Shared sUtility32Hash As String = "77613CCA716EDF68B9D5BAB951463ED7FADE5BC0EC465B36190A76299C50F117" 'v18.05 7za.exe x86
Public Shared ReadOnly Property UtilityHash As String Public Shared ReadOnly Property UtilityHash As String
Get Get
@@ -65,6 +65,18 @@ Public Class mgrCommon
Return oFormatter.Deserialize(oStream) Return oFormatter.Deserialize(oStream)
End Function End Function
Public Shared Function SafeIconFromFile(ByVal sPath As String) As Image
Dim oImage As Image
Dim oReturnImage As Image
Dim oImageSize As Size = New Size(48, 48)
oImage = Image.FromFile(sPath)
oReturnImage = New Bitmap(oImage, oImageSize)
oImage.Dispose()
Return oReturnImage
End Function
Public Shared Function IsAddress(ByVal sURL As String) As Boolean Public Shared Function IsAddress(ByVal sURL As String) As Boolean
If (sURL.IndexOf("http://", 0, StringComparison.CurrentCultureIgnoreCase) > -1) Or (sURL.IndexOf("https://", 0, StringComparison.CurrentCultureIgnoreCase) > -1) Then If (sURL.IndexOf("http://", 0, StringComparison.CurrentCultureIgnoreCase) > -1) Or (sURL.IndexOf("https://", 0, StringComparison.CurrentCultureIgnoreCase) > -1) Then
Return True Return True
@@ -132,9 +144,9 @@ Public Class mgrCommon
Return String.Empty Return String.Empty
End Function End Function
Public Shared Function OpenFileBrowser(ByVal sName As String, ByVal sTitle As String, ByVal sExtension As String, ByVal sFileType As String, ByVal sDefaultFolder As String, Private Shared Function BuildFileBrowser(ByVal sName As String, ByVal sTitle As String, ByVal sExtension As String, ByVal sFileType As String, ByVal sDefaultFolder As String,
ByVal bMulti As Boolean, Optional ByVal bSavedPath As Boolean = True) As String ByVal bMulti As Boolean, ByRef fbBrowser As OpenFileDialog, Optional ByVal bSavedPath As Boolean = True) As Boolean
Dim fbBrowser As New OpenFileDialog
Dim oSavedPath As New clsSavedPath Dim oSavedPath As New clsSavedPath
fbBrowser.Title = sTitle fbBrowser.Title = sTitle
@@ -159,21 +171,40 @@ Public Class mgrCommon
mgrSavedPath.AddUpdatePath(oSavedPath) mgrSavedPath.AddUpdatePath(oSavedPath)
End If End If
If bMulti Then Return True
Dim sFileNames As String = String.Empty
For Each sFileName As String In fbBrowser.FileNames
sFileNames &= sFileName & "|"
Next
sFileNames = sFileNames.TrimEnd("|")
Return sFileNames
Else
Return fbBrowser.FileName
End If End If
Return False
End Function
Public Shared Function OpenFileBrowser(ByVal sName As String, ByVal sTitle As String, ByVal sExtension As String, ByVal sFileType As String, ByVal sDefaultFolder As String,
Optional ByVal bSavedPath As Boolean = True) As String
Dim fbBrowser As New OpenFileDialog
Dim bResult As Boolean
bResult = BuildFileBrowser(sName, sTitle, sExtension, sFileType, sDefaultFolder, False, fbBrowser, bSavedPath)
If bResult Then
Return fbBrowser.FileName
End If End If
Return String.Empty Return String.Empty
End Function End Function
Public Shared Function OpenMultiFileBrowser(ByVal sName As String, ByVal sTitle As String, ByVal sExtension As String, ByVal sFileType As String, ByVal sDefaultFolder As String,
Optional ByVal bSavedPath As Boolean = True) As String()
Dim fbBrowser As New OpenFileDialog
Dim bResult As Boolean
bResult = BuildFileBrowser(sName, sTitle, sExtension, sFileType, sDefaultFolder, True, fbBrowser, bSavedPath)
If bResult Then
Return fbBrowser.FileNames
End If
Return New String() {}
End Function
Public Shared Function OpenFolderBrowser(ByVal sName As String, ByVal sTitle As String, ByVal sDefaultFolder As String, ByVal bEnableNewFolder As Boolean, Public Shared Function OpenFolderBrowser(ByVal sName As String, ByVal sTitle As String, ByVal sDefaultFolder As String, ByVal bEnableNewFolder As Boolean,
Optional ByVal bSavedPath As Boolean = True) As String Optional ByVal bSavedPath As Boolean = True) As String
Dim fbBrowser As New FolderBrowserDialog Dim fbBrowser As New FolderBrowserDialog
@@ -213,7 +244,7 @@ Public Class mgrCommon
If oGame.ProcessName.ToLower.Contains(s) Then bFound = True If oGame.ProcessName.ToLower.Contains(s) Then bFound = True
Next Next
If bFound Or oGame.Duplicate = True Then If bFound Then
Return True Return True
Else Else
Return False Return False
@@ -403,6 +434,21 @@ Public Class mgrCommon
End If End If
End Function End Function
'Copy a file
Public Shared Function CopyFile(ByVal sSourcePath As String, ByVal sDestinationPath As String, ByVal bOverWrite As Boolean) As Boolean
Try
If File.Exists(sSourcePath) Then
File.Copy(sSourcePath, sDestinationPath, bOverWrite)
Else
Return False
End If
Catch
Return False
End Try
Return True
End Function
'Delete file based on OS type 'Delete file based on OS type
Public Shared Sub DeleteFile(ByVal sPath As String, Optional ByVal bRecycle As Boolean = True) Public Shared Sub DeleteFile(ByVal sPath As String, Optional ByVal bRecycle As Boolean = True)
If File.Exists(sPath) Then If File.Exists(sPath) Then
@@ -434,8 +480,16 @@ Public Class mgrCommon
Dim oDir As DirectoryInfo Dim oDir As DirectoryInfo
Dim sDir As String = sBackupFolder & oBackup.MonitorID Dim sDir As String = sBackupFolder & oBackup.MonitorID
'Delete sub directory if it's empty 'Check if the sub-folder is an ID or Name
If oBackup.FileName.StartsWith(oBackup.MonitorID & Path.DirectorySeparatorChar) Then If oBackup.FileName.StartsWith(oBackup.MonitorID & Path.DirectorySeparatorChar) Then
sDir = sBackupFolder & oBackup.MonitorID
ElseIf oBackup.FileName.StartsWith(oBackup.FileSafeName & Path.DirectorySeparatorChar) Then
sDir = sBackupFolder & oBackup.FileSafeName
Else
Exit Sub
End If
'Delete sub directory if it's empty
If Directory.Exists(sDir) Then If Directory.Exists(sDir) Then
'Check if there's any sub-directories or files remaining 'Check if there's any sub-directories or files remaining
oDir = New DirectoryInfo(sDir) oDir = New DirectoryInfo(sDir)
@@ -444,7 +498,6 @@ Public Class mgrCommon
If Directory.Exists(sDir) Then DeleteDirectory(sDir) If Directory.Exists(sDir) Then DeleteDirectory(sDir)
End If End If
End If End If
End If
End Sub End Sub
'Save string as text file 'Save string as text file
+5 -5
View File
@@ -76,11 +76,11 @@
End Sub End Sub
Public Shared Function GetTagsByGame(ByVal sMonitorID As String) As Hashtable Public Shared Function GetTagsByGame(ByVal sMonitorID As String) As SortedList
Dim oDatabase As New mgrSQLite(mgrSQLite.Database.Local) Dim oDatabase As New mgrSQLite(mgrSQLite.Database.Local)
Dim oData As DataSet Dim oData As DataSet
Dim sSQL As String Dim sSQL As String
Dim hshList As New Hashtable Dim slList As New SortedList
Dim hshParams As New Hashtable Dim hshParams As New Hashtable
Dim oTag As clsTag Dim oTag As clsTag
@@ -94,10 +94,10 @@
oTag = New clsTag oTag = New clsTag
oTag.ID = CStr(dr("TagID")) oTag.ID = CStr(dr("TagID"))
oTag.Name = CStr(dr("Name")) oTag.Name = CStr(dr("Name"))
hshList.Add(oTag.Name, oTag) slList.Add(oTag.Name, oTag)
Next Next
Return hshList Return slList
End Function End Function
Public Shared Function GetTagsByGameForExport(ByVal sMonitorID As String) As List(Of Tag) Public Shared Function GetTagsByGameForExport(ByVal sMonitorID As String) As List(Of Tag)
@@ -108,7 +108,7 @@
Dim hshParams As New Hashtable Dim hshParams As New Hashtable
Dim oTag As Tag Dim oTag As Tag
sSQL = "SELECT TagID, tags.Name FROM gametags NATURAL JOIN tags WHERE MonitorID = @ID" sSQL = "SELECT TagID, tags.Name FROM gametags NATURAL JOIN tags WHERE MonitorID = @ID ORDER BY tags.Name ASC"
hshParams.Add("ID", sMonitorID) hshParams.Add("ID", sMonitorID)
+21 -59
View File
@@ -45,7 +45,7 @@ Public Class mgrMonitorList
hshParams.Add("ID", oGame.ID) hshParams.Add("ID", oGame.ID)
hshParams.Add("Name", oGame.Name) hshParams.Add("Name", oGame.Name)
hshParams.Add("Process", oGame.TrueProcess) hshParams.Add("Process", oGame.ProcessName)
hshParams.Add("Path", oGame.TruePath) hshParams.Add("Path", oGame.TruePath)
hshParams.Add("AbsolutePath", oGame.AbsolutePath) hshParams.Add("AbsolutePath", oGame.AbsolutePath)
hshParams.Add("FolderSave", oGame.FolderSave) hshParams.Add("FolderSave", oGame.FolderSave)
@@ -75,10 +75,8 @@ Public Class mgrMonitorList
Dim hshList As New Hashtable Dim hshList As New Hashtable
Dim hshDupeList As New Hashtable Dim hshDupeList As New Hashtable
Dim oGame As clsGame Dim oGame As clsGame
Dim oCompareGame As clsGame
Dim bIsDupe As Boolean
sSQL = "Select * FROM monitorlist ORDER BY Name Asc" sSQL = "SELECT * FROM monitorlist ORDER BY Name ASC"
oData = oDatabase.ReadParamData(sSQL, New Hashtable) oData = oDatabase.ReadParamData(sSQL, New Hashtable)
For Each dr As DataRow In oData.Tables(0).Rows For Each dr As DataRow In oData.Tables(0).Rows
@@ -87,39 +85,7 @@ Public Class mgrMonitorList
Case eListTypes.FullList Case eListTypes.FullList
hshList.Add(oGame.ID, oGame) hshList.Add(oGame.ID, oGame)
Case eListTypes.ScanList Case eListTypes.ScanList
For Each de As DictionaryEntry In hshList If oGame.Enabled Then hshList.Add(oGame.ID, oGame)
bIsDupe = False
oCompareGame = DirectCast(de.Value, clsGame)
If oCompareGame.IsRegEx Then
If oGame.IsRegEx Then
If oCompareGame.ProcessName = oGame.ProcessName Then
bIsDupe = True
End If
Else
If Regex.IsMatch(oGame.ProcessName, oCompareGame.ProcessName) Then
bIsDupe = True
End If
End If
Else
If oGame.IsRegEx Then
If Regex.IsMatch(oCompareGame.ProcessName, oGame.ProcessName) Then
bIsDupe = True
End If
Else
If oGame.ProcessName = oCompareGame.ProcessName Then
bIsDupe = True
End If
End If
End If
If bIsDupe Then
DirectCast(hshList.Item(oCompareGame.ProcessName), clsGame).Duplicate = True
oGame.ProcessName = oGame.CompoundKey
oGame.Duplicate = True
End If
Next
If oGame.Enabled Then hshList.Add(oGame.ProcessName, oGame)
End Select End Select
Next Next
@@ -373,8 +339,6 @@ Public Class mgrMonitorList
Dim sVersion As String Dim sVersion As String
Dim sCompany As String Dim sCompany As String
Dim sMonitorGame As String Dim sMonitorGame As String
Dim sTimeStamp As String
Dim sBackupLimit As String
'Setup SQL for optional fields 'Setup SQL for optional fields
If (eSyncFields And clsGame.eOptionalSyncFields.Company) = clsGame.eOptionalSyncFields.Company Then If (eSyncFields And clsGame.eOptionalSyncFields.Company) = clsGame.eOptionalSyncFields.Company Then
@@ -397,13 +361,6 @@ Public Class mgrMonitorList
Else Else
sMonitorGame = "COALESCE((SELECT Enabled FROM monitorlist WHERE MonitorID=@ID),1)" sMonitorGame = "COALESCE((SELECT Enabled FROM monitorlist WHERE MonitorID=@ID),1)"
End If End If
If (eSyncFields And clsGame.eOptionalSyncFields.TimeStamp) = clsGame.eOptionalSyncFields.TimeStamp Then
sTimeStamp = "@TimeStamp"
sBackupLimit = "@BackupLimit"
Else
sTimeStamp = "COALESCE((SELECT TimeStamp FROM monitorlist WHERE MonitorID=@ID),0)"
sBackupLimit = "COALESCE((SELECT BackupLimit FROM monitorlist WHERE MonitorID=@ID),2)"
End If
If (eSyncFields And clsGame.eOptionalSyncFields.Version) = clsGame.eOptionalSyncFields.Version Then If (eSyncFields And clsGame.eOptionalSyncFields.Version) = clsGame.eOptionalSyncFields.Version Then
