Moved strings to resource (frmAddWizard)
This commit is contained in:
+66
-34
@@ -1,4 +1,5 @@
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Imports System.IO
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Imports GBM.My.Resources
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Imports System.IO
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Public Class frmAddWizard
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@@ -26,7 +27,44 @@ Public Class frmAddWizard
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Private eCurrentStep As eSteps = eSteps.Step1
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Private Sub FormInit()
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Private Sub SetForm()
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'Set Form Name
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Me.Text = frmAddWizard_FormName
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'Set Form Text
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btnCancel.Text = frmAddWizard_btnCancel
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btnNext.Text = frmAddWizard_btnNext
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btnBack.Text = frmAddWizard_btnBack
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lblStep1Title.Text = frmAddWizard_lblStep1Title
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lblDrag1.Text = frmAddWizard_lblDrag1
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lblStep1Instructions.Text = frmAddWizard_lblStep1Instructions
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lblStep1Intro.Text = frmAddWizard_lblStep1Intro
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lblStep2Title.Text = frmAddWizard_lblStep2Title
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lblStep2Instructions.Text = frmAddWizard_lblStep2Instructions
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lblDrag2.Text = frmAddWizard_lblDrag2
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btnProcessBrowse.Text = frmAddWizard_btnProcessBrowse
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lblStep2Intro.Text = frmAddWizard_lblStep2Intro
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lblStep3Title.Text = frmAddWizard_lblStep3Title
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lblStep3Instructions.Text = frmAddWizard_lblStep3Instructions
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chkTimeStamp.Text = frmAddWizard_chkTimeStamp
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chkFolderSave.Text = frmAddWizard_chkFolderSave
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btnSaveBrowse.Text = frmAddWizard_btnSaveBrowse
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lblStep3Intro.Text = frmAddWizard_lblStep3Intro
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lblIncludePathTitle.Text = frmAddWizard_lblIncludePathTitle
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lblIncludePath.Text = frmAddWizard_lblIncludePath
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lblFileTypes.Text = frmAddWizard_ItemsSelectedNone
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btnInclude.Text = frmAddWizard_btnInclude
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lblStep3aTitle.Text = frmAddWizard_lblStep3aTitle
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lblStep3aInstructions.Text = frmAddWizard_lblStep3aInstructions
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lblExcludePathTitle.Text = frmAddWizard_lblExcludePathTitle
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lblExcludePath.Text = frmAddWizard_lblExcludePath
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lblExclude.Text = frmAddWizard_ItemsSelectedNone
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btnExclude.Text = frmAddWizard_btnExclude
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lblStep4Title.Text = frmAddWizard_lblStep4Title
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lblStep4Instructions.Text = frmAddWizard_lblStep4Instructions
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lblStep5Intro.Text = frmAddWizard_lblStep5Intro
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lblStep5Title.Text = frmAddWizard_lblStep5Title
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chkFolderSave.Checked = True
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chkTimeStamp.Checked = False
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StepHandler()
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@@ -34,7 +72,7 @@ Public Class frmAddWizard
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Private Function StringEmptyText(ByVal sString As String) As String
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If sString = String.Empty Then
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Return "None"
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Return frmAddWizard_None
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Else
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Return sString
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End If
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@@ -69,7 +107,7 @@ Public Class frmAddWizard
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lstSummary.Columns(0).Width = 95
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lstSummary.Columns(1).Width = 210
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sItems = {"Name", "Process", "Absolute Path", "Save Path", "Folder Backup", "Time Stamp", "Included Items", "Excluded Items"}
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sItems = {frmAddWizard_Summary_Name, frmAddWizard_Summary_Process, frmAddWizard_Summary_AbsolutePath, frmAddWizard_Summary_SavePath, frmAddWizard_Summary_FolderSave, frmAddWizard_Summary_Timestamp, frmAddWizard_Summary_Include, frmAddWizard_Summary_Exclude}
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sValues = {sName, sProcessSummaryText, mgrCommon.BooleanYesNo(bIsAbsolute), sSavePath, mgrCommon.BooleanYesNo(bFolderBackup), mgrCommon.BooleanYesNo(bTimeStamp), StringEmptyText(sFileType), StringEmptyText(sExcludeList)}
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For i = 0 To sItems.Length - 1
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@@ -112,11 +150,11 @@ Public Class frmAddWizard
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Case eSteps.Step4
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btnBack.Enabled = True
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btnNext.Enabled = True
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btnNext.Text = "&Next"
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btnNext.Text = frmAddWizard_btnNext
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tabWizard.SelectTab(4)
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Case eSteps.Step5
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btnBack.Enabled = True
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btnNext.Text = "&Finish"
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btnNext.Text = frmAddWizard_btnNext_Finish
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tabWizard.SelectTab(5)
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End Select
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End Sub
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@@ -126,7 +164,7 @@ Public Class frmAddWizard
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txtName.Text = mgrPath.ValidateForFileSystem(txtName.Text)
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Return True
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Else
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sErrorMessage = "You must enter a valid game name."
