Added field to Add Game Wizard for #160
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+14
@@ -68,6 +68,7 @@ Partial Class frmAddWizard
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Me.btnCancel = New System.Windows.Forms.Button()
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Me.btnCancel = New System.Windows.Forms.Button()
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Me.btnNext = New System.Windows.Forms.Button()
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Me.btnNext = New System.Windows.Forms.Button()
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Me.btnBack = New System.Windows.Forms.Button()
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Me.btnBack = New System.Windows.Forms.Button()
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Me.chkRecurseSubFolders = New System.Windows.Forms.CheckBox()
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Me.tabWizard.SuspendLayout()
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Me.tabWizard.SuspendLayout()
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Me.tbPage1.SuspendLayout()
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Me.tbPage1.SuspendLayout()
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Me.tbPage2.SuspendLayout()
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Me.tbPage2.SuspendLayout()
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@@ -310,6 +311,7 @@ Partial Class frmAddWizard
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'tbPage3a
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'tbPage3a
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'
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'
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Me.tbPage3a.BackColor = System.Drawing.SystemColors.Control
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Me.tbPage3a.BackColor = System.Drawing.SystemColors.Control
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Me.tbPage3a.Controls.Add(Me.chkRecurseSubFolders)
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Me.tbPage3a.Controls.Add(Me.lblIncludePathTitle)
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Me.tbPage3a.Controls.Add(Me.lblIncludePathTitle)
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Me.tbPage3a.Controls.Add(Me.lblIncludePath)
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Me.tbPage3a.Controls.Add(Me.lblIncludePath)
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Me.tbPage3a.Controls.Add(Me.lblFileTypes)
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Me.tbPage3a.Controls.Add(Me.lblFileTypes)
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@@ -540,6 +542,17 @@ Partial Class frmAddWizard
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Me.btnBack.Text = "&Back"
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Me.btnBack.Text = "&Back"
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Me.btnBack.UseVisualStyleBackColor = True
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Me.btnBack.UseVisualStyleBackColor = True
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'
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'
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'chkRecurseSubFolders
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'
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Me.chkRecurseSubFolders.AutoSize = True
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Me.chkRecurseSubFolders.Location = New System.Drawing.Point(218, 40)
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Me.chkRecurseSubFolders.Name = "chkRecurseSubFolders"
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Me.chkRecurseSubFolders.Size = New System.Drawing.Size(15, 14)
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Me.chkRecurseSubFolders.TabIndex = 0
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Me.chkRecurseSubFolders.TabStop = False
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Me.chkRecurseSubFolders.UseVisualStyleBackColor = True
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Me.chkRecurseSubFolders.Visible = False
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'
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'frmAddWizard
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'frmAddWizard
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'
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'
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Me.AutoScaleDimensions = New System.Drawing.SizeF(6.0!, 13.0!)
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Me.AutoScaleDimensions = New System.Drawing.SizeF(6.0!, 13.0!)
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@@ -618,4 +631,5 @@ Partial Class frmAddWizard
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Friend WithEvents lblExcludePathTitle As Label
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Friend WithEvents lblExcludePathTitle As Label
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Friend WithEvents lblLimit As Label
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Friend WithEvents lblLimit As Label
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Friend WithEvents nudLimit As NumericUpDown
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Friend WithEvents nudLimit As NumericUpDown
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Friend WithEvents chkRecurseSubFolders As CheckBox
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End Class
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End Class
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@@ -66,6 +66,7 @@ Public Class frmAddWizard
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chkFolderSave.Checked = True
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chkFolderSave.Checked = True
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chkTimeStamp.Checked = False
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chkTimeStamp.Checked = False
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chkRecurseSubFolders.Checked = True
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StepHandler()
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StepHandler()
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End Sub
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End Sub
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@@ -112,6 +113,7 @@ Public Class frmAddWizard
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Dim iLimit As Integer = nudLimit.Value
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Dim iLimit As Integer = nudLimit.Value
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Dim sFileType As String = txtFileTypes.Text
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Dim sFileType As String = txtFileTypes.Text
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Dim sExcludeList As String = txtExcludeList.Text
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Dim sExcludeList As String = txtExcludeList.Text
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Dim bRecurseSubFolders As Boolean = chkRecurseSubFolders.Checked
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Dim sProcess As String
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Dim sProcess As String
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Dim sItem As String()
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Dim sItem As String()
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Dim sItems As String()
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Dim sItems As String()
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@@ -160,6 +162,7 @@ Public Class frmAddWizard
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oGame.BackupLimit = iLimit
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oGame.BackupLimit = iLimit
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oGame.ExcludeList = sExcludeList
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oGame.ExcludeList = sExcludeList
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oGame.ProcessPath = sProcessPath
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oGame.ProcessPath = sProcessPath
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oGame.RecurseSubFolders = bRecurseSubFolders
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Return oGame
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Return oGame
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End Function
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End Function
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@@ -452,9 +455,9 @@ Public Class frmAddWizard
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frm.FormName = sFormText
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frm.FormName = sFormText
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frm.BuilderString = txtBox.Text
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frm.BuilderString = txtBox.Text
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frm.RootFolder = txtSavePath.Text
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frm.RootFolder = txtSavePath.Text
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frm.RecurseSubFolders = chkRecurseSubFolders.Checked
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frm.ShowDialog()
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frm.ShowDialog()
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chkRecurseSubFolders.Checked = frm.RecurseSubFolders
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txtBox.Text = frm.BuilderString
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txtBox.Text = frm.BuilderString
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End Sub
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End Sub
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@@ -1198,7 +1198,6 @@ Public Class frmGameManager
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Private Sub FolderSaveModeChange()
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Private Sub FolderSaveModeChange()
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If chkFolderSave.Checked Then
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If chkFolderSave.Checked Then
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btnInclude.Enabled = False
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btnInclude.Enabled = False
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chkRecurseSubFolders.Checked = False
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If txtFileType.Text <> String.Empty Then
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If txtFileType.Text <> String.Empty Then
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txtFileType.Text = String.Empty
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txtFileType.Text = String.Empty
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UpdateBuilderButtonLabel(txtFileType.Text, frmGameManager_IncludeShortcut, btnInclude, False)
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UpdateBuilderButtonLabel(txtFileType.Text, frmGameManager_IncludeShortcut, btnInclude, False)
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