Editing Wine data on Game Manager
This commit is contained in:
Generated
+22
-22
@@ -28,15 +28,16 @@ Partial Class frmGameManager
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Me.btnBackup = New System.Windows.Forms.Button()
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Me.btnClose = New System.Windows.Forms.Button()
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Me.grpConfig = New System.Windows.Forms.GroupBox()
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Me.btnWineConfig = New System.Windows.Forms.Button()
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Me.lblOS = New System.Windows.Forms.Label()
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Me.cboOS = New System.Windows.Forms.ComboBox()
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Me.chkRecurseSubFolders = New System.Windows.Forms.CheckBox()
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Me.btnGameID = New System.Windows.Forms.Button()
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Me.chkRegEx = New System.Windows.Forms.CheckBox()
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Me.lblComments = New System.Windows.Forms.Label()
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Me.txtComments = New System.Windows.Forms.TextBox()
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Me.txtParameter = New System.Windows.Forms.TextBox()
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Me.lblParameter = New System.Windows.Forms.Label()
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Me.txtComments = New System.Windows.Forms.TextBox()
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Me.chkCleanFolder = New System.Windows.Forms.CheckBox()
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Me.lblLimit = New System.Windows.Forms.Label()
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Me.nudLimit = New System.Windows.Forms.NumericUpDown()
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@@ -110,7 +111,6 @@ Partial Class frmGameManager
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Me.cmsDeleteAll = New System.Windows.Forms.ToolStripMenuItem()
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Me.btnProcesses = New System.Windows.Forms.Button()
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Me.ttFullPath = New System.Windows.Forms.ToolTip(Me.components)
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Me.btnAdvancedConfig = New System.Windows.Forms.Button()
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Me.grpConfig.SuspendLayout()
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CType(Me.nudLimit, System.ComponentModel.ISupportInitialize).BeginInit()
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Me.grpExtra.SuspendLayout()
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@@ -167,7 +167,7 @@ Partial Class frmGameManager
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'grpConfig
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'
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Me.grpConfig.Anchor = CType((System.Windows.Forms.AnchorStyles.Top Or System.Windows.Forms.AnchorStyles.Right), System.Windows.Forms.AnchorStyles)
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Me.grpConfig.Controls.Add(Me.btnAdvancedConfig)
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Me.grpConfig.Controls.Add(Me.btnWineConfig)
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Me.grpConfig.Controls.Add(Me.lblOS)
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Me.grpConfig.Controls.Add(Me.cboOS)
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Me.grpConfig.Controls.Add(Me.chkRecurseSubFolders)
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@@ -203,6 +203,15 @@ Partial Class frmGameManager
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Me.grpConfig.TabStop = False
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Me.grpConfig.Text = "Configuration"
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'
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'btnWineConfig
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'
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Me.btnWineConfig.Location = New System.Drawing.Point(191, 167)
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Me.btnWineConfig.Name = "btnWineConfig"
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Me.btnWineConfig.Size = New System.Drawing.Size(175, 23)
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Me.btnWineConfig.TabIndex = 16
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Me.btnWineConfig.Text = "&Wine Configuration..."
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Me.btnWineConfig.UseVisualStyleBackColor = True
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'
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'lblOS
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'
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Me.lblOS.AutoSize = True
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@@ -260,15 +269,6 @@ Partial Class frmGameManager
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Me.lblComments.TabIndex = 12
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Me.lblComments.Text = "Comments:"
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'
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'txtComments
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'
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Me.txtComments.Location = New System.Drawing.Point(70, 123)
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Me.txtComments.Multiline = True
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Me.txtComments.Name = "txtComments"
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Me.txtComments.ScrollBars = System.Windows.Forms.ScrollBars.Vertical
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Me.txtComments.Size = New System.Drawing.Size(414, 40)
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Me.txtComments.TabIndex = 13
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'
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'txtParameter
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'
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Me.txtParameter.Location = New System.Drawing.Point(70, 71)
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@@ -285,6 +285,15 @@ Partial Class frmGameManager
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Me.lblParameter.TabIndex = 7
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Me.lblParameter.Text = "Parameter:"
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'
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'txtComments
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'
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Me.txtComments.Location = New System.Drawing.Point(70, 123)
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Me.txtComments.Multiline = True
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Me.txtComments.Name = "txtComments"
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Me.txtComments.ScrollBars = System.Windows.Forms.ScrollBars.Vertical
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Me.txtComments.Size = New System.Drawing.Size(414, 40)
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Me.txtComments.TabIndex = 13
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'
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'chkCleanFolder
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'
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Me.chkCleanFolder.AutoSize = True
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@@ -963,15 +972,6 @@ Partial Class frmGameManager
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Me.ttFullPath.InitialDelay = 300
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Me.ttFullPath.ReshowDelay = 60
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'
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'btnAdvancedConfig
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'
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Me.btnAdvancedConfig.Location = New System.Drawing.Point(191, 167)
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Me.btnAdvancedConfig.Name = "btnAdvancedConfig"
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Me.btnAdvancedConfig.Size = New System.Drawing.Size(175, 23)
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Me.btnAdvancedConfig.TabIndex = 16
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Me.btnAdvancedConfig.Text = "&Advanced Configuration..."
