Moved strings to resource (frmAddWizard)

This commit is contained in:
Michael J. Seiferling
2015-12-22 13:31:15 -06:00
parent 83e14a20ad
commit 96ca94a3ac
5 changed files with 1009 additions and 240 deletions
+66 -34
View File
@@ -1,4 +1,5 @@
Imports System.IO
Imports GBM.My.Resources
Imports System.IO
Public Class frmAddWizard
@@ -26,7 +27,44 @@ Public Class frmAddWizard
Private eCurrentStep As eSteps = eSteps.Step1
Private Sub FormInit()
Private Sub SetForm()
'Set Form Name
Me.Text = frmAddWizard_FormName
'Set Form Text
btnCancel.Text = frmAddWizard_btnCancel
btnNext.Text = frmAddWizard_btnNext
btnBack.Text = frmAddWizard_btnBack
lblStep1Title.Text = frmAddWizard_lblStep1Title
lblDrag1.Text = frmAddWizard_lblDrag1
lblStep1Instructions.Text = frmAddWizard_lblStep1Instructions
lblStep1Intro.Text = frmAddWizard_lblStep1Intro
lblStep2Title.Text = frmAddWizard_lblStep2Title
lblStep2Instructions.Text = frmAddWizard_lblStep2Instructions
lblDrag2.Text = frmAddWizard_lblDrag2
btnProcessBrowse.Text = frmAddWizard_btnProcessBrowse
lblStep2Intro.Text = frmAddWizard_lblStep2Intro
lblStep3Title.Text = frmAddWizard_lblStep3Title
lblStep3Instructions.Text = frmAddWizard_lblStep3Instructions
chkTimeStamp.Text = frmAddWizard_chkTimeStamp
chkFolderSave.Text = frmAddWizard_chkFolderSave
btnSaveBrowse.Text = frmAddWizard_btnSaveBrowse
lblStep3Intro.Text = frmAddWizard_lblStep3Intro
lblIncludePathTitle.Text = frmAddWizard_lblIncludePathTitle
lblIncludePath.Text = frmAddWizard_lblIncludePath
lblFileTypes.Text = frmAddWizard_ItemsSelectedNone
btnInclude.Text = frmAddWizard_btnInclude
lblStep3aTitle.Text = frmAddWizard_lblStep3aTitle
lblStep3aInstructions.Text = frmAddWizard_lblStep3aInstructions
lblExcludePathTitle.Text = frmAddWizard_lblExcludePathTitle
lblExcludePath.Text = frmAddWizard_lblExcludePath
lblExclude.Text = frmAddWizard_ItemsSelectedNone
btnExclude.Text = frmAddWizard_btnExclude
lblStep4Title.Text = frmAddWizard_lblStep4Title
lblStep4Instructions.Text = frmAddWizard_lblStep4Instructions
lblStep5Intro.Text = frmAddWizard_lblStep5Intro
lblStep5Title.Text = frmAddWizard_lblStep5Title
chkFolderSave.Checked = True
chkTimeStamp.Checked = False
StepHandler()
@@ -34,7 +72,7 @@ Public Class frmAddWizard
Private Function StringEmptyText(ByVal sString As String) As String
If sString = String.Empty Then
Return "None"
Return frmAddWizard_None
Else
Return sString
End If
@@ -69,7 +107,7 @@ Public Class frmAddWizard
lstSummary.Columns(0).Width = 95
lstSummary.Columns(1).Width = 210
sItems = {"Name", "Process", "Absolute Path", "Save Path", "Folder Backup", "Time Stamp", "Included Items", "Excluded Items"}
sItems = {frmAddWizard_Summary_Name, frmAddWizard_Summary_Process, frmAddWizard_Summary_AbsolutePath, frmAddWizard_Summary_SavePath, frmAddWizard_Summary_FolderSave, frmAddWizard_Summary_Timestamp, frmAddWizard_Summary_Include, frmAddWizard_Summary_Exclude}
sValues = {sName, sProcessSummaryText, mgrCommon.BooleanYesNo(bIsAbsolute), sSavePath, mgrCommon.BooleanYesNo(bFolderBackup), mgrCommon.BooleanYesNo(bTimeStamp), StringEmptyText(sFileType), StringEmptyText(sExcludeList)}
For i = 0 To sItems.Length - 1
@@ -112,11 +150,11 @@ Public Class frmAddWizard
Case eSteps.Step4
btnBack.Enabled = True
btnNext.Enabled = True
btnNext.Text = "&Next"
btnNext.Text = frmAddWizard_btnNext
tabWizard.SelectTab(4)
Case eSteps.Step5
btnBack.Enabled = True
btnNext.Text = "&Finish"
btnNext.Text = frmAddWizard_btnNext_Finish
tabWizard.SelectTab(5)
End Select
End Sub
@@ -126,7 +164,7 @@ Public Class frmAddWizard
txtName.Text = mgrPath.ValidateForFileSystem(txtName.Text)
Return True
Else
sErrorMessage = "You must enter a valid game name."