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sErrorMessage = frmAddWizard_ErrorValidName
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txtName.Focus()
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Return False
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End If
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@@ -135,25 +173,25 @@ Public Class frmAddWizard
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Private Function ValidateProcessPath(ByVal strPath As String, ByRef sErrorMessage As String) As Boolean
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If strPath = String.Empty Then
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sErrorMessage = "You must select the game's executable file (.exe) to continue."
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sErrorMessage = frmAddWizard_ErrorValidProcess
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txtProcessPath.Focus()
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Return False
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End If
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If Path.GetExtension(strPath.ToLower) <> ".exe" Then
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sErrorMessage = "The file you selected is not an executable file."
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sErrorMessage = frmAddWizard_ErrorNotAProcess
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txtProcessPath.Focus()
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Return False
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End If
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If Not Path.IsPathRooted(strPath) Then
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sErrorMessage = "The path to the executable must be a full path."
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sErrorMessage = frmAddWizard_ErrorBadProcessPath
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txtProcessPath.Focus()
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Return False
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End If
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If Not File.Exists(strPath) Then
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sErrorMessage = "The selected executable file does not exist."
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sErrorMessage = frmAddWizard_ErrorProcessNotExist
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txtProcessPath.Focus()
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Return False
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End If
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@@ -163,19 +201,19 @@ Public Class frmAddWizard
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Private Function ValidateSavePath(ByVal strPath As String, ByRef sErrorMessage As String) As Boolean
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If strPath = String.Empty Then
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sErrorMessage = "You must select the game's save file path to continue."
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sErrorMessage = frmAddWizard_ErrorValidSavePath
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txtSavePath.Focus()
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Return False
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End If
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If Not Directory.Exists(strPath) Then
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sErrorMessage = "The folder you selected does not exist or is not a valid folder."
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sErrorMessage = frmAddWizard_ErrorSavePathNotExist
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txtSavePath.Focus()
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Return False
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End If
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If Not Path.IsPathRooted(strPath) Then
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sErrorMessage = "The selected path must be a full path."
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sErrorMessage = frmAddWizard_ErrorBadSavePath
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txtSavePath.Focus()
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Return False
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End If
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@@ -185,7 +223,7 @@ Public Class frmAddWizard
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Private Function ValidateSaveType(ByVal strSaveType As String, ByRef sErrorMessage As String)
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If strSaveType = String.Empty Then
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sErrorMessage = "You must choose items to include in the backup, or choose to save the entire folder."
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sErrorMessage = frmAddWizard_ErrorValidSaveType
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txtFileTypes.Focus()
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Return False
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End If
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@@ -202,11 +240,10 @@ Public Class frmAddWizard
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Next
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If hshDupeCheck.Contains(sNewGame) Then
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mgrCommon.ShowMessage("A game with this exact name and process already exists.", MsgBoxStyle.Exclamation)
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mgrCommon.ShowMessage(frmAddWizard_ErrorGameDupe, MsgBoxStyle.Exclamation)
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Else
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mgrMonitorList.DoListAdd(oGameToSave)
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If mgrCommon.ShowMessage(oGameToSave.Name & " has been saved." & vbCrLf & vbCrLf &
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"Would you like to add tags for " & oGameToSave.Name & "?", MsgBoxStyle.YesNo) = MsgBoxResult.Yes Then
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If mgrCommon.ShowMessage(frmAddWizard_ConfirmSaveTags, New String() {oGameToSave.Name, oGameToSave.Name}, MsgBoxStyle.YesNo) = MsgBoxResult.Yes Then
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OpenTags(oGameToSave)
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End If
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Me.Close()
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@@ -330,14 +367,14 @@ Public Class frmAddWizard
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ReadShortcut(sTemp)
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File.Delete(sTemp)
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Catch e2 As Exception
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mgrCommon.ShowMessage("An error occured working with the shortcut file." & vbCrLf & vbCrLf & e2.Message, MsgBoxStyle.Critical)
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mgrCommon.ShowMessage(frmAddWizard_ErrorWithShortcut, e2.Message, MsgBoxStyle.Critical)
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End Try
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Else
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mgrCommon.ShowMessage("An error occured reading the shortcut file." & vbCrLf & vbCrLf & e1.Message, MsgBoxStyle.Critical)
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mgrCommon.ShowMessage(frmAddWizard_ErrorWithShortcut, e1.Message, MsgBoxStyle.Critical)
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End If
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End Try
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Else
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mgrCommon.ShowMessage("This file is not a shorcut.", MsgBoxStyle.Information)
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mgrCommon.ShowMessage(frmAddWizard_ErrorNotAShortcut, MsgBoxStyle.Information)
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End If