sVersion = "@Version" sVersion = "@Version"
Else Else
@@ -412,9 +369,9 @@ Public Class mgrMonitorList
sSQL = "INSERT OR REPLACE INTO monitorlist (MonitorID, Name, Process, Path, AbsolutePath, FolderSave, FileType, TimeStamp, ExcludeList, ProcessPath, Icon, Hours, Version, Company, Enabled, MonitorOnly, BackupLimit, CleanFolder, Parameter, Comments, IsRegEx) " sSQL = "INSERT OR REPLACE INTO monitorlist (MonitorID, Name, Process, Path, AbsolutePath, FolderSave, FileType, TimeStamp, ExcludeList, ProcessPath, Icon, Hours, Version, Company, Enabled, MonitorOnly, BackupLimit, CleanFolder, Parameter, Comments, IsRegEx) "
sSQL &= "VALUES (@ID, @Name, @Process, @Path, @AbsolutePath, @FolderSave, @FileType, " sSQL &= "VALUES (@ID, @Name, @Process, @Path, @AbsolutePath, @FolderSave, @FileType, "
sSQL &= sTimeStamp & ", @ExcludeList, " & sGamePath & ", " sSQL &= "@TimeStamp, @ExcludeList, " & sGamePath & ", "
sSQL &= sIcon & ", @Hours, " & sVersion & ", " sSQL &= sIcon & ", @Hours, " & sVersion & ", "
sSQL &= sCompany & ", " & sMonitorGame & ", @MonitorOnly, " & sBackupLimit & ", @CleanFolder, @Parameter, @Comments, @IsRegEx);" sSQL &= sCompany & ", " & sMonitorGame & ", @MonitorOnly, @BackupLimit, @CleanFolder, @Parameter, @Comments, @IsRegEx);"
For Each oGame As clsGame In hshGames.Values For Each oGame As clsGame In hshGames.Values
hshParams = New Hashtable hshParams = New Hashtable
@@ -422,10 +379,12 @@ Public Class mgrMonitorList
'Core Parameters 'Core Parameters
hshParams.Add("ID", oGame.ID) hshParams.Add("ID", oGame.ID)
hshParams.Add("Name", oGame.Name) hshParams.Add("Name", oGame.Name)
hshParams.Add("Process", oGame.TrueProcess) hshParams.Add("Process", oGame.ProcessName)
hshParams.Add("Path", oGame.TruePath) hshParams.Add("Path", oGame.TruePath)
hshParams.Add("AbsolutePath", oGame.AbsolutePath) hshParams.Add("AbsolutePath", oGame.AbsolutePath)
hshParams.Add("FolderSave", oGame.FolderSave) hshParams.Add("FolderSave", oGame.FolderSave)
hshParams.Add("TimeStamp", oGame.AppendTimeStamp)
hshParams.Add("BackupLimit", oGame.BackupLimit)
hshParams.Add("FileType", oGame.FileType) hshParams.Add("FileType", oGame.FileType)
hshParams.Add("ExcludeList", oGame.ExcludeList) hshParams.Add("ExcludeList", oGame.ExcludeList)
hshParams.Add("Hours", oGame.Hours) hshParams.Add("Hours", oGame.Hours)
@@ -448,10 +407,6 @@ Public Class mgrMonitorList
If (eSyncFields And clsGame.eOptionalSyncFields.MonitorGame) = clsGame.eOptionalSyncFields.MonitorGame Then If (eSyncFields And clsGame.eOptionalSyncFields.MonitorGame) = clsGame.eOptionalSyncFields.MonitorGame Then
hshParams.Add("Enabled", oGame.Enabled) hshParams.Add("Enabled", oGame.Enabled)
End If End If
If (eSyncFields And clsGame.eOptionalSyncFields.TimeStamp) = clsGame.eOptionalSyncFields.TimeStamp Then
hshParams.Add("TimeStamp", oGame.AppendTimeStamp)
hshParams.Add("BackupLimit", oGame.BackupLimit)
End If
If (eSyncFields And clsGame.eOptionalSyncFields.Version) = clsGame.eOptionalSyncFields.Version Then If (eSyncFields And clsGame.eOptionalSyncFields.Version) = clsGame.eOptionalSyncFields.Version Then
hshParams.Add("Version", oGame.Version) hshParams.Add("Version", oGame.Version)
End If End If
@@ -491,7 +446,7 @@ Public Class mgrMonitorList
oDatabase.RunMassParamQuery(sSQL, oParamList) oDatabase.RunMassParamQuery(sSQL, oParamList)
End Sub End Sub
Public Shared Sub SyncMonitorLists(ByVal oSettings As mgrSettings, Optional ByVal bToRemote As Boolean = True) Public Shared Sub SyncMonitorLists(ByVal oSettings As mgrSettings, Optional ByVal bToRemote As Boolean = True, Optional ByVal bSyncProtection As Boolean = True)
Dim hshCompareFrom As Hashtable Dim hshCompareFrom As Hashtable
Dim hshCompareTo As Hashtable Dim hshCompareTo As Hashtable
Dim hshSyncItems As Hashtable Dim hshSyncItems As Hashtable
@@ -520,12 +475,16 @@ Public Class mgrMonitorList
End If End If
'Sync Wipe Protection 'Sync Wipe Protection
If bSyncProtection Then
If hshCompareFrom.Count = 0 And hshCompareTo.Count > 0 Then If hshCompareFrom.Count = 0 And hshCompareTo.Count > 0 Then
Cursor.Current = Cursors.Default
If mgrCommon.ShowMessage(mgrMonitorList_WarningSyncProtection, MsgBoxStyle.YesNo) = MsgBoxResult.No Then If mgrCommon.ShowMessage(mgrMonitorList_WarningSyncProtection, MsgBoxStyle.YesNo) = MsgBoxResult.No Then
'We will always show this one in the log regardless of setting 'We will always show this one in the log regardless of setting
RaiseEvent UpdateLog(mgrMonitorList_ErrorSyncCancel, False, ToolTipIcon.Warning, True) RaiseEvent UpdateLog(mgrMonitorList_ErrorSyncCancel, False, ToolTipIcon.Warning, True)
Exit Sub Exit Sub
End If End If
Cursor.Current = Cursors.WaitCursor
End If
End If End If
hshSyncItems = hshCompareFrom.Clone hshSyncItems = hshCompareFrom.Clone
@@ -778,6 +737,8 @@ Public Class mgrMonitorList
If Not IsDBNull(dr("Path")) Then oGame.Path = CStr(dr("Path")) If Not IsDBNull(dr("Path")) Then oGame.Path = CStr(dr("Path"))
oGame.AbsolutePath = CBool(dr("AbsolutePath")) oGame.AbsolutePath = CBool(dr("AbsolutePath"))
oGame.FolderSave = CBool(dr("FolderSave")) oGame.FolderSave = CBool(dr("FolderSave"))
oGame.AppendTimeStamp = CBool(dr("TimeStamp"))
oGame.BackupLimit = CInt(dr("BackupLimit"))
If Not IsDBNull(dr("FileType")) Then oGame.FileType = CStr(dr("FileType")) If Not IsDBNull(dr("FileType")) Then oGame.FileType = CStr(dr("FileType"))
If Not IsDBNull(dr("ExcludeList")) Then oGame.ExcludeList = CStr(dr("ExcludeList")) If Not IsDBNull(dr("ExcludeList")) Then oGame.ExcludeList = CStr(dr("ExcludeList"))
oGame.MonitorOnly = CBool(dr("MonitorOnly")) oGame.MonitorOnly = CBool(dr("MonitorOnly"))
@@ -827,13 +788,13 @@ Public Class mgrMonitorList
Return True Return True
End Function End Function
Public Shared Function DoImport(ByVal sPath As String, ByVal bOfficial As Boolean, ByRef oSettings As mgrSettings, Optional ByVal bStartUpWizard As Boolean = False) As Boolean Public Shared Function DoImport(ByVal sPath As String, ByVal bOfficial As Boolean, ByRef oSettings As mgrSettings, Optional ByVal bStartUpWizard As Boolean = False, Optional ByVal bWinConfigsInLinux As Boolean = False) As Boolean
If mgrCommon.IsAddress(sPath) Then If mgrCommon.IsAddress(sPath) Then
If mgrCommon.CheckAddress(sPath) Then If mgrCommon.CheckAddress(sPath) Then
If bOfficial And Not bStartUpWizard And Not ((oSettings.SuppressMessages And mgrSettings.eSuppressMessages.GameIDSync) = mgrSettings.eSuppressMessages.GameIDSync) Then If bOfficial And Not bStartUpWizard And Not ((oSettings.SuppressMessages And mgrSettings.eSuppressMessages.GameIDSync) = mgrSettings.eSuppressMessages.GameIDSync) Then
SyncGameIDs(sPath, oSettings, True) SyncGameIDs(sPath, oSettings, True)
End If End If
ImportMonitorList(sPath, True) ImportMonitorList(sPath, True, bWinConfigsInLinux)
Return True Return True
Else Else
mgrCommon.ShowMessage(mgrMonitorList_WebNoReponse, sPath, MsgBoxStyle.Exclamation) mgrCommon.ShowMessage(mgrMonitorList_WebNoReponse, sPath, MsgBoxStyle.Exclamation)
@@ -841,7 +802,7 @@ Public Class mgrMonitorList
End If End If
Else Else
If File.Exists(sPath) Then If File.Exists(sPath) Then
ImportMonitorList(sPath) ImportMonitorList(sPath,, bWinConfigsInLinux)
Return True Return True
Else Else
mgrCommon.ShowMessage(mgrMonitorList_FileNotFound, sPath, MsgBoxStyle.Exclamation) mgrCommon.ShowMessage(mgrMonitorList_FileNotFound, sPath, MsgBoxStyle.Exclamation)
@@ -851,7 +812,7 @@ Public Class mgrMonitorList
Return True Return True
End Function End Function
Private Shared Sub ImportMonitorList(ByVal sLocation As String, Optional ByVal bWebRead As Boolean = False) Private Shared Sub ImportMonitorList(ByVal sLocation As String, Optional ByVal bWebRead As Boolean = False, Optional ByVal bWinConfigsInLinux As Boolean = False)
Dim hshCompareFrom As New Hashtable Dim hshCompareFrom As New Hashtable
Dim hshCompareTo As Hashtable Dim hshCompareTo As Hashtable
Dim hshSyncItems As Hashtable Dim hshSyncItems As Hashtable
@@ -865,7 +826,7 @@ Public Class mgrMonitorList
Exit Sub Exit Sub
End If End If
If oExportInfo.AppVer < 110 Then If oExportInfo.AppVer < 115 Then
If mgrCommon.ShowMessage(mgrMonitorList_ImportVersionWarning, MsgBoxStyle.YesNo) = MsgBoxResult.No Then If mgrCommon.ShowMessage(mgrMonitorList_ImportVersionWarning, MsgBoxStyle.YesNo) = MsgBoxResult.No Then
Exit Sub Exit Sub
End If End If
@@ -898,6 +859,7 @@ Public Class mgrMonitorList
Dim frm As New frmAdvancedImport Dim frm As New frmAdvancedImport
frm.ImportInfo = oExportInfo frm.ImportInfo = oExportInfo
frm.ImportData = hshSyncItems frm.ImportData = hshSyncItems
frm.ModWinConfigsForLinux = bWinConfigsInLinux
If frm.ShowDialog() = DialogResult.OK Then If frm.ShowDialog() = DialogResult.OK Then
Cursor.Current = Cursors.WaitCursor Cursor.Current = Cursors.WaitCursor
+240 -46
View File
@@ -15,7 +15,8 @@ Public Class mgrPath
Private Shared oReleaseType As ProcessorArchitecture = AssemblyName.GetAssemblyName(Application.ExecutablePath()).ProcessorArchitecture Private Shared oReleaseType As ProcessorArchitecture = AssemblyName.GetAssemblyName(Application.ExecutablePath()).ProcessorArchitecture
Shared Sub New() Shared Sub New()
hshCustomVariables = mgrVariables.ReadVariables SetEnv()
LoadCustomVariables()
End Sub End Sub
Shared ReadOnly Property ReleaseType As Integer Shared ReadOnly Property ReleaseType As Integer
@@ -202,14 +203,149 @@ Public Class mgrPath
Return sResult Return sResult
End Function End Function
Public Shared Function ReplaceSpecialPaths(sValue As String) As String Private Shared Function BuildWinePath(ByVal sPath As String, ByVal sWinePrefix As String) As String
Dim sMyDocs As String = Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments) Dim sRealPath As String
Dim sPublicDocs As String = Environment.GetFolderPath(Environment.SpecialFolder.CommonDocuments) Dim cDriveLetter As Char
Dim sAppDataRoaming As String = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) Dim sWineDrive As String
Dim sAppDataLocal As String = Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData)
Dim sCurrentUser As String = Environment.GetFolderPath(Environment.SpecialFolder.UserProfile)
Dim oCustomVariable As clsPathVariable
Try
'Grab Path
sRealPath = sPath.Split("=")(1)
'Remove Quotes
sRealPath = sRealPath.TrimStart("""")
sRealPath = sRealPath.TrimEnd("""")
'Flip Seperators
sRealPath = sRealPath.Replace("\\", "/")
'Change Wine Drive
cDriveLetter = sRealPath.Chars(sRealPath.IndexOf(":") - 1)
sWineDrive = "drive_" & cDriveLetter
sRealPath = sRealPath.Replace(cDriveLetter & ":", sWineDrive.ToLower)
Return sWinePrefix & Path.DirectorySeparatorChar & sRealPath
Catch ex As Exception
mgrCommon.ShowMessage(mgrPath_ErrorBuildingWinePath, ex.Message, MsgBoxStyle.Exclamation)
Return String.Empty
End Try
End Function
Public Shared Function GetWineSavePath(ByVal sPrefix As String, ByVal sPath As String) As String
Dim sRegistry As String
Dim sWinePath As String
Dim sReplace As String