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Me.btnAdvancedConfig.UseVisualStyleBackColor = True
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'
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'frmGameManager
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'
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Me.AutoScaleDimensions = New System.Drawing.SizeF(6.0!, 13.0!)
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@@ -1109,5 +1109,5 @@ Partial Class frmGameManager
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Friend WithEvents chkRecurseSubFolders As CheckBox
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Friend WithEvents lblOS As Label
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Friend WithEvents cboOS As ComboBox
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Friend WithEvents btnAdvancedConfig As Button
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Friend WithEvents btnWineConfig As Button
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End Class
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@@ -12,6 +12,7 @@ Public Class frmGameManager
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Private oCurrentGame As clsGame
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Private oTagsToSave As New List(Of KeyValuePair(Of String, String))
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Private oProcessesToSave As New List(Of KeyValuePair(Of String, String))
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Private oWineDataToSave As clsWineData
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Private bDisableExternalFunctions As Boolean = False
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Private bTriggerBackup As Boolean = False
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Private bTriggerRestore As Boolean = False
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@@ -209,6 +210,14 @@ Public Class frmGameManager
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Return sPath
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End Function
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Private Sub HandleWineConfig()
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If mgrCommon.IsUnix And cboOS.SelectedValue = clsGame.eOS.Windows Then
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btnWineConfig.Visible = True
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Else
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btnWineConfig.Visible = False
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End If
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End Sub
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Private Function CheckManifestandUpdate(ByVal oOriginalApp As clsGame, ByVal oNewApp As clsGame, ByVal bUseGameID As Boolean) As Boolean
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Dim oBackupItems As List(Of clsBackup)
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Dim sDirectory As String
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@@ -726,6 +735,24 @@ Public Class frmGameManager
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End Sub
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Public Sub OpenWineConfiguration()
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Dim frm As New frmWineConfiguration
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frm.Settings = oSettings
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If eCurrentMode = eModes.Add Then
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oWineDataToSave = New clsWineData
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frm.NewMode = True
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oWineDataToSave.MonitorID = txtID.Text
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Else
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oWineDataToSave = mgrWineData.DoWineDataGetbyID(txtID.Text)
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If oWineDataToSave.MonitorID = String.Empty Then
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oWineDataToSave.MonitorID = txtID.Text
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End If
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End If
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frm.WineData = oWineDataToSave
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frm.ShowDialog()
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oWineDataToSave = frm.WineData
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End Sub
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Public Sub VerifyBackups(ByVal oApp As clsGame)
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Dim oCurrentBackup As clsBackup
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Dim oCurrentBackups As List(Of clsBackup)
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@@ -947,6 +974,7 @@ Public Class frmGameManager
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UpdateBuilderButtonLabel(oApp.FileType, frmGameManager_IncludeShortcut, btnInclude, False)
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UpdateBuilderButtonLabel(oApp.ExcludeList, frmGameManager_ExcludeShortcut, btnExclude, False)
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UpdateGenericButtonLabel(frmGameManager_btnGameID, btnGameID, False)
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HandleWineConfig()
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'Extra
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txtAppPath.Text = oApp.ProcessPath
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@@ -1059,6 +1087,7 @@ Public Class frmGameManager
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btnImport.Enabled = False
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btnExport.Enabled = False
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cboOS.SelectedValue = CInt(mgrCommon.GetCurrentOS)
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HandleWineConfig()
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Case eModes.Edit
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grpFilter.Enabled = False
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lstGames.Enabled = False
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@@ -1197,6 +1226,7 @@ Public Class frmGameManager
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btnInclude.Enabled = False
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btnExclude.Enabled = False
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chkCleanFolder.Enabled = False
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btnWineConfig.Enabled = False
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Else
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chkFolderSave.Enabled = True
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chkTimeStamp.Enabled = True
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@@ -1207,6 +1237,7 @@ Public Class frmGameManager
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btnSavePathBrowse.Enabled = True
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btnInclude.Enabled = True
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btnExclude.Enabled = True
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btnWineConfig.Enabled = True
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FolderSaveModeChange()
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End If
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End Sub
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@@ -1318,6 +1349,13 @@ Public Class frmGameManager
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End If
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End Sub
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Private Sub SaveWineData(ByVal sID As String)
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If Not oWineDataToSave Is Nothing Then
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oWineDataToSave.MonitorID = sID
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mgrWineData.DoWineDataAddUpdate(oWineDataToSave)
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End If
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End Sub
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Private Sub SaveApp()