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End Sub
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@@ -353,8 +390,8 @@ Public Class frmAddWizard
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End If
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End If
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sNewPath = mgrCommon.OpenFileBrowser("Choose exe file that starts the game", "exe", _
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"Executable", sDefaultFolder, False)
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sNewPath = mgrCommon.OpenFileBrowser(frmAddWizard_ChooseProcess, "exe",
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frmAddWizard_Executable, sDefaultFolder, False)
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If sNewPath <> String.Empty Then txtProcessPath.Text = sNewPath
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End Sub
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@@ -370,7 +407,7 @@ Public Class frmAddWizard
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End If
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End If
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sNewPath = mgrCommon.OpenFolderBrowser("Choose the game save folder:", sDefaultFolder, False)
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sNewPath = mgrCommon.OpenFolderBrowser(frmAddWizard_ChooseSavePath, sDefaultFolder, False)
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If sNewPath <> String.Empty Then txtSavePath.Text = sNewPath
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End Sub
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@@ -379,9 +416,9 @@ Public Class frmAddWizard
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Dim iCount As Integer = sBuilderString.Split(":").Length
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If sBuilderString <> String.Empty And iCount > 0 Then
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lbl.Text = iCount & " item(s) selected"
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lbl.Text = mgrCommon.FormatString(frmAddWizard_ItemsSelectedMulti, iCount)
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Else
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lbl.Text = "0 Item(s) selected"
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lbl.Text = frmAddWizard_ItemsSelectedNone
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End If
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End Sub
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@@ -419,12 +456,7 @@ Public Class frmAddWizard
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End Sub
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Private Sub frmAddWizard_Load(sender As Object, e As EventArgs) Handles MyBase.Load
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FormInit()
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'Dim sResource As String = String.Empty
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'Dim sCode As String = String.Empty
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'mgrCommon.GetAllStrings(Me, sResource, sCode, "frmAddWizard")
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'Clipboard.SetText(sResource & vbCrLf & vbCrLf & sCode)
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SetForm()
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End Sub
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Private Sub DropTarget_DragEnter(sender As Object, e As DragEventArgs) Handles lblDrag1.DragEnter, lblDrag2.DragEnter, txtName.DragEnter, txtProcessPath.DragEnter
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@@ -461,12 +493,12 @@ Public Class frmAddWizard
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End Sub
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Private Sub btnInclude_Click(sender As Object, e As EventArgs) Handles btnInclude.Click
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OpenBuilder("Include", txtFileTypes)
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OpenBuilder(frmAddWizard_Include, txtFileTypes)
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UpdateBuilderLabel(txtFileTypes.Text, lblFileTypes)
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End Sub
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Private Sub btnExclude_Click(sender As Object, e As EventArgs) Handles btnExclude.Click
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OpenBuilder("Exclude", txtExcludeList)
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OpenBuilder(frmAddWizard_Exclude, txtExcludeList)
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UpdateBuilderLabel(txtExcludeList.Text, lblExclude)
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End Sub
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End Class
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@@ -61,6 +61,11 @@
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LoadData()
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SelectToggle()
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bIsLoading = False
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Dim sResource As String = String.Empty
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Dim sCode As String = String.Empty
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mgrCommon.GetAllStrings(Me, sResource, sCode, "frmAdvancedImport")
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Clipboard.SetText(sResource & vbCrLf & vbCrLf & sCode)
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End Sub
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Private Sub chkSelectAll_CheckedChanged(sender As Object, e As EventArgs) Handles chkSelectAll.CheckedChanged
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@@ -188,16 +188,16 @@ Public Class mgrCommon
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Next
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ElseIf TypeOf ctl Is Label Then
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sResource &= sFormName & "_" & ctl.Name & vbTab & ctl.Text & vbCrLf
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sCode &= ctl.Name & ".Text = My.Resources." & sFormName & "_" & ctl.Name & vbCrLf
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sCode &= ctl.Name & ".Text = " & sFormName & "_" & ctl.Name & vbCrLf
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ElseIf TypeOf ctl Is Button Then
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sResource &= sFormName & "_" & ctl.Name & vbTab & ctl.Text & vbCrLf
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sCode &= ctl.Name & ".Text = My.Resources." & sFormName & "_" & ctl.Name & vbCrLf
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sCode &= ctl.Name & ".Text = " & sFormName & "_" & ctl.Name & vbCrLf
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ElseIf TypeOf ctl Is RadioButton Then
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sResource &= sFormName & "_" & ctl.Name & vbTab & ctl.Text & vbCrLf
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sCode &= ctl.Name & ".Text = My.Resources." & sFormName & "_" & ctl.Name & vbCrLf
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sCode &= ctl.Name & ".Text = " & sFormName & "_" & ctl.Name & vbCrLf
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ElseIf TypeOf ctl Is CheckBox Then
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sResource &= sFormName & "_" & ctl.Name & vbTab & ctl.Text & vbCrLf
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sCode &= ctl.Name & ".Text = My.Resources." & sFormName & "_" & ctl.Name & vbCrLf
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sCode &= ctl.Name & ".Text = " & sFormName & "_" & ctl.Name & vbCrLf
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End If
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Next
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End Sub
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Generated
+564
-15
@@ -108,9 +108,558 @@ Namespace My.Resources
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'''<summary>
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''' Looks up a localized string similar to GBM.