sErrorMessage = frmAddWizard_ErrorValidName
txtName.Focus()
Return False
End If
@@ -135,25 +173,25 @@ Public Class frmAddWizard
Private Function ValidateProcessPath(ByVal strPath As String, ByRef sErrorMessage As String) As Boolean
If strPath = String.Empty Then
sErrorMessage = "You must select the game's executable file (.exe) to continue."
sErrorMessage = frmAddWizard_ErrorValidProcess
txtProcessPath.Focus()
Return False
End If
If Path.GetExtension(strPath.ToLower) <> ".exe" Then
sErrorMessage = "The file you selected is not an executable file."
sErrorMessage = frmAddWizard_ErrorNotAProcess
txtProcessPath.Focus()
Return False
End If
If Not Path.IsPathRooted(strPath) Then
sErrorMessage = "The path to the executable must be a full path."
sErrorMessage = frmAddWizard_ErrorBadProcessPath
txtProcessPath.Focus()
Return False
End If
If Not File.Exists(strPath) Then
sErrorMessage = "The selected executable file does not exist."
sErrorMessage = frmAddWizard_ErrorProcessNotExist
txtProcessPath.Focus()
Return False
End If
@@ -163,19 +201,19 @@ Public Class frmAddWizard
Private Function ValidateSavePath(ByVal strPath As String, ByRef sErrorMessage As String) As Boolean
If strPath = String.Empty Then
sErrorMessage = "You must select the game's save file path to continue."
sErrorMessage = frmAddWizard_ErrorValidSavePath
txtSavePath.Focus()
Return False
End If
If Not Directory.Exists(strPath) Then
sErrorMessage = "The folder you selected does not exist or is not a valid folder."
sErrorMessage = frmAddWizard_ErrorSavePathNotExist
txtSavePath.Focus()
Return False
End If
If Not Path.IsPathRooted(strPath) Then
sErrorMessage = "The selected path must be a full path."
sErrorMessage = frmAddWizard_ErrorBadSavePath
txtSavePath.Focus()
Return False
End If
@@ -185,7 +223,7 @@ Public Class frmAddWizard
Private Function ValidateSaveType(ByVal strSaveType As String, ByRef sErrorMessage As String)
If strSaveType = String.Empty Then
sErrorMessage = "You must choose items to include in the backup, or choose to save the entire folder."
sErrorMessage = frmAddWizard_ErrorValidSaveType
txtFileTypes.Focus()
Return False
End If
@@ -202,11 +240,10 @@ Public Class frmAddWizard
Next
If hshDupeCheck.Contains(sNewGame) Then
mgrCommon.ShowMessage("A game with this exact name and process already exists.", MsgBoxStyle.Exclamation)
mgrCommon.ShowMessage(frmAddWizard_ErrorGameDupe, MsgBoxStyle.Exclamation)
Else
mgrMonitorList.DoListAdd(oGameToSave)
If mgrCommon.ShowMessage(oGameToSave.Name & " has been saved." & vbCrLf & vbCrLf &
"Would you like to add tags for " & oGameToSave.Name & "?", MsgBoxStyle.YesNo) = MsgBoxResult.Yes Then
If mgrCommon.ShowMessage(frmAddWizard_ConfirmSaveTags, New String() {oGameToSave.Name, oGameToSave.Name}, MsgBoxStyle.YesNo) = MsgBoxResult.Yes Then
OpenTags(oGameToSave)
End If
Me.Close()
@@ -330,14 +367,14 @@ Public Class frmAddWizard
ReadShortcut(sTemp)
File.Delete(sTemp)
Catch e2 As Exception
mgrCommon.ShowMessage("An error occured working with the shortcut file." & vbCrLf & vbCrLf & e2.Message, MsgBoxStyle.Critical)
mgrCommon.ShowMessage(frmAddWizard_ErrorWithShortcut, e2.Message, MsgBoxStyle.Critical)
End Try
Else
mgrCommon.ShowMessage("An error occured reading the shortcut file." & vbCrLf & vbCrLf & e1.Message, MsgBoxStyle.Critical)
mgrCommon.ShowMessage(frmAddWizard_ErrorWithShortcut, e1.Message, MsgBoxStyle.Critical)
End If
End Try
Else
mgrCommon.ShowMessage("This file is not a shorcut.", MsgBoxStyle.Information)
mgrCommon.ShowMessage(frmAddWizard_ErrorNotAShortcut, MsgBoxStyle.Information)
End If
End Sub
@@ -353,8 +390,8 @@ Public Class frmAddWizard
End If
End If
