Refactored code
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@@ -11,7 +11,7 @@ namespace DevConsole
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{
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while (true)
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{
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Console.WriteLine($"Connection State: {parser.GetConnectionState()}");
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Console.WriteLine($"Connection State: {parser.ReportConnectionState()}");
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CommandsMenu();
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}
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}
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@@ -75,7 +75,7 @@ namespace DevConsole
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private static void OptionB()
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{
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Console.WriteLine("Enter a Game ID (1043)");
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Console.WriteLine("Enter a game ID:");
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string r = Console.ReadLine();
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Console.Write("\n");
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@@ -84,7 +84,7 @@ namespace DevConsole
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private static void OptionC()
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{
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Console.WriteLine("Enter a Game ID (1043)");
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Console.WriteLine("Enter a game ID:");
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string r = Console.ReadLine();
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Console.Write("\n");
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@@ -93,7 +93,7 @@ namespace DevConsole
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private static void OptionD()
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{
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Console.WriteLine("Enter game to search");
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Console.WriteLine("Enter game title to search:");
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string r = Console.ReadLine();
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Console.Write("\n");
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@@ -101,7 +101,7 @@ namespace DevConsole
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}
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#endregion
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private static void PrintGameEntries(List<GameEntry> gameEntries)
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private static void PrintGameEntries(List<GameEntryModal> gameEntries)
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{
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foreach (var game in gameEntries)
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{
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@@ -113,7 +113,7 @@ namespace DevConsole
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}
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}
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private static void PrintDirectories(List<Directories> directoryEntries)
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private static void PrintDirectories(List<DirectoriesModel> directoryEntries)
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{
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foreach (var directory in directoryEntries)
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{
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