Dim oParse As Regex
Dim oMatch As Match
Try
If sPath.Contains("%APPDATA%") Then
sReplace = "%APPDATA%"
sRegistry = File.ReadAllText(sPrefix & Path.DirectorySeparatorChar & "user.reg")
oParse = New Regex("""AppData""="".+?(?=\n)")
ElseIf sPath.Contains("%LOCALAPPDATA%Low") Then
sReplace = "%LOCALAPPDATA%Low"
sRegistry = File.ReadAllText(sPrefix & Path.DirectorySeparatorChar & "user.reg")
oParse = New Regex("""{A520A1A4-1780-4FF6-BD18-167343C5AF16}""="".+?(?=\n)")
ElseIf sPath.Contains("%LOCALAPPDATA%") Then
sReplace = "%LOCALAPPDATA%"
sRegistry = File.ReadAllText(sPrefix & Path.DirectorySeparatorChar & "user.reg")
oParse = New Regex("""Local AppData""="".+?(?=\n)")
ElseIf sPath.Contains("%USERDOCUMENTS%") Then
sReplace = "%USERDOCUMENTS%"
sRegistry = File.ReadAllText(sPrefix & Path.DirectorySeparatorChar & "user.reg")
oParse = New Regex("""Personal""="".+?(?=\n)")
ElseIf sPath.Contains("%COMMONDOCUMENTS%") Then
sReplace = "%COMMONDOCUMENTS%"
sRegistry = File.ReadAllText(sPrefix & Path.DirectorySeparatorChar & "system.reg")
oParse = New Regex("""Common Documents""="".+?(?=\n)")
ElseIf sPath.Contains("%USERPROFILE%") Then
sReplace = "%USERPROFILE%"
sRegistry = File.ReadAllText(sPrefix & Path.DirectorySeparatorChar & "user.reg")
oParse = New Regex("""Desktop""="".+?(?=\\\\Desktop)")
Else
Return sPath
End If
If oParse.IsMatch(sRegistry) Then
oMatch = oParse.Match(sRegistry)
sWinePath = BuildWinePath(oMatch.Value, sPrefix)
sPath = sPath.Replace("\", Path.DirectorySeparatorChar)
Return sPath.Replace(sReplace, sWinePath)
End If
Return sPath
Catch ex As Exception
mgrCommon.ShowMessage(mgrPath_ErrorConvertWineSavePath, ex.Message, MsgBoxStyle.Exclamation)
Return sPath
End Try
End Function
Public Shared Function GetWinePrefix(ByVal prs As Process) As String
Dim prps As Process
Dim sPsinfo As String
Dim oParse As New Regex("WINEPREFIX=.+?(?= )")
Dim oMatch As Match
Try
prps = New Process
prps.StartInfo.FileName = "/bin/ps"
prps.StartInfo.Arguments = "e " & prs.Id.ToString
prps.StartInfo.UseShellExecute = False
prps.StartInfo.RedirectStandardOutput = True
prps.StartInfo.CreateNoWindow = True
prps.Start()
sPsinfo = prps.StandardOutput.ReadToEnd()
If oParse.IsMatch(sPsinfo) Then
oMatch = oParse.Match(sPsinfo)
Return oMatch.Value.Trim("/").Split("=")(1)
Else
Return String.Empty
End If
Catch ex As Exception
mgrCommon.ShowMessage(mgrPath_ErrorWinePrefix, ex.Message, MsgBoxStyle.Exclamation)
Return String.Empty
End Try
End Function
Public Shared Function CheckSpecialPaths() As Boolean
Dim hshEnvs As New Hashtable
Dim bNoError As Boolean = True
hshEnvs.Add("Documents", Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments))
hshEnvs.Add("AppDataRoaming", Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData))
hshEnvs.Add("AppDataLocal", Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData))
If Not mgrCommon.IsUnix Then
hshEnvs.Add("UserData", Environment.GetFolderPath(Environment.SpecialFolder.UserProfile))
hshEnvs.Add("PublicDocuments", Environment.GetFolderPath(Environment.SpecialFolder.CommonDocuments))
End If
For Each de As DictionaryEntry In hshEnvs
If de.Value = String.Empty Then
mgrCommon.ShowMessage(mgrPath_SpecialPathError, de.Key, MsgBoxStyle.Critical)
bNoError = False
End If
Next
Return bNoError
End Function
Private Shared Sub SetEnv()
If Not mgrCommon.IsUnix Then
Environment.SetEnvironmentVariable("USERDOCUMENTS", Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments))
Environment.SetEnvironmentVariable("COMMONDOCUMENTS", Environment.GetFolderPath(Environment.SpecialFolder.CommonDocuments))
End If
End Sub
Public Shared Function ReplaceSpecialPaths(ByVal sValue As String) As String
Dim sXdgData As String = "${XDG_DATA_HOME:-~/.local/share}"
Dim sEnvAppDataLocal As String = Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData)
Dim sXdgConfig As String = "${XDG_CONFIG_HOME:-~/.config}"
Dim sEnvAppDataRoaming As String = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData)
Dim sHomeDir As String = "${HOME}"
Dim sEnvCurrentUser As String = Environment.GetFolderPath(Environment.SpecialFolder.UserProfile)
Dim oCustomVariable As clsPathVariable
For Each oCustomVariable In hshCustomVariables.Values For Each oCustomVariable In hshCustomVariables.Values
If sValue.Contains(oCustomVariable.FormattedName) Then If sValue.Contains(oCustomVariable.FormattedName) Then
@@ -217,39 +353,69 @@ Public Class mgrPath
End If End If
Next Next
If sValue.Contains("*appdatalocal*") Then If mgrCommon.IsUnix Then
Return sValue.Replace("*appdatalocal*", sAppDataLocal) '$VAR_iable
Dim oParse As New Regex("\$([a-zA-Z0-9_]+)")
'${VAR_iable} but not advanced syntax like ${VAR:-iable}
Dim oParseBracketed As New Regex("\$\{([a-zA-Z0-9_]+?)\}")
'~ not inside ${...}
Dim oParseTilde As New Regex("~(?![^\$\{]*\})")
If sEnvCurrentUser = String.Empty Then
'Fall back
sEnvCurrentUser = Environment.GetFolderPath(Environment.SpecialFolder.Personal)
End If
If sEnvCurrentUser = String.Empty Then
'Fall back
sEnvCurrentUser = Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments)
End If End If
If sValue.Contains("*appdataroaming*") Then '$HOME to ${HOME}
Return sValue.Replace("*appdataroaming*", sAppDataRoaming) sValue = oParse.Replace(sValue, "${$1}")
'Special notations for home directory
sValue = oParseTilde.Replace(sValue, "${HOME}")
'XDG Base Directory Specification has default values
sValue = sValue.Replace("${XDG_DATA_HOME}", sXdgData)
sValue = sValue.Replace("${XDG_CONFIG_HOME}", sXdgConfig)
'Replace with paths
sValue = sValue.Replace(sXdgData, sEnvAppDataLocal)
sValue = sValue.Replace(sXdgConfig, sEnvAppDataRoaming)
sValue = sValue.Replace(sHomeDir, sEnvCurrentUser)
'Escape real Windows variables
sValue = sValue.Replace("%", "\%")
'Transform Linux variables to Windows variables
sValue = oParseBracketed.Replace(sValue, "%$1%")
End If End If
'This needs to be tested last for Unix compatability 'On Linux real Linux environmental variables are used
If sValue.Contains("*mydocs*") Then sValue = Environment.ExpandEnvironmentVariables(sValue)
Return sValue.Replace("*mydocs*", sMyDocs)
End If
'Don't use these in Unix If mgrCommon.IsUnix Then
If Not mgrCommon.IsUnix Then 'Transform missing variables back
If sValue.Contains("*publicdocs*") Then Dim oParse As New Regex("%([a-zA-Z0-9_]+?)%")
Return sValue.Replace("*publicdocs*", sPublicDocs) sValue = oParse.Replace(sValue, "${$1}")
End If 'Unscape real Windows variables
sValue = sValue.Replace("\%", "%")
If sValue.Contains("*currentuser*") Then
Return sValue.Replace("*currentuser*", sCurrentUser)
End If
End If End If
Return sValue Return sValue
End Function End Function
Public Shared Function ReverseSpecialPaths(sValue As String) As String Public Shared Function ReverseSpecialPaths(sValue As String) As String
Dim sMyDocs As String = "*mydocs*" Dim sMyDocs As String = "%USERDOCUMENTS%"
Dim sPublicDocs As String = "*publicdocs*" Dim sEnvMyDocs As String = Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments)
Dim sAppDataRoaming As String = "*appdatalocal*" Dim sPublicDocs As String = "%COMMONDOCUMENTS%"
Dim sAppDataLocal As String = "*appdataroaming*" Dim sEnvPublicDocs As String = Environment.GetFolderPath(Environment.SpecialFolder.CommonDocuments)
Dim sCurrentUser As String = "*currentuser*" Dim sAppDataLocal As String = "%LOCALAPPDATA%"
Dim sXdgData As String = "${XDG_DATA_HOME:-~/.local/share}"
Dim sEnvAppDataLocal As String = Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData)
Dim sAppDataRoaming As String = "%APPDATA%"
Dim sXdgConfig As String = "${XDG_CONFIG_HOME:-~/.config}"
Dim sEnvAppDataRoaming As String = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData)
Dim sCurrentUser As String = "%USERPROFILE%"
Dim sHomeDir As String = "~"
Dim sEnvCurrentUser As String = Environment.GetFolderPath(Environment.SpecialFolder.UserProfile)
Dim oCustomVariable As clsPathVariable Dim oCustomVariable As clsPathVariable
For Each oCustomVariable In hshCustomVariables.Values For Each oCustomVariable In hshCustomVariables.Values
@@ -258,27 +424,49 @@ Public Class mgrPath
End If End If
Next Next
If sValue.Contains(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData)) Then If Not mgrCommon.IsUnix Then
Return sValue.Replace(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), sAppDataLocal) If sValue.Contains(sEnvAppDataRoaming) Then
Return sValue.Replace(sEnvAppDataRoaming, sAppDataRoaming)
End If End If
If sValue.Contains(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData)) Then If sValue.Contains(sEnvAppDataLocal) Then
Return sValue.Replace(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData), sAppDataRoaming) Return sValue.Replace(sEnvAppDataLocal, sAppDataLocal)
End If End If
'This needs to be tested last for Unix compatability 'This needs to be tested last for Unix compatability
If sValue.Contains(Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments)) Then If sValue.Contains(sEnvMyDocs) Then
Return sValue.Replace(Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments), sMyDocs) Return sValue.Replace(sEnvMyDocs, sMyDocs)
End If End If
'Don't use these in Unix 'Mono doesn't set a path for these folders
If Not mgrCommon.IsUnix Then If sValue.Contains(sEnvPublicDocs) Then
If sValue.Contains(Environment.GetFolderPath(Environment.SpecialFolder.CommonDocuments)) Then Return sValue.Replace(sEnvPublicDocs, sPublicDocs)
Return sValue.Replace(Environment.GetFolderPath(Environment.SpecialFolder.CommonDocuments), sPublicDocs)
End If End If
If sValue.Contains(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile)) Then If sValue.Contains(sEnvCurrentUser) Then
Return sValue.Replace(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), sCurrentUser) Return sValue.Replace(sEnvCurrentUser, sCurrentUser)
End If
Else
'Use different paths on Linux
If sValue.Contains(sEnvAppDataRoaming) Then
Return sValue.Replace(sEnvAppDataRoaming, sXdgConfig)
End If
If sValue.Contains(sEnvAppDataLocal) Then
Return sValue.Replace(sEnvAppDataLocal, sXdgData)
End If
'Must be last
If sValue.Contains(sEnvCurrentUser) Then
If sEnvCurrentUser = String.Empty Then
'Fall back
sEnvCurrentUser = Environment.GetFolderPath(Environment.SpecialFolder.Personal)
End If
If sEnvCurrentUser = String.Empty Then
'Fall back
sEnvCurrentUser = sMyDocs
End If
Return sValue.Replace(sEnvCurrentUser, sHomeDir)
End If End If
End If End If
@@ -317,8 +505,10 @@ Public Class mgrPath
Public Shared Function VerifyCustomVariables(ByVal hshScanlist As Hashtable, ByRef sGames As String) As Boolean Public Shared Function VerifyCustomVariables(ByVal hshScanlist As Hashtable, ByRef sGames As String) As Boolean
Dim hshCustomVariables As Hashtable = mgrVariables.ReadVariables Dim hshCustomVariables As Hashtable = mgrVariables.ReadVariables
'Reserved variables will be resolved on Windows, but not on a Linux. Therefore we an ignore list here, otherwise GBM will bitch about them when using Windows configurations for Wine.
