Continued refactoring, created ISaveData
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+3
-3
@@ -32,16 +32,16 @@ public class GSMParser
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public IEnumerable<IGameEntry> QueryGameById(string id)
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{
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return (IEnumerable<IGameEntry>)DBConnection.Query<GameEntryModel>(QueryBuilder.GameEntryByGameId(id), new DynamicParameters());
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return DBConnection.Query<GameEntryModel>(QueryBuilder.GameEntryByGameId(id), new DynamicParameters());
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}
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public IEnumerable<IDirectories> QueryDirectoryById(string id)
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{
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return (IEnumerable<IDirectories>)DBConnection.Query<DirectoriesModel>(QueryBuilder.DirectoryByGameId(id), new DynamicParameters());
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return DBConnection.Query<DirectoriesModel>(QueryBuilder.DirectoryByGameId(id), new DynamicParameters());
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}
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public IEnumerable<IGameEntry> QueryGameByName(string name)
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{
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return (IEnumerable<IGameEntry>) DBConnection.Query<GameEntryModel>(QueryBuilder.GameEntryByName(name), new DynamicParameters());
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return DBConnection.Query<GameEntryModel>(QueryBuilder.GameEntryByName(name), new DynamicParameters());
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}
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}
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