sNewPath = mgrCommon.OpenFileBrowser("Choose exe file that starts the game", "exe", _
"Executable", sDefaultFolder, False)
sNewPath = mgrCommon.OpenFileBrowser(frmAddWizard_ChooseProcess, "exe",
frmAddWizard_Executable, sDefaultFolder, False)
If sNewPath <> String.Empty Then txtProcessPath.Text = sNewPath
End Sub
@@ -370,7 +407,7 @@ Public Class frmAddWizard
End If
End If
sNewPath = mgrCommon.OpenFolderBrowser("Choose the game save folder:", sDefaultFolder, False)
sNewPath = mgrCommon.OpenFolderBrowser(frmAddWizard_ChooseSavePath, sDefaultFolder, False)
If sNewPath <> String.Empty Then txtSavePath.Text = sNewPath
End Sub
@@ -379,9 +416,9 @@ Public Class frmAddWizard
Dim iCount As Integer = sBuilderString.Split(":").Length
If sBuilderString <> String.Empty And iCount > 0 Then
lbl.Text = iCount & " item(s) selected"
lbl.Text = mgrCommon.FormatString(frmAddWizard_ItemsSelectedMulti, iCount)
Else
lbl.Text = "0 Item(s) selected"
lbl.Text = frmAddWizard_ItemsSelectedNone
End If
End Sub
@@ -419,12 +456,7 @@ Public Class frmAddWizard
End Sub
Private Sub frmAddWizard_Load(sender As Object, e As EventArgs) Handles MyBase.Load
FormInit()
'Dim sResource As String = String.Empty
'Dim sCode As String = String.Empty
'mgrCommon.GetAllStrings(Me, sResource, sCode, "frmAddWizard")
'Clipboard.SetText(sResource & vbCrLf & vbCrLf & sCode)
SetForm()
End Sub
Private Sub DropTarget_DragEnter(sender As Object, e As DragEventArgs) Handles lblDrag1.DragEnter, lblDrag2.DragEnter, txtName.DragEnter, txtProcessPath.DragEnter
@@ -461,12 +493,12 @@ Public Class frmAddWizard
End Sub
Private Sub btnInclude_Click(sender As Object, e As EventArgs) Handles btnInclude.Click
OpenBuilder("Include", txtFileTypes)
OpenBuilder(frmAddWizard_Include, txtFileTypes)
UpdateBuilderLabel(txtFileTypes.Text, lblFileTypes)
End Sub
Private Sub btnExclude_Click(sender As Object, e As EventArgs) Handles btnExclude.Click
OpenBuilder("Exclude", txtExcludeList)
OpenBuilder(frmAddWizard_Exclude, txtExcludeList)
UpdateBuilderLabel(txtExcludeList.Text, lblExclude)
End Sub
End Class
+5
View File
@@ -61,6 +61,11 @@
LoadData()
SelectToggle()
bIsLoading = False
Dim sResource As String = String.Empty
Dim sCode As String = String.Empty
mgrCommon.GetAllStrings(Me, sResource, sCode, "frmAdvancedImport")
Clipboard.SetText(sResource & vbCrLf & vbCrLf & sCode)
End Sub
Private Sub chkSelectAll_CheckedChanged(sender As Object, e As EventArgs) Handles chkSelectAll.CheckedChanged
+4 -4
View File
@@ -188,16 +188,16 @@ Public Class mgrCommon
Next
ElseIf TypeOf ctl Is Label Then
sResource &= sFormName & "_" & ctl.Name & vbTab & ctl.Text & vbCrLf
sCode &= ctl.Name & ".Text = My.Resources." & sFormName & "_" & ctl.Name & vbCrLf
sCode &= ctl.Name & ".Text = " & sFormName & "_" & ctl.Name & vbCrLf
ElseIf TypeOf ctl Is Button Then
sResource &= sFormName & "_" & ctl.Name & vbTab & ctl.Text & vbCrLf
sCode &= ctl.Name & ".Text = My.Resources." & sFormName & "_" & ctl.Name & vbCrLf
sCode &= ctl.Name & ".Text = " & sFormName & "_" & ctl.Name & vbCrLf
ElseIf TypeOf ctl Is RadioButton Then
sResource &= sFormName & "_" & ctl.Name & vbTab & ctl.Text & vbCrLf
sCode &= ctl.Name & ".Text = My.Resources." & sFormName & "_" & ctl.Name & vbCrLf
sCode &= ctl.Name & ".Text = " & sFormName & "_" & ctl.Name & vbCrLf
ElseIf TypeOf ctl Is CheckBox Then
sResource &= sFormName & "_" & ctl.Name & vbTab & ctl.Text & vbCrLf
sCode &= ctl.Name & ".Text = My.Resources." & sFormName & "_" & ctl.Name & vbCrLf
sCode &= ctl.Name & ".Text = " & sFormName & "_" & ctl.Name & vbCrLf
End If
Next
End Sub
+551 -2
View File
@@ -108,9 +108,558 @@ Namespace My.Resources
'''<summary>
''' Looks up a localized string similar to GBM.