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Dim oData As KeyValuePair(Of String, String)
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Dim oApp As New clsGame
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@@ -1374,6 +1412,7 @@ Public Class frmGameManager
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mgrMonitorList.DoListAdd(oApp)
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SaveTags(oApp.ID)
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SaveProcesses(oApp.ID)
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If mgrCommon.IsUnix And oApp.OS = clsGame.eOS.Windows Then SaveWineData(oApp.ID)
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eCurrentMode = eModes.View
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End If
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Case eModes.Edit
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@@ -1800,7 +1839,7 @@ Public Class frmGameManager
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btnImportBackup.Text = frmGameManager_btnImportBackup
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btnProcesses.Text = frmGameManager_btnProcesses
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lblOS.Text = frmGameManager_lblOS
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btnAdvancedConfig.Text = frmGameManager_btnAdvancedConfig
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btnWineConfig.Text = frmGameManager_btnWineConfig
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'Init Combos
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Dim oComboItems As New List(Of KeyValuePair(Of Integer, String))
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@@ -1816,7 +1855,7 @@ Public Class frmGameManager
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If Not mgrCommon.IsUnix Then
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cboOS.Enabled = False
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btnAdvancedConfig.Enabled = False
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btnWineConfig.Visible = False
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End If
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'Init Official Import Menu
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@@ -1941,6 +1980,10 @@ Public Class frmGameManager
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OpenProcesses()
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End Sub
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Private Sub btnWineConfig_Click(sender As Object, e As EventArgs) Handles btnWineConfig.Click
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OpenWineConfiguration()
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End Sub
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Private Sub btnDeleteBackup_Click(sender As Object, e As EventArgs) Handles btnDeleteBackup.Click
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If cboRemoteBackup.Items.Count > 1 Then
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cmsDeleteBackup.Show(btnDeleteBackup, New Drawing.Point(btnDeleteBackup.Size.Width - Math.Floor(btnDeleteBackup.Size.Width * 0.1), btnDeleteBackup.Size.Height - Math.Floor(btnDeleteBackup.Size.Height * 0.5)), ToolStripDropDownDirection.AboveRight)
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@@ -2006,6 +2049,12 @@ Public Class frmGameManager
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End If
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End Sub
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Private Sub cboOS_SelectedIndexChanged(sender As Object, e As EventArgs) Handles cboOS.SelectedIndexChanged
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If Not bIsLoading Then
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HandleWineConfig()
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End If
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End Sub
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Private Sub btnImport_Click(sender As Object, e As EventArgs) Handles btnImport.Click
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cmsImport.Show(btnImport, New Drawing.Point(btnImport.Size.Width - Math.Floor(btnImport.Size.Width * 0.1), btnImport.Size.Height - Math.Floor(btnImport.Size.Height * 0.5)), ToolStripDropDownDirection.AboveRight)
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End Sub
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@@ -179,7 +179,7 @@ Public Class frmMain
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If oWineData.SavePath <> String.Empty Then
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sPath = oWineData.SavePath
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bOSVerified = True
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UpdateLog(mgrCommon.FormatString(frmMain_WineSavePath, New String() {oGame.Name, oWineData.SavePath}), False)
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UpdateLog(mgrCommon.FormatString(frmMain_WineSavePath, oWineData.SavePath), False)
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Else
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bOSVerified = False
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UpdateLog(mgrCommon.FormatString(frmMain_ErrorNoWineSavePath, oGame.Name), True, ToolTipIcon.Error, True)
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@@ -1979,10 +1979,10 @@ Public Class frmMain
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Dim oWineData As New clsWineData
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oWineData.Prefix = mgrPath.GetWinePrefix(oProcess.FoundProcess)
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oWineData.BinaryPath = Path.GetDirectoryName(oProcess.FoundProcess.MainModule.FileName)
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UpdateLog(mgrCommon.FormatString(frmMain_WineBinaryPath, New String() {oProcess.GameInfo.Name, oWineData.BinaryPath}), False)
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UpdateLog(mgrCommon.FormatString(frmMain_WineBinaryPath, oWineData.BinaryPath), False)
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If Not oWineData.Prefix = String.Empty Then
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oProcess.WineData = oWineData
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UpdateLog(mgrCommon.FormatString(frmMain_WinePrefix, New String() {oProcess.GameInfo.Name, oWineData.Prefix}), False)
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UpdateLog(mgrCommon.FormatString(frmMain_WinePrefix, oWineData.Prefix), False)
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Else
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bContinue = False
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End If
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@@ -2069,7 +2069,7 @@ Public Class frmMain
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If Not oProcess.WineData.SavePath = oProcess.GameInfo.TruePath Then
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oProcess.GameInfo.TruePath = oProcess.WineData.SavePath
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mgrWineData.DoWineDataAddUpdate(oProcess.WineData)
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UpdateLog(mgrCommon.FormatString(frmMain_WineSavePath, New String() {oProcess.GameInfo.Name, oProcess.WineData.SavePath}), False)
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UpdateLog(mgrCommon.FormatString(frmMain_WineSavePath, oProcess.WineData.SavePath), False)
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End If
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End If
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'This does required mods to include/exclude data and relative paths (if required)
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+148
@@ -0,0 +1,148 @@
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<Global.Microsoft.VisualBasic.CompilerServices.DesignerGenerated()> _
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Partial Class frmWineConfiguration
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Inherits System.Windows.Forms.Form
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'Form overrides dispose to clean up the component list.
