Unix path fixes and search lock out

This commit is contained in:
Michael J. Seiferling
2016-03-03 15:22:47 -06:00
parent feb8a9d0b2
commit 0cafd00bf3
5 changed files with 55 additions and 30 deletions
+11 -9
View File
@@ -390,7 +390,7 @@ Public Class frmGameManager
lstGames.BeginUpdate()
lstGames.DataSource = oList
lstGames.EndUpdate()
lstGames.ClearSelected()
IsLoading = False
End Sub
@@ -997,7 +997,6 @@ Public Class frmGameManager
IsDirty = False
LoadData()
ModeChange()
lstGames.ClearSelected()
If eCurrentMode = eModes.View Then lstGames.SelectedValue = oApp.ID
End If
End Sub
@@ -1034,13 +1033,15 @@ Public Class frmGameManager
End Sub
Private Sub SwitchApp()
If lstGames.SelectedItems.Count = 1 Then
eCurrentMode = eModes.View
FillData()
ModeChange()
ElseIf lstGames.SelectedItems.Count > 1 Then
eCurrentMode = eModes.MultiSelect
ModeChange()
If Not bIsLoading Then
If lstGames.SelectedItems.Count = 1 Then
eCurrentMode = eModes.View
FillData()
ModeChange()
ElseIf lstGames.SelectedItems.Count > 1 Then
eCurrentMode = eModes.MultiSelect
ModeChange()
End If
End If
End Sub
@@ -1312,6 +1313,7 @@ Public Class frmGameManager
AssignDirtyHandlersMisc()
LoadData(False)
ModeChange()
End Sub
Private Sub lstGames_SelectedIndexChanged(sender As Object, e As EventArgs) Handles lstGames.SelectedIndexChanged