'''</summary>
Friend ReadOnly Property AppNameShort() As String
Friend ReadOnly Property App_NameShort() As String
Get
Return ResourceManager.GetString("AppNameShort", resourceCulture)
Return ResourceManager.GetString("App_NameShort", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to &amp;Back.
'''</summary>
Friend ReadOnly Property frmAddWizard_btnBack() As String
Get
Return ResourceManager.GetString("frmAddWizard_btnBack", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to &amp;Cancel.
'''</summary>
Friend ReadOnly Property frmAddWizard_btnCancel() As String
Get
Return ResourceManager.GetString("frmAddWizard_btnCancel", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to Choose items to e&amp;xclude....
'''</summary>
Friend ReadOnly Property frmAddWizard_btnExclude() As String
Get
Return ResourceManager.GetString("frmAddWizard_btnExclude", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to Choose items to in&amp;clude....
'''</summary>
Friend ReadOnly Property frmAddWizard_btnInclude() As String
Get
Return ResourceManager.GetString("frmAddWizard_btnInclude", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to &amp;Next.
'''</summary>
Friend ReadOnly Property frmAddWizard_btnNext() As String
Get
Return ResourceManager.GetString("frmAddWizard_btnNext", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to &amp;Finish.
'''</summary>
Friend ReadOnly Property frmAddWizard_btnNext_Finish() As String
Get
Return ResourceManager.GetString("frmAddWizard_btnNext_Finish", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to ....
'''</summary>
Friend ReadOnly Property frmAddWizard_btnProcessBrowse() As String
Get
Return ResourceManager.GetString("frmAddWizard_btnProcessBrowse", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to ....
'''</summary>
Friend ReadOnly Property frmAddWizard_btnSaveBrowse() As String
Get
Return ResourceManager.GetString("frmAddWizard_btnSaveBrowse", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to Save Entire Folder.
'''</summary>
Friend ReadOnly Property frmAddWizard_chkFolderSave() As String
Get
Return ResourceManager.GetString("frmAddWizard_chkFolderSave", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to Time Stamp Backup.
'''</summary>
Friend ReadOnly Property frmAddWizard_chkTimeStamp() As String
Get
Return ResourceManager.GetString("frmAddWizard_chkTimeStamp", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to Choose exe file that starts the game.
'''</summary>
Friend ReadOnly Property frmAddWizard_ChooseProcess() As String
Get
Return ResourceManager.GetString("frmAddWizard_ChooseProcess", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to Choose the game save folder:.
'''</summary>
Friend ReadOnly Property frmAddWizard_ChooseSavePath() As String
Get
Return ResourceManager.GetString("frmAddWizard_ChooseSavePath", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to [PARAM] has been saved.[BR][BR]Would you like to add tags for [PARAM]?.
'''</summary>
Friend ReadOnly Property frmAddWizard_ConfirmSaveTags() As String
Get
Return ResourceManager.GetString("frmAddWizard_ConfirmSaveTags", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to The path to the executable must be a full path..
'''</summary>
Friend ReadOnly Property frmAddWizard_ErrorBadProcessPath() As String
Get
Return ResourceManager.GetString("frmAddWizard_ErrorBadProcessPath", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to The selected path must be a full path..
'''</summary>
Friend ReadOnly Property frmAddWizard_ErrorBadSavePath() As String
Get
Return ResourceManager.GetString("frmAddWizard_ErrorBadSavePath", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to A game with this exact name and process already exists..
'''</summary>
Friend ReadOnly Property frmAddWizard_ErrorGameDupe() As String
Get
Return ResourceManager.GetString("frmAddWizard_ErrorGameDupe", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to The file you selected is not an executable file..
'''</summary>
Friend ReadOnly Property frmAddWizard_ErrorNotAProcess() As String
Get
Return ResourceManager.GetString("frmAddWizard_ErrorNotAProcess", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to This file is not a shorcut..