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<System.Diagnostics.DebuggerNonUserCode()> _
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Protected Overrides Sub Dispose(ByVal disposing As Boolean)
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Try
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If disposing AndAlso components IsNot Nothing Then
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components.Dispose()
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End If
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Finally
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MyBase.Dispose(disposing)
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End Try
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End Sub
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'Required by the Windows Form Designer
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Private components As System.ComponentModel.IContainer
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'NOTE: The following procedure is required by the Windows Form Designer
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'It can be modified using the Windows Form Designer.
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'Do not modify it using the code editor.
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<System.Diagnostics.DebuggerStepThrough()> _
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Private Sub InitializeComponent()
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Me.grpWineConfig = New System.Windows.Forms.GroupBox()
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Me.txtWineSavePath = New System.Windows.Forms.TextBox()
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Me.txtWinePrefix = New System.Windows.Forms.TextBox()
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Me.txtWineBinaryPath = New System.Windows.Forms.TextBox()
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Me.lblWinePrefix = New System.Windows.Forms.Label()
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Me.lblWineSavePath = New System.Windows.Forms.Label()
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Me.lblWineBinaryPath = New System.Windows.Forms.Label()
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Me.btnSave = New System.Windows.Forms.Button()
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Me.btnCancel = New System.Windows.Forms.Button()
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Me.grpWineConfig.SuspendLayout()
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Me.SuspendLayout()
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'
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'grpWineConfig
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'
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Me.grpWineConfig.Controls.Add(Me.txtWineSavePath)
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Me.grpWineConfig.Controls.Add(Me.txtWinePrefix)
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Me.grpWineConfig.Controls.Add(Me.txtWineBinaryPath)
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Me.grpWineConfig.Controls.Add(Me.lblWinePrefix)
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Me.grpWineConfig.Controls.Add(Me.lblWineSavePath)
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Me.grpWineConfig.Controls.Add(Me.lblWineBinaryPath)
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Me.grpWineConfig.Location = New System.Drawing.Point(12, 12)
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Me.grpWineConfig.Name = "grpWineConfig"
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Me.grpWineConfig.Size = New System.Drawing.Size(460, 107)
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Me.grpWineConfig.TabIndex = 0
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Me.grpWineConfig.TabStop = False
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Me.grpWineConfig.Text = "Configuration"
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'
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'txtWineSavePath
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'
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Me.txtWineSavePath.Location = New System.Drawing.Point(76, 75)
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Me.txtWineSavePath.Name = "txtWineSavePath"
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Me.txtWineSavePath.Size = New System.Drawing.Size(367, 20)
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Me.txtWineSavePath.TabIndex = 5
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'
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'txtWinePrefix
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'
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Me.txtWinePrefix.Location = New System.Drawing.Point(76, 49)
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Me.txtWinePrefix.Name = "txtWinePrefix"
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Me.txtWinePrefix.Size = New System.Drawing.Size(367, 20)
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Me.txtWinePrefix.TabIndex = 4
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'
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'txtWineBinaryPath
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'