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'''</summary>
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Friend ReadOnly Property AppNameShort() As String
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Friend ReadOnly Property App_NameShort() As String
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Get
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Return ResourceManager.GetString("AppNameShort", resourceCulture)
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Return ResourceManager.GetString("App_NameShort", resourceCulture)
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End Get
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End Property
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'''<summary>
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''' Looks up a localized string similar to &Back.
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'''</summary>
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Friend ReadOnly Property frmAddWizard_btnBack() As String
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Get
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Return ResourceManager.GetString("frmAddWizard_btnBack", resourceCulture)
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End Get
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End Property
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'''<summary>
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''' Looks up a localized string similar to &Cancel.
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'''</summary>
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Friend ReadOnly Property frmAddWizard_btnCancel() As String
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Get
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Return ResourceManager.GetString("frmAddWizard_btnCancel", resourceCulture)
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End Get
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End Property
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'''<summary>
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''' Looks up a localized string similar to Choose items to e&xclude....
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'''</summary>
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Friend ReadOnly Property frmAddWizard_btnExclude() As String
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Get
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Return ResourceManager.GetString("frmAddWizard_btnExclude", resourceCulture)
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End Get
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End Property
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'''<summary>
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''' Looks up a localized string similar to Choose items to in&clude....
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'''</summary>
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Friend ReadOnly Property frmAddWizard_btnInclude() As String
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Get
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Return ResourceManager.GetString("frmAddWizard_btnInclude", resourceCulture)
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End Get
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End Property
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'''<summary>
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''' Looks up a localized string similar to &Next.
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'''</summary>
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Friend ReadOnly Property frmAddWizard_btnNext() As String
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Get
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Return ResourceManager.GetString("frmAddWizard_btnNext", resourceCulture)
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End Get
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End Property
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'''<summary>
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''' Looks up a localized string similar to &Finish.
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'''</summary>
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Friend ReadOnly Property frmAddWizard_btnNext_Finish() As String
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Get
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Return ResourceManager.GetString("frmAddWizard_btnNext_Finish", resourceCulture)
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End Get
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End Property
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'''<summary>
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''' Looks up a localized string similar to ....
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'''</summary>
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Friend ReadOnly Property frmAddWizard_btnProcessBrowse() As String
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Get
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Return ResourceManager.GetString("frmAddWizard_btnProcessBrowse", resourceCulture)
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End Get
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End Property
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'''<summary>
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''' Looks up a localized string similar to ....
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'''</summary>
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Friend ReadOnly Property frmAddWizard_btnSaveBrowse() As String
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Get
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Return ResourceManager.GetString("frmAddWizard_btnSaveBrowse", resourceCulture)
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End Get
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End Property
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'''<summary>
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''' Looks up a localized string similar to Save Entire Folder.
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'''</summary>
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Friend ReadOnly Property frmAddWizard_chkFolderSave() As String
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Get
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Return ResourceManager.GetString("frmAddWizard_chkFolderSave", resourceCulture)
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End Get
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End Property
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'''<summary>
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''' Looks up a localized string similar to Time Stamp Backup.
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'''</summary>
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Friend ReadOnly Property frmAddWizard_chkTimeStamp() As String
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Get
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Return ResourceManager.GetString("frmAddWizard_chkTimeStamp", resourceCulture)
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End Get
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End Property
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'''<summary>
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''' Looks up a localized string similar to Choose exe file that starts the game.