Dim oReservedVariables As List(Of String) = mgrVariables.GetReservedVariables
Dim sVariableCheck As String Dim sVariableCheck As String
Dim sPattern As String = "\*(.*)\*" Dim sPattern As String = "\%(.*)\%"
Dim oGame As clsGame Dim oGame As clsGame
Dim oMatch As Match Dim oMatch As Match
Dim bClean As Boolean = True Dim bClean As Boolean = True
@@ -326,8 +516,8 @@ Public Class mgrPath
For Each oGame In hshScanlist.Values For Each oGame In hshScanlist.Values
oMatch = Regex.Match(oGame.Path, sPattern) oMatch = Regex.Match(oGame.Path, sPattern)
If oMatch.Success Then If oMatch.Success Then
sVariableCheck = oMatch.Value.Replace("*", String.Empty) sVariableCheck = oMatch.Value.Replace("%", String.Empty)
If Not hshCustomVariables.ContainsKey(sVariableCheck) Then If Not hshCustomVariables.ContainsKey(sVariableCheck) And Not oReservedVariables.Contains(sVariableCheck) Then
sGames &= vbCrLf & oGame.Name & " (" & sVariableCheck & ")" sGames &= vbCrLf & oGame.Name & " (" & sVariableCheck & ")"
bClean = False bClean = False
End If End If
@@ -337,8 +527,12 @@ Public Class mgrPath
Return bClean Return bClean
End Function End Function
Public Shared Sub CustomVariablesReload() Public Shared Sub LoadCustomVariables()
hshCustomVariables = mgrVariables.ReadVariables hshCustomVariables = mgrVariables.ReadVariables
For Each oVariable As clsPathVariable In hshCustomVariables.Values
Environment.SetEnvironmentVariable(oVariable.Name, oVariable.Path)
Next
End Sub End Sub
Public Shared Function SetManualGamePath() As String Public Shared Function SetManualGamePath() As String
+133 -110
View File
@@ -5,13 +5,13 @@ Imports System.Text.RegularExpressions
Public Class mgrProcessDetection Public Class mgrProcessDetection
Private prsFoundProcess As Process Private prsFoundProcess As Process
Private sProcessPath As String
Private dStartTime As DateTime = Now, dEndTime As DateTime = Now Private dStartTime As DateTime = Now, dEndTime As DateTime = Now
Private lTimeSpent As Long = 0 Private lTimeSpent As Long = 0
Private oGame As clsGame Private oGame As clsGame
Private oDuplicateGames As New ArrayList Private oDuplicateGames As New ArrayList
Private bDuplicates As Boolean Private bDuplicates As Boolean
Private bVerified As Boolean = False Private bVerified As Boolean = False
Private sFullCommand As String = String.Empty
Property FoundProcess As Process Property FoundProcess As Process
Get Get
@@ -22,6 +22,15 @@ Public Class mgrProcessDetection
End Set End Set
End Property End Property
Property ProcessPath As String
Get
Return sProcessPath
End Get
Set(value As String)
sProcessPath = value
End Set
End Property
Property StartTime As DateTime Property StartTime As DateTime
Get Get
Return dStartTime Return dStartTime
@@ -73,85 +82,32 @@ Public Class mgrProcessDetection
End Set End Set
End Property End Property
Property FullCommand As String
Get
Return sFullCommand
End Get
Set(value As String)
sFullCommand = value
End Set
End Property
Private Function HandleDuplicates(hshScanList As Hashtable) As Boolean
Dim sProcess As String
Dim sParameter As String = String.Empty
Dim bParameter As Boolean = False
Dim oInitialDupes As New ArrayList
bDuplicates = True
oDuplicateGames.Clear()
For Each o As clsGame In hshScanList.Values
sProcess = o.ProcessName.Split(":")(0)
If o.Duplicate = True And (sProcess = oGame.TrueProcess Or Regex.IsMatch(sProcess, oGame.TrueProcess)) Then
oInitialDupes.Add(o.ShallowCopy)
End If
Next
For Each o As clsGame In oInitialDupes
If (o.Parameter <> String.Empty And FullCommand.Contains(o.Parameter)) Then
sParameter = o.Parameter
bParameter = True
Exit For
End If
Next
If bParameter Then
For Each o As clsGame In oInitialDupes
If (o.Parameter = sParameter) Then
oDuplicateGames.Add(o.ShallowCopy)
End If
Next
Else
For Each o As clsGame In oInitialDupes
If (o.Parameter = String.Empty) Then
oDuplicateGames.Add(o.ShallowCopy)
End If
Next
End If
If oDuplicateGames.Count = 1 Then
oGame = DirectCast(oDuplicateGames(0), clsGame).ShallowCopy
Return True
End If
Return False
End Function
'This function will only work correctly on Windows 'This function will only work correctly on Windows
Private Sub GetWindowsCommand(ByVal prs As Process) Private Function GetWindowsCommand(ByVal prs As Process) As String
FullCommand = String.Empty Dim sFullCommand As String = String.Empty
Try Try
Using searcher As New ManagementObjectSearcher("SELECT CommandLine FROM Win32_Process WHERE ProcessId = " + prs.Id.ToString) Using searcher As New ManagementObjectSearcher("SELECT CommandLine FROM Win32_Process WHERE ProcessId = " + prs.Id.ToString)
For Each o As ManagementObject In searcher.Get() For Each o As ManagementObject In searcher.Get()
FullCommand &= o("CommandLine") & " " sFullCommand &= o("CommandLine") & " "
Next Next
End Using End Using
Catch ex As Exception Catch
'Do Nothing 'Do Nothing
End Try End Try
End Sub Return sFullCommand
End Function
'This function will only work correctly on Unix 'This function will only work correctly on Unix
Private Sub GetUnixCommand(ByVal prs As Process) Private Function GetUnixCommand(ByVal prs As Process) As String
FullCommand = String.Empty Dim sFullCommand As String = String.Empty
Try Try
FullCommand = File.ReadAllText("/proc/" & prs.Id.ToString() & "/cmdline").Replace(vbNullChar, " ") sFullCommand = File.ReadAllText("/proc/" & prs.Id.ToString() & "/cmdline").Replace(vbNullChar, " ")
Catch ex As Exception Catch
'Do Nothing 'Do Nothing
End Try End Try
End Sub
Return sFullCommand
End Function
'This function will only work correctly on Unix 'This function will only work correctly on Unix
Private Function GetUnixProcessArguments(ByVal prs As Process) As String() Private Function GetUnixProcessArguments(ByVal prs As Process) As String()
@@ -202,16 +158,104 @@ Public Class mgrProcessDetection
Return False Return False
End Function End Function
Public Function SearchRunningProcesses(ByVal hshScanList As Hashtable, ByRef bNeedsPath As Boolean, ByRef iErrorCode As Integer, ByVal bDebugMode As Boolean) As Boolean Private Function GetProcessPath(ByVal bWineProcess As Boolean) As String
Try
If Not bWineProcess Then
Return Path.GetDirectoryName(FoundProcess.MainModule.FileName)
Else
Return GetUnixSymLinkDirectory(FoundProcess)
End If
Catch
Return String.Empty
End Try
End Function
Private Sub FilterDetected(ByVal oDetectedGames As ArrayList, ByVal bWineProcess As Boolean)
Dim bMatch As Boolean = False
Dim sFullCommand As String
Dim oNotDetectedWithParameters As New ArrayList
Dim oDetectedWithParameters As New ArrayList
Dim oNotDetectedWithProcessPath As New ArrayList
Dim oDetectedWithProcessPath As New ArrayList
'Get parameters of the found process
If mgrCommon.IsUnix Then
sFullCommand = GetUnixCommand(FoundProcess)
Else
sFullCommand = GetWindowsCommand(FoundProcess)
End If
'Get Process Path
ProcessPath = GetProcessPath(bWineProcess)
'Look for any games using parameters and any matches
For Each oDetectedGame As clsGame In oDetectedGames
If oDetectedGame.Parameter <> String.Empty Then
If sFullCommand.Contains(oDetectedGame.Parameter) Then
oDetectedWithParameters.Add(oDetectedGame)
Else
oNotDetectedWithParameters.Add(oDetectedGame)
End If
End If
Next
'If we detected at least one parameter match, replace full detected list with the detected with parameter list
If oDetectedWithParameters.Count > 0 Then
oDetectedGames = oDetectedWithParameters
Else
'If there is no parameter match, remove any games using parameters from the detected list
For Each oGameNotDetected As clsGame In oNotDetectedWithParameters
oDetectedGames.Remove(oGameNotDetected)
Next
End If
'If there's only one match after parameter detection, set it as current game and we're done.
If oDetectedGames.Count = 1 Then
GameInfo = oDetectedGames(0)
Duplicate = False
Else
'Check if we have any exact matches based on process path
For Each oDetectedGame As clsGame In oDetectedGames
If oDetectedGame.ProcessPath <> String.Empty Then
If oDetectedGame.ProcessPath = ProcessPath Then
oDetectedWithProcessPath.Add(oDetectedGame)
Else
oNotDetectedWithProcessPath.Add(oDetectedGame)
End If
End If
Next
'If there's only one match after process detection, set it as current game and we're done
If oDetectedWithProcessPath.Count = 1 Then
GameInfo = oDetectedWithProcessPath(0)
Duplicate = False
Else
'Remove any games with a process path that does not match the current process
For Each oGameNotDetected As clsGame In oNotDetectedWithProcessPath
oDetectedGames.Remove(oGameNotDetected)
Next
'If only a single game remains, set it as current game and we're done
If oDetectedGames.Count = 1 Then
GameInfo = oDetectedGames(0)
Duplicate = False
Else
'We've done all we can, the user must selected which game they were playing when the process ends
Duplicate = True
oDuplicateGames = oDetectedGames
End If
End If
End If
End Sub
Public Function SearchRunningProcesses(ByVal hshScanList As Hashtable, ByRef bNeedsPath As Boolean, ByRef bWineProcess As Boolean, ByRef iErrorCode As Integer, ByVal bDebugMode As Boolean) As Boolean
Dim prsList() As Process = Process.GetProcesses Dim prsList() As Process = Process.GetProcesses
Dim sProcessCheck As String = String.Empty Dim sProcessCheck As String = String.Empty
Dim sProcessList As String = String.Empty Dim sProcessList As String = String.Empty
Dim bWineProcess As Boolean = False Dim oDetectedGames As New ArrayList
Dim bPass As Boolean
For Each prsCurrent As Process In prsList For Each prsCurrent As Process In prsList
bPass = False
'This needs to be wrapped due to issues with Mono. 'This needs to be wrapped due to issues with Mono.
Try Try
sProcessCheck = prsCurrent.ProcessName sProcessCheck = prsCurrent.ProcessName
@@ -219,57 +263,41 @@ Public Class mgrProcessDetection
'Unix Handler 'Unix Handler
'We need some special handling for Wine processes 'We need some special handling for Wine processes
If mgrCommon.IsUnix And (sProcessCheck.ToLower = "wine-preloader" Or sProcessCheck.ToLower = "wine64-preloader") Then If mgrCommon.IsUnix And (sProcessCheck.ToLower = "wine-preloader" Or sProcessCheck.ToLower = "wine64-preloader") Then
Dim sArgs As String() = GetUnixProcessArguments(prsCurrent)
Dim sParameter As String
Dim sWinePath As String() Dim sWinePath As String()
'We can't use Path.GetFileName here, Wine uses the Windows seperator in arguments and Mono expects a different one in Unix. 'The wine-preloader parameters can refer to a path on the host system, windows based path within in the prefix, or mixed notation.
sWinePath = GetUnixProcessArguments(prsCurrent)(0).Split("\") sParameter = sArgs(0).Replace("\", "/")
sProcessCheck = sWinePath(sWinePath.Length - 1).Replace(".exe", "") sWinePath = sParameter.Split("/")
sProcessCheck = Path.GetFileNameWithoutExtension(sWinePath(sWinePath.Length - 1))
bWineProcess = True bWineProcess = True
Else Else
bWineProcess = False bWineProcess = False
End If End If
If bDebugMode And mgrCommon.IsUnix Then If bDebugMode And mgrCommon.IsUnix Then
sProcessList &= prsCurrent.Id & " " & prsCurrent.ProcessName & " " & GetUnixProcessArguments(prsCurrent)(0) & vbCrLf sProcessList &= prsCurrent.Id & " " & prsCurrent.ProcessName & " " & GetUnixCommand(prsCurrent) & vbCrLf
ElseIf bDebugMode Then ElseIf bDebugMode Then
sProcessList &= prsCurrent.Id & " " & prsCurrent.ProcessName & vbCrLf sProcessList &= prsCurrent.Id & " " & prsCurrent.ProcessName & " " & GetWindowsCommand(prsCurrent) & vbCrLf
End If End If
Catch ex As Exception Catch ex As Exception
'Do Nothing 'Do Nothing
End Try End Try
'Detection Pass 1
For Each oCurrentGame As clsGame In hshScanList.Values For Each oCurrentGame As clsGame In hshScanList.Values
If IsMatch(oCurrentGame, sProcessCheck) Then If IsMatch(oCurrentGame, sProcessCheck) Then
prsFoundProcess = prsCurrent prsFoundProcess = prsCurrent
oGame = oCurrentGame.ShallowCopy oGame = oCurrentGame.ShallowCopy
bPass = True oDetectedGames.Add(oGame.ShallowCopy)
If mgrCommon.IsUnix Then
GetUnixCommand(prsCurrent)
Else
GetWindowsCommand(prsCurrent)
End If
If oGame.Duplicate = True Then
If HandleDuplicates(hshScanList) Then
bDuplicates = False
oDuplicateGames.Clear()
End If
Else
bDuplicates = False
oDuplicateGames.Clear()
End If
If Duplicate And DuplicateList.Count = 0 Then bPass = False
If oGame.Parameter <> String.Empty And Not Duplicate And Not FullCommand.Contains(oGame.Parameter) Then bPass = False
End If End If
Next Next
'Detection Pass 2 If oDetectedGames.Count > 0 Then
If bPass Then FilterDetected(oDetectedGames, bWineProcess)
'Determine the process path if we need it End If
If Not oGame.AbsolutePath Or oGame.Duplicate Then
If oDetectedGames.Count > 0 Then
If Not oGame.AbsolutePath And Not oGame.MonitorOnly Then
Try Try
If Not bWineProcess Then If Not bWineProcess Then
oGame.ProcessPath = Path.GetDirectoryName(prsCurrent.MainModule.FileName) oGame.ProcessPath = Path.GetDirectoryName(prsCurrent.MainModule.FileName)
@@ -277,9 +305,6 @@ Public Class mgrProcessDetection
oGame.ProcessPath = GetUnixSymLinkDirectory(prsCurrent) oGame.ProcessPath = GetUnixSymLinkDirectory(prsCurrent)
End If End If
Catch exWin32 As System.ComponentModel.Win32Exception Catch exWin32 As System.ComponentModel.Win32Exception
'If an exception occurs the process is:
'Running as administrator and the app isn't.
'The process is 64-bit and the process folder is required, shouldn't happen often.
