- Identification of valid save path function added - Beginning to relocate SaveGameEntries model to be embedded within the relevant DirectoryEntry
19 lines
583 B
C#
19 lines
583 B
C#
using System.Collections.Generic;
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namespace Firelance.Models
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{
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public class DirectoriesModel
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{
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public int GameID { get; set; }
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public string SpecialPath { get; set; }
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public string Path { get; set; }
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public string RegHive { get; set; }
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public string RegPath { get; set; }
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public string RegValue { get; set; }
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public string DefinedFiles { get; set; }
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public string ExcludedFiles { get; set; }
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public bool Recurse { get; set; }
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List<SaveGameEntriesModel> SaveGameEntries { get; set; }
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}
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}
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