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'''</summary>
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Friend ReadOnly Property frmAddWizard_ChooseProcess() As String
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Get
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Return ResourceManager.GetString("frmAddWizard_ChooseProcess", resourceCulture)
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End Get
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End Property
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'''<summary>
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''' Looks up a localized string similar to Choose the game save folder:.
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'''</summary>
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Friend ReadOnly Property frmAddWizard_ChooseSavePath() As String
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Get
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Return ResourceManager.GetString("frmAddWizard_ChooseSavePath", resourceCulture)
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End Get
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End Property
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'''<summary>
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''' Looks up a localized string similar to [PARAM] has been saved.[BR][BR]Would you like to add tags for [PARAM]?.
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'''</summary>
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Friend ReadOnly Property frmAddWizard_ConfirmSaveTags() As String
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Get
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Return ResourceManager.GetString("frmAddWizard_ConfirmSaveTags", resourceCulture)
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End Get
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End Property
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'''<summary>
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''' Looks up a localized string similar to The path to the executable must be a full path..
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'''</summary>
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Friend ReadOnly Property frmAddWizard_ErrorBadProcessPath() As String
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Get
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Return ResourceManager.GetString("frmAddWizard_ErrorBadProcessPath", resourceCulture)
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End Get
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End Property
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'''<summary>
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''' Looks up a localized string similar to The selected path must be a full path..
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'''</summary>
|
||||
Friend ReadOnly Property frmAddWizard_ErrorBadSavePath() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmAddWizard_ErrorBadSavePath", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to A game with this exact name and process already exists..
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmAddWizard_ErrorGameDupe() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmAddWizard_ErrorGameDupe", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to The file you selected is not an executable file..
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmAddWizard_ErrorNotAProcess() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmAddWizard_ErrorNotAProcess", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to This file is not a shorcut..
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmAddWizard_ErrorNotAShortcut() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmAddWizard_ErrorNotAShortcut", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to The selected executable file does not exist..
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmAddWizard_ErrorProcessNotExist() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmAddWizard_ErrorProcessNotExist", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to The folder you selected does not exist or is not a valid folder..
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmAddWizard_ErrorSavePathNotExist() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmAddWizard_ErrorSavePathNotExist", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to You must enter a valid game name..
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmAddWizard_ErrorValidName() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmAddWizard_ErrorValidName", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to You must select the game's executable file (.exe) to continue..
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmAddWizard_ErrorValidProcess() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmAddWizard_ErrorValidProcess", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to You must select the game's save file path to continue.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmAddWizard_ErrorValidSavePath() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmAddWizard_ErrorValidSavePath", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to You must choose items to include in the backup, or choose to save the entire folder..
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmAddWizard_ErrorValidSaveType() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmAddWizard_ErrorValidSaveType", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to An error occured working with the shortcut file.[BR][BR][PARAM].
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmAddWizard_ErrorWithShortcut() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmAddWizard_ErrorWithShortcut", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to Exclude.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmAddWizard_Exclude() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmAddWizard_Exclude", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to Executable.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmAddWizard_Executable() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmAddWizard_Executable", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to Add Game Wizard.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmAddWizard_FormName() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmAddWizard_FormName", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to Include.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmAddWizard_Include() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmAddWizard_Include", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to [PARAM] item(s) selected.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmAddWizard_ItemsSelectedMulti() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmAddWizard_ItemsSelectedMulti", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to 0 item(s) selected.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmAddWizard_ItemsSelectedNone() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmAddWizard_ItemsSelectedNone", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to Drag a shortcut here to complete this step..
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmAddWizard_lblDrag1() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmAddWizard_lblDrag1", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to Drag a shortcut here to complete this step..
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmAddWizard_lblDrag2() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmAddWizard_lblDrag2", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to Save Path.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmAddWizard_lblExcludePath() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmAddWizard_lblExcludePath", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to Saved Game Folder:.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmAddWizard_lblExcludePathTitle() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmAddWizard_lblExcludePathTitle", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to Save Path.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmAddWizard_lblIncludePath() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmAddWizard_lblIncludePath", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to Saved Game Folder:.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmAddWizard_lblIncludePathTitle() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmAddWizard_lblIncludePathTitle", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to The name will be automatically filtered for length and invalid characters. .