'''</summary>
Friend ReadOnly Property frmAddWizard_ErrorNotAShortcut() As String
Get
Return ResourceManager.GetString("frmAddWizard_ErrorNotAShortcut", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to The selected executable file does not exist..
'''</summary>
Friend ReadOnly Property frmAddWizard_ErrorProcessNotExist() As String
Get
Return ResourceManager.GetString("frmAddWizard_ErrorProcessNotExist", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to The folder you selected does not exist or is not a valid folder..
'''</summary>
Friend ReadOnly Property frmAddWizard_ErrorSavePathNotExist() As String
Get
Return ResourceManager.GetString("frmAddWizard_ErrorSavePathNotExist", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to You must enter a valid game name..
'''</summary>
Friend ReadOnly Property frmAddWizard_ErrorValidName() As String
Get
Return ResourceManager.GetString("frmAddWizard_ErrorValidName", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to You must select the game&apos;s executable file (.exe) to continue..
'''</summary>
Friend ReadOnly Property frmAddWizard_ErrorValidProcess() As String
Get
Return ResourceManager.GetString("frmAddWizard_ErrorValidProcess", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to You must select the game&apos;s save file path to continue.
'''</summary>
Friend ReadOnly Property frmAddWizard_ErrorValidSavePath() As String
Get
Return ResourceManager.GetString("frmAddWizard_ErrorValidSavePath", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to You must choose items to include in the backup, or choose to save the entire folder..
'''</summary>
Friend ReadOnly Property frmAddWizard_ErrorValidSaveType() As String
Get
Return ResourceManager.GetString("frmAddWizard_ErrorValidSaveType", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to An error occured working with the shortcut file.[BR][BR][PARAM].
'''</summary>
Friend ReadOnly Property frmAddWizard_ErrorWithShortcut() As String
Get
Return ResourceManager.GetString("frmAddWizard_ErrorWithShortcut", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to Exclude.
'''</summary>
Friend ReadOnly Property frmAddWizard_Exclude() As String
Get
Return ResourceManager.GetString("frmAddWizard_Exclude", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to Executable.
'''</summary>
Friend ReadOnly Property frmAddWizard_Executable() As String
Get
Return ResourceManager.GetString("frmAddWizard_Executable", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to Add Game Wizard.
'''</summary>
Friend ReadOnly Property frmAddWizard_FormName() As String
Get
Return ResourceManager.GetString("frmAddWizard_FormName", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to Include.
'''</summary>
Friend ReadOnly Property frmAddWizard_Include() As String
Get
Return ResourceManager.GetString("frmAddWizard_Include", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to [PARAM] item(s) selected.
'''</summary>
Friend ReadOnly Property frmAddWizard_ItemsSelectedMulti() As String
Get
Return ResourceManager.GetString("frmAddWizard_ItemsSelectedMulti", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to 0 item(s) selected.
'''</summary>
Friend ReadOnly Property frmAddWizard_ItemsSelectedNone() As String
Get
Return ResourceManager.GetString("frmAddWizard_ItemsSelectedNone", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to Drag a shortcut here to complete this step..
'''</summary>
Friend ReadOnly Property frmAddWizard_lblDrag1() As String
Get
Return ResourceManager.GetString("frmAddWizard_lblDrag1", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to Drag a shortcut here to complete this step..
'''</summary>
Friend ReadOnly Property frmAddWizard_lblDrag2() As String
Get
Return ResourceManager.GetString("frmAddWizard_lblDrag2", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to Save Path.
'''</summary>
Friend ReadOnly Property frmAddWizard_lblExcludePath() As String
Get
Return ResourceManager.GetString("frmAddWizard_lblExcludePath", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to Saved Game Folder:.
'''</summary>
Friend ReadOnly Property frmAddWizard_lblExcludePathTitle() As String
Get
Return ResourceManager.GetString("frmAddWizard_lblExcludePathTitle", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to Save Path.
'''</summary>
Friend ReadOnly Property frmAddWizard_lblIncludePath() As String
Get
Return ResourceManager.GetString("frmAddWizard_lblIncludePath", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to Saved Game Folder:.
'''</summary>
Friend ReadOnly Property frmAddWizard_lblIncludePathTitle() As String
Get
Return ResourceManager.GetString("frmAddWizard_lblIncludePathTitle", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to The name will be automatically filtered for length and invalid characters. .
'''</summary>
Friend ReadOnly Property frmAddWizard_lblStep1Instructions() As String
Get
Return ResourceManager.GetString("frmAddWizard_lblStep1Instructions", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to Enter the name of the game to monitor:.