If exWin32.NativeErrorCode = 5 Then If exWin32.NativeErrorCode = 5 Then
bNeedsPath = True bNeedsPath = True
iErrorCode = 5 iErrorCode = 5
@@ -288,13 +313,11 @@ Public Class mgrProcessDetection
iErrorCode = 299 iErrorCode = 299
Else Else
If bDebugMode Then mgrCommon.ShowMessage(exWin32.NativeErrorCode & " " & exWin32.Message & vbCrLf & vbCrLf & exWin32.StackTrace, MsgBoxStyle.Critical) If bDebugMode Then mgrCommon.ShowMessage(exWin32.NativeErrorCode & " " & exWin32.Message & vbCrLf & vbCrLf & exWin32.StackTrace, MsgBoxStyle.Critical)
'A different failure occured, drop out and continue to scan. Return False
bPass = False
End If End If
Catch exAll As Exception Catch exAll As Exception
If bDebugMode Then mgrCommon.ShowMessage(exAll.Message & vbCrLf & vbCrLf & exAll.StackTrace, MsgBoxStyle.Critical) If bDebugMode Then mgrCommon.ShowMessage(exAll.Message & vbCrLf & vbCrLf & exAll.StackTrace, MsgBoxStyle.Critical)
'A different failure occured, drop out and continue to scan. Return False
bPass = False
End Try End Try
End If End If
+1 -1
View File
@@ -37,7 +37,7 @@ Public Class mgrRestore
If oGame.ProcessPath <> String.Empty Then If oGame.ProcessPath <> String.Empty Then
oRestoreInfo.RelativeRestorePath = oGame.ProcessPath & Path.DirectorySeparatorChar & oRestoreInfo.RestorePath oRestoreInfo.RelativeRestorePath = oGame.ProcessPath & Path.DirectorySeparatorChar & oRestoreInfo.RestorePath
Else Else
sProcess = oGame.TrueProcess sProcess = oGame.ProcessName
If mgrCommon.IsProcessNotSearchable(oGame) Then bNoAuto = True If mgrCommon.IsProcessNotSearchable(oGame) Then bNoAuto = True
sRestorePath = mgrPath.ProcessPathSearch(oRestoreInfo.Name, sProcess, mgrCommon.FormatString(mgrRestore_RelativeNeedPath, oRestoreInfo.Name), bNoAuto) sRestorePath = mgrPath.ProcessPathSearch(oRestoreInfo.Name, sProcess, mgrCommon.FormatString(mgrRestore_RelativeNeedPath, oRestoreInfo.Name), bNoAuto)
+45 -1
View File
@@ -75,7 +75,7 @@ Public Class mgrSQLite
"BackupFolder TEXT NOT NULL, StartWithWindows BOOLEAN NOT NULL, TimeTracking BOOLEAN NOT NULL, " & "BackupFolder TEXT NOT NULL, StartWithWindows BOOLEAN NOT NULL, TimeTracking BOOLEAN NOT NULL, " &
"SuppressBackup BOOLEAN NOT NULL, SuppressBackupThreshold INTEGER NOT NULL, CompressionLevel INTEGER NOT NULL, Custom7zArguments TEXT, " & "SuppressBackup BOOLEAN NOT NULL, SuppressBackupThreshold INTEGER NOT NULL, CompressionLevel INTEGER NOT NULL, Custom7zArguments TEXT, " &
"Custom7zLocation TEXT, SyncFields INTEGER NOT NULL, AutoSaveLog BOOLEAN NOT NULL, AutoRestore BOOLEAN NOT NULL, AutoMark BOOLEAN NOT NULL, SessionTracking BOOLEAN NOT NULL, " & "Custom7zLocation TEXT, SyncFields INTEGER NOT NULL, AutoSaveLog BOOLEAN NOT NULL, AutoRestore BOOLEAN NOT NULL, AutoMark BOOLEAN NOT NULL, SessionTracking BOOLEAN NOT NULL, " &
"SuppressMessages INTEGER NOT NULL, BackupOnLaunch BOOLEAN NOT NULL, UseGameID BOOLEAN NOT NULL, DisableSyncMessages BOOLEAN NOT NULL);" "SuppressMessages INTEGER NOT NULL, BackupOnLaunch BOOLEAN NOT NULL, UseGameID BOOLEAN NOT NULL, DisableSyncMessages BOOLEAN NOT NULL, ShowResolvedPaths BOOLEAN NOT NULL);"
'Add Tables (SavedPath) 'Add Tables (SavedPath)
sSql &= "CREATE TABLE savedpath (PathName TEXT NOT NULL PRIMARY KEY, Path TEXT NOT NULL);" sSql &= "CREATE TABLE savedpath (PathName TEXT NOT NULL PRIMARY KEY, Path TEXT NOT NULL);"
@@ -848,6 +848,50 @@ Public Class mgrSQLite
CompactDatabase() CompactDatabase()
End If End If
End If End If
'1.15 Upgrade
If GetDatabaseVersion() < 115 Then
If eDatabase = Database.Local Then
'Backup DB before starting
BackupDB("v110")
'Add new setting
sSQL = "ALTER TABLE settings ADD COLUMN ShowResolvedPaths BOOLEAN NOT NULL DEFAULT 1;"
sSQL &= "PRAGMA user_version=115"
RunParamQuery(sSQL, New Hashtable)
End If
If eDatabase = Database.Remote Then
'Backup DB before starting
BackupDB("v110")
'Convert core path variables to new standard
If Not mgrCommon.IsUnix Then
sSQL = "UPDATE monitorlist SET Path = Replace(Path,'*appdatalocal*','%LOCALAPPDATA%');"
sSQL &= "UPDATE monitorlist SET Path = Replace(Path,'*appdataroaming*','%APPDATA%');"
sSQL &= "UPDATE monitorlist SET Path = Replace(Path,'*mydocs*','%USERDOCUMENTS%');"
sSQL &= "UPDATE monitorlist SET Path = Replace(Path,'*currentuser*','%USERPROFILE%');"
sSQL &= "UPDATE monitorlist SET Path = Replace(Path,'*publicdocs*','%COMMONDOCUMENTS%');"
Else
sSQL = "UPDATE monitorlist SET Path = Replace(Path,'*appdatalocal*','${XDG_DATA_HOME:-~/.local/share}');"
sSQL &= "UPDATE monitorlist SET Path = Replace(Path,'*appdataroaming*','${XDG_CONFIG_HOME:-~/.config}');"
sSQL &= "UPDATE monitorlist SET Path = Replace(Path,'*mydocs*','~');"
End If
'Convert custom variables to new standard
Dim hshVariables As Hashtable = mgrVariables.ReadVariables()
Dim sOldVariable As String
For Each oVariable As clsPathVariable In hshVariables.Values
sOldVariable = "*" & oVariable.Name & "*"
sSQL &= "UPDATE monitorlist SET Path = Replace(Path,'" & sOldVariable & "','" & oVariable.FormattedName & "');"
Next
sSQL &= "PRAGMA user_version=115"
RunParamQuery(sSQL, New Hashtable)
End If
End If
End Sub End Sub
Public Function GetDBSize() As Long Public Function GetDBSize() As Long
+16 -2
View File
@@ -19,16 +19,19 @@ Public Class mgrSettings
Private s7zArguments As String = String.Empty Private s7zArguments As String = String.Empty
Private s7zLocation As String = String.Empty Private s7zLocation As String = String.Empty
Private sBackupFolder As String = Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments).TrimEnd(New Char() {"\", "/"}) Private sBackupFolder As String = Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments).TrimEnd(New Char() {"\", "/"})
Private eSyncFields As clsGame.eOptionalSyncFields = clsGame.eOptionalSyncFields.None Or clsGame.eOptionalSyncFields.TimeStamp Private eSyncFields As clsGame.eOptionalSyncFields = clsGame.eOptionalSyncFields.None
Private eMessages As eSuppressMessages = eSuppressMessages.None Private eMessages As eSuppressMessages = eSuppressMessages.None
Private bAutoSaveLog As Boolean = False Private bAutoSaveLog As Boolean = False
Private bBackupOnLaunch As Boolean = True Private bBackupOnLaunch As Boolean = True
Private bUseGameID As Boolean = False Private bUseGameID As Boolean = False
Private bDisableSyncMessages As Boolean = True Private bDisableSyncMessages As Boolean = True
Private bShowResolvedPaths As Boolean = True
<Flags()> Public Enum eSuppressMessages <Flags()> Public Enum eSuppressMessages
None = 0 None = 0
GameIDSync = 1 GameIDSync = 1
BackupImport = 2
WinConfigsInLinux = 4
End Enum End Enum
Property StartWithWindows As Boolean Property StartWithWindows As Boolean
@@ -175,6 +178,15 @@ Public Class mgrSettings
End Set End Set
End Property End Property
Property ShowResolvedPaths As Boolean
Get
Return bShowResolvedPaths
End Get
Set(value As Boolean)
bShowResolvedPaths = value
End Set
End Property
ReadOnly Property Prepared7zArguments As String ReadOnly Property Prepared7zArguments As String
Get Get
'Prepare custom 7z arguments 'Prepare custom 7z arguments
@@ -309,7 +321,7 @@ Public Class mgrSettings
sSQL &= "@CreateSubFolder, @ShowOverwriteWarning, @RestoreOnLaunch, @BackupFolder, @StartWithWindows, " sSQL &= "@CreateSubFolder, @ShowOverwriteWarning, @RestoreOnLaunch, @BackupFolder, @StartWithWindows, "
sSQL &= "@TimeTracking, @SuppressBackup, @SuppressBackupThreshold, @CompressionLevel, @Custom7zArguments, @Custom7zLocation, " sSQL &= "@TimeTracking, @SuppressBackup, @SuppressBackupThreshold, @CompressionLevel, @Custom7zArguments, @Custom7zLocation, "
sSQL &= "@SyncFields, @AutoSaveLog, @AutoRestore, @AutoMark, @SessionTracking, @SuppressMessages, @BackupOnLaunch, @UseGameID, " sSQL &= "@SyncFields, @AutoSaveLog, @AutoRestore, @AutoMark, @SessionTracking, @SuppressMessages, @BackupOnLaunch, @UseGameID, "
sSQL &= "@DisableSyncMessages)" sSQL &= "@DisableSyncMessages, @ShowResolvedPaths)"
hshParams.Add("MonitorOnStartup", MonitorOnStartup) hshParams.Add("MonitorOnStartup", MonitorOnStartup)
hshParams.Add("StartToTray", StartToTray) hshParams.Add("StartToTray", StartToTray)
@@ -335,6 +347,7 @@ Public Class mgrSettings
hshParams.Add("BackupOnLaunch", BackupOnLaunch) hshParams.Add("BackupOnLaunch", BackupOnLaunch)
hshParams.Add("UseGameID", UseGameID) hshParams.Add("UseGameID", UseGameID)
hshParams.Add("DisableSyncMessages", DisableSyncMessages) hshParams.Add("DisableSyncMessages", DisableSyncMessages)
hshParams.Add("ShowResolvedPaths", ShowResolvedPaths)
oDatabase.RunParamQuery(sSQL, hshParams) oDatabase.RunParamQuery(sSQL, hshParams)
End Sub End Sub
@@ -374,6 +387,7 @@ Public Class mgrSettings
BackupOnLaunch = CBool(dr("BackupOnLaunch")) BackupOnLaunch = CBool(dr("BackupOnLaunch"))
UseGameID = CBool(dr("UseGameID")) UseGameID = CBool(dr("UseGameID"))
DisableSyncMessages = CBool(dr("DisableSyncMessages")) DisableSyncMessages = CBool(dr("DisableSyncMessages"))
ShowResolvedPaths = CBool(dr("ShowResolvedPaths"))
Next Next
oDatabase.Disconnect() oDatabase.Disconnect()
+25
View File
@@ -154,4 +154,29 @@
Return hshList Return hshList
End Function End Function
Public Shared Function GetReservedVariables() As List(Of String)
Dim oList As New List(Of String)
oList.Add("APPDATA")
oList.Add("LOCALAPPDATA")
oList.Add("USERDOCUMENTS")
oList.Add("COMMONDOCUMENTS")
oList.Add("USERPROFILE")
Return oList
End Function
Public Shared Function CheckForReservedVariables(ByVal sPath As String) As Boolean
Dim s As String
For Each s In GetReservedVariables()
s = "%" & s & "%"
If sPath.Contains(s) Then
Return True
End If
Next
Return False
End Function
End Class End Class
+2
View File
@@ -33,6 +33,8 @@ Public Class mgrXML
oGame.AbsolutePath = g.AbsolutePath oGame.AbsolutePath = g.AbsolutePath
oGame.Path = g.Path oGame.Path = g.Path
oGame.FolderSave = g.FolderSave oGame.FolderSave = g.FolderSave
oGame.AppendTimeStamp = g.AppendTimeStamp
oGame.BackupLimit = g.BackupLimit
oGame.FileType = g.FileType oGame.FileType = g.FileType
oGame.ExcludeList = g.ExcludeList oGame.ExcludeList = g.ExcludeList
oGame.MonitorOnly = g.MonitorOnly oGame.MonitorOnly = g.MonitorOnly
+2 -2
View File
@@ -33,7 +33,7 @@ Imports System.Runtime.InteropServices
' by using the '*' as shown below: ' by using the '*' as shown below:
' <Assembly: AssemblyVersion("1.0.*")> ' <Assembly: AssemblyVersion("1.0.*")>
<Assembly: AssemblyVersion("1.1.0.*")> <Assembly: AssemblyVersion("1.1.5.*")>
<Assembly: AssemblyFileVersion("1.1.0.0")> <Assembly: AssemblyFileVersion("1.1.5.0")>
<Assembly: NeutralResourcesLanguageAttribute("en")> <Assembly: NeutralResourcesLanguageAttribute("en")>
+261 -18
View File
@@ -1410,6 +1410,15 @@ Namespace My.Resources
End Get End Get
End Property End Property
'''<summary>
''' Looks up a localized string similar to 7-Zip.
'''</summary>
Friend ReadOnly Property frmGameManager_7zBackup() As String
Get
Return ResourceManager.GetString("frmGameManager_7zBackup", resourceCulture)
End Get
End Property
'''<summary> '''<summary>
''' Looks up a localized string similar to [PARAM] ([PARAM]). ''' Looks up a localized string similar to [PARAM] ([PARAM]).
'''</summary> '''</summary>
@@ -1465,7 +1474,7 @@ Namespace My.Resources
End Property End Property
'''<summary> '''<summary>
''' Looks up a localized string similar to &amp;Cancel. ''' Looks up a localized string similar to Ca&amp;ncel.
'''</summary> '''</summary>
Friend ReadOnly Property frmGameManager_btnCancel() As String Friend ReadOnly Property frmGameManager_btnCancel() As String
Get Get
@@ -1555,7 +1564,16 @@ Namespace My.Resources
End Property End Property
'''<summary> '''<summary>
''' Looks up a localized string similar to In&amp;clude Items.... ''' Looks up a localized string similar to Import B&amp;ackup Files.
'''</summary>
Friend ReadOnly Property frmGameManager_btnImportBackup() As String
Get
Return ResourceManager.GetString("frmGameManager_btnImportBackup", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to Incl&amp;ude Items....
'''</summary> '''</summary>
Friend ReadOnly Property frmGameManager_btnInclude() As String Friend ReadOnly Property frmGameManager_btnInclude() As String
Get Get
@@ -1599,6 +1617,15 @@ Namespace My.Resources
End Get End Get
End Property End Property
'''<summary>
''' Looks up a localized string similar to Pro&amp;cesses....
'''</summary>
Friend ReadOnly Property frmGameManager_btnProcesses() As String
Get
Return ResourceManager.GetString("frmGameManager_btnProcesses", resourceCulture)
End Get
End Property
'''<summary> '''<summary>
''' Looks up a localized string similar to &amp;Restore. ''' Looks up a localized string similar to &amp;Restore.
'''</summary> '''</summary>
@@ -1627,7 +1654,7 @@ Namespace My.Resources
End Property End Property
'''<summary> '''<summary>
''' Looks up a localized string similar to Tags.... ''' Looks up a localized string similar to &amp;Tags....