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Me.txtWineBinaryPath.Location = New System.Drawing.Point(76, 23)
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Me.txtWineBinaryPath.Name = "txtWineBinaryPath"
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Me.txtWineBinaryPath.Size = New System.Drawing.Size(367, 20)
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Me.txtWineBinaryPath.TabIndex = 3
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'
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'lblWinePrefix
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'
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Me.lblWinePrefix.AutoSize = True
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Me.lblWinePrefix.Location = New System.Drawing.Point(6, 52)
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Me.lblWinePrefix.Name = "lblWinePrefix"
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Me.lblWinePrefix.Size = New System.Drawing.Size(36, 13)
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Me.lblWinePrefix.TabIndex = 2
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Me.lblWinePrefix.Text = "Prefix:"
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'
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'lblWineSavePath
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'
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Me.lblWineSavePath.AutoSize = True
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Me.lblWineSavePath.Location = New System.Drawing.Point(6, 78)
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Me.lblWineSavePath.Name = "lblWineSavePath"
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Me.lblWineSavePath.Size = New System.Drawing.Size(60, 13)
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Me.lblWineSavePath.TabIndex = 1
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Me.lblWineSavePath.Text = "Save Path:"
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'
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'lblWineBinaryPath
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'
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Me.lblWineBinaryPath.AutoSize = True
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Me.lblWineBinaryPath.Location = New System.Drawing.Point(6, 26)
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Me.lblWineBinaryPath.Name = "lblWineBinaryPath"
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Me.lblWineBinaryPath.Size = New System.Drawing.Size(64, 13)
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Me.lblWineBinaryPath.TabIndex = 0
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Me.lblWineBinaryPath.Text = "Binary Path:"
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'
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'btnSave
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'
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Me.btnSave.Location = New System.Drawing.Point(316, 125)
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Me.btnSave.Name = "btnSave"
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Me.btnSave.Size = New System.Drawing.Size(75, 23)
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Me.btnSave.TabIndex = 1
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Me.btnSave.Text = "&Save"
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Me.btnSave.UseVisualStyleBackColor = True
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'
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'btnCancel
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'
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Me.btnCancel.Location = New System.Drawing.Point(397, 125)
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Me.btnCancel.Name = "btnCancel"
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Me.btnCancel.Size = New System.Drawing.Size(75, 23)
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Me.btnCancel.TabIndex = 2
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Me.btnCancel.Text = "&Cancel"
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Me.btnCancel.UseVisualStyleBackColor = True
|
||||
'
|
||||
'frmWineConfiguration
|
||||
'
|
||||
Me.AutoScaleDimensions = New System.Drawing.SizeF(6.0!, 13.0!)
|
||||
Me.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font
|
||||
Me.ClientSize = New System.Drawing.Size(484, 161)
|
||||
Me.Controls.Add(Me.btnCancel)
|
||||
Me.Controls.Add(Me.btnSave)
|
||||
Me.Controls.Add(Me.grpWineConfig)
|
||||
Me.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle
|
||||
Me.MaximizeBox = False
|
||||
Me.MinimizeBox = False
|
||||
Me.Name = "frmWineConfiguration"
|
||||
Me.ShowIcon = False
|
||||
Me.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent
|
||||
Me.Text = "Wine Configuration"
|
||||
Me.grpWineConfig.ResumeLayout(False)
|
||||
Me.grpWineConfig.PerformLayout()
|
||||
Me.ResumeLayout(False)
|
||||
|
||||
End Sub
|
||||
|
||||
Friend WithEvents grpWineConfig As GroupBox
|
||||
Friend WithEvents txtWineSavePath As TextBox
|
||||
Friend WithEvents txtWinePrefix As TextBox
|
||||
Friend WithEvents txtWineBinaryPath As TextBox
|
||||
Friend WithEvents lblWinePrefix As Label
|
||||
Friend WithEvents lblWineSavePath As Label
|
||||
Friend WithEvents lblWineBinaryPath As Label
|
||||
Friend WithEvents btnSave As Button
|
||||