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmAddWizard_lblStep1Instructions() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmAddWizard_lblStep1Instructions", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to Enter the name of the game to monitor:.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmAddWizard_lblStep1Intro() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmAddWizard_lblStep1Intro", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to Game Name.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmAddWizard_lblStep1Title() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmAddWizard_lblStep1Title", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to Some games use launchers. Do not monitor launchers, be sure to choose the game's actual exe file..
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmAddWizard_lblStep2Instructions() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmAddWizard_lblStep2Instructions", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to Choose the game's executable file or shortcut:.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmAddWizard_lblStep2Intro() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmAddWizard_lblStep2Intro", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to Process to Monitor.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmAddWizard_lblStep2Title() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmAddWizard_lblStep2Title", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to Choose any file types, specific files or folders you wish to include in the backup. If you're unsure, go back a step and choose to save the entire folder. .
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmAddWizard_lblStep3aInstructions() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmAddWizard_lblStep3aInstructions", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to Choose Files to Backup.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmAddWizard_lblStep3aTitle() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmAddWizard_lblStep3aTitle", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to If you're unsure of exactly which files to backup, make sure Save Entire Folder is checked. You can also time stamp your backup files to make incremental backups..
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmAddWizard_lblStep3Instructions() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmAddWizard_lblStep3Instructions", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to Choose the location of your game's save files:.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmAddWizard_lblStep3Intro() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmAddWizard_lblStep3Intro", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to Game Backup Path.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmAddWizard_lblStep3Title() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmAddWizard_lblStep3Title", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to Choose any file types, specific files or folders you wish to exclude from the backup. You may choose multiple items to exclude. This step can be skipped..
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmAddWizard_lblStep4Instructions() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmAddWizard_lblStep4Instructions", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to Exclude Files or Folders.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmAddWizard_lblStep4Title() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmAddWizard_lblStep4Title", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to Verify your settings below and click Finish to save..
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmAddWizard_lblStep5Intro() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmAddWizard_lblStep5Intro", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to Summary of your Game.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmAddWizard_lblStep5Title() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmAddWizard_lblStep5Title", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to None.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmAddWizard_None() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmAddWizard_None", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to Absolute Path.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmAddWizard_Summary_AbsolutePath() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmAddWizard_Summary_AbsolutePath", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to Excluded Items.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmAddWizard_Summary_Exclude() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmAddWizard_Summary_Exclude", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to Folder Save.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmAddWizard_Summary_FolderSave() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmAddWizard_Summary_FolderSave", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to Included Items.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmAddWizard_Summary_Include() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmAddWizard_Summary_Include", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to Name.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmAddWizard_Summary_Name() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmAddWizard_Summary_Name", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to Process.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmAddWizard_Summary_Process() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmAddWizard_Summary_Process", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to Save Path.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmAddWizard_Summary_SavePath() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmAddWizard_Summary_SavePath", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized string similar to Timestamp.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frmAddWizard_Summary_Timestamp() As String
|
||||
Get
|
||||
Return ResourceManager.GetString("frmAddWizard_Summary_Timestamp", resourceCulture)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
@@ -1632,7 +2181,7 @@ Namespace My.Resources
|
||||
Friend ReadOnly Property GBM_Tray_Detected() As System.Drawing.Icon
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("GBM_Tray_Detected", resourceCulture)
