From 1f9dc18c49429e2d48e82e74aed3945741421586 Mon Sep 17 00:00:00 2001 From: MikeMaximus Date: Sun, 1 Jul 2018 08:53:15 -0600 Subject: [PATCH] Updated readme.txt --- GBM/readme.txt | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/GBM/readme.txt b/GBM/readme.txt index 6a720ef..c74b962 100644 --- a/GBM/readme.txt +++ b/GBM/readme.txt @@ -2,7 +2,7 @@ Game Backup Monitor v1.1.3 Readme http://mikemaximus.github.io/gbm-web/ gamebackupmonitor@gmail.com -June 25th, 2018 +July 1st, 2018 New in 1.1.3 @@ -10,10 +10,11 @@ All Platforms: - Game tags are now sorted alphanumerically on the Game Manager and in XML exports. - GBM now displays a unique backup overwrite warning for games that use a relative saved game path. -- The "Save Multiple Backups" setting now allows infinite backups when "Backup Limit" is set to 0. This is now the default. +- The "Save Multiple Backups" setting now allows infinite backups when "Backup Limit" is set to 0. This is now the default for new configurations. - "Save Multiple Backups" and "Backup Limit" are now core fields, they are synced by default and included in the Import/Export. - The Game Manager will now clean up it's own manifest when backup files are deleted outside of GBM. As to not affect performance, this only occurs when the "Backup Data" field is accessed. - When a single game is selected, the Game Manager now restores the currently selected backup, instead of always restoring the latest backup. - Fixed an issue that could cause the certain controls to become enabled incorrectly on the Game Manager. +- GBM now displays the full path of the detected process when multiple configurations are triggered. The entire version history of GBM releases is available at http://mikemaximus.github.io/gbm-web/versionhistory.html \ No newline at end of file