Friend WithEvents btnCancel As Button
|
||||
End Class
|
||||
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
@@ -0,0 +1,117 @@
|
||||
Imports GBM.My.Resources
|
||||
|
||||
Public Class frmWineConfiguration
|
||||
Private oSettings As mgrSettings
|
||||
Private oWineData As clsWineData
|
||||
Private bNewMode As Boolean = False
|
||||
|
||||
Property Settings As mgrSettings
|
||||
Get
|
||||
Return oSettings
|
||||
End Get
|
||||
Set(value As mgrSettings)
|
||||
oSettings = value
|
||||
End Set
|
||||
End Property
|
||||
|
||||
Property WineData As clsWineData
|
||||
Get
|
||||
Return oWineData
|
||||
End Get
|
||||
Set(value As clsWineData)
|
||||
oWineData = value
|
||||
End Set
|
||||
End Property
|
||||
|
||||
Public Property NewMode As Boolean
|
||||
Get
|
||||
Return bNewMode
|
||||
End Get
|
||||
Set(value As Boolean)
|
||||
bNewMode = value
|
||||
End Set
|
||||
End Property
|
||||
|
||||
Private Sub SetForm()
|
||||
'Set Form Name
|
||||
Me.Text = frmWineConfiguration_FormName
|
||||
|
||||
'Set Form Text
|
||||
grpWineConfig.Text = frmWineConfiguration_grpWineConfig
|
||||
lblWineBinaryPath.Text = frmWineConfiguration_lblWineBinaryPath
|
||||
lblWinePrefix.Text = frmWineConfiguration_lblWinePrefix
|
||||
lblWineSavePath.Text = frmWineConfiguration_lblWineSavePath
|
||||
btnSave.Text = frmWineConfiguration_btnSave
|
||||
btnCancel.Text = frmWineConfiguration_btnCancel
|
||||
End Sub
|
||||
|
||||
Private Sub LoadData()
|
||||
txtWineBinaryPath.Text = oWineData.BinaryPath
|
||||
txtWinePrefix.Text = oWineData.Prefix
|
||||
txtWineSavePath.Text = oWineData.SavePath
|
||||
End Sub
|
||||
|
||||
Private Sub HandleWarning()
|
||||
If Not (oSettings.SuppressMessages And mgrSettings.eSuppressMessages.WineConfig) = mgrSettings.eSuppressMessages.WineConfig Then
|
||||
mgrCommon.ShowMessage(frmWineConfiguration_WarningSingle, MsgBoxStyle.Information)
|
||||
oSettings.SuppressMessages = oSettings.SetMessageField(oSettings.SuppressMessages, mgrSettings.eSuppressMessages.WineConfig)
|
||||
oSettings.SaveSettings()
|
||||
End If
|
||||
End Sub
|
||||
|
||||
Private Function ValidateData() As Boolean
|
||||
If txtWineBinaryPath.Text = String.Empty Then
|
||||
mgrCommon.ShowMessage(frmWineConfiguration_ErrorValidationBinaryPath, MsgBoxStyle.Exclamation)
|
||||
Return False
|
||||
End If
|
||||
|
||||
If txtWinePrefix.Text = String.Empty Then
|
||||
mgrCommon.ShowMessage(frmWineConfiguration_ErrorValidationPrefix, MsgBoxStyle.Exclamation)
|
||||
Return False
|
||||
End If
|
||||
|
||||
Return True
|
||||
End Function
|
||||
|
||||
Private Sub SaveData()
|
||||
If txtWineBinaryPath.Text = String.Empty And txtWinePrefix.Text = String.Empty And txtWineSavePath.Text = String.Empty Then
|
||||
If bNewMode Then
|
||||
Me.DialogResult = DialogResult.OK
|
||||
Else
|
||||
mgrWineData.DoWineDataDelete(oWineData.MonitorID)
|
||||
Me.DialogResult = DialogResult.OK
|
||||
End If
|
||||
Else
|
||||
If ValidateData() Then
|
||||
oWineData.BinaryPath = txtWineBinaryPath.Text
|
||||
oWineData.Prefix = txtWinePrefix.Text
|
||||
oWineData.SavePath = txtWineSavePath.Text
|
||||
If Not bNewMode Then
|
||||
mgrWineData.DoWineDataAddUpdate(oWineData)
|
||||
End If
|
||||
Me.DialogResult = DialogResult.OK
|
||||
End If
|
||||
End If
|
||||
|
||||
End Sub
|
||||
|
||||
Private Sub frmAdvancedConfiguration_Load(sender As Object, e As EventArgs) Handles MyBase.Load
|
||||
SetForm()
|
||||
LoadData()
|
||||
HandleWarning()
|
||||
End Sub
|
||||
|
||||
Private Sub btnSave_Click(sender As Object, e As EventArgs) Handles btnSave.Click
|
||||
SaveData()
|
||||
End Sub
|
||||
|
||||
Private Sub btnCancel_Click(sender As Object, e As EventArgs) Handles btnCancel.Click
|
||||
Me.DialogResult = DialogResult.Cancel
|
||||
End Sub
|
||||
|
||||
Private Sub frmWineConfiguration_FormClosing(sender As Object, e As FormClosingEventArgs) Handles MyBase.FormClosing
|
||||
If oWineData.BinaryPath = String.Empty And oWineData.Prefix = String.Empty And oWineData.SavePath = String.Empty Then
|
||||
oWineData = Nothing
|
||||
End If
|
||||
End Sub
|
||||
End Class
|
||||
@@ -138,6 +138,12 @@
|
||||
<Compile Include="Classes\clsBackup.vb" />
|
||||
<Compile Include="Classes\clsGame.vb" />
|
||||
<Compile Include="Classes\clsTag.vb" />
|
||||
<Compile Include="Forms\frmWineConfiguration.Designer.vb">
|
||||
<DependentUpon>frmWineConfiguration.vb</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Forms\frmWineConfiguration.vb">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Forms\frmAdvancedImport.Designer.vb">
|
||||
<DependentUpon>frmAdvancedImport.vb</DependentUpon>
|
||||
</Compile>
|
||||
@@ -283,6 +289,9 @@
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="Forms\frmWineConfiguration.resx">
|
||||
<DependentUpon>frmWineConfiguration.vb</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Forms\frmAdvancedImport.resx">
|
||||
<DependentUpon>frmAdvancedImport.vb</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
|
||||
@@ -32,6 +32,7 @@ Public Class mgrSettings
|
||||
GameIDSync = 1
|
||||
BackupImport = 2
|
||||
WinConfigsInLinux = 4
|
||||
WineConfig = 16
|
||||
End Enum
|
||||
|
||||
Property StartWithWindows As Boolean
|
||||
|
||||
Generated
+103
-13
@@ -1491,15 +1491,6 @@ Namespace My.Resources
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to &Advanced Configuration....