|
||||
Return CType(obj, System.Drawing.Icon)
|
||||
Return CType(obj,System.Drawing.Icon)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
@@ -1642,7 +2191,7 @@ Namespace My.Resources
|
||||
Friend ReadOnly Property GBM_Tray_Ready() As System.Drawing.Icon
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("GBM_Tray_Ready", resourceCulture)
|
||||
Return CType(obj, System.Drawing.Icon)
|
||||
Return CType(obj,System.Drawing.Icon)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
@@ -1652,7 +2201,7 @@ Namespace My.Resources
|
||||
Friend ReadOnly Property GBM_Tray_Stopped() As System.Drawing.Icon
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("GBM_Tray_Stopped", resourceCulture)
|
||||
Return CType(obj, System.Drawing.Icon)
|
||||
Return CType(obj,System.Drawing.Icon)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
@@ -1662,7 +2211,7 @@ Namespace My.Resources
|
||||
Friend ReadOnly Property Icon_Admin() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("Icon_Admin", resourceCulture)
|
||||
Return CType(obj, System.Drawing.Bitmap)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
@@ -1672,7 +2221,7 @@ Namespace My.Resources
|
||||
Friend ReadOnly Property Icon_Clock() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("Icon_Clock", resourceCulture)
|
||||
Return CType(obj, System.Drawing.Bitmap)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
@@ -1682,7 +2231,7 @@ Namespace My.Resources
|
||||
Friend ReadOnly Property Icon_Detected() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("Icon_Detected", resourceCulture)
|
||||
Return CType(obj, System.Drawing.Bitmap)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
@@ -1692,7 +2241,7 @@ Namespace My.Resources
|
||||
Friend ReadOnly Property Icon_Inbox() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("Icon_Inbox", resourceCulture)
|
||||
Return CType(obj, System.Drawing.Bitmap)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
@@ -1702,7 +2251,7 @@ Namespace My.Resources
|
||||
Friend ReadOnly Property Icon_Ready() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("Icon_Ready", resourceCulture)
|
||||
Return CType(obj, System.Drawing.Bitmap)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
@@ -1712,7 +2261,7 @@ Namespace My.Resources
|
||||
Friend ReadOnly Property Icon_Searching() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("Icon_Searching", resourceCulture)
|
||||
Return CType(obj, System.Drawing.Bitmap)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
@@ -1722,7 +2271,7 @@ Namespace My.Resources
|
||||
Friend ReadOnly Property Icon_Stopped() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("Icon_Stopped", resourceCulture)
|
||||
Return CType(obj, System.Drawing.Bitmap)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
@@ -1732,7 +2281,7 @@ Namespace My.Resources
|
||||
Friend ReadOnly Property Icon_Unknown() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("Icon_Unknown", resourceCulture)
|
||||
Return CType(obj, System.Drawing.Bitmap)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
@@ -1742,7 +2291,7 @@ Namespace My.Resources
|
||||
Friend ReadOnly Property Icon_User() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("Icon_User", resourceCulture)
|
||||
Return CType(obj, System.Drawing.Bitmap)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
@@ -1752,7 +2301,7 @@ Namespace My.Resources
|
||||
Friend ReadOnly Property Icon_Working() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("Icon_Working", resourceCulture)
|
||||
Return CType(obj, System.Drawing.Bitmap)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
End Module
|
||||
|
||||
@@ -154,7 +154,7 @@
|
||||
<data name="App_NameLong" xml:space="preserve">
|
||||
<value>Game Backup Monitor</value>
|
||||
</data>
|
||||
<data name="AppNameShort" xml:space="preserve">
|
||||
<data name="App_NameShort" xml:space="preserve">
|
||||
<value>GBM</value>
|
||||
</data>
|
||||
<data name="frmMain_RemoteCompactComplete" xml:space="preserve">
|
||||
@@ -679,4 +679,187 @@
|
||||
<data name="frmGameManager_cmsOfficial" xml:space="preserve">
|
||||
<value>&Official List...</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_btnBack" xml:space="preserve">
|
||||
<value>&Back</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_btnCancel" xml:space="preserve">
|
||||
<value>&Cancel</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_btnExclude" xml:space="preserve">
|
||||
<value>Choose items to e&xclude...</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_btnInclude" xml:space="preserve">
|
||||
<value>Choose items to in&clude...</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_btnNext" xml:space="preserve">
|
||||
<value>&Next</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_btnNext_Finish" xml:space="preserve">
|
||||
<value>&Finish</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_btnProcessBrowse" xml:space="preserve">
|
||||
<value>...</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_btnSaveBrowse" xml:space="preserve">
|
||||
<value>...</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_chkFolderSave" xml:space="preserve">
|
||||
<value>Save Entire Folder</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_chkTimeStamp" xml:space="preserve">
|
||||
<value>Time Stamp Backup</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_ChooseProcess" xml:space="preserve">
|
||||
<value>Choose exe file that starts the game</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_ChooseSavePath" xml:space="preserve">
|
||||
<value>Choose the game save folder:</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_ConfirmSaveTags" xml:space="preserve">
|
||||
<value>[PARAM] has been saved.[BR][BR]Would you like to add tags for [PARAM]?</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_ErrorBadProcessPath" xml:space="preserve">
|
||||
<value>The path to the executable must be a full path.</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_ErrorBadSavePath" xml:space="preserve">
|
||||
<value>The selected path must be a full path.</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_ErrorGameDupe" xml:space="preserve">
|
||||
<value>A game with this exact name and process already exists.</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_ErrorNotAProcess" xml:space="preserve">
|
||||
<value>The file you selected is not an executable file.</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_ErrorNotAShortcut" xml:space="preserve">
