Core changes for games and backup manifest
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@@ -406,7 +406,6 @@ Public Class frmMain
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hshGames = mgrMonitorList.DoListGetbyName(de.Key)
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If hshGames.Count = 1 Then
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oGame = DirectCast(hshGames(0), clsGame)
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mgrRestore.DoPathOverride(oBackup, oGame)
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If oGame.ProcessPath <> String.Empty Then
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oBackup.RelativeRestorePath = oGame.ProcessPath & Path.DirectorySeparatorChar & oBackup.RestorePath
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End If
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@@ -420,8 +419,8 @@ Public Class frmMain
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If Not Directory.Exists(sExtractPath) Then
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If oSettings.AutoMark Then
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If mgrManifest.DoGlobalManifestCheck(de.Key, mgrSQLite.Database.Local) Then
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mgrManifest.DoManifestUpdateByName(de.Value, mgrSQLite.Database.Local)
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If mgrManifest.DoManifestCheck(de.Key, mgrSQLite.Database.Local) Then
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mgrManifest.DoManifestUpdateByMonitorID(de.Value, mgrSQLite.Database.Local)
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Else
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mgrManifest.DoManifestAdd(de.Value, mgrSQLite.Database.Local)
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End If
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