'''</summary>
Friend ReadOnly Property frmAddWizard_lblStep1Intro() As String
Get
Return ResourceManager.GetString("frmAddWizard_lblStep1Intro", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to Game Name.
'''</summary>
Friend ReadOnly Property frmAddWizard_lblStep1Title() As String
Get
Return ResourceManager.GetString("frmAddWizard_lblStep1Title", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to Some games use launchers. Do not monitor launchers, be sure to choose the game&apos;s actual exe file..
'''</summary>
Friend ReadOnly Property frmAddWizard_lblStep2Instructions() As String
Get
Return ResourceManager.GetString("frmAddWizard_lblStep2Instructions", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to Choose the game&apos;s executable file or shortcut:.
'''</summary>
Friend ReadOnly Property frmAddWizard_lblStep2Intro() As String
Get
Return ResourceManager.GetString("frmAddWizard_lblStep2Intro", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to Process to Monitor.
'''</summary>
Friend ReadOnly Property frmAddWizard_lblStep2Title() As String
Get
Return ResourceManager.GetString("frmAddWizard_lblStep2Title", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to Choose any file types, specific files or folders you wish to include in the backup. If you&apos;re unsure, go back a step and choose to save the entire folder. .
'''</summary>
Friend ReadOnly Property frmAddWizard_lblStep3aInstructions() As String
Get
Return ResourceManager.GetString("frmAddWizard_lblStep3aInstructions", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to Choose Files to Backup.
'''</summary>
Friend ReadOnly Property frmAddWizard_lblStep3aTitle() As String
Get
Return ResourceManager.GetString("frmAddWizard_lblStep3aTitle", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to If you&apos;re unsure of exactly which files to backup, make sure Save Entire Folder is checked. You can also time stamp your backup files to make incremental backups..
'''</summary>
Friend ReadOnly Property frmAddWizard_lblStep3Instructions() As String
Get
Return ResourceManager.GetString("frmAddWizard_lblStep3Instructions", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to Choose the location of your game&apos;s save files:.
'''</summary>
Friend ReadOnly Property frmAddWizard_lblStep3Intro() As String
Get
Return ResourceManager.GetString("frmAddWizard_lblStep3Intro", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to Game Backup Path.
'''</summary>
Friend ReadOnly Property frmAddWizard_lblStep3Title() As String
Get
Return ResourceManager.GetString("frmAddWizard_lblStep3Title", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to Choose any file types, specific files or folders you wish to exclude from the backup. You may choose multiple items to exclude. This step can be skipped..
'''</summary>
Friend ReadOnly Property frmAddWizard_lblStep4Instructions() As String
Get
Return ResourceManager.GetString("frmAddWizard_lblStep4Instructions", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to Exclude Files or Folders.
'''</summary>
Friend ReadOnly Property frmAddWizard_lblStep4Title() As String
Get
Return ResourceManager.GetString("frmAddWizard_lblStep4Title", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to Verify your settings below and click Finish to save..
'''</summary>
Friend ReadOnly Property frmAddWizard_lblStep5Intro() As String
Get
Return ResourceManager.GetString("frmAddWizard_lblStep5Intro", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to Summary of your Game.
'''</summary>
Friend ReadOnly Property frmAddWizard_lblStep5Title() As String
Get
Return ResourceManager.GetString("frmAddWizard_lblStep5Title", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to None.
'''</summary>
Friend ReadOnly Property frmAddWizard_None() As String
Get
Return ResourceManager.GetString("frmAddWizard_None", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to Absolute Path.
'''</summary>
Friend ReadOnly Property frmAddWizard_Summary_AbsolutePath() As String
Get
Return ResourceManager.GetString("frmAddWizard_Summary_AbsolutePath", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to Excluded Items.
'''</summary>
Friend ReadOnly Property frmAddWizard_Summary_Exclude() As String
Get
Return ResourceManager.GetString("frmAddWizard_Summary_Exclude", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to Folder Save.
'''</summary>
Friend ReadOnly Property frmAddWizard_Summary_FolderSave() As String
Get
Return ResourceManager.GetString("frmAddWizard_Summary_FolderSave", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to Included Items.
'''</summary>
Friend ReadOnly Property frmAddWizard_Summary_Include() As String
Get
Return ResourceManager.GetString("frmAddWizard_Summary_Include", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to Name.
'''</summary>
Friend ReadOnly Property frmAddWizard_Summary_Name() As String
Get
Return ResourceManager.GetString("frmAddWizard_Summary_Name", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to Process.
'''</summary>
Friend ReadOnly Property frmAddWizard_Summary_Process() As String
Get
Return ResourceManager.GetString("frmAddWizard_Summary_Process", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to Save Path.