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmGameManager_btnAdvancedConfig() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmGameManager_btnAdvancedConfig", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to ....
|
||||
'''</summary>
|
||||
@@ -1707,6 +1698,15 @@ Namespace My.Resources
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to &Wine Configuration....
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmGameManager_btnWineConfig() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmGameManager_btnWineConfig", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to Delete folder on restore.
|
||||
'''</summary>
|
||||
@@ -2545,7 +2545,7 @@ Namespace My.Resources
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to Official Windows configurations can be used in Linux for games running in Wine or Proton.[BR][BR]You do not need to modify these configurations, GBM will automatically do any required path conversions the first time the game is detected.[BR][BR]This message will only be shown once..
|
||||
''' Looks up a localized string similar to Official Windows configurations can be used in Linux for games running in Wine or Proton.[BR][BR]You do not need to modify these configurations, GBM will automatically do any required path conversions when the game is detected.[BR][BR]This message will only be shown once..
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmGameManager_WarningWinConfigsInLinux() As String
|
||||
Get
|
||||
@@ -4066,7 +4066,7 @@ Namespace My.Resources
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to [PARAM] Wine Binary Path: [PARAM].
|
||||
''' Looks up a localized string similar to Wine Binary Path: [PARAM].
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmMain_WineBinaryPath() As String
|
||||
Get
|
||||
@@ -4075,7 +4075,7 @@ Namespace My.Resources
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to [PARAM] Wine Prefix: [PARAM].
|
||||
''' Looks up a localized string similar to Wine Prefix: [PARAM].
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmMain_WinePrefix() As String
|
||||
Get
|
||||
@@ -4084,7 +4084,7 @@ Namespace My.Resources
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to [PARAM] Wine Save Path: [PARAM].
|
||||
''' Looks up a localized string similar to Wine Save Path: [PARAM].
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmMain_WineSavePath() As String
|
||||
Get
|
||||
@@ -5640,6 +5640,96 @@ Namespace My.Resources
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to &Cancel.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmWineConfiguration_btnCancel() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmWineConfiguration_btnCancel", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to &Save.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmWineConfiguration_btnSave() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmWineConfiguration_btnSave", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to The Wine binary path is required.[BR][BR]Clear all fields and save to remove all Wine data for this game..
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmWineConfiguration_ErrorValidationBinaryPath() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmWineConfiguration_ErrorValidationBinaryPath", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to The Wine Prefix is required.[BR][BR]Clear all fields and save to remove all Wine data for this game..
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmWineConfiguration_ErrorValidationPrefix() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmWineConfiguration_ErrorValidationPrefix", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to Wine Configuration.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmWineConfiguration_FormName() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmWineConfiguration_FormName", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to Configuration.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmWineConfiguration_grpWineConfig() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmWineConfiguration_grpWineConfig", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to Binary Path:.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmWineConfiguration_lblWineBinaryPath() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmWineConfiguration_lblWineBinaryPath", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to Prefix:.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmWineConfiguration_lblWinePrefix() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmWineConfiguration_lblWinePrefix", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to Save Path:.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmWineConfiguration_lblWineSavePath() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmWineConfiguration_lblWineSavePath", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to Game Backup Monitor automatically updates the Wine configuration for a game each time it is detected. Modifying any of these fields manually is not recommended in most cases.[BR][BR]This warning will only be displayed once..
