Redesigned notifications for issue #67
This commit is contained in:
+20
-21
@@ -58,7 +58,7 @@ Public Class frmMain
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Public hshScanList As Hashtable
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Public hshScanList As Hashtable
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Public oSettings As New mgrSettings
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Public oSettings As New mgrSettings
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Delegate Sub UpdateNotifierCallBack(ByVal iCount As Integer, ByVal bRestored As Boolean)
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Delegate Sub UpdateNotifierCallBack(ByVal iCount As Integer)
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Delegate Sub UpdateLogCallBack(ByVal sLogUpdate As String, ByVal bTrayUpdate As Boolean, ByVal objIcon As System.Windows.Forms.ToolTipIcon, ByVal bTimeStamp As Boolean)
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Delegate Sub UpdateLogCallBack(ByVal sLogUpdate As String, ByVal bTrayUpdate As Boolean, ByVal objIcon As System.Windows.Forms.ToolTipIcon, ByVal bTimeStamp As Boolean)
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Delegate Sub WorkingGameInfoCallBack(ByVal sTitle As String, ByVal sStatus1 As String, ByVal sStatus2 As String, ByVal sStatus3 As String)
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Delegate Sub WorkingGameInfoCallBack(ByVal sTitle As String, ByVal sStatus1 As String, ByVal sStatus2 As String, ByVal sStatus3 As String)
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Delegate Sub UpdateStatusCallBack(ByVal sStatus As String)
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Delegate Sub UpdateStatusCallBack(ByVal sStatus As String)
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@@ -334,29 +334,17 @@ Public Class frmMain
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End If
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End If
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End Sub
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End Sub
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Private Sub UpdateNotifier(ByVal iCount As Integer, ByVal bRestored As Boolean)
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Private Sub UpdateNotifier(ByVal iCount As Integer)
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'Thread Safe
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'Thread Safe
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If Me.InvokeRequired = True Then
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If Me.InvokeRequired = True Then
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Dim d As New UpdateNotifierCallBack(AddressOf UpdateNotifier)
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Dim d As New UpdateNotifierCallBack(AddressOf UpdateNotifier)
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Me.Invoke(d, New Object() {iCount, bRestored})
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Me.Invoke(d, New Object() {iCount})
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Else
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Else
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Dim sNotification As String
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Dim sNotification As String
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If iCount > 1 Then
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If iCount > 1 Then
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If bRestored Then
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sNotification = mgrCommon.FormatString(frmMain_RestoreNotificationMulti, iCount)
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gMonNotification.Tag = 1
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Else
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sNotification = mgrCommon.FormatString(frmMain_NewSaveNotificationMulti, iCount)
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sNotification = mgrCommon.FormatString(frmMain_NewSaveNotificationMulti, iCount)
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gMonNotification.Tag = 0
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End If
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Else
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If bRestored Then
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sNotification = mgrCommon.FormatString(frmMain_RestoreNotificationSingle, iCount)
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gMonNotification.Tag = 1
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Else
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Else
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sNotification = mgrCommon.FormatString(frmMain_NewSaveNotificationSingle, iCount)
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sNotification = mgrCommon.FormatString(frmMain_NewSaveNotificationSingle, iCount)
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gMonNotification.Tag = 0
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End If
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End If
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End If
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gMonNotification.Image = Icon_Inbox
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gMonNotification.Image = Icon_Inbox
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gMonTrayNotification.Image = Icon_Inbox
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gMonTrayNotification.Image = Icon_Inbox
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@@ -387,6 +375,7 @@ Public Class frmMain
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Dim hshRestore As Hashtable
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Dim hshRestore As Hashtable
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Dim hshGames As Hashtable
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Dim hshGames As Hashtable
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Dim oGame As clsGame
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Dim oGame As clsGame
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Dim sGame As String
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'Shut down the timer and bail out if there's nothing to do
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'Shut down the timer and bail out if there's nothing to do
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If slRestoreData.Count = 0 Then
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If slRestoreData.Count = 0 Then
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@@ -465,15 +454,27 @@ Public Class frmMain
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If oSettings.AutoRestore Then
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If oSettings.AutoRestore Then
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If slRestoreData.Count > 0 Then
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If slRestoreData.Count > 0 Then
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hshRestore = New Hashtable
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hshRestore = New Hashtable
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sGame = String.Empty
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For Each de As DictionaryEntry In slRestoreData
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For Each de As DictionaryEntry In slRestoreData
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hshGames = mgrMonitorList.DoListGetbyName(de.Key)
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hshGames = mgrMonitorList.DoListGetbyName(de.Key)
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If hshGames.Count = 1 Then
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If hshGames.Count = 1 Then
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oGame = DirectCast(hshGames(0), clsGame)
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oGame = DirectCast(hshGames(0), clsGame)
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sGame = oGame.CroppedName
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hshRestore.Add(oGame, de.Value)
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hshRestore.Add(oGame, de.Value)
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Else
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Else
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UpdateLog(mgrCommon.FormatString(frmMain_AutoRestoreFailure, de.Key), False, ToolTipIcon.Info, True)
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UpdateLog(mgrCommon.FormatString(frmMain_AutoRestoreFailure, de.Key), False, ToolTipIcon.Info, True)
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End If
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End If
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Next
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Next
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'Handle notifications
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If oSettings.RestoreOnLaunch Then
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If slRestoreData.Count > 1 Then
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UpdateLog(mgrCommon.FormatString(frmMain_RestoreNotificationMulti, slRestoreData.Count), True, ToolTipIcon.Info, True)
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Else
