Improved import backup file functionality for #150

This commit is contained in:
Michael J. Seiferling
2018-10-04 09:51:57 -06:00
parent 42726ac0ab
commit a556fa5da1
4 changed files with 57 additions and 16 deletions
+11 -5
View File
@@ -1555,6 +1555,7 @@ Public Class frmGameManager
Private Sub TriggerSelectedImportBackup()
Dim sDefaultFolder As String = Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments)
Dim oBackup As New mgrBackup
Dim sConfirm As String = frmGameManager_ConfirmBackupImport
Dim sFile As String
Dim sFiles As String()
@@ -1577,7 +1578,16 @@ Public Class frmGameManager
End If
Next
If mgrCommon.ShowMessage(frmGameManager_ConfirmBackupImport, oCurrentGame.CroppedName, MsgBoxStyle.YesNo) = MsgBoxResult.Yes Then
If sFiles.Length > 1 And Not CurrentGame.AppendTimeStamp Then
mgrCommon.ShowMessage(frmGameManager_WarningImportBackupSaveMulti, MsgBoxStyle.Exclamation)
Exit Sub
End If
If sFiles.Length = 1 And Not CurrentGame.AppendTimeStamp And mgrManifest.DoManifestCheck(CurrentGame.ID, mgrSQLite.Database.Remote) Then
sConfirm = frmGameManager_ConfirmBackupImportOverwriteSingle
End If
If mgrCommon.ShowMessage(sConfirm, oCurrentGame.CroppedName, MsgBoxStyle.YesNo) = MsgBoxResult.Yes Then
Me.TriggerImportBackup = True
Me.Close()
End If
@@ -1941,11 +1951,7 @@ Public Class frmGameManager
End Sub
Private Sub btnImportBackup_Click(sender As Object, e As EventArgs) Handles btnImportBackup.Click
If CurrentGame.AppendTimeStamp Then
TriggerSelectedImportBackup()
Else
mgrCommon.ShowMessage(frmGameManager_WarningImportBackupSaveMulti, MsgBoxStyle.Information)
End If
End Sub
Private Sub chkFolderSave_CheckedChanged(sender As Object, e As EventArgs) Handles chkFolderSave.CheckedChanged
+25 -2
View File
@@ -215,6 +215,7 @@ Public Class mgrBackup
Public Sub ImportBackupFiles(ByVal hshImportList As Hashtable)
Dim oGame As clsGame
Dim bOverwriteCurrent As Boolean = False
Dim bContinue As Boolean = True
Dim sFileToImport As String
Dim sBackupFile As String
@@ -223,9 +224,13 @@ Public Class mgrBackup
For Each de As DictionaryEntry In hshImportList
sFileToImport = CStr(de.Key)
oGame = DirectCast(de.Value, clsGame)
If File.Exists(sFileToImport) Then
'Enter overwite mode if we are importing a single backup and "Save Multiple Backups" is not enabled.
