Made GSM library consistent with Firelance.
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@@ -10,7 +10,8 @@ namespace DevConsole
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{
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class Program
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{
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public static readonly GsmRO gsmRO = new GsmRO();
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public static GsmMgr gsmMgr = new GsmMgr();
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public static GsmRO gsmRO;
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public static FirelanceMgr flcMgr = new FirelanceMgr();
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public static FirelanceCRUD flcCRUD;
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@@ -56,8 +57,9 @@ namespace DevConsole
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private static void ConnectToGsmDb()
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{
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gsmRO.OpenConnection(@"C:\Users\Dunestorm\Projects\FireLance\GSMParser\games.db", 0);
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Console.WriteLine($"GSMParser Connection State: {gsmRO.IsConnectionOpen()}");
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gsmMgr.OpenConnection(@"C:\Users\Dunestorm\Projects\FireLance\GSMParser\games.db", 0);
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gsmRO = new GsmRO(gsmMgr.Database);
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Console.WriteLine($"GSMParser Connection State: {gsmMgr.IsConnectionOpen()}");
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}
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private static void ConnectToFirelanceManager()
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@@ -88,7 +90,7 @@ namespace DevConsole
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ConnectToGsmDb();
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break;
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case "B":
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gsmRO.CloseCurrentConnection();
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gsmMgr.CloseCurrentConnection();
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break;
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case "C":
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ConnectToFirelanceManager();
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