diff --git a/GBM/My Project/AssemblyInfo.vb b/GBM/My Project/AssemblyInfo.vb index 9359fb2..2e1f5a0 100644 --- a/GBM/My Project/AssemblyInfo.vb +++ b/GBM/My Project/AssemblyInfo.vb @@ -14,7 +14,7 @@ Imports System.Runtime.InteropServices - + @@ -33,7 +33,7 @@ Imports System.Runtime.InteropServices ' by using the '*' as shown below: ' - - + + \ No newline at end of file diff --git a/GBM/readme.txt b/GBM/readme.txt index 80a3a5b..d2b181f 100644 --- a/GBM/readme.txt +++ b/GBM/readme.txt @@ -1,52 +1,18 @@ -Game Backup Monitor v1.1.8 Readme +Game Backup Monitor v1.1.9 Readme http://mikemaximus.github.io/gbm-web/ gamebackupmonitor@gmail.com -March 22, 2019 +April 28, 2019 -New in 1.1.8 +New in 1.1.9 All Platforms: -- Added the ability to backup and restore saved games that are stored in the Windows registry: - - This feature is also supported in Linux for Windows games running in Wine/Proton. - - Please see the online manual for more details on how to use this feature. -- On startup, GBM now waits up to one minute for the current backup location to become available before displaying an error message. - - The error message can now be canceled to continue waiting. - - This is useful for delayed network shares on startup or if you forgot to plug in an external backup drive. -- The "Choose Game" window now displays tags in addition to the game name when multiple configurations are detected. -- The "Backup Confirmation" window should now always get top focus after a gaming session ends. - - This fix has also been applied to other important messages to make sure they don't get hidden behind other windows. -- The Game Manager and Custom Variable Manager now use a different folder browser where applicable. - - The new browser provides better usability for power users, other areas of the app will still use the classic folder browser. - - The new browser allows Linux users to "Show Hidden Folders", which can't be done using the classic Folder Browser. -- When a UNC path is used for the backup folder, the disk space check prior to backups will be automatically disabled because it cannot be done. -- The disk space check prior to backups can now be disabled in the "Backup and Restore" settings. -- Added "Operating System" field to game configurations: - - "Windows" and "Linux" are the only valid choices at this time and only Linux users are allowed to change this field. -- Changed how GBM initilizes on startup to fix some long standing issues. -- Fixed some inconsistencies with form icons and when forms are shown in the task bar. -- GBM no longer provides a warning about "Syncing Game IDs" when importing configurations in the Game Manager. - - The warning was very confusing and is no longer relevant to most users. - - The "Sync Game IDs" Tool will continue to be available for now, but the messaging has been changed warning not to use it without reading the manual first. - -Windows: - -- Updated SQLite to 3.27.2 -- Updated 7-Zip to 19.00 - -Linux: - -- You can now set GBM to automatically start on log-in via the "Startup" settings. - - This requires that GBM be installed via a package manager or the makefile, so any required files are in a known location. The option will be disabled otherwise. -- The "Start Minimized" option is now available in "Startup" settings. -- GBM now stores all Wine configuration data seperately from the core game configuration: - - The core configuration is no longer altered in any way when a game is detected running in Wine or Proton. - - The Wine configuration data is now automatically updated each time a game is detected, such as when running the game from a new prefix. - - This data can be viewed and manually modified on the Game Manager. -- Fixed the handling of Wine/Proton games when multiple configurations are detected. -- Fixed a crash when using "Backup Only" and "New Backups Pending" filters on the Game Manager. -- The Mono and GBM process will now exit cleanly if a critical error occurs during startup. -- GBM will no longer show the exit dialog when a critical error occurs. - +- Fixed a bug on the Game Manager that caused the "Save Entire Folder" checkbox to be unchecked anytime the "Save Path" field was changed. +- The "Open Backup File" button on the Game Manager is now called "Open Backup". It now gives a choice between opening the backup file or the folder containing the file. +- Set rules are now used for backup folder and file names, regardless of the operating system GBM is running on. + - GBM now always filters out NTFS reserved characters and allows a maximum file name length of 255. + - This will prevent various problems when using a backup drive with a non-standard file system in Linux or Windows. + - These rules will be applied to new backup files or folders, existing backups not be modified. + The entire version history of GBM releases is available at http://mikemaximus.github.io/gbm-web/versionhistory.html \ No newline at end of file