public class DirectoriesModel : FireLance.Interfaces.IDirectoriesModel { public int GameID { get; set; } public string SpecialPath { get; set; } public string Path { get; set; } public string RegHive { get; set; } public string RegPath { get; set; } public string RegValue { get; set; } public string DefinedFiles { get; set; } public string ExcludedFiles { get; set; } public bool Recurse { get; set; } }