'''</summary> '''</summary>
Friend ReadOnly Property frmGameManager_btnTags() As String Friend ReadOnly Property frmGameManager_btnTags() As String
Get Get
@@ -1689,6 +1716,15 @@ Namespace My.Resources
End Get End Get
End Property End Property
'''<summary>
''' Looks up a localized string similar to Choose compatible backup file(s).
'''</summary>
Friend ReadOnly Property frmGameManager_Choose7zImport() As String
Get
Return ResourceManager.GetString("frmGameManager_Choose7zImport", resourceCulture)
End Get
End Property
'''<summary> '''<summary>
''' Looks up a localized string similar to Choose a custom icon for the game. ''' Looks up a localized string similar to Choose a custom icon for the game.
'''</summary> '''</summary>
@@ -1779,6 +1815,24 @@ Namespace My.Resources
End Get End Get
End Property End Property
'''<summary>
''' Looks up a localized string similar to &amp;Linux....
'''</summary>
Friend ReadOnly Property frmGameManager_cmsOfficialLinux() As String
Get
Return ResourceManager.GetString("frmGameManager_cmsOfficialLinux", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to &amp;Windows....
'''</summary>
Friend ReadOnly Property frmGameManager_cmsOfficialWindows() As String
Get
Return ResourceManager.GetString("frmGameManager_cmsOfficialWindows", resourceCulture)
End Get
End Property
'''<summary> '''<summary>
''' Looks up a localized string similar to Are you sure you want to run a backup for [PARAM]? This will close the form.. ''' Looks up a localized string similar to Are you sure you want to run a backup for [PARAM]? This will close the form..
'''</summary> '''</summary>
@@ -1824,6 +1878,24 @@ Namespace My.Resources
End Get End Get
End Property End Property
'''<summary>
''' Looks up a localized string similar to Are you sure you want to import the selected file(s) for [PARAM]. This will close the form..
'''</summary>
Friend ReadOnly Property frmGameManager_ConfirmBackupImport() As String
Get
Return ResourceManager.GetString("frmGameManager_ConfirmBackupImport", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to Importing this backup file will overwrite the current backup file for [PARAM].[BR][BR]Do you want to continue? This will close the form..
'''</summary>
Friend ReadOnly Property frmGameManager_ConfirmBackupImportOverwriteSingle() As String
Get
Return ResourceManager.GetString("frmGameManager_ConfirmBackupImportOverwriteSingle", resourceCulture)
End Get
End Property
'''<summary> '''<summary>
''' Looks up a localized string similar to Are you sure you want to delete [PARAM]? This cannot be undone.[BR][BR]This will not delete any backup files that already exist for this game.. ''' Looks up a localized string similar to Are you sure you want to delete [PARAM]? This cannot be undone.[BR][BR]This will not delete any backup files that already exist for this game..
'''</summary> '''</summary>
@@ -2013,6 +2085,24 @@ Namespace My.Resources
End Get End Get
End Property End Property
'''<summary>
''' Looks up a localized string similar to The backup folder contains one or more backup files that cannot be renamed to [PARAM] because a file using that name already exists.[BR][BR]Do you want to continue and remove the existing files?.
'''</summary>
Friend ReadOnly Property frmGameManager_ErrorRenameFilesExist() As String
Get
Return ResourceManager.GetString("frmGameManager_ErrorRenameFilesExist", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to The backup folder [PARAM] cannot be renamed to [PARAM] because a folder with that name already exists.[BR][BR]Do you want to continue and remove the existing folder?.
'''</summary>
Friend ReadOnly Property frmGameManager_ErrorRenameFolderExists() As String
Get
Return ResourceManager.GetString("frmGameManager_ErrorRenameFolderExists", resourceCulture)
End Get
End Property
'''<summary> '''<summary>
''' Looks up a localized string similar to You must enter a valid game name.. ''' Looks up a localized string similar to You must enter a valid game name..
'''</summary> '''</summary>
@@ -2140,7 +2230,7 @@ Namespace My.Resources
End Property End Property
'''<summary> '''<summary>
''' Looks up a localized string similar to In&amp;clude. ''' Looks up a localized string similar to Incl&amp;ude.
'''</summary> '''</summary>
Friend ReadOnly Property frmGameManager_IncludeShortcut() As String Friend ReadOnly Property frmGameManager_IncludeShortcut() As String
Get Get
@@ -2382,6 +2472,33 @@ Namespace My.Resources
End Get End Get
End Property End Property
'''<summary>
''' Looks up a localized string similar to This feature is intended to import 7-Zip backup archives compatible with the selected game configuration.[BR][BR]GBM does NOT verify these files, you should only use files created by GBM or compatible archives created using the same settings as the current game configuration.[BR][BR]This message will only be shown once..
'''</summary>
Friend ReadOnly Property frmGameManager_WarningImportBackup() As String
Get
Return ResourceManager.GetString("frmGameManager_WarningImportBackup", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to The &quot;Save multiple backups&quot; option must be enabled on this configuration to import multiple backup files..
'''</summary>
Friend ReadOnly Property frmGameManager_WarningImportBackupSaveMulti() As String
Get
Return ResourceManager.GetString("frmGameManager_WarningImportBackupSaveMulti", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to Official Windows configurations can be used in Linux for games running in Wine or Proton.[BR][BR]You do not need to modify these configurations, GBM will automatically do any required path conversions the first time the game is detected.[BR][BR]This message will only be shown once..
'''</summary>
Friend ReadOnly Property frmGameManager_WarningWinConfigsInLinux() As String
Get
Return ResourceManager.GetString("frmGameManager_WarningWinConfigsInLinux", resourceCulture)
End Get
End Property
'''<summary> '''<summary>
''' Looks up a localized string similar to XML. ''' Looks up a localized string similar to XML.
'''</summary> '''</summary>
@@ -2698,7 +2815,7 @@ Namespace My.Resources
End Property End Property
'''<summary> '''<summary>
''' Looks up a localized string similar to Items are semi-colon delimited.. ''' Looks up a localized string similar to Items are colon delimited..
'''</summary> '''</summary>
Friend ReadOnly Property frmIncludeExclude_RawEditInfo() As String Friend ReadOnly Property frmIncludeExclude_RawEditInfo() As String
Get Get
@@ -2877,15 +2994,6 @@ Namespace My.Resources
End Get End Get
End Property End Property
'''<summary>
''' Looks up a localized string similar to This tool removes orphaned backup information from the local manifest based on the current backup folder. Data can become orphaned when backups are deleted by various computers that share the same backup folder on a cloud or network.[BR][BR]When alternating between different backup folders you should NOT use this tool.[BR][BR]Do you wish to proceed?.
'''</summary>
Friend ReadOnly Property frmMain_ConfirmManifestClean() As String
Get
Return ResourceManager.GetString("frmMain_ConfirmManifestClean", resourceCulture)
End Get
End Property
'''<summary> '''<summary>
''' Looks up a localized string similar to Do you wish to cancel the monitoring of [PARAM]?[BR][BR]Warning: When monitoring is cancelled, session time is NOT saved.. ''' Looks up a localized string similar to Do you wish to cancel the monitoring of [PARAM]?[BR][BR]Warning: When monitoring is cancelled, session time is NOT saved..
'''</summary> '''</summary>
@@ -3084,6 +3192,24 @@ Namespace My.Resources
End Get End Get
End Property End Property
'''<summary>
''' Looks up a localized string similar to An error occured while obtaining the details of the detected game..
'''</summary>
Friend ReadOnly Property frmMain_ErrorGameDetails() As String
Get
Return ResourceManager.GetString("frmMain_ErrorGameDetails", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to An error occured while extracting the executable icon..
'''</summary>
Friend ReadOnly Property frmMain_ErrorGameIcon() As String
Get
Return ResourceManager.GetString("frmMain_ErrorGameIcon", resourceCulture)
End Get
End Property
'''<summary> '''<summary>
''' Looks up a localized string similar to An unexpected error occured while initializing GBM.[BR][BR][PARAM][BR][BR]Do you wish to continue anyway? (Not Recommended). ''' Looks up a localized string similar to An unexpected error occured while initializing GBM.[BR][BR][PARAM][BR][BR]Do you wish to continue anyway? (Not Recommended).
'''</summary> '''</summary>
@@ -3562,7 +3688,7 @@ Namespace My.Resources
End Property End Property
'''<summary> '''<summary>
''' Looks up a localized string similar to A manaul backup of [PARAM] was triggered.. ''' Looks up a localized string similar to A manual backup of [PARAM] was triggered..
'''</summary> '''</summary>
Friend ReadOnly Property frmMain_ManualBackup() As String Friend ReadOnly Property frmMain_ManualBackup() As String
Get Get
@@ -3849,6 +3975,24 @@ Namespace My.Resources
End Get End Get
End Property End Property
'''<summary>
''' Looks up a localized string similar to [PARAM] Wine Prefix: [PARAM].
'''</summary>
Friend ReadOnly Property frmMain_WinePrefix() As String
Get
Return ResourceManager.GetString("frmMain_WinePrefix", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to [PARAM] Converted Save Path: [PARAM].
'''</summary>
Friend ReadOnly Property frmMain_WineSavePath() As String
Get
Return ResourceManager.GetString("frmMain_WineSavePath", resourceCulture)
End Get
End Property
'''<summary> '''<summary>
''' Looks up a localized string similar to +. ''' Looks up a localized string similar to +.
'''</summary> '''</summary>
@@ -4515,6 +4659,15 @@ Namespace My.Resources
End Get End Get
End Property End Property
'''<summary>
''' Looks up a localized string similar to Show resolved save paths in Game Manager.
'''</summary>
Friend ReadOnly Property frmSettings_chkShowResolvedPaths() As String
Get
Return ResourceManager.GetString("frmSettings_chkShowResolvedPaths", resourceCulture)
End Get
End Property
'''<summary> '''<summary>
''' Looks up a localized string similar to Start to system tray. ''' Looks up a localized string similar to Start to system tray.
'''</summary> '''</summary>
@@ -5334,6 +5487,15 @@ Namespace My.Resources
End Get End Get
End Property End Property
'''<summary>
''' Looks up a localized string similar to [PARAM] is a reserved variable, you must enter a different name..
'''</summary>
Friend ReadOnly Property frmVariableManager_ErrorVariableReserved() As String
Get
Return ResourceManager.GetString("frmVariableManager_ErrorVariableReserved", resourceCulture)
End Get
End Property
'''<summary> '''<summary>
''' Looks up a localized string similar to Custom Variable Manager. ''' Looks up a localized string similar to Custom Variable Manager.
'''</summary> '''</summary>
@@ -5620,7 +5782,7 @@ Namespace My.Resources
End Property End Property
'''<summary> '''<summary>
''' Looks up a localized string similar to The manifest shows the backup folder contains a backup for [PARAM] that has not been restored on this computer.[BR][BR]Do you want to overwrite this file anyway?. ''' Looks up a localized string similar to The manifest shows the backup folder contains a more recent backup for [PARAM] that has not been restored on this computer.[BR][BR]Do you want to overwrite this file anyway?.
'''</summary> '''</summary>
Friend ReadOnly Property mgrBackup_ConfirmManifestConflict() As String Friend ReadOnly Property mgrBackup_ConfirmManifestConflict() As String
Get Get
@@ -5637,6 +5799,15 @@ Namespace My.Resources
End Get End Get
End Property End Property
'''<summary>
''' Looks up a localized string similar to A file with the same name already exists in the backup folder.[BR][BR]This game stores saves in a relative location, you may need to restore the current backup if the game was recently re-installed.[BR][BR]Do you want to overwrite this file?.
'''</summary>
Friend ReadOnly Property mgrBackup_ConfirmOverwriteRelative() As String
Get
Return ResourceManager.GetString("mgrBackup_ConfirmOverwriteRelative", resourceCulture)
End Get
End Property
'''<summary> '''<summary>
''' Looks up a localized string similar to Backup aborted due to lack of disk space.. ''' Looks up a localized string similar to Backup aborted due to lack of disk space..
'''</summary> '''</summary>
@@ -5664,6 +5835,15 @@ Namespace My.Resources
End Get End Get
End Property End Property
'''<summary>
''' Looks up a localized string similar to Failed to import [PARAM], the file could not be copied..
'''</summary>
Friend ReadOnly Property mgrBackup_ErrorImportBackupCopy() As String
Get
Return ResourceManager.GetString("mgrBackup_ErrorImportBackupCopy", resourceCulture)
End Get
End Property
'''<summary> '''<summary>
''' Looks up a localized string similar to Backup aborted by user due to manifest conflict.. ''' Looks up a localized string similar to Backup aborted by user due to manifest conflict..
'''</summary> '''</summary>
@@ -5710,7 +5890,7 @@ Namespace My.Resources
End Property End Property
'''<summary> '''<summary>
''' Looks up a localized string similar to Backup aborted. A failure occured while creating a backup sub-folder for [PARAM].[BR][PARAM]. ''' Looks up a localized string similar to A failure occured while creating a backup sub-folder for [PARAM].[BR][PARAM].
'''</summary> '''</summary>
Friend ReadOnly Property mgrBackup_ErrorSubFolderCreate() As String Friend ReadOnly Property mgrBackup_ErrorSubFolderCreate() As String
Get Get
@@ -5727,6 +5907,24 @@ Namespace My.Resources
End Get End Get
End Property End Property
'''<summary>
''' Looks up a localized string similar to Imported Backup.
'''</summary>
Friend ReadOnly Property mgrBackup_ImportedFile() As String
Get
Return ResourceManager.GetString("mgrBackup_ImportedFile", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to Imported backup file [PARAM] for [PARAM]..
'''</summary>
Friend ReadOnly Property mgrBackup_ImportSuccess() As String
Get
Return ResourceManager.GetString("mgrBackup_ImportSuccess", resourceCulture)
End Get
End Property
'''<summary> '''<summary>
''' Looks up a localized string similar to Available Disk Space: [PARAM]. ''' Looks up a localized string similar to Available Disk Space: [PARAM].
'''</summary> '''</summary>
@@ -5944,7 +6142,7 @@ Namespace My.Resources
End Property End Property
'''<summary> '''<summary>
''' Looks up a localized string similar to This export file was created with a version of GBM prior to 1.1.0 and does not contain unique game identifiers.[BR][BR]Do you still want to import configurations from this file? (Not Recommended). ''' Looks up a localized string similar to This export file was created with a version of GBM prior to 1.1.5 and may contain incompatible configuration data.[BR][BR]Do you still want to import configurations from this file? (Not Recommended).
