Editing Wine data on Game Manager

This commit is contained in:
Michael J. Seiferling
2019-02-09 12:45:13 -06:00
parent b31ca7b084
commit fdcef783fb
10 changed files with 611 additions and 47 deletions
+4 -4
View File
@@ -179,7 +179,7 @@ Public Class frmMain
If oWineData.SavePath <> String.Empty Then
sPath = oWineData.SavePath
bOSVerified = True
UpdateLog(mgrCommon.FormatString(frmMain_WineSavePath, New String() {oGame.Name, oWineData.SavePath}), False)
UpdateLog(mgrCommon.FormatString(frmMain_WineSavePath, oWineData.SavePath), False)
Else
bOSVerified = False
UpdateLog(mgrCommon.FormatString(frmMain_ErrorNoWineSavePath, oGame.Name), True, ToolTipIcon.Error, True)
@@ -1979,10 +1979,10 @@ Public Class frmMain
Dim oWineData As New clsWineData
oWineData.Prefix = mgrPath.GetWinePrefix(oProcess.FoundProcess)
oWineData.BinaryPath = Path.GetDirectoryName(oProcess.FoundProcess.MainModule.FileName)
UpdateLog(mgrCommon.FormatString(frmMain_WineBinaryPath, New String() {oProcess.GameInfo.Name, oWineData.BinaryPath}), False)
UpdateLog(mgrCommon.FormatString(frmMain_WineBinaryPath, oWineData.BinaryPath), False)
If Not oWineData.Prefix = String.Empty Then
oProcess.WineData = oWineData
UpdateLog(mgrCommon.FormatString(frmMain_WinePrefix, New String() {oProcess.GameInfo.Name, oWineData.Prefix}), False)
UpdateLog(mgrCommon.FormatString(frmMain_WinePrefix, oWineData.Prefix), False)
Else
bContinue = False
End If
@@ -2069,7 +2069,7 @@ Public Class frmMain
If Not oProcess.WineData.SavePath = oProcess.GameInfo.TruePath Then
oProcess.GameInfo.TruePath = oProcess.WineData.SavePath
mgrWineData.DoWineDataAddUpdate(oProcess.WineData)
UpdateLog(mgrCommon.FormatString(frmMain_WineSavePath, New String() {oProcess.GameInfo.Name, oProcess.WineData.SavePath}), False)
UpdateLog(mgrCommon.FormatString(frmMain_WineSavePath, oProcess.WineData.SavePath), False)
End If
End If
'This does required mods to include/exclude data and relative paths (if required)