Custom Filter Enhancement Final Phase

This commit is contained in:
Michael J. Seiferling
2017-08-05 12:49:10 -06:00
parent c0d6a79aa7
commit 6e2298df49
13 changed files with 898 additions and 215 deletions
+8
View File
@@ -406,4 +406,12 @@ Public Class clsGame
Return sProcessName
End Function
Public Shared Function SetSyncField(ByVal eSyncFields As eOptionalSyncFields, ByVal eSyncField As eOptionalSyncFields) As eOptionalSyncFields
Return eSyncFields Or eSyncField
End Function
Public Shared Function RemoveSyncField(ByVal eSyncFields As eOptionalSyncFields, ByVal eSyncField As eOptionalSyncFields) As eOptionalSyncFields
Return eSyncFields And (Not eSyncField)
End Function
End Class
+81
View File
@@ -0,0 +1,81 @@
Public Class clsGameFilter
Private sID As String
Private oField As clsGameFilterField
Private oData As Object
Private eNumericOperator As eNumericOperators = eNumericOperators.Equals
Private bNextBoolOperator As Boolean
Public Enum eNumericOperators
Equals = 1
Greater = 2
Lesser = 3
GreaterEquals = 4
LesserEquals = 5
End Enum
Public Property ID As String
Get
Return sID
End Get
Set(value As String)
sID = value
End Set
End Property
Public Property Field As clsGameFilterField
Get
Return oField
End Get
Set(value As clsGameFilterField)
oField = value
End Set
End Property
Public Property Data As Object
Get
Return oData
End Get
Set(value As Object)
oData = value
End Set
End Property
Public Property NextBoolOperator As Boolean
Get
Return bNextBoolOperator
End Get
Set(value As Boolean)
bNextBoolOperator = value
End Set
End Property
Public Property NumericOperator As eNumericOperators
Get
Return eNumericOperator
End Get
Set(value As eNumericOperators)
eNumericOperator = value
End Set
End Property
Public ReadOnly Property NumericOperatorAsString As String
Get
Select Case eNumericOperator
Case eNumericOperators.Equals
Return "="
Case eNumericOperators.Greater
Return ">"
Case eNumericOperators.GreaterEquals
Return ">="
Case eNumericOperators.Lesser
Return "<"
Case eNumericOperators.LesserEquals
Return "<="
Case Else
Return String.Empty
End Select
End Get
End Property
End Class
+77
View File
@@ -0,0 +1,77 @@
Public Class clsGameFilterField
Public Enum eDataType As Integer
fString = 1
fNumeric = 2
fBool = 3
End Enum
<Flags()> Public Enum eFieldStatus
None = 0
ValidFilter = 1
ValidSort = 2
End Enum
Private sFieldName As String
Private sFriendlyFieldName As String
Private eType As eDataType
Private eStatus As eFieldStatus
Public Property FieldName As String
Get
Return sFieldName
End Get
Set(value As String)
sFieldName = value
End Set
End Property
Public Property FriendlyFieldName As String
Get
Return sFriendlyFieldName
End Get
Set(value As String)
sFriendlyFieldName = value
End Set
End Property
Public Property Type As eDataType
Get
Return eType
End Get
Set(value As eDataType)
eType = value
End Set
End Property
'This is a flag property - Setting a value will toggle that flag on and off.
Public Property Status As eFieldStatus
Get
Return eStatus
End Get
Set(value As eFieldStatus)
If (eStatus And value) = value Then
eStatus = RemoveFieldStatus(value)
Else
eStatus = SetFieldStatus(value)
End If
End Set
End Property
Private Function SetFieldStatus(ByVal eFlag As eFieldStatus) As eFieldStatus
Return eStatus Or eFlag
End Function
Private Function RemoveFieldStatus(ByVal eFlag As eFieldStatus) As eFieldStatus
Return eStatus And (Not eFlag)
End Function
Public Function CheckStatus(ByVal eFlag As eFieldStatus) As Boolean
If (eStatus And eFlag) = eFlag Then
Return True
Else
Return False
End If
End Function
End Class