'''</summary>
Friend ReadOnly Property frmAddWizard_Summary_SavePath() As String
Get
Return ResourceManager.GetString("frmAddWizard_Summary_SavePath", resourceCulture)
End Get
End Property
'''<summary>
''' Looks up a localized string similar to Timestamp.
'''</summary>
Friend ReadOnly Property frmAddWizard_Summary_Timestamp() As String
Get
Return ResourceManager.GetString("frmAddWizard_Summary_Timestamp", resourceCulture)
End Get
End Property
+184 -1
View File
@@ -154,7 +154,7 @@
<data name="App_NameLong" xml:space="preserve">
<value>Game Backup Monitor</value>
</data>
<data name="AppNameShort" xml:space="preserve">
<data name="App_NameShort" xml:space="preserve">
<value>GBM</value>
</data>
<data name="frmMain_RemoteCompactComplete" xml:space="preserve">
@@ -679,4 +679,187 @@
<data name="frmGameManager_cmsOfficial" xml:space="preserve">
<value>&amp;Official List...</value>
</data>
<data name="frmAddWizard_btnBack" xml:space="preserve">
<value>&amp;Back</value>
</data>
<data name="frmAddWizard_btnCancel" xml:space="preserve">
<value>&amp;Cancel</value>
</data>
<data name="frmAddWizard_btnExclude" xml:space="preserve">
<value>Choose items to e&amp;xclude...</value>
</data>
<data name="frmAddWizard_btnInclude" xml:space="preserve">
<value>Choose items to in&amp;clude...</value>
</data>
<data name="frmAddWizard_btnNext" xml:space="preserve">
<value>&amp;Next</value>
</data>
<data name="frmAddWizard_btnNext_Finish" xml:space="preserve">
<value>&amp;Finish</value>
</data>
<data name="frmAddWizard_btnProcessBrowse" xml:space="preserve">
<value>...</value>
</data>
<data name="frmAddWizard_btnSaveBrowse" xml:space="preserve">
<value>...</value>
</data>
<data name="frmAddWizard_chkFolderSave" xml:space="preserve">
<value>Save Entire Folder</value>
</data>
<data name="frmAddWizard_chkTimeStamp" xml:space="preserve">
<value>Time Stamp Backup</value>
</data>
<data name="frmAddWizard_ChooseProcess" xml:space="preserve">
<value>Choose exe file that starts the game</value>
</data>
<data name="frmAddWizard_ChooseSavePath" xml:space="preserve">
<value>Choose the game save folder:</value>
</data>
<data name="frmAddWizard_ConfirmSaveTags" xml:space="preserve">
<value>[PARAM] has been saved.[BR][BR]Would you like to add tags for [PARAM]?</value>
</data>
<data name="frmAddWizard_ErrorBadProcessPath" xml:space="preserve">
<value>The path to the executable must be a full path.</value>
</data>
<data name="frmAddWizard_ErrorBadSavePath" xml:space="preserve">
<value>The selected path must be a full path.</value>
</data>
<data name="frmAddWizard_ErrorGameDupe" xml:space="preserve">
<value>A game with this exact name and process already exists.</value>
</data>
<data name="frmAddWizard_ErrorNotAProcess" xml:space="preserve">
<value>The file you selected is not an executable file.</value>
</data>
<data name="frmAddWizard_ErrorNotAShortcut" xml:space="preserve">
<value>This file is not a shorcut.</value>
</data>
<data name="frmAddWizard_ErrorProcessNotExist" xml:space="preserve">
<value>The selected executable file does not exist.</value>
</data>
<data name="frmAddWizard_ErrorSavePathNotExist" xml:space="preserve">
<value>The folder you selected does not exist or is not a valid folder.</value>
</data>
<data name="frmAddWizard_ErrorValidName" xml:space="preserve">
<value>You must enter a valid game name.</value>
</data>
<data name="frmAddWizard_ErrorValidProcess" xml:space="preserve">
<value>You must select the game's executable file (.exe) to continue.</value>
</data>
<data name="frmAddWizard_ErrorValidSavePath" xml:space="preserve">
<value>You must select the game's save file path to continue</value>
</data>
<data name="frmAddWizard_ErrorValidSaveType" xml:space="preserve">
<value>You must choose items to include in the backup, or choose to save the entire folder.</value>
</data>
<data name="frmAddWizard_ErrorWithShortcut" xml:space="preserve">
<value>An error occured working with the shortcut file.[BR][BR][PARAM]</value>
</data>
<data name="frmAddWizard_Exclude" xml:space="preserve">
<value>Exclude</value>
</data>
<data name="frmAddWizard_Executable" xml:space="preserve">
<value>Executable</value>
</data>
