Functional GFS implementation.

- Mass refactoring.
- Decoupled Firelance CRUD from DB.
This commit is contained in:
2020-07-04 16:58:17 +01:00
parent a09f580cfe
commit 533488c462
10 changed files with 125 additions and 41 deletions
+46 -22
View File
@@ -4,21 +4,20 @@ using Gsm;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.IO;
using System.Linq;
using System.Security.Cryptography.X509Certificates;
namespace DevConsole
{
class Program
{
public static readonly GsmRO gsmRO = new GsmRO();
public static FireLanceCRUD fireLanceCRUD = new FireLanceCRUD();
public static FirelanceMgr flcMgr = new FirelanceMgr();
public static FirelanceCRUD flcCRUD;
static void Main(string[] args)
{
ConnectToGsmDb();
ConnectToFlcDb();
ConnectToFirelanceManager();
Console.WriteLine("");
while (true) { CommandsMenu(); }
}
@@ -61,10 +60,11 @@ namespace DevConsole
Console.WriteLine($"GSMParser Connection State: {gsmRO.IsConnectionOpen()}");
}
private static void ConnectToFlcDb()
private static void ConnectToFirelanceManager()
{
fireLanceCRUD.OpenConnection("sr3", 27017);
Console.WriteLine($"FireLance Connection State: {fireLanceCRUD.IsConnectionOpen()}");
flcMgr.OpenConnection("sr3", 27017);
flcCRUD = new FirelanceCRUD(flcMgr.DBInstance);
Console.WriteLine($"FireLance Connection State: {flcMgr.IsConnectionOpen()}");
}
#region Command Options
@@ -73,7 +73,7 @@ namespace DevConsole
Console.WriteLine("[GsmDb]------------");
Console.WriteLine("A. Open DB");
Console.WriteLine("B. Close DB");
Console.WriteLine("[FlcDb]------------");
Console.WriteLine("[Firelance]------------");
Console.WriteLine("C. Open DB");
Console.WriteLine("D. Close DB (Unsupported)");
Console.WriteLine("X. <--- Go back\n");
@@ -91,10 +91,10 @@ namespace DevConsole
gsmRO.CloseCurrentConnection();
break;
case "C":
ConnectToFlcDb();
ConnectToFirelanceManager();
break;
case "D":
fireLanceCRUD.CloseCurrentConnection();
flcMgr.CloseCurrentConnection();
break;
case "X":
break;
@@ -152,10 +152,12 @@ namespace DevConsole
private static void CmdFlcActions()
{
Console.WriteLine("A. FireLance Write Predefined MasterGameRecord");
Console.WriteLine("B. FireLance Read Predefined MasterGameRecord");
Console.WriteLine("C. FireLance Insert Save Entry into existing MasterGameRecord");
Console.WriteLine("D. FireLance Remove Save Entry from existing MasterGameRecord");
Console.WriteLine("A. Write predefined MasterGameRecord");
Console.WriteLine("B. Read predefined MasterGameRecord");
Console.WriteLine("C. Insert save entry into existing MasterGameRecord");
Console.WriteLine("D. Remove save entry from existing MasterGameRecord");
Console.WriteLine("E. Upload save entry using GridFS");
Console.WriteLine("F. Download save entry using GridFS");
Console.WriteLine("X. <--- Go back\n");
Console.Write(":");
@@ -176,6 +178,12 @@ namespace DevConsole
case "D":
FlcRemoveSaveEntryAction();
break;
case "E":
FlcUploadToGridFsAction();
break;
case "F":
FlcDownloadToGridFsAction();
break;
case "X":
break;
}
@@ -205,12 +213,12 @@ namespace DevConsole
masterGameRecord.GameEntry = gameEntry;
masterGameRecord.SaveGameEntries = saveGameEntries;
fireLanceCRUD.InsertRecord("GameRecords", masterGameRecord);
flcCRUD.InsertRecord("GameRecords", masterGameRecord);
}
static void FlcReadMasterGameRecordAction()
{
var masterGameRecords = fireLanceCRUD.LoadRecordsFromTable<MasterGameRecordModel>("GameRecords");
var masterGameRecords = flcCRUD.LoadRecordsFromTable<MasterGameRecordModel>("GameRecords");
foreach (var record in masterGameRecords)
{
Console.WriteLine(record.Id);
@@ -234,21 +242,37 @@ namespace DevConsole
private static void FlcRemoveSaveEntryAction()
{
Guid firstMasterGameRecordGuid = fireLanceCRUD.LoadRecordsFromTable<MasterGameRecordModel>("GameRecords").First().Id;
var masterGameRecordToRemove = fireLanceCRUD.LoadRecordById<MasterGameRecordModel>("GameRecords", firstMasterGameRecordGuid);
Guid firstMasterGameRecordGuid = flcCRUD.LoadRecordsFromTable<MasterGameRecordModel>("GameRecords").First().Id;
var masterGameRecordToRemove = flcCRUD.LoadRecordById<MasterGameRecordModel>("GameRecords", firstMasterGameRecordGuid);
Guid firstSaveGameEntryGuid = masterGameRecordToRemove.SaveGameEntries.Select(x => x.Id).First();
masterGameRecordToRemove.SaveGameEntries.RemoveAll(x => x.Id == firstSaveGameEntryGuid);
fireLanceCRUD.UpsertRecordById("GameRecords", firstMasterGameRecordGuid, masterGameRecordToRemove);
flcCRUD.UpsertRecordById("GameRecords", firstMasterGameRecordGuid, masterGameRecordToRemove);
}
private static void FlcInsertSaveEntryAction()
{
Guid firstMasterGameRecordGuid = fireLanceCRUD.LoadRecordsFromTable<MasterGameRecordModel>("GameRecords").First().Id;
var masterGameRecordToInsert = fireLanceCRUD.LoadRecordById<MasterGameRecordModel>("GameRecords", firstMasterGameRecordGuid);
Guid firstMasterGameRecordGuid = flcCRUD.LoadRecordsFromTable<MasterGameRecordModel>("GameRecords").First().Id;
var masterGameRecordToInsert = flcCRUD.LoadRecordById<MasterGameRecordModel>("GameRecords", firstMasterGameRecordGuid);
masterGameRecordToInsert.SaveGameEntries.Add(new SaveGameEntriesModel());
fireLanceCRUD.UpsertRecordById("GameRecords", firstMasterGameRecordGuid, masterGameRecordToInsert);
flcCRUD.UpsertRecordById("GameRecords", firstMasterGameRecordGuid, masterGameRecordToInsert);
}
private static void FlcUploadToGridFsAction()
{
var flcGFS = new FirelanceGFS(flcMgr.DBInstance);
var ulResult = flcGFS.UploadFile("TestFile", @"C:\Users\Dunestorm\Downloads\OpenMW-0.46.0-win64.exe");
Console.WriteLine(ulResult.Result);
}
private static void FlcDownloadToGridFsAction()
{
var objId = "5f00a560b65a2f02d0c7996e";
var flcGFC = new FirelanceGFS(flcMgr.DBInstance);
var dlResult = flcGFC.DownloadFile(new MongoDB.Bson.ObjectId(objId), @$"D:\Temp\{objId}.exe");
Console.WriteLine($"Download Successful: {dlResult.Result}");
}
#endregion