From f21ad89189a1f0e5db706921b87b7f511d66d841 Mon Sep 17 00:00:00 2001 From: MikeMaximus Date: Tue, 18 Dec 2018 12:59:14 -0600 Subject: [PATCH] Updated readme.txt for v117 --- GBM/readme.txt | 25 +++++-------------------- 1 file changed, 5 insertions(+), 20 deletions(-) diff --git a/GBM/readme.txt b/GBM/readme.txt index fd86ab0..196c878 100644 --- a/GBM/readme.txt +++ b/GBM/readme.txt @@ -1,29 +1,14 @@ -Game Backup Monitor v1.1.6 Readme +Game Backup Monitor v1.1.7 Readme http://mikemaximus.github.io/gbm-web/ gamebackupmonitor@gmail.com -November 17, 2018 +December 18, 2018 -New in 1.1.6 +New in 1.1.7 All Platforms: -- Added support for games that save to the Windows %PROGRAMDATA% location. -- The Game Manager now automatically selects the last detected game when opened. -- Backup files can no longer be imported into a "Monitor Only" configuration. -- Optimized the memory and cpu usage of Regular Expressions when monitoring for games. -- Added a "Recurse sub-folders" option - - This option is set per game configuration, it is available on Include/Exclude window of the Game Manager and Add Game Wizard. - - It is enabled by default on all current and new configurations. - - Disabling this option prevents 7-Zip and GBM from scanning every sub-folder and file of a save path. This useful when backing up specific files inside an extremely large folder. -- Fixed a possible issue with backups when the configuration uses folder path includes. - -Linux: - -- Fixed a memory leak issue with Mono and Regular Expressions. -- Fixed some issues when detecting the prefix of Wine/Proton games. - - The default prefix (~/.wine) will be assumed when a detected game does not have the WINEPREFIX variable set. - - A prefix can now be fully detected when it contains spaces. -- Windows configurations that use a relative save path are now properly converted when detected in Wine/Proton. +- Fixed an issue that caused the include/exclude builder to crash GBM when a save path contained illegal characters. +- Fixed an issue that prevented GBM from recording the correct time spent playing a game, when that game was played over consecutive sessions. The entire version history of GBM releases is available at http://mikemaximus.github.io/gbm-web/versionhistory.html \ No newline at end of file