Made GSM library consistent with Firelance.

This commit is contained in:
2020-07-04 20:18:20 +01:00
parent 883cc34000
commit b6ce28a121
5 changed files with 36 additions and 13 deletions
+6 -4
View File
@@ -10,7 +10,8 @@ namespace DevConsole
{
class Program
{
public static readonly GsmRO gsmRO = new GsmRO();
public static GsmMgr gsmMgr = new GsmMgr();
public static GsmRO gsmRO;
public static FirelanceMgr flcMgr = new FirelanceMgr();
public static FirelanceCRUD flcCRUD;
@@ -56,8 +57,9 @@ namespace DevConsole
private static void ConnectToGsmDb()
{
gsmRO.OpenConnection(@"C:\Users\Dunestorm\Projects\FireLance\GSMParser\games.db", 0);
Console.WriteLine($"GSMParser Connection State: {gsmRO.IsConnectionOpen()}");
gsmMgr.OpenConnection(@"C:\Users\Dunestorm\Projects\FireLance\GSMParser\games.db", 0);
gsmRO = new GsmRO(gsmMgr.Database);
Console.WriteLine($"GSMParser Connection State: {gsmMgr.IsConnectionOpen()}");
}
private static void ConnectToFirelanceManager()
@@ -88,7 +90,7 @@ namespace DevConsole
ConnectToGsmDb();
break;
case "B":
gsmRO.CloseCurrentConnection();
gsmMgr.CloseCurrentConnection();
break;
case "C":
ConnectToFirelanceManager();