If hshImportList.Count = 1 And Not oGame.AppendTimeStamp Then bOverwriteCurrent = True
If File.Exists(sFileToImport) Then
sBackupFile = oSettings.BackupFolder
If oSettings.CreateSubFolder Then
sBackupFile = sBackupFile & Path.DirectorySeparatorChar & GetFileName(oGame)
bContinue = HandleSubFolder(oGame, sBackupFile)
@@ -236,17 +241,35 @@ Public Class mgrBackup
oBackup.MonitorID = oGame.ID
oBackup.DateUpdated = File.GetLastWriteTime(sFileToImport)
oBackup.UpdatedBy = mgrBackup_ImportedFile
If bOverwriteCurrent Then
sBackupFile = sBackupFile & Path.DirectorySeparatorChar & GetFileName(oGame) & ".7z"
Else
sBackupFile = sBackupFile & Path.DirectorySeparatorChar & GetFileName(oGame) & BuildFileTimeStamp(oBackup.DateUpdated) & ".7z"
End If
oBackup.FileName = sBackupFile.Replace(Settings.BackupFolder & Path.DirectorySeparatorChar, String.Empty)
If bOverwriteCurrent Then
If mgrCommon.CopyFile(sFileToImport, sBackupFile, True) Then
oBackup.CheckSum = mgrHash.Generate_SHA256_Hash(sBackupFile)
If Not mgrManifest.DoUpdateLatestManifest(oBackup, mgrSQLite.Database.Remote) Then
mgrManifest.DoManifestAdd(oBackup, mgrSQLite.Database.Remote)
End If
RaiseEvent UpdateLog(mgrCommon.FormatString(mgrBackup_ImportSuccess, New String() {sFileToImport, oGame.Name}), False, ToolTipIcon.Info, True)
Else
RaiseEvent UpdateLog(mgrCommon.FormatString(mgrBackup_ErrorImportBackupCopy, sFileToImport), False, ToolTipIcon.Error, True)
End If
Else
If mgrCommon.CopyFile(sFileToImport, sBackupFile, False) Then
oBackup.CheckSum = mgrHash.Generate_SHA256_Hash(sBackupFile)
mgrManifest.DoManifestAdd(oBackup, mgrSQLite.Database.Remote)
RaiseEvent UpdateLog(mgrCommon.FormatString(mgrBackup_ImportSuccess, New String() {sFileToImport, oGame.Name}), False, ToolTipIcon.Error, True)
RaiseEvent UpdateLog(mgrCommon.FormatString(mgrBackup_ImportSuccess, New String() {sFileToImport, oGame.Name}), False, ToolTipIcon.Info, True)
Else
RaiseEvent UpdateLog(mgrCommon.FormatString(mgrBackup_ErrorImportBackupCopy, sFileToImport), False, ToolTipIcon.Error, True)
End If
End If
End If
End If
Next
End Sub
+10 -1
View File
@@ -1887,6 +1887,15 @@ Namespace My.Resources
End Get
End Property
'''<summary>
''' Looks up a localized string similar to Importing this backup file will overwrite the current backup file for [PARAM].[BR][BR]Do you want to continue? This will close the form..
'''</summary>
Friend ReadOnly Property frmGameManager_ConfirmBackupImportOverwriteSingle() As String
Get
Return ResourceManager.GetString("frmGameManager_ConfirmBackupImportOverwriteSingle", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to Are you sure you want to delete [PARAM]? This cannot be undone.[BR][BR]This will not delete any backup files that already exist for this game..
'''</summary>
@@ -2473,7 +2482,7 @@ Namespace My.Resources
End Property
'''<summary>
''' Looks up a localized string similar to The &quot;Save multiple backups&quot; option must be enabled on this configuration to import backup files..
''' Looks up a localized string similar to The &quot;Save multiple backups&quot; option must be enabled on this configuration to import multiple backup files..
'''</summary>
Friend ReadOnly Property frmGameManager_WarningImportBackupSaveMulti() As String
Get
+4 -1
View File
@@ -2255,7 +2255,7 @@
<value>[PARAM] is a reserved variable, you must enter a different name.</value>
</data>
<data name="frmGameManager_WarningImportBackupSaveMulti" xml:space="preserve">
<value>The "Save multiple backups" option must be enabled on this configuration to import backup files.</value>
<value>The "Save multiple backups" option must be enabled on this configuration to import multiple backup files.</value>
</data>
<data name="frmGameManager_cmsOfficialLinux" xml:space="preserve">
<value>&amp;Linux...</value>
@@ -2266,4 +2266,7 @@
<data name="frmGameManager_WarningWinConfigsInLinux" xml:space="preserve">
<value>Official Windows configurations can be used in Linux for games running in Wine or Proton.[BR][BR]You do not need to modify these configurations, GBM will automatically do any required path conversions the first time the game is detected.[BR][BR]This message will only be shown once.</value>
</data>
<data name="frmGameManager_ConfirmBackupImportOverwriteSingle" xml:space="preserve">
<value>Importing this backup file will overwrite the current backup file for [PARAM].[BR][BR]Do you want to continue? This will close the form.</value>
</data>
</root>