|
||||
<value>This file is not a shorcut.</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_ErrorProcessNotExist" xml:space="preserve">
|
||||
<value>The selected executable file does not exist.</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_ErrorSavePathNotExist" xml:space="preserve">
|
||||
<value>The folder you selected does not exist or is not a valid folder.</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_ErrorValidName" xml:space="preserve">
|
||||
<value>You must enter a valid game name.</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_ErrorValidProcess" xml:space="preserve">
|
||||
<value>You must select the game's executable file (.exe) to continue.</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_ErrorValidSavePath" xml:space="preserve">
|
||||
<value>You must select the game's save file path to continue</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_ErrorValidSaveType" xml:space="preserve">
|
||||
<value>You must choose items to include in the backup, or choose to save the entire folder.</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_ErrorWithShortcut" xml:space="preserve">
|
||||
<value>An error occured working with the shortcut file.[BR][BR][PARAM]</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_Exclude" xml:space="preserve">
|
||||
<value>Exclude</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_Executable" xml:space="preserve">
|
||||
<value>Executable</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_FormName" xml:space="preserve">
|
||||
<value>Add Game Wizard</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_Include" xml:space="preserve">
|
||||
<value>Include</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_ItemsSelectedMulti" xml:space="preserve">
|
||||
<value>[PARAM] item(s) selected</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_ItemsSelectedNone" xml:space="preserve">
|
||||
<value>0 item(s) selected</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_lblDrag1" xml:space="preserve">
|
||||
<value>Drag a shortcut here to complete this step.</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_lblDrag2" xml:space="preserve">
|
||||
<value>Drag a shortcut here to complete this step.</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_lblExcludePath" xml:space="preserve">
|
||||
<value>Save Path</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_lblExcludePathTitle" xml:space="preserve">
|
||||
<value>Saved Game Folder:</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_lblIncludePath" xml:space="preserve">
|
||||
<value>Save Path</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_lblIncludePathTitle" xml:space="preserve">
|
||||
<value>Saved Game Folder:</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_lblStep1Instructions" xml:space="preserve">
|
||||
<value>The name will be automatically filtered for length and invalid characters. </value>
|
||||
</data>
|
||||
<data name="frmAddWizard_lblStep1Intro" xml:space="preserve">
|
||||
<value>Enter the name of the game to monitor:</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_lblStep1Title" xml:space="preserve">
|
||||
<value>Game Name</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_lblStep2Instructions" xml:space="preserve">
|
||||
<value>Some games use launchers. Do not monitor launchers, be sure to choose the game's actual exe file.</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_lblStep2Intro" xml:space="preserve">
|
||||
<value>Choose the game's executable file or shortcut:</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_lblStep2Title" xml:space="preserve">
|
||||
<value>Process to Monitor</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_lblStep3aInstructions" xml:space="preserve">
|
||||
<value>Choose any file types, specific files or folders you wish to include in the backup. If you're unsure, go back a step and choose to save the entire folder. </value>
|
||||
</data>
|
||||
<data name="frmAddWizard_lblStep3aTitle" xml:space="preserve">
|
||||
<value>Choose Files to Backup</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_lblStep3Instructions" xml:space="preserve">
|
||||
<value>If you're unsure of exactly which files to backup, make sure Save Entire Folder is checked. You can also time stamp your backup files to make incremental backups.</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_lblStep3Intro" xml:space="preserve">
|
||||
<value>Choose the location of your game's save files:</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_lblStep3Title" xml:space="preserve">
|
||||
<value>Game Backup Path</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_lblStep4Instructions" xml:space="preserve">
|
||||
<value>Choose any file types, specific files or folders you wish to exclude from the backup. You may choose multiple items to exclude. This step can be skipped.</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_lblStep4Title" xml:space="preserve">
|
||||
<value>Exclude Files or Folders</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_lblStep5Intro" xml:space="preserve">
|
||||
<value>Verify your settings below and click Finish to save.</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_lblStep5Title" xml:space="preserve">
|
||||
<value>Summary of your Game</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_None" xml:space="preserve">
|
||||
<value>None</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_Summary_AbsolutePath" xml:space="preserve">
|
||||
<value>Absolute Path</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_Summary_Exclude" xml:space="preserve">
|
||||
<value>Excluded Items</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_Summary_FolderSave" xml:space="preserve">
|
||||
<value>Folder Save</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_Summary_Include" xml:space="preserve">
|
||||
<value>Included Items</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_Summary_Name" xml:space="preserve">
|
||||
<value>Name</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_Summary_Process" xml:space="preserve">
|
||||
<value>Process</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_Summary_SavePath" xml:space="preserve">
|
||||
<value>Save Path</value>
|
||||
</data>
|
||||
<data name="frmAddWizard_Summary_Timestamp" xml:space="preserve">
|
||||
<value>Timestamp</value>
|
||||
</data>
|
||||
</root>
|
||||
Reference in New Issue
Block a user