Updated game id sync confirmations

This commit is contained in:
MikeMaximus
2018-03-05 13:51:32 -06:00
parent fe6b90311a
commit b23ace4b54
5 changed files with 32 additions and 11 deletions
+12 -3
View File
@@ -5438,11 +5438,20 @@ Namespace My.Resources
End Property
'''<summary>
''' Looks up a localized string similar to GBM now uses a unique identifier for each game. For the import feature to work as intended, your existing game configurations need to use the same identifiers.[BR][BR]Do you want to sync your game identifiers? (Recommened).
''' Looks up a localized string similar to Do you want to sync your local game ids with this export file? (Not Recommended) [BR][BR]You should only do this if you&apos;re managing your own game configurations..
'''</summary>
Friend ReadOnly Property mgrMonitorList_ConfirmGameIDSync() As String
Friend ReadOnly Property mgrMonitorList_ConfirmFileGameIDSync() As String
Get
Return ResourceManager.GetString("mgrMonitorList_ConfirmGameIDSync", resourceCulture)
Return ResourceManager.GetString("mgrMonitorList_ConfirmFileGameIDSync", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to Do you want to sync your local game ids with the official game list? (Recommended)[BR][BR]This allows you to easily keep your game configurations up to date if they change in the future..
'''</summary>
Friend ReadOnly Property mgrMonitorList_ConfirmOfficialGameIDSync() As String
Get
Return ResourceManager.GetString("mgrMonitorList_ConfirmOfficialGameIDSync", resourceCulture)
End Get
End Property