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UpdateLog(mgrCommon.FormatString(frmMain_RestoreNotificationSingle, sGame), True, ToolTipIcon.Info, True)
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End If
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End If
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RunRestore(hshRestore)
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RunRestore(hshRestore)
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End If
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End If
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End If
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End If
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@@ -489,10 +490,10 @@ Public Class frmMain
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End If
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End If
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End If
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End If
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'Update the notifier
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'Update the menu notifier if we aren't using auto restore
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If oSettings.RestoreOnLaunch Then
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If oSettings.RestoreOnLaunch And Not oSettings.AutoRestore Then
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If slRestoreData.Count > 0 Then
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If slRestoreData.Count > 0 Then
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UpdateNotifier(slRestoreData.Count, oSettings.AutoRestore)
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UpdateNotifier(slRestoreData.Count)
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End If
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End If
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End If
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End If
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End Sub
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End Sub
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@@ -1224,7 +1225,7 @@ Public Class frmMain
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txtLog.ScrollToCaret()
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txtLog.ScrollToCaret()
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gMonTray.BalloonTipText = sLogUpdate
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gMonTray.BalloonTipText = sLogUpdate
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gMonTray.BalloonTipIcon = objIcon
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gMonTray.BalloonTipIcon = objIcon
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If bTrayUpdate Then gMonTray.ShowBalloonTip(5000)
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If bTrayUpdate Then gMonTray.ShowBalloonTip(10000)
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End If
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End If
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Application.DoEvents()
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Application.DoEvents()
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End Sub
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End Sub
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@@ -1617,9 +1618,7 @@ Public Class frmMain
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Private Sub gMonNotification_Click(sender As Object, e As EventArgs) Handles gMonNotification.Click, gMonTrayNotification.Click
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Private Sub gMonNotification_Click(sender As Object, e As EventArgs) Handles gMonNotification.Click, gMonTrayNotification.Click
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gMonNotification.Visible = False
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gMonNotification.Visible = False
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gMonTrayNotification.Visible = False
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gMonTrayNotification.Visible = False
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If gMonNotification.Tag = 0 Then
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OpenGameManager(True)
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OpenGameManager(True)
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End If
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End Sub
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End Sub
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Private Sub btnLogToggle_Click(sender As Object, e As EventArgs) Handles btnLogToggle.Click
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Private Sub btnLogToggle_Click(sender As Object, e As EventArgs) Handles btnLogToggle.Click
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Generated
+2
-2
@@ -3193,7 +3193,7 @@ Namespace My.Resources
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End Property
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End Property
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'''<summary>
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'''<summary>
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''' Looks up a localized string similar to [PARAM] New Backups Restored.
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''' Looks up a localized string similar to [PARAM] new saved game backups are being automatically restored..
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'''</summary>
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'''</summary>
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Friend ReadOnly Property frmMain_RestoreNotificationMulti() As String
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Friend ReadOnly Property frmMain_RestoreNotificationMulti() As String
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Get
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Get
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@@ -3202,7 +3202,7 @@ Namespace My.Resources
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End Property
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End Property
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'''<summary>
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'''<summary>
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''' Looks up a localized string similar to [PARAM] New Backup Restored.
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''' Looks up a localized string similar to A new saved game backup for [PARAM] is being automatically restored..
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'''</summary>
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'''</summary>
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Friend ReadOnly Property frmMain_RestoreNotificationSingle() As String
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Friend ReadOnly Property frmMain_RestoreNotificationSingle() As String
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Get
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Get
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@@ -1751,10 +1751,10 @@
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<value>[PARAM] has multiple configurations and cannot be automatically restored.</value>
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<value>[PARAM] has multiple configurations and cannot be automatically restored.</value>
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</data>
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</data>
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<data name="frmMain_RestoreNotificationMulti" xml:space="preserve">
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<data name="frmMain_RestoreNotificationMulti" xml:space="preserve">
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<value>[PARAM] New Backups Restored</value>
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<value>[PARAM] new saved game backups are being automatically restored.</value>
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</data>
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</data>
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<data name="frmMain_RestoreNotificationSingle" xml:space="preserve">
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<data name="frmMain_RestoreNotificationSingle" xml:space="preserve">
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<value>[PARAM] New Backup Restored</value>
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<value>A new saved game backup for [PARAM] is being automatically restored.</value>
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</data>
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</data>
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<data name="frmMain_NoAutoMark" xml:space="preserve">
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<data name="frmMain_NoAutoMark" xml:space="preserve">
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<value>The saved game folder for [PARAM] does not exist or could not be determined, this backup has been skipped.</value>
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<value>The saved game folder for [PARAM] does not exist or could not be determined, this backup has been skipped.</value>
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