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmWineConfiguration_WarningSingle() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmWineConfiguration_WarningSingle", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
|
||||
'''</summary>
|
||||
|
||||
@@ -2204,10 +2204,10 @@
|
||||
<value>The backup folder [PARAM] cannot be renamed to [PARAM] because a folder with that name already exists.[BR][BR]Do you want to continue and remove the existing folder?</value>
|
||||
</data>
|
||||
<data name="frmMain_WinePrefix" xml:space="preserve">
|
||||
<value>[PARAM] Wine Prefix: [PARAM]</value>
|
||||
<value>Wine Prefix: [PARAM]</value>
|
||||
</data>
|
||||
<data name="frmMain_WineSavePath" xml:space="preserve">
|
||||
<value>[PARAM] Wine Save Path: [PARAM]</value>
|
||||
<value>Wine Save Path: [PARAM]</value>
|
||||
</data>
|
||||
<data name="mgrPath_ErrorBuildingWinePath" xml:space="preserve">
|
||||
<value>An error occured when building a Wine path.[BR][BR][PARAM]</value>
|
||||
@@ -2264,7 +2264,7 @@
|
||||
<value>&Windows...</value>
|
||||
</data>
|
||||
<data name="frmGameManager_WarningWinConfigsInLinux" xml:space="preserve">
|
||||
<value>Official Windows configurations can be used in Linux for games running in Wine or Proton.[BR][BR]You do not need to modify these configurations, GBM will automatically do any required path conversions the first time the game is detected.[BR][BR]This message will only be shown once.</value>
|
||||
<value>Official Windows configurations can be used in Linux for games running in Wine or Proton.[BR][BR]You do not need to modify these configurations, GBM will automatically do any required path conversions when the game is detected.[BR][BR]This message will only be shown once.</value>
|
||||
</data>
|
||||
<data name="frmGameManager_ConfirmBackupImportOverwriteSingle" xml:space="preserve">
|
||||
<value>Importing this backup file will overwrite the current backup file for [PARAM].[BR][BR]Do you want to continue? This will close the form.</value>
|
||||
@@ -2290,16 +2290,46 @@
|
||||
<data name="frmGameManager_lblOS" xml:space="preserve">
|
||||
<value>OS:</value>
|
||||
</data>
|
||||
<data name="frmGameManager_btnAdvancedConfig" xml:space="preserve">
|
||||
<value>&Advanced Configuration...</value>
|
||||
<data name="frmGameManager_btnWineConfig" xml:space="preserve">
|
||||
<value>&Wine Configuration...</value>
|
||||
</data>
|
||||
<data name="frmFilter_FieldOS" xml:space="preserve">
|
||||
<value>OS</value>
|
||||
</data>
|
||||
<data name="frmMain_WineBinaryPath" xml:space="preserve">
|
||||
<value>[PARAM] Wine Binary Path: [PARAM]</value>
|
||||
<value>Wine Binary Path: [PARAM]</value>
|
||||
</data>
|
||||
<data name="frmMain_ErrorNoWineSavePath" xml:space="preserve">
|
||||
<value>[PARAM] uses a Windows configuration and requires a Wine save path to perform this operation.</value>
|
||||
</data>
|
||||
<data name="frmWineConfiguration_btnCancel" xml:space="preserve">
|
||||
<value>&Cancel</value>
|
||||
</data>
|
||||
<data name="frmWineConfiguration_btnSave" xml:space="preserve">
|
||||
<value>&Save</value>
|
||||
</data>
|
||||
<data name="frmWineConfiguration_ErrorValidationBinaryPath" xml:space="preserve">
|
||||
<value>The Wine binary path is required.[BR][BR]Clear all fields and save to remove all Wine data for this game.</value>
|
||||
</data>
|
||||
<data name="frmWineConfiguration_ErrorValidationPrefix" xml:space="preserve">
|
||||
<value>The Wine Prefix is required.[BR][BR]Clear all fields and save to remove all Wine data for this game.</value>
|
||||
</data>
|
||||
<data name="frmWineConfiguration_FormName" xml:space="preserve">
|
||||
<value>Wine Configuration</value>
|
||||
</data>
|
||||
<data name="frmWineConfiguration_grpWineConfig" xml:space="preserve">
|
||||
<value>Configuration</value>
|
||||
</data>
|
||||
<data name="frmWineConfiguration_lblWineBinaryPath" xml:space="preserve">
|
||||
<value>Binary Path:</value>
|
||||
</data>
|
||||
<data name="frmWineConfiguration_lblWinePrefix" xml:space="preserve">
|
||||
<value>Prefix:</value>
|
||||
</data>
|
||||
<data name="frmWineConfiguration_lblWineSavePath" xml:space="preserve">
|
||||
<value>Save Path:</value>
|
||||
</data>
|
||||
<data name="frmWineConfiguration_WarningSingle" xml:space="preserve">
|
||||
<value>Game Backup Monitor automatically updates the Wine configuration for a game each time it is detected. Modifying any of these fields manually is not recommended in most cases.[BR][BR]This warning will only be displayed once.</value>
|
||||
</data>
|
||||
</root>
|
||||
Reference in New Issue
Block a user