'''</summary> '''</summary>
Friend ReadOnly Property mgrMonitorList_ImportVersionWarning() As String Friend ReadOnly Property mgrMonitorList_ImportVersionWarning() As String
Get Get
@@ -6051,6 +6249,51 @@ Namespace My.Resources
End Get End Get
End Property End Property
'''<summary>
''' Looks up a localized string similar to An error occured when building a Wine path.[BR][BR][PARAM].
'''</summary>
Friend ReadOnly Property mgrPath_ErrorBuildingWinePath() As String
Get
Return ResourceManager.GetString("mgrPath_ErrorBuildingWinePath", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to An error occured when converting to a Wine save path.[BR][BR][PARAM].
'''</summary>
Friend ReadOnly Property mgrPath_ErrorConvertWineSavePath() As String
Get
Return ResourceManager.GetString("mgrPath_ErrorConvertWineSavePath", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to An error occured while building a list of environment variables.[BR][BR][PARAM].
'''</summary>
Friend ReadOnly Property mgrPath_ErrorUnixEnv() As String
Get
Return ResourceManager.GetString("mgrPath_ErrorUnixEnv", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to An error occured when determining a Wine prefix.[BR][BR][PARAM].
'''</summary>
Friend ReadOnly Property mgrPath_ErrorWinePrefix() As String
Get
Return ResourceManager.GetString("mgrPath_ErrorWinePrefix", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to An error occured while determining a required system path. [BR][BR]The environment value for [PARAM] is empty.[BR][BR]The application will now exit..
'''</summary>
Friend ReadOnly Property mgrPath_SpecialPathError() As String
Get
Return ResourceManager.GetString("mgrPath_SpecialPathError", resourceCulture)
End Get
End Property
'''<summary> '''<summary>
''' Looks up a localized string similar to [PARAM] backup restored.. ''' Looks up a localized string similar to [PARAM] backup restored..
'''</summary> '''</summary>
+93 -12
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@@ -133,9 +133,6 @@
<data name="frmMain_ManifestTotalRemoved" xml:space="preserve"> <data name="frmMain_ManifestTotalRemoved" xml:space="preserve">
<value>[PARAM] entries were removed from the local manifest.</value> <value>[PARAM] entries were removed from the local manifest.</value>
</data> </data>
<data name="frmMain_ConfirmManifestClean" xml:space="preserve">
<value>This tool removes orphaned backup information from the local manifest based on the current backup folder. Data can become orphaned when backups are deleted by various computers that share the same backup folder on a cloud or network.[BR][BR]When alternating between different backup folders you should NOT use this tool.[BR][BR]Do you wish to proceed?</value>
</data>
<data name="frmMain_ConfirmRebuild" xml:space="preserve"> <data name="frmMain_ConfirmRebuild" xml:space="preserve">
<value>This will rebuild all databases and shrink them to an optimal size.[BR]This should only be used if your gbm.s3db files are becoming very large.[BR][BR]Do you wish to continue?</value> <value>This will rebuild all databases and shrink them to an optimal size.[BR]This should only be used if your gbm.s3db files are becoming very large.[BR][BR]Do you wish to continue?</value>
</data> </data>
@@ -269,7 +266,7 @@
<value>Last Game: [PARAM]</value> <value>Last Game: [PARAM]</value>
</data> </data>
<data name="frmMain_ManualBackup" xml:space="preserve"> <data name="frmMain_ManualBackup" xml:space="preserve">
<value>A manaul backup of [PARAM] was triggered.</value> <value>A manual backup of [PARAM] was triggered.</value>
</data> </data>
<data name="frmMain_MasterListChanged" xml:space="preserve"> <data name="frmMain_MasterListChanged" xml:space="preserve">
<value>The master game list has been changed by a program other than GBM.</value> <value>The master game list has been changed by a program other than GBM.</value>
@@ -434,7 +431,7 @@
<value>&amp;Backup</value> <value>&amp;Backup</value>
</data> </data>
<data name="frmGameManager_btnCancel" xml:space="preserve"> <data name="frmGameManager_btnCancel" xml:space="preserve">
<value>&amp;Cancel</value> <value>Ca&amp;ncel</value>
</data> </data>
<data name="frmGameManager_btnClose" xml:space="preserve"> <data name="frmGameManager_btnClose" xml:space="preserve">
<value>C&amp;lose</value> <value>C&amp;lose</value>
@@ -458,7 +455,7 @@
<value>&amp;Import</value> <value>&amp;Import</value>
</data> </data>
<data name="frmGameManager_btnInclude" xml:space="preserve"> <data name="frmGameManager_btnInclude" xml:space="preserve">
<value>In&amp;clude Items...</value> <value>Incl&amp;ude Items...</value>
</data> </data>
<data name="frmGameManager_btnMarkAsRestored" xml:space="preserve"> <data name="frmGameManager_btnMarkAsRestored" xml:space="preserve">
<value>&amp;Mark as Restored</value> <value>&amp;Mark as Restored</value>
@@ -482,7 +479,7 @@
<value>...</value> <value>...</value>
</data> </data>
<data name="frmGameManager_btnTags" xml:space="preserve"> <data name="frmGameManager_btnTags" xml:space="preserve">
<value>Tags...</value> <value>&amp;Tags...</value>
</data> </data>
<data name="frmGameManager_chkEnabled" xml:space="preserve"> <data name="frmGameManager_chkEnabled" xml:space="preserve">
<value>Monitor this game</value> <value>Monitor this game</value>
@@ -593,7 +590,7 @@
<value>Include</value> <value>Include</value>
</data> </data>
<data name="frmGameManager_IncludeShortcut" xml:space="preserve"> <data name="frmGameManager_IncludeShortcut" xml:space="preserve">
<value>In&amp;clude</value> <value>Incl&amp;ude</value>
</data> </data>
<data name="frmGameManager_Items" xml:space="preserve"> <data name="frmGameManager_Items" xml:space="preserve">
<value>Items...</value> <value>Items...</value>
@@ -986,7 +983,7 @@
<value>Individual Files</value> <value>Individual Files</value>
</data> </data>
<data name="frmIncludeExclude_RawEditInfo" xml:space="preserve"> <data name="frmIncludeExclude_RawEditInfo" xml:space="preserve">
<value>Items are semi-colon delimited.</value> <value>Items are colon delimited.</value>
</data> </data>
<data name="frmIncludeExclude_RawEditTitle" xml:space="preserve"> <data name="frmIncludeExclude_RawEditTitle" xml:space="preserve">
<value>[PARAM] Raw Edit</value> <value>[PARAM] Raw Edit</value>
@@ -1283,7 +1280,7 @@
<value>[PARAM] backup completed with warnings.</value> <value>[PARAM] backup completed with warnings.</value>
</data> </data>
<data name="mgrBackup_ConfirmManifestConflict" xml:space="preserve"> <data name="mgrBackup_ConfirmManifestConflict" xml:space="preserve">
<value>The manifest shows the backup folder contains a backup for [PARAM] that has not been restored on this computer.[BR][BR]Do you want to overwrite this file anyway?</value> <value>The manifest shows the backup folder contains a more recent backup for [PARAM] that has not been restored on this computer.[BR][BR]Do you want to overwrite this file anyway?</value>
</data> </data>
<data name="mgrBackup_ConfirmOverwrite" xml:space="preserve"> <data name="mgrBackup_ConfirmOverwrite" xml:space="preserve">
<value>A file with the same name already exists in the backup folder.[BR][BR]Do you want to overwrite this file?</value> <value>A file with the same name already exists in the backup folder.[BR][BR]Do you want to overwrite this file?</value>
@@ -1310,7 +1307,7 @@
<value>[PARAM] backup aborted by user due to overwrite.</value> <value>[PARAM] backup aborted by user due to overwrite.</value>
</data> </data>
<data name="mgrBackup_ErrorSubFolderCreate" xml:space="preserve"> <data name="mgrBackup_ErrorSubFolderCreate" xml:space="preserve">
<value>Backup aborted. A failure occured while creating a backup sub-folder for [PARAM].[BR][PARAM]</value> <value>A failure occured while creating a backup sub-folder for [PARAM].[BR][PARAM]</value>
</data> </data>
<data name="mgrBackup_GenerateHash" xml:space="preserve"> <data name="mgrBackup_GenerateHash" xml:space="preserve">
<value>Generating SHA-256 hash for [PARAM] backup file.</value> <value>Generating SHA-256 hash for [PARAM] backup file.</value>
@@ -2030,7 +2027,7 @@
<value>This file cannot be used to sync game indentifiers. It was created with an older version of GBM.</value> <value>This file cannot be used to sync game indentifiers. It was created with an older version of GBM.</value>
</data> </data>
<data name="mgrMonitorList_ImportVersionWarning" xml:space="preserve"> <data name="mgrMonitorList_ImportVersionWarning" xml:space="preserve">
<value>This export file was created with a version of GBM prior to 1.1.0 and does not contain unique game identifiers.[BR][BR]Do you still want to import configurations from this file? (Not Recommended)</value> <value>This export file was created with a version of GBM prior to 1.1.5 and may contain incompatible configuration data.[BR][BR]Do you still want to import configurations from this file? (Not Recommended)</value>
</data> </data>
<data name="mgrMonitorList_ConfirmFileGameIDSync" xml:space="preserve"> <data name="mgrMonitorList_ConfirmFileGameIDSync" xml:space="preserve">
<value>Do you want to sync your game identifiers with this export file?[BR][BR]You should only do this if you're managing your own game configurations. If you use GBM on multiple PCs, please see "Tools" section of the online manual before using this feature.</value> <value>Do you want to sync your game identifiers with this export file?[BR][BR]You should only do this if you're managing your own game configurations. If you use GBM on multiple PCs, please see "Tools" section of the online manual before using this feature.</value>
@@ -2188,4 +2185,88 @@
<data name="frmSettings_lstSettings_Startup" xml:space="preserve"> <data name="frmSettings_lstSettings_Startup" xml:space="preserve">
<value>Startup</value> <value>Startup</value>
</data> </data>
<data name="mgrBackup_ConfirmOverwriteRelative" xml:space="preserve">
<value>A file with the same name already exists in the backup folder.[BR][BR]This game stores saves in a relative location, you may need to restore the current backup if the game was recently re-installed.[BR][BR]Do you want to overwrite this file?</value>
</data>
<data name="mgrPath_SpecialPathError" xml:space="preserve">
<value>An error occured while determining a required system path. [BR][BR]The environment value for [PARAM] is empty.[BR][BR]The application will now exit.</value>
</data>
<data name="frmMain_ErrorGameDetails" xml:space="preserve">
<value>An error occured while obtaining the details of the detected game.</value>
</data>
<data name="frmMain_ErrorGameIcon" xml:space="preserve">
<value>An error occured while extracting the executable icon.</value>
</data>
<data name="frmGameManager_ErrorRenameFilesExist" xml:space="preserve">
<value>The backup folder contains one or more backup files that cannot be renamed to [PARAM] because a file using that name already exists.[BR][BR]Do you want to continue and remove the existing files?</value>
</data>
<data name="frmGameManager_ErrorRenameFolderExists" xml:space="preserve">
<value>The backup folder [PARAM] cannot be renamed to [PARAM] because a folder with that name already exists.[BR][BR]Do you want to continue and remove the existing folder?</value>
</data>
<data name="frmMain_WinePrefix" xml:space="preserve">
<value>[PARAM] Wine Prefix: [PARAM]</value>
</data>
<data name="frmMain_WineSavePath" xml:space="preserve">
<value>[PARAM] Converted Save Path: [PARAM]</value>
</data>
<data name="mgrPath_ErrorBuildingWinePath" xml:space="preserve">
<value>An error occured when building a Wine path.[BR][BR][PARAM]</value>
</data>
<data name="mgrPath_ErrorConvertWineSavePath" xml:space="preserve">
<value>An error occured when converting to a Wine save path.[BR][BR][PARAM]</value>
</data>
<data name="mgrPath_ErrorWinePrefix" xml:space="preserve">
<value>An error occured when determining a Wine prefix.[BR][BR][PARAM]</value>
</data>
<data name="mgrPath_ErrorUnixEnv" xml:space="preserve">
<value>An error occured while building a list of environment variables.[BR][BR][PARAM]</value>
</data>
<data name="frmSettings_chkShowResolvedPaths" xml:space="preserve">
<value>Show resolved save paths in Game Manager</value>
</data>
<data name="frmGameManager_7zBackup" xml:space="preserve">
<value>7-Zip</value>
</data>
<data name="frmGameManager_btnImportBackup" xml:space="preserve">
<value>Import B&amp;ackup Files</value>
</data>
<data name="frmGameManager_Choose7zImport" xml:space="preserve">
<value>Choose compatible backup file(s)</value>
</data>
<data name="frmGameManager_ConfirmBackupImport" xml:space="preserve">
<value>Are you sure you want to import the selected file(s) for [PARAM]. This will close the form.</value>
</data>
<data name="mgrBackup_ErrorImportBackupCopy" xml:space="preserve">
<value>Failed to import [PARAM], the file could not be copied.</value>
</data>
<data name="mgrBackup_ImportedFile" xml:space="preserve">
<value>Imported Backup</value>
</data>
<data name="mgrBackup_ImportSuccess" xml:space="preserve">
<value>Imported backup file [PARAM] for [PARAM].</value>
</data>
<data name="frmGameManager_btnProcesses" xml:space="preserve">
<value>Pro&amp;cesses...</value>
</data>
<data name="frmGameManager_WarningImportBackup" xml:space="preserve">
<value>This feature is intended to import 7-Zip backup archives compatible with the selected game configuration.[BR][BR]GBM does NOT verify these files, you should only use files created by GBM or compatible archives created using the same settings as the current game configuration.[BR][BR]This message will only be shown once.</value>
</data>
<data name="frmVariableManager_ErrorVariableReserved" xml:space="preserve">
<value>[PARAM] is a reserved variable, you must enter a different name.</value>
</data>
<data name="frmGameManager_WarningImportBackupSaveMulti" xml:space="preserve">
<value>The "Save multiple backups" option must be enabled on this configuration to import multiple backup files.</value>
</data>
<data name="frmGameManager_cmsOfficialLinux" xml:space="preserve">
<value>&amp;Linux...</value>
</data>
<data name="frmGameManager_cmsOfficialWindows" xml:space="preserve">
<value>&amp;Windows...</value>
</data>
<data name="frmGameManager_WarningWinConfigsInLinux" xml:space="preserve">
<value>Official Windows configurations can be used in Linux for games running in Wine or Proton.[BR][BR]You do not need to modify these configurations, GBM will automatically do any required path conversions the first time the game is detected.[BR][BR]This message will only be shown once.</value>
</data>
<data name="frmGameManager_ConfirmBackupImportOverwriteSingle" xml:space="preserve">
<value>Importing this backup file will overwrite the current backup file for [PARAM].[BR][BR]Do you want to continue? This will close the form.</value>
</data>
</root> </root>
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Game Backup Monitor v1.1.0 Readme Game Backup Monitor v1.1.5 Readme
http://mikemaximus.github.io/gbm-web/ http://mikemaximus.github.io/gbm-web/
gamebackupmonitor@gmail.com gamebackupmonitor@gmail.com
April 1, 2018 October 10th, 2018
New in 1.1.0 New in 1.1.5
Disclaimer:
Version 1.1.0 makes fundamental changes to how GBM works with game configurations and backup data, in addition to many other updates. Read the changes below carefully before upgrading.
