diff --git a/GBM/readme.txt b/GBM/readme.txt index e5b5f9b..a618210 100644 --- a/GBM/readme.txt +++ b/GBM/readme.txt @@ -1,25 +1,58 @@ -Game Backup Monitor v1.1.4 Readme +Game Backup Monitor v1.1.5 Readme http://mikemaximus.github.io/gbm-web/ gamebackupmonitor@gmail.com -August 25th, 2018 +October 1st, 2018 -New in 1.1.4 +New in 1.1.5 All Platforms: -- Changed method of handling required OS environment paths and added a new path check on startup. -- Incorrect conflict warnings will no longer be shown in some situations when running a backup configuration with "Save Multiple Backups" enabled. -- Fixed the precision of "Total Hours" on the Session Viewer, it now always rounds to 2 decimal places. - -Windows: - -- GBM will no longer keep an open file handle on detected processes and custom icons. - +- Fixed a crash that could occur when renaming a game configuration. +- Rewrote portions of game detection: + - The handling of duplicate game configurations has been flawed since regular expression support was added in v1.1. This has been fixed. + - GBM is now more efficient when detecting games by parameter and/or process path. +- Changed how save path variables are handled: + - GBM no longer uses it's own format and naming scheme for path variables. + - GBM now uses Windows environment variables in game configurations. + - For example, *appdatalocal* is now %LOCALAPPDATA% in a Windows configuration. + - GBM also uses some custom environment variables, such as %USERDOCUMENTS% and %COMMONDOCUMENTS%. These are needed for compatability and to handle some limitations with how GBM interacts with 7-Zip. + - GBM now uses the XDG specification for game configurations in Linux. (Thanks basxto!) + - For example, *appdatalocal* is now ${XDG_DATA_HOME:-~/.local/share} in a Linux configuration. + - Custom Path Variables have changed. For example, *Steam User Data* will now be %Steam User Data%. + - They will appear this way in Windows and Linux. + - GBM will no longer allow the creation of variables using reserved names, such as APPDATA. + - Your configurations will be automatically updated to these new formats when upgrading to v1.1.5. + - These changes will break game list compatability with other versions of GBM. Archived lists are available at http://mikemaximus.github.io/gbm-web/archive.html for those that wish to stay on an older version. +- Added a new setting, "Show resolved save paths". + - This new setting is enabled by default. + - When enabled, GBM will display resolved save paths on the Game Manager. This is how GBM displayed paths prior to v1.1.5. + - When disabled, GBM will display save paths with their variables when applicable. +- Added a tooltip to applicable "Path" fields on the Game Manager. + - This tooltip either displays either a resolved or unresolved path. + - The behaviour is toggled by the "Show resolved save paths" setting. +-Added "Import Backup Files" feature to the Game Manager. + - This feature allows you to import one or more backup files for a specific game configuration. + - This is useful if you lost your GBM database(s), but not the backup files. It also can be used to easily move compatible saved game backups between Windows and Linux. + - GBM cannot verify that the backups being imported are compatible with the current configuration. This is up to the user! + - This feature will be expanded and refined in future releases. + Linux: -- Sorting by "Hours" in the Session Viewer will no longer crash GBM on certain systems. -- GBM no longer attempts to get icons from a Linux binary. -- Removed compression from GBM icon to prevent issues with recent versions of imagemagick. +- Fixed an issue that prevented Wine / Proton games from being detected in some cases. +- GBM can now use any Windows configuration to detect and backup games running in Wine / Proton. + - An absolute Windows save path, such "%APPDATA%\Game\Saved Games" will be automatically converted to the proper path within the detected Wine prefix. + - The converted path will be saved to the configuration once game has been detected at least once. + - You cannot restore a backup using an absolute Windows path. The game needs to be detected at least once so the correct save path can be determined. + - This feature should be considered "Beta" and may not work in all scenarios. Please report any issues you may encounter! + +Website: + +- Search features have been added to the Official Game Lists (Thanks basxto!) + - Includes advanced features such as searching by tag and excludes. + - Tags are now clickable for automatic searching of similar games. + - Searches are linkable. + - You can now link directly to a single configuration using the new link icon. + - Configurations intelligently collapse or uncollapse based on search results. The entire version history of GBM releases is available at http://mikemaximus.github.io/gbm-web/versionhistory.html \ No newline at end of file