<data name="frmAddWizard_FormName" xml:space="preserve">
<value>Add Game Wizard</value>
</data>
<data name="frmAddWizard_Include" xml:space="preserve">
<value>Include</value>
</data>
<data name="frmAddWizard_ItemsSelectedMulti" xml:space="preserve">
<value>[PARAM] item(s) selected</value>
</data>
<data name="frmAddWizard_ItemsSelectedNone" xml:space="preserve">
<value>0 item(s) selected</value>
</data>
<data name="frmAddWizard_lblDrag1" xml:space="preserve">
<value>Drag a shortcut here to complete this step.</value>
</data>
<data name="frmAddWizard_lblDrag2" xml:space="preserve">
<value>Drag a shortcut here to complete this step.</value>
</data>
<data name="frmAddWizard_lblExcludePath" xml:space="preserve">
<value>Save Path</value>
</data>
<data name="frmAddWizard_lblExcludePathTitle" xml:space="preserve">
<value>Saved Game Folder:</value>
</data>
<data name="frmAddWizard_lblIncludePath" xml:space="preserve">
<value>Save Path</value>
</data>
<data name="frmAddWizard_lblIncludePathTitle" xml:space="preserve">
<value>Saved Game Folder:</value>
</data>
<data name="frmAddWizard_lblStep1Instructions" xml:space="preserve">
<value>The name will be automatically filtered for length and invalid characters. </value>
</data>
<data name="frmAddWizard_lblStep1Intro" xml:space="preserve">
<value>Enter the name of the game to monitor:</value>
</data>
<data name="frmAddWizard_lblStep1Title" xml:space="preserve">
<value>Game Name</value>
</data>
<data name="frmAddWizard_lblStep2Instructions" xml:space="preserve">
<value>Some games use launchers. Do not monitor launchers, be sure to choose the game's actual exe file.</value>
</data>
<data name="frmAddWizard_lblStep2Intro" xml:space="preserve">
<value>Choose the game's executable file or shortcut:</value>
</data>
<data name="frmAddWizard_lblStep2Title" xml:space="preserve">
<value>Process to Monitor</value>
</data>
<data name="frmAddWizard_lblStep3aInstructions" xml:space="preserve">
<value>Choose any file types, specific files or folders you wish to include in the backup. If you're unsure, go back a step and choose to save the entire folder. </value>
</data>
<data name="frmAddWizard_lblStep3aTitle" xml:space="preserve">
<value>Choose Files to Backup</value>
</data>
<data name="frmAddWizard_lblStep3Instructions" xml:space="preserve">
<value>If you're unsure of exactly which files to backup, make sure Save Entire Folder is checked. You can also time stamp your backup files to make incremental backups.</value>
</data>
<data name="frmAddWizard_lblStep3Intro" xml:space="preserve">
<value>Choose the location of your game's save files:</value>
</data>
<data name="frmAddWizard_lblStep3Title" xml:space="preserve">
<value>Game Backup Path</value>
</data>
<data name="frmAddWizard_lblStep4Instructions" xml:space="preserve">
<value>Choose any file types, specific files or folders you wish to exclude from the backup. You may choose multiple items to exclude. This step can be skipped.</value>
</data>
<data name="frmAddWizard_lblStep4Title" xml:space="preserve">
<value>Exclude Files or Folders</value>
</data>
<data name="frmAddWizard_lblStep5Intro" xml:space="preserve">
<value>Verify your settings below and click Finish to save.</value>
</data>
<data name="frmAddWizard_lblStep5Title" xml:space="preserve">
<value>Summary of your Game</value>
</data>
<data name="frmAddWizard_None" xml:space="preserve">
<value>None</value>
</data>
<data name="frmAddWizard_Summary_AbsolutePath" xml:space="preserve">
<value>Absolute Path</value>
</data>
<data name="frmAddWizard_Summary_Exclude" xml:space="preserve">
<value>Excluded Items</value>
</data>
<data name="frmAddWizard_Summary_FolderSave" xml:space="preserve">
<value>Folder Save</value>
</data>
<data name="frmAddWizard_Summary_Include" xml:space="preserve">
<value>Included Items</value>
</data>
<data name="frmAddWizard_Summary_Name" xml:space="preserve">
<value>Name</value>
</data>
<data name="frmAddWizard_Summary_Process" xml:space="preserve">
<value>Process</value>
</data>
<data name="frmAddWizard_Summary_SavePath" xml:space="preserve">
<value>Save Path</value>
</data>
<data name="frmAddWizard_Summary_Timestamp" xml:space="preserve">
<value>Timestamp</value>
</data>
</root>