I've done my best to make sure the upgrade process allows everyone to continue using their existing data and configurations.
However, users who are sharing a backup folder between multiple PCs may experience data loss at some point due to the changes in this version. Please read "Known Issue #1" in this file for details.
All Platforms: All Platforms:
- Core Design Changes (Game Configuration) - Fixed a crash that could occur when renaming a game configuration.
- Game ID is now exposed to the user and can be changed. This feature is mainly for developer and contributer usage. - Rewrote portions of game detection:
- Game ID is generated automatically by GBM or acquired from an import, the user doesn't need to set it unless they want to. - The handling of duplicate game configurations has been flawed since regular expression support was added in v1.1. This has been fixed.
- Game ID (instead of Game Name) can now be used to name backup files and folders. - GBM is now more efficient when detecting games by parameter and/or process path.
- GBM will continue to use the name by default for ease of use. - Changed how save path variables are handled:
- This behavior can be toggled in the "Backup and Restore" section of Settings. - GBM no longer uses it's own format and naming scheme for path variables.
- Using the game Name for backup files has a minor risk associated with it. See "Known Issue #2 and #4" for more details. - GBM now uses Windows environment variables in game configurations.
- Game Name can now contain any character. - For example, *appdatalocal* is now %LOCALAPPDATA% in a Windows configuration.
- When a game is deleted via Game Manager (or sync), all backup manifest entries for that particular game are now deleted. The backup files themselves are not. - GBM also uses some custom environment variables, such as %USERDOCUMENTS% and %COMMONDOCUMENTS%. These are needed for compatability and to handle some limitations with how GBM interacts with 7-Zip.
- The Game Manager now syncs changes to the remote database immediately, instead of only when closed. - GBM now uses the XDG specification for game configurations in Linux. (Thanks basxto!)
- For example, *appdatalocal* is now ${XDG_DATA_HOME:-~/.local/share} in a Linux configuration.
- Feature Additions & Changes - Custom Path Variables have changed. For example, *Steam User Data* will now be %Steam User Data%.
- Added Regular Expression support for game detection. - They will appear this way in Windows and Linux.
- This feature allows GBM to detect games based on a pattern instead of a single process name. - GBM will no longer allow the creation of variables using reserved names, such as APPDATA.
- This allows GBM to better support games that run from multiple executables and games that use interpreters or emulators. - Your configurations will be automatically updated to these new formats when upgrading to v1.1.5.
- Use the new "Regular Expression" checkbox on the Game Manager and enter the pattern in the "Process" field. - These changes will break game list compatability with other versions of GBM. Archived lists are available at http://mikemaximus.github.io/gbm-web/archive.html for those that wish to stay on an older version.
- GBM will validate patterns and offer to help troubleshoot (using regexr.com) when validation fails. - Added a new setting, "Show resolved save paths in Game Manager".
- Added the ability to start another process (or multiple processes) whenever a game is detected. (Thanks for the suggestion Naliel Supremo)
- This is useful to automatically start utilities, such as custom control schemes or overlays when a specific game is detected.
- The "Process Manager" allows you to manage any programs you'd like to launch.
- The "Processes..." button on the Game Manager allows you to assign processes to any selected game.
- A process can be set to end when the game is closed.
- Processes and related settings are specific to the local machine only. They are not synced to the backup folder and are not part of the import/export.
- Added "Backup GBM data files on launch" to the settings. A long overdue feature, this will backup both the remote and local databases (as gbm.s3db.launch.bak) each time GBM starts.
- This new setting is enabled by default. - This new setting is enabled by default.
- Only one backup is kept, the prior one will be overwritten. - When enabled, GBM will display resolved save paths in the Game Manager. This is how GBM displayed paths prior to v1.1.5.
- Added the ability to display messages or warnings that can be suppressed after one view. These messages can be reset via the Settings screen. - When disabled, GBM will display save paths with their variables when applicable.
- The "Enable Sync" feature is now mandatory and the option been removed from Settings. - Added a tooltip to applicable "Path" fields on the Game Manager.
- The "Clean Local Manifest" feature has been removed. It is not required because manfiest entries are no longer orphaned by design. Existing orphaned entries will be removed during the v1.1.0 database upgrade. - This tooltip either displays either a resolved or unresolved path.
- Added "Sync Game IDs" feature. This allows the user to update their game configuration identifiers to match the official list or an export file. - The behaviour is toggled by the "Show resolved save paths" setting.
- This is mainly an optional upgrade tool for users with existing data from older versions. It allows the import feature to properly recognize and update game configurations. - Added "Import Backup Files" feature to the Game Manager.
- The sync is based on similarly named game configurations, therefore it's not 100% effective. Some games may be missed and require manual changes. - This feature allows you to import one or more backup files for a specific game configuration.
- If you share a backup folder with multiple PCs, this feature will cause some data loss when the new IDs are synced to the other PCs. See "Known Issue #1" - This is useful if you lost your GBM database(s), but not the backup files. It also can be used to easily move compatible saved game backups between Windows and Linux.
- Added "Disable sync event messages" to the settings. This will remove all sync related information messages in the log. - GBM cannot verify that the backups being imported are compatible with the current configuration. This is up to the user!
- This new setting is enabled by default. - This feature will be expanded and refined in future releases.
- Sync messages can cause a lot of useless clutter in the log and are not useful to most users.
- Re-organized the Setting screen to clear up some space for the future.
- Import / Export Changes Linux:
- GBM now uses the Game ID to determine if a game is new or has an updated configuration.
- GBM will offer to "Sync Game IDs" when importing from the official list after upgrading to v1.1.0.
- This allows the import to recognize and update your configurations from older versions.
- This offer only appears once and only appears for users that have upgraded from an older version.
- Added icons to the import list to indicate a "New" or "Updated" game.
- Updated session CSV export to adhere to RFC 4180. It now handles commas, quotes and line breaks correctly. - Fixed an issue that prevented Wine / Proton games from being detected in some cases.
- GBM can now use any Windows configuration to detect and backup games running in Wine / Proton.
- An absolute Windows save path, such "%APPDATA%\Game\Saved Games" will be automatically converted to the proper path within the detected Wine prefix.
- The converted path will be saved to the configuration once game has been detected at least once.
- You cannot restore a backup using an absolute Windows path. The game needs to be detected at least once so the correct save path can be determined.
- This feature should be considered "Beta" and may not work in all scenarios. Please report any issues you may encounter!
Windows Only: Website:
- Updated 7-Zip to v18.01 - Search features have been added to the Official Game Lists (Thanks basxto!)
- Includes advanced features such as searching by tag and excludes.
Linux Only: - Tags are now clickable for automatic searching of similar games.
- Searches are linkable.
- GBM now uses notify-send (libnotify) if it's available to display notifications on Linux. - You can now link directly to a single configuration using the new link icon.
- Mono style notifications will be displayed if notify-send is not available. - Configurations intelligently collapse or uncollapse based on search results.
- The GBM icon will be displayed on notifications if it's been installed via the makefile or a package installer.
Known Issues:
1. If one or more Game IDs are changed (manually or via Game ID Sync) on one computer and these changes are synced to another PC sharing the same backup folder, the following data will be lost.
- The local session data on that PC for the changed game(s) will be lost.
- The local backup manifest data for the changed game(s) on that PC will be lost. GBM will see any backups for the changed game(s) as new and will handle them accordingly.
- Any processes assigned to the changed games(s) on that PC will be lost.
Once your PCs are back in sync, this will no longer be an issue unless you are constantly changing your Game IDs, which is not recommended.
2. Backup files are not being renamed or removed when a new backup is created.
- This happens on the first backup after toggling between using the Name or ID for your file names. It's best to choose one setting and stick with it.
3. The error "The requested operation requires elevation" occurs when GBM tries to launch a process associated with a game.
- This means the process you're trying to launch with GBM requires administrator privilege.
- Click the blue "user" icon on the bottom left of the GBM window to quickly switch to administrator mode.
4. Game configurations using the same name, and configurations that end up with the same name when special characters are stripped will overwrite each other's backup files.
- For most users this should be a non-issue. Toggle "Use Game ID for folder and file names" to on in the Settings screen if this is a problem for you.
Important Notices:
1. Configurations on the official game lists are no longer compatible with older GBM versions.
- Configurations can now use Regular Expressions to detect when a game is running, which old versions of GBM will not understand how to handle.
- Configurations can now use any character in the game name, which may cause backups to fail in old versions of GBM.
- The last official lists compatible with v1.0.7 and prior versions are archived and available to download from http://mikemaximus.github.io/gbm-web/archive.html for users who wish to stay on an older version.
The entire version history of GBM releases is available at http://mikemaximus.github.io/gbm-web/versionhistory.html The entire version history of GBM releases is available at http://mikemaximus.github.io/gbm-web/versionhistory.html
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**Platform**: Windows (.NET 4) & Linux (Mono) **Platform**: Windows (.NET 4) & Linux (Mono)
[About Game Backup Monitor](http://mikemaximus.github.io/gbm-web/about.html) <br /> [About Game Backup Monitor](http://mikemaximus.github.io/gbm-web/about.html) <br />
[Contribute to Game Backup Monitor](http://mikemaximus.github.io/gbm-web/contribute.html) <br />
[Game Backup Monitor FAQ](http://mikemaximus.github.io/gbm-web/faq.html) <br /> [Game Backup Monitor FAQ](http://mikemaximus.github.io/gbm-web/faq.html) <br />
[Game Backup Monitor Manual](http://mikemaximus.github.io/gbm-web/manual.html) <br /> [Game Backup Monitor Manual](http://mikemaximus.github.io/gbm-web/manual.html) <br />
[List of Preconfigured Games](http://mikemaximus.github.io/gbm-web/GBM_Official.xml) <br /> <br /> [Preconfigured Windows Games](http://mikemaximus.github.io/gbm-web/GBM_Official.xml) <br />
[Preconfigured Linux Games](http://mikemaximus.github.io/gbm-web/GBM_Official_Linux.xml) <br /> <br />
Updates regarding this project are available via the [Game Backup Monitor web site](http://mikemaximus.github.io/gbm-web/). Updates regarding this project are available via the [Game Backup Monitor web site](http://mikemaximus.github.io/gbm-web/).
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#!/bin/sh -e #!/bin/sh -e
#check for all dependencies # prepare
for prog in mono readlink df 7za;do if [ -z "${XDG_DATA_HOME}" ]; then
XDG_DATA_HOME="${HOME}/.local/share"
fi
mkdir -p "${XDG_DATA_HOME}/gbm"
pidfile="${XDG_DATA_HOME}/gbm/pid"
# check whether pid file exists and process is running
if ( ! [ -e "${pidfile}" ] || ! pgrep -F "${pidfile}" ); then
# check for all dependencies
for prog in mono readlink df 7za;do
[ -n "`whereis -b ${prog} | cut -sd' ' -f2`" ] || (echo "Please install ${prog}" && exit 1); [ -n "`whereis -b ${prog} | cut -sd' ' -f2`" ] || (echo "Please install ${prog}" && exit 1);
done done
for lib in libsqlite3;do for lib in libsqlite3;do
[ -n "`ldconfig -p | grep ${lib}`" ] || (echo "Please install ${lib}" && exit 1); [ -n "`ldconfig -p | grep ${lib}`" ] || (echo "Please install ${lib}" && exit 1);
done done
dir="$(CDPATH= cd -- "$(dirname -- "$0")" && pwd)"
echo "Located in ${dir}"; # directory this script is located in
gbmpath='./'; dir="$(CDPATH= cd -- "$(dirname -- "$0")" && pwd)"
#locate GBM.exe echo "Located in ${dir}";
if [ "${dir}" = '/usr/bin' ] && [ -s '/usr/share/gbm/GBM.exe' ]; then gbmpath='./';
# locate GBM.exe
if [ "${dir}" = '/usr/bin' ] && [ -s '/usr/share/gbm/GBM.exe' ]; then
gbmpath='/usr/share/gbm/'; gbmpath='/usr/share/gbm/';
elif [ "${dir}" = '/usr/local/bin' ] && [ -s '/usr/local/share/gbm/GBM.exe' ]; then elif [ "${dir}" = '/usr/local/bin' ] && [ -s '/usr/local/share/gbm/GBM.exe' ]; then
gbmpath='/usr/local/share/gbm/'; gbmpath='/usr/local/share/gbm/';
elif [ ! -s './GBM.exe' ]; then elif [ ! -s './GBM.exe' ]; then
echo 'GBM.exe not found'; echo 'GBM.exe not found';
exit 2; exit 2;
fi
# pass our arguments to GBM and run it in background
mono --desktop "${gbmpath}GBM.exe" "$@" &
# store pid and wait for process to end
echo $! > "${pidfile}"
wait $!
rm "${pidfile}"
exit $?;
else
echo "GBM is already running"
exit 1;
fi fi
mono --desktop ${gbmpath}'GBM.exe' "$@";
exit $?;