Refined how configs are updated after detection and backup
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@@ -735,7 +735,7 @@ Public Class frmMain
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DirectCast(hshScanList.Item(oProcess.GameInfo.ID), clsGame).Hours = oProcess.GameInfo.Hours
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End If
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mgrMonitorList.DoListUpdate(oProcess.GameInfo)
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mgrMonitorList.DoListFieldUpdate("Hours", oProcess.GameInfo.Hours, oProcess.GameInfo.ID)
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mgrMonitorList.SyncMonitorLists(oSettings)
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UpdateTimeSpent(dCurrentHours, oProcess.TimeSpent.TotalHours)
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@@ -2013,7 +2013,7 @@ Public Class frmMain
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oProcess.GameInfo.ProcessPath = mgrPath.ProcessPathSearch(oProcess.GameInfo.Name, oProcess.GameInfo.ProcessName, sPathDetectionError)
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If oProcess.GameInfo.ProcessPath <> String.Empty Then
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'Update and reload
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mgrMonitorList.DoListUpdate(oProcess.GameInfo)
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mgrMonitorList.DoListFieldUpdate("ProcessPath", oProcess.GameInfo.ProcessPath, oProcess.GameInfo.ID)
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LoadGameSettings()
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Else
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bContinue = False
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