From 73c4eccc62df8bac370d25ea2e0759f13fcca32f Mon Sep 17 00:00:00 2001 From: Dunestorm Date: Wed, 1 Jul 2020 22:53:40 +0100 Subject: [PATCH] Removed duplicate GsmDbStruct entries --- DevConsole/Program.cs | 40 +++++++++++----------- GSMParser/{GsmStruct.cs => GsmDbStruct.cs} | 15 ++------ 2 files changed, 23 insertions(+), 32 deletions(-) rename GSMParser/{GsmStruct.cs => GsmDbStruct.cs} (59%) diff --git a/DevConsole/Program.cs b/DevConsole/Program.cs index a81aeef..74c0ecd 100644 --- a/DevConsole/Program.cs +++ b/DevConsole/Program.cs @@ -90,11 +90,11 @@ namespace DevConsole string r = Console.ReadLine(); Console.Write("\n"); - PrintGameEntries(gsmRO.LoadRecords(GsmStruct.GameEntries.GameName, - GsmStruct.Tables.GameEntry, - GsmStruct.GameEntries.GameID, - r, - true)); + PrintGameEntries(gsmRO.LoadRecords( GsmDbStruct.Columns.GameName, + GsmDbStruct.Tables.GameEntry, + GsmDbStruct.Columns.ID, + r, + true)); } private static void OptionC() @@ -103,11 +103,11 @@ namespace DevConsole string r = Console.ReadLine(); Console.Write("\n"); - PrintDirectories(gsmRO.LoadRecords("*", - GsmStruct.Tables.Directories, - GsmStruct.DirectoryColumns.GameID, - r, - true)); + PrintDirectories(gsmRO.LoadRecords( "*", + GsmDbStruct.Tables.Directories, + GsmDbStruct.Columns.GameID, + r, + true)); } private static void OptionD() @@ -116,11 +116,11 @@ namespace DevConsole string r = Console.ReadLine(); Console.Write("\n"); - PrintGameEntries(gsmRO.LoadRecords(GsmStruct.GameEntries.GameName, - GsmStruct.Tables.GameEntry, - GsmStruct.GameEntries.GameName, - r, - false)); + PrintGameEntries(gsmRO.LoadRecords( GsmDbStruct.Columns.GameName, + GsmDbStruct.Tables.GameEntry, + GsmDbStruct.Columns.GameName, + r, + false)); } private static void OptionE() @@ -149,11 +149,11 @@ namespace DevConsole private static void OptionF() { //Guid guid = Guid.NewGuid(); - List dm = gsmRO.LoadRecords("*", - GsmStruct.Tables.Directories, - GsmStruct.DirectoryColumns.GameID, - "600", - true); + List dm = gsmRO.LoadRecords< DirectoriesModel>("*", + GsmDbStruct.Tables.Directories, + GsmDbStruct.Columns.GameID, + "600", + true); foreach (var entry in dm) { //entry.Path = guid.ToString(); diff --git a/GSMParser/GsmStruct.cs b/GSMParser/GsmDbStruct.cs similarity index 59% rename from GSMParser/GsmStruct.cs rename to GSMParser/GsmDbStruct.cs index 58a8d2b..4610373 100644 --- a/GSMParser/GsmStruct.cs +++ b/GSMParser/GsmDbStruct.cs @@ -1,6 +1,6 @@ namespace Gsm { - public struct GsmStruct + public struct GsmDbStruct { public static class Tables { @@ -9,20 +9,11 @@ public static string RegistryList { get { return "RegistryList"; } } } - public static class DirectoryColumns + public static class Columns { + public static string ID { get { return "id"; } } public static string GameID { get { return "GameID"; } } - } - - public static class GameEntries - { - public static string GameID { get { return "id"; } } public static string GameName { get { return "GameName"; } } } - - public static class RegistryColumns - { - public static string GameID { get { return "GameID"; } } - } } }